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Silent Memories


Silent Memories
A roleplaying game about finding out who you are before you die.
ENnie Silver 2013

Winner of the 2013 Silver Ennie for Best Free Game

You awaken from a cryogenic sleep aboard a spaceship with no knowledge of who you are or how you came to be here. You have no knowledge of your mission, or even where you are going. All that remains is your training, and the impending sense that something is very wrong.

This is a science fiction/horror role playing game about trying to survive as you begin to piece your memories back together. As the dangers increase, so too do the recollections of your past. Unfortunately what you recall may affect your trust of the people around you or even trust in yourself. Ultimately, one may be revealed to be something evil.
Game play is diceless using a block stacking game like Jenga to slowly build tension. For each block pulled you learn something new about your character.
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Reviews (4)
Discussions (1)
Customer avatar
William N July 14, 2014 11:43 pm UTC
I have this game and have read it a few times and love it. Sadly I have been unable to play it.... most of my game groups are online (via G+). Does anyone have suggestions on how to run the game in the digital environment? A Jenga tower is not an option obviously but what are some alternative ways to create that building suspense and tensions of the next "pull"? I have toyed with the idea of a bag of 20-30 white beads and 1 black on for each player plus 1. Or even just a single black bead. Still use the same rule of pull 1-3 for each action. Then when the black bead is drawn then that player receives the envelope of truth or dies (depending on the timing), then adding back in all the beads back into the bag and starting over.
For those who have played this is that acceptable substitute or are there any other alternatives I havent thought about?
Customer avatar
Alex W July 03, 2016 3:53 am UTC
I have played this on Tabletop Simulator with a virtual Jenga tower. Your mileage may vary.
Customer avatar
William N July 04, 2016 5:10 pm UTC
I used a spread sheet with 1-20 each having a column and 4 or 5 rows beneath them (depending on how much tension I wanted). I use less rows if I have less players. Every "Pull" is a roll on the D20 and the number / row is marked off. When someone rolls a 4th or 5th time the "tower collapses" and I wipe all the numbers but delete a row and start again. Each time a roll leads to a max amount of that number I delete a row. Sometimes if I want to keep the tension I ONLY wipe that number that hit max and leave the rest.

I have started small groups (3 players) with only 3 rows because I wanted a fast, tense game. This has been the best way for me that I have found to keep the tension of the Jenga tower.

Here is my example :
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0.15 MB
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File Last Updated:
August 19, 2013
This title was added to our catalog on August 22, 2013.
Morning Skye Studio
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