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Shaintar: Legends Arise
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Shaintar: Legends Arise

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This is the full book, complete with all Player and Game Master information for Novice to Veteran play!

Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds in this all new iteration brought to you by Evil Beagle Games.

"The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges?

If the answer is “Yes” to all of these, you are in good hands.

SHAINTAR is deep in “good hands” territory.

Just paging through the Players Guide makes you want to play, and it’s genuinely hard to create a boring character using this book; everything works together to make your Hero interesting. And that’s even before you get to the four detailed Major Enemies lurking in Shaintar. Or the rules for alchemy, or the tantalizing glimpses we get of the Black Lantern and Grayson’s Grey Rangers . . .

A winner. Get this book." -- Ed Greenwood, creator of The Forgotten Realms®

Savage Worlds fans will find a lot to love about Shaintar: Legends Arise:

  • Eleven distinctive Races with many specialized Racial Edges for each.
  • Over 60 new Edges, including Professional, Combat, and Power Edges.
  • Expanded options for magic, including Applications for Sorcery, Extended Casting, and more.
  • New and expanded rules for Alchemists and Artificers, as well as personalized magic items.
  • Setting rules like All Out Move, the Deep Magic, and Lead from the Front.
  • Information about the many nations and factions that drive the stories of Shaintar.
  • A complete Timeline featuring thousands of years of Shaintar's history.
  • A Denizens section with many dozens of characters and monsters, as well as five new Monstrous Templates and templates for changing almost any Denizen to any of the eleven Races.
  • An expanded Weapons, Armor, and Gear list for epic fantasy gaming, as well as a Resource system to replace "counting coins" for wealth management.
  • Extensive advice about Game Mastering an Epic High Fantasy setting.
  • Three Legendary Tales, "Countering the Terror," "Red Store Rising," and "Return to Honor, Return to Glory."

Anyone seeking Epic High Fantasy adventure will enjoy this book, as will anyone wishing to add lots of great new material to their Savage games!

This book covers Novice through Veteran Rank gaming. The upcoming Shaintar: Legends Unleashed will cover Heroic and Legendary play.

Note - The PDF version has been updated as of 08/07/2015, including minor errata and updated electronic bookmarks.

 Les clients qui ont acheté cet article ont aussi acheté
Critiques (8)
Discussions (5)
Customer avatar
Alessio S July 09, 2017 1:50 pm UTC
Has Legends Arise its own M.A.C.S. adventure generator? I know there was one in the previous Immortal Legends but I if this new version of Shaintar does include it or not.
Customer avatar
July 09, 2017 5:16 pm UTC
There is a plot point of sorts tied to the book, but no adventure generator in either Legends Arise or Legends Unleashed that I'm finding. There are hooks throughout the book which could be built on, but more a world setting source.
Customer avatar
Alessio S July 09, 2017 7:40 pm UTC
So only previous Shaintar Immortal Legends has the M.A.C.S.
Customer avatar
July 09, 2017 7:58 pm UTC
That would be correct. I just went through both core books and the original Immortal Legends - M.A.C.S only appears in Immortal Legends. The kickstarter for the Thundering Skies campaign book just wrapped up back in April, so it might re-introduce the M.A.C.S, but I'm not sure the approach would fit the storyline/plotpoint that was the driving force behind it (coming from the community Justice & Life campaign).
Customer avatar
Alexandros T October 23, 2016 4:32 pm UTC
So if someone is buying their first Shainar book, is this Legends Arise the way to go or is Immortal Legends a better option?
Also does Legends Arise have enough world information or is it mostly rules? I'd like to use the world with another system as well :)
Customer avatar
February 27, 2016 5:20 pm UTC
How does this product compare with Shaintar: Immortal Legends by Talisman Studios (ISBN 1-935032-00-3)? The blurbs look really similar and I'm wondering how much overlap would exist between the two products.
Customer avatar
Miles M Kantir . February 28, 2016 5:53 pm UTC
Legends Arise and Legends Unleashed are (together) the sequel to Immortal Legends. Same team, massively updated and expanded :-)
Customer avatar
February 28, 2016 7:53 pm UTC
Thanks! Looking on the SW discussion boards, I noticed references to a third book that the title was undecided for. Is that still in the works? Unfortunately I missed the Kickstarter for Unleashed (obviously!)
Customer avatar
Kenneth T May 17, 2015 3:35 pm UTC
Does this include a full, plot point campaign?
Customer avatar
Sean F May 17, 2015 4:19 pm UTC
Not as such, but there are three 9-point campaign outlines that connect to all of the other world information points in the book, along with a huge selection of denizens and adversaries.
Customer avatar
Nicholaus C May 31, 2014 4:26 pm UTC
What's the difference between the Softcover Premium and Softcover Standard?
Customer avatar
Sean F June 04, 2014 5:33 pm UTC
The colors and images are a tad crisper and the paper a tad nicer. To be completely honest, however, I should probably take the Softcover Premium down; the Softcover Standard version is plenty gorgeous and very cost-effective. If you want a real premium product, the Hardcover Premium does the job.

If you want something that doubles as coffee table and game book, get the HCP; otherwise, I recommend the SCS.

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Cet article a été ajouté à notre menu sur May 29, 2013.