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Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
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Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Jonathan Bland is a Decider, empowered by the Emperor himself to deal with the inevitable crises of empire. In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion.... [click here for more] |
Far Future Enterprise |
$8.99
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BELTER-- Mining The Asteroids, 2076
One of the last frontiers in the Solar System is certain to be the Asteroid Belt. This frontier is certain be both lawless and bountiful.. . the perfect environment for the classic frontiersman.. the Belter.
The original Belter game includes a game map, two sheets of die-cut counters, and a set of rules and charts.
This electronic... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
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Annic Nova: the mystery ship encountered by most Traveller players at the beginnings of their adventures. Detailed with deck plans. But its mystery is never fully revealed. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
This is the original text of the 1981 edition of Classic Traveller based on page image Scans.
It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's.
The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2... [click here for more] |
Game Designers' Workshop (GDW) |
$20.00 $3.00
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The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file:
Don McKinney's Integrated Traveller Timeline,
The comprehensive errata and corrigienda for the entire Classic Traveller line,
the Guide to Classic Traveller
the Guide to FASA Traveller, and
Classic Traveller's Book 0 An Introduction to Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $1.00
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Traveller Book 1- Characters and Combat. The core character rules... character generation using Traveller's unique prior career system, plus personal combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
|
Traveller Book 2- Starships. The core rules for starship design and operation, interstellar travel, and space combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets.
The... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
|
Traveller Book 3. Worlds and Adventures. The core rules for creating worlds using Traveller's unique Universal World Profile, plus animal encounters, and adventure creation.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
|
Book 5- HighGuard. High Guard applies the Mercenary expanded character generation concepts to the interstellar navy, plus an expanded ship design and ship combat system.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
|
Book 6- Scouts. Scouts addressed in detail the Imperial Interstellar Scout Service: its organization, duties, and operations, plus an expanded star system generation sequence.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
|
Book 7- Merchant Prince. Merchant Prince expanded the merchant character generation system, plus a detailed trade and commerce system and with details on how merchant companies are organized.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00
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Adventure 1- The Kinunir
The first published Traveller adventure: a series of situations dealing with an imperial Battle Cruiser. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 2-Research Station Gamma. An expedition to an Imperial research station. This adventure introduced the Chirpers. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 3-Twilight's Peak. An oversized 64-page adventure in search of a strange alien outpost. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 5-Trillion Credit Squadron. With a budget of a trillion credits, build a fleet of ships (using High Guard rules). ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 6- Expedition to Zhodane. A desperate expedition into the heart of the enemy Zhodani Consulate, aboard a small asteroid ship! ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 7-Broadsword. An 800-ton Mercenary Cruiser... and its on-board military unit for hire. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 10- Safari Ship. Deck plans for a Safari Ship, and a hunting expedition that encounters a previously unknown alien race. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 12-Secret of the Ancients. Revealed at last, the details of the long-dead Ancients. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Adventure 13-SignalGK. Signal GK is the Vilani equivalent of SOS or Mayday! In this adventure, a liner becomes a deathtrap. Who would have thought that this adventure contains the seeds of the dreaded Virus in Traveller: The New Era! ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
|
1001 Characters
Traveller Supplement 1
Contains 1001 pre-generated Traveller characters ready for use as non-player characters, quick characters for a spur-of-the-moment game, or to supplement the work of the referee. Plus a bonus of nine characters drawn from science-fiction. 44 pages ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
Animal Encounters
Traveller Supplement 2
This supplement provides a general set of animal encounter tables for use in most common situations. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
The Spinward Marches
Traveller Supplement 3
Maps and world data for the 16 subsectors of the Spinward Marches Sector. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
Citizens of the Imperium
Traveller Supplement 4
Character generation for twelve new character types. Wet Navy, Orbital Forces, Barbarians, Belters, and more. Plus 40 pre-generated examples of each. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
Traders and Gunboats
Traveller Supplement 7
Detailed deck plans for common starships within and without the Imperium. Plus, High Guard statistics for each starship. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Library Data (A-M)
Traveller Supplement 8
From the data banks and the galactic encyclopedias of the Imperium, a compilation of important facts of interstellar society, culture, history and science. Included are data entries A through M, plus essays on the Imperium, its Emperors, and more! 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Fighting Ships
Traveller Supplement 9
The ships of the Imperial Navy.
48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
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Library Data (N-Z)
Traveller Supplement 11
With its companion booklet, Library Data (A-M), this booklet completes the basic encyclopedia of the Traveller universe.Included are data entries N through Z. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
Forms and Charts
Traveller Supplement 12
Blank forms for common activities, and to add atmosphere to adventures. 48 pages. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00
|
GDW produced a map of the Imperium (and surrounding territories) as a poster. This is a set of one JPG and PDF of the map in the original Black background, and a similar set of JPG and PDF with the colors inverted to create an easily printable White background. ... [click here for more] |
Game Designers' Workshop (GDW) |
$1.00
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Deluxe Traveller. GDW published Deluxe Traveller as a larger format boxed game (primarily to be more visible on the shelf in game stores).
The box included the basic Books 1, 2, and 3, plus Book 0 Introduction to Traveller, and an Introductory Adventure, plus a poster map of the Spinward Marches. ... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Classic Traveller Adventure 0- The Imperial Fringe.
The beginning adventure included in Deluxe Traveller. This adventure was not sold independently. This adventure includes the Spinward Marches Map. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.00
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Alien Module 1- Asan. Adventure and Intrigue with a proud warrior race. The first of the Traveller alien modules, dealing with the feline Aslan and their massive empire spinward of the Imperium. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 3- Vargr. Freebooting encounters with the wolves of space. The third alien module addressed the Vargr: uplifted dogs from Terra. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Alien Module 4- Zhodani. Encounters with the psionic masters. The Zhodani alien module profiles the vast human empire lying spinward of the Imperium. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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Alien Module 5- Droyne. The last of the Ancients. Information about the reptilian droyne and their caste structure. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Alien Module 6- Solomani. Self-proclaimed champions of human supremacy. Coverage of the humans of Earth and their Earth-centered empire. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Alien Module 8- The Darrians. The secret of the Star Trigger. The history of the Darrians... high-tech humans in the Spinward Marches. ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
"PER ASPERA AD ASTRA... To the Imperium which has ruled the stars for ages, the Terrans are the new barbarians, beating at the gates and vandalizing civilization. A common subject in science-fiction is that of vast interstellar empires in conflict; of rival star fleets engaged in blazing battle; of far-flung colonies and interstellar intrigue. Imperium is a new departure in science-fiction gaming and... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Mayday. Starship battles in the far future. Vector movement space combat with repositionable hex grid space maps. ... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
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Snapshot is the GDW-published close-combat game for Classic Traveller. It was published (along with Mayday) as a boxed boardgame.
Snapshot is a game of close-action combat between individuals. It's primarily inside starships of the far future. Snapshot is an adaptation and more detailed rendition of the personal combat rules from in Traveller, the science-fiction role playing game. Components include... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
* Fourteen full-color deck plans * 256 die cut counters for adventurers and defenders. * One rules booklet covering combat, movement, and scenarios (Rules Booklet: Azhanti High Lightning). * One TRAVELLER Supplement describing these giant starships (Supplement 5: Lightning Class Cruisers). * Playable with TRAVELLER; playable alone. For ages 12 and up. ... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Uncovered after years in the GDW game archives, this is original draft drawings for the Frontier Cruiser Azhanti High Lightning, and used as the basis for creating that game and set of deck plans. For scale, it includes side views of the Gazelle class Close Escort, and the Kinunir class Colonial Cruiser. Provided as four files: a 300-DPI JPG (approximately 23.5 x 14 inches), and a PDF reduced to... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
"Poised just beyond the frontier of the Imperium stand the war fleets of the Zhodani Consulate. Four times in the last five hundred years, they have attacked in campaigns to wrest control of the vital resources and rich worlds of the Spinward Marches from the Third Imperium. Now they strike again, and the Fifth Frontier War begins in earnest. Fifth Frontier War is a Traveller campaign game portraying... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Dark Nebula is a science fiction game set in a future with interstellar travel and powerful weaponry. Eight astrographic maps provide the setting for intense rivalry between warring worlds. 120 die cut counters provide the starships and troops to wage the war, while the rules booklet gives complete instructions for play. Dark Nebula uses the popular Imperium game system. Recommended for ages... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
|
Tarsus. World Beyond The Frontier. A detailed presentation of a single world in the Spinward Marches. ... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99
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The Spinward Marches Campaign: in a War-Ravaged Sector. A bit error in a high priority transmission brands one of the player characters a traitor - to be shot on sight. It's all a foul mix-up, but explain that to sixteen plasma-gun-armed Marines in battle dress! ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
|
Atlas of the Imperium. Star Maps of 35 sectors in and around the Imperium. 35 star charts showing the systems within sectors in the Imperium (and outside the Imperium). ... [click here for more] |
Game Designers' Workshop (GDW) |
$9.99
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