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The Void Core PDF

Suggested Price $0.00

This listing is for the PDF version of The Void Core.

POD also available!

The Stars Were Never Meant For Us

2159 AD. It is a good time to be alive. The nations of Earth still exist, but they have become more civilized, and humanity has expanded into the rest of our solar system. But, alas, it is not to be our time. Something approaches, a thing on an orbit from far away. Seemingly a mysterious shard of dark matter, this object is known in obscure prophecy as the Chthonian Star. It is awakening things long thought lost or dead, things that have slumbered awaiting its return. The Unified World Council sends out special teams of sanctioned Wardens, whose job it is to ascertain the new threats to human life, to learn everything they can about them, and fight them wherever they are found.

The Void is an original Lovecraftian hard sci-fi horror setting.

The Void Core:

  • Designed with accessibility in mind. A short overview and introductory adventure can have you playing within an hour.
  • Uses simple but satisfying d6 dice pool mechanics.
  • Introduces exciting new rules to ratchet up the survival horror.
  • Gives Characters many options for diversity and customization.
  • Provides an exploration of our fully colonized solar system in the near future – and the things that threaten it.
  • Created by the award-winning team that brought you CthulhuTech.

Seriously? Pay What You Want?

Imagination is powerful. To quote Albert Einstein, “Imagination is more important than knowledge. For knowledge is limited to all we now know and understand, while imagination embraces the entire world, and all there ever will be to know and understand.” Well said.

We believe in the power of imagination and how it creates wonder and inspiration. Roleplaying games are one of the few things that can do what they do. Some might say they are the last frontier for wild imagination and creativity. We certainly believe so. That’s why we make roleplaying games – to help make that possible.

Making roleplaying games the way we have hasn’t helped us spark imagination the way we’d hoped. We want to try something different.

First, we’re adopting the Creative Commons license, so that you can contribute to the game in a meaningful way. That way, we can support you in your awesome ideas and help you get them out to your fellow players.

Then, we’re going to give away electronic copies of the core book for free. We’ve all bought games that didn’t end up working out for us. That’s why we’re giving this to you for free – so that you can figure out if you like the game before you decide to spend money on it.

If you like The Void and you play it, we’re going to put out a bunch of cool material at very reasonable prices. We’re going to do it buffet-style, so you can pick and choose what works best for you and your group. Buying these supplements supports us making more cool material, along with the rest of your fellow players.

After all, life’s too short to waste time and money on games you don’t like.

– The Staff of WildFire

 Customers Who Bought this Title also Purchased
Reviews (18)
Discussions (11)
Customer avatar
michael A January 10, 2021 3:57 pm UTC
I was wondering how similar the game mechanic in The Void is to Mongoose Traveller 1st Ed? Or any Traveller variant.
Customer avatar
VALENTINOS K September 15, 2020 8:14 pm UTC
Hello, I was wondering if there are any options for cybernetics in one of the books?

I m guessing they are easily done with Talents / Qualities...
Customer avatar
Tak Pui L August 21, 2020 1:13 am UTC
Which Creative Commons license is this game adopting? I would like to translate it to Chinese in the future but I'm not sure if I'm allowed to do so as I have no idea with the license adopted.
Customer avatar
TiMar L February 20, 2020 11:09 am UTC
Are there new books coming out? I remember talk of an equipment and weapons guide but haven't seen any indication that books are still being developed and published.
Customer avatar
VALENTINOS K September 15, 2020 8:15 pm UTC
I second this.
Customer avatar
Nicholas S January 22, 2019 8:36 pm UTC
Question about Talents. How many do you choose at character creation and can you gain/earn more? I ask because the Talent section uses plurals and word choice that to me seems as if you get or can obtain additional Talents.
Customer avatar
Arturo P March 28, 2018 6:41 am UTC
by expanding the character sheet (in the manual) it looks blurry.
I needed to download the sheet separately.

You should review that.

Now, to read.
If I like it, I will return with my money.
Customer avatar
Petras F December 06, 2017 12:53 am UTC
Does ANYONE understands the skill cost system? How much does it costs to have a skill at 1? And at 2? Worse, at 3? I know that it costs you 2 points to buy a skill from 3 to 4, and that it costs 3 points to buy a skill from 4 to 5, but... What about level 1, 2 and 3? How much do they cost?!
Customer avatar
Kevin D December 11, 2017 3:12 am UTC
Page 109 - Learn a New Skill

"Once you have done that [spent time studying or training], spend 1 Advance and you get the Skill at 1."

Page 109 - Improving an Existing Skill

"You must improve your Attributes incrementally, so you can't just skip from an 2 to a 4 without also increasing to 3 in between."

Everything you want to know is on pages 108 and 109. You can't buy a new skill at 2 or 3; you must start at 1 and increase them incrementally.
Customer avatar
Petras F December 16, 2017 4:45 am UTC
Kevin, thank you for taking the time to answer me, but my doubt wasn't about getting NEW skills, it was about getting the levels for your PRIMARY skills, (depending on your character being an Enforcer, Investigator or Researcher). The Enforcer, for an instance, has on the skills section: "For your primary specialty, distribute 30 points among the following Skills. If you choose to purchase a Skill at 4, it will cost you 2 points from 3 to 4. If you choose to purchase a Skill at 5, it will cost you 3 points from 4 to 5".

That means that EVERY skill I get for my Enforcer from his list (page 86) will be at either level 4 or 5 (depending on how I spend his 30 points of primary skills)? Can't I choose a skill at 3? Or lesser? That's what I don't get.
Customer avatar
January 24, 2018 11:09 am UTC
There is a table on pg 109, which in combination with the 'learn a new skill' section gives:
From 0 to 1 costs 1
From 1 to 2 costs 1
From 2 to 3 costs 2
From 3 to 4 costs 2
From 4 to 5 costs 3
Customer avatar
Petras F February 02, 2018 2:36 am UTC
Thank you SO much, I must have missed that.
Customer avatar
Sean Duwane F June 13, 2016 2:47 am UTC
Current web-address for Wildfire is "" & even that is just a placeholder site for the "Coming soon" new site.
Customer avatar
Bobby J December 03, 2015 1:23 pm UTC
Is there going to be a POD version? I'd rather have that, than a spiral bound copy from Kinko's...
Customer avatar
Kevin D December 11, 2017 3:00 am UTC
Customer avatar
Dale H June 05, 2015 6:31 am UTC
Wondering if I have an outdated PDF, the enforcer NPC health seemed wrong with his toughness/2 quality. Also, by the description of toughness it seems either the NPC wound boxes are incorrect or the total in the quality description is incorrect. Anyone able to shed some light on this? Is this a dead game already?
Customer avatar
Sylvia R May 31, 2015 4:18 am UTC
I recently purchased several of The Void products and am very excited to run a campaign with it. I bought the book versions of the ones I could. There was a note, however, saying I could order a book version of the core rules? How would I go about doing that?
Customer avatar
James C July 14, 2015 9:41 pm UTC
Change the format in the search to book format. I had to look, didn't realize they were selling the printed versions here either.
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Product Information
Platinum seller
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File Size:
7.12 MB
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File Last Updated:
May 09, 2015
This title was added to our catalog on August 02, 2013.