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Cyberpunk Sound Pack [BUNDLE] (audio product)

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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...




 Ambient Environments - Arcology
 Regular price: $1.49
 Bundle price: $1.34

Arcology

An Arcology is a self-contained enormous habitat or “hyperstructure” of extremely high population density that would theoretically contain a variety of residential, commercial and agricultural facilities designed to minimize individual human environmental impact. You’ve seen them before in films like Bladerunner or in rpg's like Shadowrun. Those giant pyramid looking things? So, I give you, homage to Bladerunner…kinda. This track is epic and large but not overpowering. Just listen to the population growth happening within its ambient chords as the attempt for crowd control becomes a huge eyesore on the cityscape of your favorite metropolis.

Content: This is a musical soundscape inspired by sci-fi soundtracks yet void o...

 Ambient Environments - Black ICE
 Regular price: $1.49
 Bundle price: $1.34

Black ICE

You’ve gone and done something you weren’t supposed to again didn’t ya chummer? Well, now you need some danger-on-the-run-chase music to go with your trouble and here it is. Whether you’re in the net or running gun, this is the track to inspire you to get out and get out fast or at least die trying! 

Content: 

Uses: This is a musical soundscape was created for the cyberpunk genre but it can fit any intense situation or setting. Perfect for futuristic, modern or sci-fi settings of any kind.

Settings: Sci-Fi, Modern, Mood Music, Action

Time - 10:00 min

...

 Ambient Environments - Car Chase
 Regular price: $1.49
 Bundle price: $1.34

Car Chase

They're right behind you! So you screech off at high speed trying to loose them and if that doesn't work you have to pull out the big guns...and you do. But they do too as they catch up to you and side swipe you a few times. Oh no! There's more of them. Their guns and uzi's ricochet off your car and the glass doesn't protect you at all. All you can do is keep driving and shoot back. Or ram them off the road...before they ram you.

Content: Speeding vehicles. Roaring engines. Crashing vehicles. Screeching tires. Small arms weapons being fired. Subtle action music. This soundscape is basically the same as our "Car Chase" soundscape minus the music.

Uses: Any situation that calls for speeding cars and weapons fire.

...

 Ambient Environments - Fire Fight
 Regular price: $1.49
 Bundle price: $1.34

Fire Fight

So you feel proud of yourself because you've found the bad guys hide out but they must have seen you coming because 10 of them are there to greet you when you arrive and all hell breaks loose. You're outnumbered and outgunned, but that never seemed to matter before. So do your stuff and show them who's in charge here. 

Content: Guns and lots of them. Ricochets and wiz-bys. Exploding things. 

Uses: Perfect for any small arms fire fight.

Settings: Modern, Sci-Fi, Backgrounds, Epic Battles, Action

Time - 10:00 min

...

 Ambient Environments - Hacking In
 Regular price: $1.49
 Bundle price: $1.34

Hacking In

You have little time. They are right behind you and your crew and you have to decide if you have the time to hack into the matrix or do it the hard way. You decide the easy way is better...for you. You're crew hardly agrees as they ready their weapons. One of them gests, "Don’t be distracted while you’re hacking into that virtual world full of data ready for the taking. At least have someone guard your meat body. Who wants to volunteer?" None of them raise their hands. You don't find this funny at all.

Content:  Nice steady beat builds tension. Sits in the background nicely. Sound effect of an old modem dialer. 

Uses: A good track for doing something you’re not really supposed to be doing then being cha...

 Ambient Environments - Sabotage
 Regular price: $1.49
 Bundle price: $1.35

Sabotage

The download is taking too long, the alarm has been triggered and you're running out of time. Hopefully other members of your team can delay the inevitable. But they can only hold off the suits for so long so you better put a fire under your ass and get it moving or the drek is gonna hit the...erm...it'll hit something that's all I know.

Content: This track embodies two things. A stealthy rhythm with a steady beat and a lonely melody to go with the loner in you. It’s a bit different from the other tracks and a lot the same. If it does one thing right, it gives your hero or antihero a nice theme. 

Uses: Perfect to accompany any tense moment in a sci-fi or modern setting.

Settings: Modern, Mood Music

T...

 Ambient Environments - Syndicate
 Regular price: $1.49
 Bundle price: $1.34

Syndicate

You've pissed off the wrong people. This time it's bad. They're coming and you're running. Just when you think you've lost them, you turn around and here come those guys in dark suits and dark glasses again. They're unwavering.

Content: Music that invokes tension.

Uses: Perfect for when you’ve gotten yourself into trouble and it’s nearly bigger than you can handle.

Settings: Sci-Fi, Modern, Mood Music

Time - 10:00 min

...

 Ambient Environments - Virtual World
 Regular price: $1.49
 Bundle price: $1.34

Virtual World

This track can definitely be described as a “soundscape”. When I listen to it I always imagine floating through cyberspace in the movie Tron or Tron II. It’s a great background for this type of setting complete with vibrating nodes, brightly lit information highways and a massive CPU ready to hack into. But beware! There’s sure to be some hefty security ahead and that familiar Black ICE guarding your path.

Content: Ambient textures suggestive of a high tech setting. Think of "The Matrix" and this fits perfectly.

Uses: Perfect for a virtual backdrop. Could work for many sci-fi settings.

Settings: Sci-Fi, Ambient

Time - 10:00 min

...

Total value: $11.92 Special bundle price: $10.73 Savings of: $1.19 (10%)

Ambient Environments' premiere tracks are ;created to enhance your games of any genre. While some tracks provide generic drones and ambiance, others have specific purposes in mind and feature full musical instrumentation and sound effects. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find. Most are also loopable. ;

Each soundscape is categorized by its function and some are listed in multiple categories as they can be applied to many environments. Here's a category list:

  • Fantasy: ;Soundscapes designed for fantastic environments. ;
  • Sci-Fi: ;Soundscapes boldly dedicated to science fiction settings.
  • Horror: ;Soundscapes designed for frightening circumstances.
  • Modern: Soundscapes perfect for the here and now.
  • Period: Soundscapes that take place during a specific period in history thus are "period specific" i.e. the 1920s
  • Epic Battles: ;Soundscapes created for opposing forces.
  • Encounters: ;Soundscapes created with specific events or situations in mind.
  • Backgrounds: ;Soundscapes that feature only sound effects to create an environment. ;
  • Mood Music: ;Music intended to add another dimension to your games and to create an immersive environment.
There's no general category because you can use these soundscapes however you wish!

Each track is 10 minutes in length! ;

Search for "Ambient Environments" to find more of our soundscapes and be sure to follow us for the latest news.

Listening to the soundscapes - for best results...

These soundscapes require nothing more than a decent listening apparatus that your players can hear and any software that can play MP3s (converted to CD/DVD will work too!). ;For best results, ;a system with a wide dynamic range will deliver the best quality whereas a laptop or bluetooth speaker, although portable and convenient, might not deliver the wide range of sound effects and may have the inablity to hear everything that's embedded in a particular soundscape. So keep this in mind when playing them. Of course, you'll be able to hear them just fine, but occasionally there are "sub" components that have been added to help round out the sound needed for a particular environment that may add some enhanced features on a larger system.

So, if you want to hear the soundscapes as intended and are particular and somewhat of a purist, like me, then a great sound system is advised--but not needed in order to have fun and enjoy the effects of any particular soundscape. I'm just picky and "picky" is not for everyone. Besides, the soundscapes will only enhanced a setting, but they can't run the fantastically awesome campaign that your players will enjoy and remember with upmost affection for years to come so much that in ten years they'll get together and ;reminisce ;about the "good 'ole times when your PC Troll, "Beorn the Vampire Killer" was beheaded by a fellow party member (ruining is nice armani suit) while under the influence of an NPC enemy vampire using Beorn as a puppet to infiltrate the party and the agency that hired them--not that that's ever happened to me or anything. ;That's where you come in.

Disclaimer

If you can't hear your soundscape very well, it may be the system and not the soundscape--sure, but that's not always the case. When each soundscape is launched, it's still considered in the "beta" stages and can be changed, tweaked and fine-tuned. So if you're experiencing problems with your soundscapes, please contact Ambient Environments, a.k.a. Gil Luna, or leave a review with the issue noted and I'll keep track and fix them as time allows. You'll be contacted, if you purchased the soundscape, when it's updated and will be able to download the new version for free. Happy listening!

Category Description/Classes

Ambient Environments' premiere tracks are ;created to enhance your games of any genre. While some tracks provide generic drones and ambiance, others have specific purposes in mind and feature full musical instrumentation and sound effects. Each can be mixed and matched to provide variety when playing them during an RPG, War Game, LARP session or for any other situation you can find. Most are also loopable. ;

Each soundscape is categorized by its function and some are listed in multiple categories so they can be applied to a variety of settings and situations. ;Be sure to read the descriptions of each soundscape so you know what you're getting! ;Here are the categories for genre and classification:

Class

  • Backgrounds: ;Sound effects heavy. No music. Some ambient sounds. ;Loopable.
  • Ambient: ;Ambient sounds without sound effects or very few sound effects. ;Loopable.
  • Atmosphere: ;Sound effects heavy with a consistent mood-setting ambient texture. ;Loopable.
  • Action: ;Action-oriented. Features a background that is usually only sound effects driven that depicts a small confrontation or engagement with weapons and violence involved. ;Loopable.
  • Epic Battles: ;Features a background that's usually only sound effects driven that depicts a large battle taking place. ;Loopable.
  • Mood Music: ;Music intended to add another dimension to your games and to create an immersive environment. ;The music can usually be played with a certain setting in mind or for inspiration or just for your enjoyment. ;
  • Encounters: ;Limited use event-driven with sound effects and possibly ambient sounds and/or music. Created with a specific situation or set of circumstances in mind. Usually not loopable. Can enhance the use of other soundscapes.
Genre
  • Fantasy: ;Designed for fantastic environments. ;
  • Sci-Fi: ;Boldly dedicated to science fiction settings.
  • Horror: ;Created for frightening circumstances.
  • Modern: ;Perfect for the here and now.
  • Period: ;Takes place during a specific period in history thus are "period specific" i.e. the 1920s, Medieval times, the Crusades
  • Western: ;Lassoed up with the old west in mind.
There's no general category because you can use these soundscapes however you wish!

Each track is 10 minutes in length! ;

Got question? Don't be afraid to email me through Drive Thru RPG.

Search for "Ambient Environments" to find more of our soundscapes and be sure to "follow us" for the latest news.

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Stephen L October 30, 2022 10:41 pm UTC
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The Files are over the 20 MB roll20 Limmit is there a lower bit rate version?
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Product Information
Author(s)
Artist(s)
Publisher Stock #
AE-CP-001b
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
November 14, 2013
This title was added to our catalog on November 14, 2013.