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Nights of the Crusades

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Ennies nomination for Best Free Game 2013

Origins nomination for Best Roleplaying Game 2013

“I’m in awe of this game. Really, the best comparison is Pendragon: it matches it in scholarship on the target subject, it matches it on a subtle, evocative blending of history and myth, it matches it in making what you feel matter as much as your abilities, and it matches it in opening up the classic idea of the long-term D&D campaign into a life-long story of time and tide, money gained and spent, battle scars gained, madness tasted, and triumph paid in blood, sweat and years – and it matches all of that with a system that is almost as simple and elegant as the one in Pendragon itself. But don’t think it’s anything like a copy either – Night of the Crusades is very much its own game.”
~ D-Constructions

“It is the setting that glows. Every sentence leaps from the page and stops you. Makes you think. What was it like living back then? What if the One Thousand Arabian Nights were true? To spawn those two questions alone makes the game a success.”
~ The Free RPG Blog

“I love the idea of working in-game storytelling into the mechanics for a RPG. It’s a bit of a ‘Story Game’ wrapped in a traditional roleplaying game – a hybrid that I’m dying to try out.”
~ Game Knight Reviews

“It attempts, rather effectively, to mirror the true effects of battle on a person’s mind. This is an aspect of battle that is rarely discussed in role-playing games. So a game that actually deals with the mental repercussions of fighting and killing other human beings is fairly unique.”
~ Ideology of Madness 

Nights of the Crusades is a roleplaying game set in a land and time that is familiar on the surface, but within its cracks lie tales of alchemy, madness and violence. It is a world that could have happened and then been lost to barbarity and time. Players take on characters that can explore its lands and plunder them for wealth, glory or knowledge. The Tale-Weaver is their guide, plunging them into the horrors of war and fanaticism as they pursue their goals. The world is rife with dark cults, creatures that dwell in unseen places and bloodthirsty warriors. This is a time when anyone’s thoughts, from king to slave, are enough to condemn them to death and hell, and many are they that will line up to cheer the execution.

The setting of Nights of the Crusades is a mixture of the One Thousand and One Nights, the history surrounding the Crusades and both modern and ancient tales of terror. The rules reflect mature and gritty issues, including the psychological impacts of combat and killing. The gameplay also allows for tension in every form of conflict, whether verbal or physical, and wraps the rules of the ‘Real World’ around ‘Story’ interludes. Artist, diplomat and physician characters have as much of a role to play in Nights of the Crusades as do warriors, archers and thieves.

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The City of 10 RingsThe City of 10 Rings - city locations and encounters: The City of 10 Rings is a great metropolis of dark fantasy and eccentric NPCs. Within the pages are sections devoted to each of the 10 areas (or rings) of the city, that describe 100 pathways, 100 locations and 100 possible events that could occur when exploring - to give a Tale-Weaver inspiration for 1001 adventure-seeds.

The City of 10 Rings can be used as an idea-generator for whenever PCs encounter a large, mysterious city. It also introduces additional names and NPC's for use within the Nights of the Crusades setting.

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Reviews (6)
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Reviews
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May 11th, 2020
Maybe my review is not very valuable, since I have never played it. However I read it, I found it AMAZING and very different from all the others rpg I know, that I immediately printed it in order to have a physical copy too. You could not love it as I [...]
Roger L. [Featured Reviewer]
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March 5th, 2014
http://www.teilzeithelden.de/2014/03/05/rezension-nights-of-the-crusades/ Wer sagt eigent­lich, dass gute Rol­len­spiele heut­zu­tage nur per Kick­st [...]
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December 30th, 2012
A very interesting game, and not just because it does a better-than-average job in introducing the setting! It's got some interesting mechanics as well. The rules for telling a story are a touch of brilliance in a setting inspired where 1001 Nights are [...]
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October 18th, 2012
Dark and deeply substantial. the feel reminds more of a medieval setting for Clive Barker's Jericho video game, rather than the more glorified one of the Kingdom of Heaven film. [...]
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August 12th, 2012
This game seems like a lot of fun and even if you never use the game as shown, there are a lot of interesting concepts (particularly how negotiations are handled) that would be interesting to import into other game systems and settings. The most surpri [...]
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 Recent History















Product Information
Silver seller
Author(s)
Artist(s)
Rule System(s)
Pages
114
Publisher Stock #
V1.5
File Size:
49.04 MB
Format
Original electronic Click for more information
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File Last Updated:
May 30, 2014
This title was added to our catalog on July 11, 2012.