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祸不单行游戏指南(Fiasco Companion)

祸不单行游戏指南(Fiasco Companion)


这是一本内容翔实的深度指导手册,能让你的《祸不单行》之旅更加精彩纷呈。 渴望自创游戏套组?想要调整规则?实施方法——辅以案例——就在这里。如果你是《祸不单行》的行家里手,期待不同的游戏体验,这里可以找到各种改变基本玩法的游戏技巧,还有全新的节外生枝与劫后余波列表,以及四个全新游戏套组。...   [click here for more]
Labyrinth Culture  $12.00

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Фиаско

Фиаско


Всё может пойти наперекосяк. И очень быстро. Игра Фиаско призвана отражать дух коротких стремительно развивающихся сюжетов кино. Фильмы, послужившие источниками вдохновения, известны многим: «Просто кровь», «Фарго»,...   [click here for more]
Studio 101  $6.72

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[PFRPG] Shadowglade: Player's Guide to Shadowglade

[PFRPG] Shadowglade: Player's Guide to Shadowglade


Supernatural suspense, horror, and action await the unwary in Shadowglade! 500 years ago, the world ended. More than that, it was forgotten, the minds of those alive scoured clean of knowledge, history, and identity. In the intervening years, society has rebuilt as best it could, new alliances have been forged and blood-sworn enemies made as the surviving nations have begun to rediscover their...   [click here for more]
Neo Productions Unlimited  $7.50

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[PFRPG] Shadowglade: Introduction to Shadowglade

[PFRPG] Shadowglade: Introduction to Shadowglade


Supernatural suspense, horror, and action await the unwary in Shadowglade! 500 years ago, the world ended. More than that, it was forgotten, the minds of those alive scoured clean of knowledge, history, and identity. In the intervening years, society has rebuilt as best it could, new alliances have been forged and blood-sworn enemies made as the surviving nations have begun to rediscover their...   [click here for more]
Neo Productions Unlimited   FREE 

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[PFRPG] Shadowglade: Game Master's Guide to Shadowglade

[PFRPG] Shadowglade: Game Master's Guide to Shadowglade


Supernatural suspense, horror, and action await the unwary in Shadowglade! 500 years ago, the world ended. More than that, it was forgotten, the minds of those alive scoured clean of knowledge, history, and identity. In the intervening years, society has rebuilt as best it could, new alliances have been forged and blood-sworn enemies made as the surviving nations have begun to rediscover their...   [click here for more]
Neo Productions Unlimited  $7.50

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Zodiac Empires Player's Guide

Zodiac Empires Player's Guide


The realm of Vathis, having just survived the Darkest War, is a world in an age of early industrialization where the line between magic and technology is obscure at best, and oftentimes indistinguishable. Rich in history and lore, adventurers roam lands dotted with sprawling empires, devious hidden cults, and ruins shrouded in darkness. While revered heroes march headlong into battle, airships have...   [click here for more]
Starcalled Studios  $19.99 $14.99

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Zodiac Empires Fantasy Campaign Setting

Zodiac Empires Fantasy Campaign Setting


The realm of Vathis, having just survived the Darkest War, is a world in an age of early industrialization where the line between magic and technology is obscure at best, and oftentimes indistinguishable. Rich in history and lore, adventurers roam lands dotted with sprawling empires, devious hidden cults, and ruins shrouded in darkness. While revered heroes march headlong into battle, airships have...   [click here for more]
Starcalled Studios  $29.99 $19.99

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Zalob Chronicles I

Zalob Chronicles I


Contains one adventure and three campaigns for The Order of The Link "The Light" introduces new players to the Order. In "The Necrozaat" the Zalobs cross more than dimensional barriers to defeat a time-trapped megalomaniac and his trans-dimensional army in his attempt to conquer the world! "The Quantum Lords" campaign finds the Zalobs challenged...   [click here for more]
The Order of the Link  $2.00

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You & I: Roleplaying Games for Two

You & I: Roleplaying Games for Two


Fifteen two-player roleplaying games are perfect for friends, lovers, roommates, and weird first dates! In You & I: Roleplaying Games for Two, you will find: Surreal games of mysterious powers and liminal locales Cozy games of love and friendship Adventurous games of battle and pursuit Fraught games of intimate drama Tragic games of fleeting connection across...   [click here for more]
Ginger Goat  $28.00 $14.00

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Ye Booke of Tentacles 6

Ye Booke of Tentacles 6


Ye Booke of Tentacles 6 This is the sixth out of 6 Ye Book of Tentacles tomes, a fundraiser for Tentacles over Bacharach. The dead-tree version was published in June 2006 by The Chaos Society. TABLE OF CONTENTS: GLORANTHA: - The Mystic Watch An Extract from Greg Staffords Harmast Saga - The Conqueror Wyrm Stewart Stansfield with a brace of Lunar villains for Dragon Pass - The...   [click here for more]
RuneQuest Gesellschaft e.V.  $11.36

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Yarr! We Be Pirates!

Yarr! We Be Pirates!


Ahoy mateys! Where ye be sailing? To adventure ya say? Well, what better adventure than to be a pirate! Yes, you, you can be a pirate and go off seeking precious booty! All ye need is a ship and a loyal crew and you'll be set to sail the Caribbean or the China Sea looking for fat Spanish Galleons or Chinese Junks! All loaded down with treasure! All you need to do this, is this deck of cards and a...   [click here for more]
John H. Reiher Jr. Games  $5.00

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XQ1 The Castle that Fell from the Sky

XQ1 The Castle that Fell from the Sky


Even in the far gulfs of space, the struggle of Law against Chaos, Good versus Evil is eternal. But wherever evil is not extinguished, it will revive to exact vengeance on those who would keep it at bay... ...On the fringes of the realm, where civilization wanes and adventures begin, rumors are whispered of a castle that fell from the sky. Some say it has poisoned the land where it fell and nought...   [click here for more]
The Scribes of Sparn  $5.75

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XQ1 Map/Stat Pack

XQ1 Map/Stat Pack


If you own Dungeon Module XQ1 The Castle that Fell From the Sky please download this file for FREE! Others, feel free to download the file and pay what you want. Thank you! The print version of Dungeon Module XQ1 The Castle that Fell From the Sky has a multi-page center "pull out" section containing maps and encounter statistic matrices. For those...   [click here for more]
The Scribes of Sparn  Pay What You Want

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X MARKS THE SPOT A Plane Shift: Ixalan Adventure

X MARKS THE SPOT A Plane Shift: Ixalan Adventure


X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does? This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure. Note:...   [click here for more]
Wizards of the Coast   FREE 

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Wyrd Ways of Walstock (Labyrinth Lord)

Wyrd Ways of Walstock (Labyrinth Lord)


Can you save Walstock from itself? ‘Wyrd’ things are afoot. This town might seem like your ordinary, post-apocalyptic-now-turned-fantasy locale, but it is not! Fell Cults have begun to take over and it is up to the brave adventurers to stop one in particular: the Cult of the Shield Ghul. But the ‘Wyrdness’ doesn’t end there. Though this adventure can be used...   [click here for more]
OSRDAN Games  $4.99

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Wrath of the Autarch

Wrath of the Autarch


Build. Your. Kingdom. In the spring, we finished the western keep.   It was ready for trade by summertime. We received wheat from the Sunriders in exchange for mana drawn from the Obsidian Wood.   In the fall, the Empire laid siege. We were prepared. Many died, but the keep held.   Now it is winter...   [click here for more]
Ziapelta Games  $40.00 $14.99

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Wrath & Glory: Core Rules

Wrath & Glory: Core Rules


Roleplaying in the Grim Darkness of the 41st Millennium This accursed Age needs heroes more than ever before. Shattered by the Great Rift, the galaxy is on the brink of oblivion and madness. There are those who fight for a shred of hope, a glimmering promise that this millennium may yet endure. What will you fight for? What will you sacrifice? Enter a galaxy full of danger and...   [click here for more]
Ulisses Spiele  $29.99

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Wraith: The Oblivion 20th Anniversary Edition

Wraith: The Oblivion 20th Anniversary Edition


All the stories they told you about what it would be like after you died? They were wrong.   There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.    Are you ready to join them?  ...   [click here for more]
Onyx Path Publishing  $29.99

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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way...   [click here for more]
White Wolf  $14.99

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Wraith the Oblivion (1st Edition)

Wraith the Oblivion (1st Edition)


The Storytelling game of Death and Damnation. A complete RPG of death and damnation for use with the Storyteller series. Play a frail spirit with powerful knowledge of the arcane secrets of the dead. Your Shadow, the intelligent personification of your darkness, taunts, torments, teases and threatens you. Can you rise up out of death into the reward that was originally promised you? Includes 14...   [click here for more]
White Wolf  $9.99

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Worlds Without Master, Volume 1, Issue 6

Worlds Without Master, Volume 1, Issue 6


Issue six of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "From Salted Earth," a tale of necromancy and redemption by Evan Dicken. "The Pebble Ballad," an epistolary tale of century-spanning sorcery by Epidiah Ravachol. Illustrations by Delfino Falciani, Ed...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Volume 1, Issue 5

Worlds Without Master, Volume 1, Issue 5


Issue five of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "The Trial of the Crimson Ribbon," a tale of insufferable and indomitable curses by Jason Keeley. "Day of the Coward," a tale of survival in an altered state of consciousness by Epidiah Ravachol. Illustrations...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Volume 1, Issue 4

Worlds Without Master, Volume 1, Issue 4


Issue four of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "Two Swords of Mars," a tale of swashbuckling upon the red planet, by Rose Bailey. "The Prize of Banteteth," another Snorri & Manyara tale by Epidiah Ravachol. Illustrations by Gary McCluskey and...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Volume 1, Issue 3

Worlds Without Master, Volume 1, Issue 3


Featuring the complete Swords Without Master roleplaying game! Issue three of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "A Slaying in Smoke," a story of cults and fashion, by Epidiah Ravachol. "In Taruve: the Merchant Train," another tale of Jakko...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Volume 1, Issue 2

Worlds Without Master, Volume 1, Issue 2


Issue two of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "One Winter's Due," a story about vengeance, family and crossed oaths, by Epidiah Ravachol. "Historia Imperio--Part 1," the beginning of the history of Keith Senkowski's Conspiracy of Shadows...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Volume 1, Issue 1

Worlds Without Master, Volume 1, Issue 1


The very first issue of Worlds Without Master (formerly known at Words Without Master), an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: “In Ssef Seat: the Cannibal Queen,” a tale of dark debauchery from D. Vincent Baker and the debut adventure of the scofflaw Jakko...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Issue 8

Worlds Without Master, Issue 8


Issue eight of Worlds Without Master, an adventure fiction and gaming ezine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "In Pankech: the Ghost's Chambers," another Jakko Orange and Tam-tam adventure by Vincent Baker. "In Search of a Slaying," a tale of patience and hunger by Epidiah Ravachol. Illustrations by Nate Marcel,...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds Without Master, Issue 10

Worlds Without Master, Issue 10


Issue ten of Worlds Without Master, an adventure fiction and gaming magazine featuring sword & sorcery short fiction and games from Epidiah Ravachol and many others. In this issue: "Because I Clasp the Clouds As Mine," a tale of a shifting identity by Osmond Arnesto. "The Hoard of Yengra," a tale of commerce and justice by Epidiah Ravachol. Illustrations by Wendy Martin, Vlada...   [click here for more]
Dig a Thousand Holes Publishing  $3.99

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Worlds of Pulp: Demon Construction Tables

Worlds of Pulp: Demon Construction Tables


GENERIC Tool for Gamemasters and Writers Demons for your Roleplaying Games This Product is Sure to Thrill Your Gaming Table! Demons are the most terrifying creatures that an adventure may encounter; why then do so many games rehash the same old fiends? It is time to break out of the box? Theresa Bane, author of Encyclopedia of Demons in World Religions and Cultures, has compiled terrifying...   [click here for more]
Scaldcrow Games  $2.99

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Worlds of Adventure: Fantasy Realms Moderators Guide

Worlds of Adventure: Fantasy Realms Moderators Guide


Welcome to Worlds of Adventure! This book contains all the rules needed for Moderators in the Worlds of Adventure: Fantasy Realms Roleplaying Game. The game rules, how to create new magic, guidelines on moderation, wilderness survival and a small bestiary. Its all here between these covers. Worlds of Adventure: Fantasy Realms Moderators Guide is the second of the core rulebooks...   [click here for more]
Applied Vectors  $10.00

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Worlds of Adventure: Fantasy Realms - Test Drive

Worlds of Adventure: Fantasy Realms - Test Drive


This is the second edition of Synergy Fantasy; rebranded as Worlds of Adventure: Fantasy Realms with a host of additional content, rules addition, revisions and expansions. Synergy is the same game system as that found in Blue Planet v.2 adapted for the fantasy genre. The Test Drive has a streamlined version of the rules, sample characters and a short scenario for you to try them...   [click here for more]
Applied Vectors  Pay What You Want

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Worlds Numberless and Strange FREE PREVIEW

Worlds Numberless and Strange FREE PREVIEW


This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
Monte Cook Games   FREE 

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99

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World of Darkness: Urban Legends

World of Darkness: Urban Legends


Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In...   [click here for more]
White Wolf  $14.99

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World of Darkness: Tokyo

World of Darkness: Tokyo


See the Invisible City You are shen, one of the Middle Kingdoms night people. You walk the shadows of Japans greatest metropolis in quest ofwhat? Blood? Breath? Chi? Does it matter? We are family here, unlike the fractious gaijin who clutter our streets and covet our secrets. Make no mistake, it is our city. If You Dare Look World of Darkness: Tokyo reveals who is really in charge in Japans...   [click here for more]
White Wolf  $8.99

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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East. This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ...   [click here for more]
White Wolf  $17.99

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World of Darkness: Sorcerer

World of Darkness: Sorcerer


Not all magicians move the world. So-called hedge wizards ply their arts in the shadows, wresting secrets from musty tomes and hidden glades. This rulebook and players guide in one explores the realm of these lesser sorcerers through hedge-magic rules, character creation, detailed sects and more. Note: The Black & White print editions of this book are not full-bleed. Because...   [click here for more]
White Wolf  $9.99

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World of Darkness: Mummy (2nd edition)

World of Darkness: Mummy (2nd edition)


"Mummy Second Edition" reintroduces mummies into the World of Darkness. The book consists of: Setting: History and background for mummies, their beliefs, deeds and world-view. Character: Everything a player needs to create a mummy character. Storytelling: Advice and information for storytellers on running mummy chronicles or integrating them into other chronicles. Note:...   [click here for more]
White Wolf  $10.99

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World of Darkness: Changing Breeds

World of Darkness: Changing Breeds


Nature is FED UP with us. In fact, she’d like to have a chat With you. So lay right there And let’s begin. I’ll do the talking And you do the SCREAMING. This book is for The Beast inside Each one of us. This book includes: • A thrilling and revealing run through the hidden world of shapechanging werebeasts. • Complete rules and insightful advice...   [click here for more]
White Wolf  $17.99

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World of Darkness: Book of the Dead

World of Darkness: Book of the Dead


I'm going to assume you've never been here before. It's all right, that's to be expected. Not many people have, you know? I mean... not many people like yourself. People with heartbeats. Everybody else, though - they all come here. A lot of them are still around. You know how some people day the best way to deal with an enemy is to outlive him? That's good advice most of the time. But right about...   [click here for more]
White Wolf  $17.99

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Wizard's Spell Compendium, Vol. 2 (2e)

Wizard's Spell Compendium, Vol. 2 (2e)


The Ultimate Collection! The Wizard's Spell Compendium is a four-volume series describing every wizard spell for the AD&D game. Spells have been collected from rule books, campaign settings, supplements, adventures, and magazines dating back to 1975. Early entries have been updated to be immediately usable, making this the player's and DM's definitive source for wizard spells. ...   [click here for more]
Wizards of the Coast  $9.99

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With a Stiff Upper Lip: A Guide to Modern Roleplaying in the United Kingdom

With a Stiff Upper Lip: A Guide to Modern Roleplaying in the United Kingdom


With a Stiff Upper LipA Guide to Modern Roleplaying in the United Kingdom By Richard Fannon Britannia, Britannia, Britannia. We conquered half the planet (and we’ll never let you forget it), raised sexual repression to an art form and we still can’t spell “color” correctly. Successive waves of invasion, immigration and assimilation have left us with a one of the richest and...   [click here for more]
UKG Publishing  $7.99

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Wireless Soul Transmission - Play Guide

Wireless Soul Transmission - Play Guide


Unite with your friends in a tabletop role playing experience like no other. This >200 page rulebook contains everything a player needs to create and play a memorable hero in the Wireless Soul Transmission universe Face the Whisper: as much a god as an enemy, its tendrils spread vastly over the wireless and its voice in the ear of every augmented. The more powerful the cybernetics, the greater...   [click here for more]
Scribed Starlight Press  $25.00 $20.00

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Wireless Soul Transmission - Mastery Guide

Wireless Soul Transmission - Mastery Guide


Guide your friends through an amazing tabletop role playing experience. This >300 page guidebook contains everything a game master needs to create scenarios your players will never forget. Learn the secrets of the Whisper: the Whisper is a deadly force like no other game has and its presence defines the Wireless Soul Transmission setting. This guide will equip GMs to get the most...   [click here for more]
Scribed Starlight Press  $30.00 $25.00

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Wire to Wire

Wire to Wire


Wire to Wire What's a game about horse racing doing in the Pulps section? One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time. But what does that have to do with putting Wire to Wire in...   [click here for more]
Two Hour Wargames  $12.00 $5.00

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Windriders of the Jagged Cliffs (2e)

Windriders of the Jagged Cliffs (2e)


And so I found myself learning about a folk that I had never heard described even in rumors. These halflings are an ancient people-in fact, they gave a new definition for "ancient." Their race is older than any other on Athas. They remember times before the Warbringer, before magic, and before the advent of the Way. -The Wanderer's Journal To the west of Tyr, the proud strongholds...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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Wilderness Map Plotter Pack

Wilderness Map Plotter Pack


The Wilderness Map Plotter Pack contains 4 wilderness maps in full color. Each measures 23x35 inches at 300dpi and has a one inch square grid. You get a fork in the road, mountain pass, a meadow brook, and a forest with trails. ...   [click here for more]
Camelot Games Co.  $7.50

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Whisper Trees Map

Whisper Trees Map


The Whisper Trees... A place of darkness and terror, where the trees speak hushed tones to warn the living, having borne witness to horrors even verdure should not endure. THe official map released as an expansion of the White Roc Inn supplement, the only Compleat Arduin module/supplement ever written! Get it now! ...   [click here for more]
Emperors Choice   FREE 

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While I Was Away - 50 Reasons for Character Absences

While I Was Away - 50 Reasons for Character Absences


It can happen, for one reason or another, that a player is absent from a game for one, or more, sessions - probably due to real life. When this occurs, the player's character can simply be considered to be absent as well, or they may be run by another player. Which can be unfortunate if the character is then killed. Rather than simply having a character be absent, or run by someone else, to add more...   [click here for more]
Azukail Games  $2.99 $1.99

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WGQ1 Patriots of Ulek (2e)

WGQ1 Patriots of Ulek (2e)


The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listened to, Prinzfeld is either under attack or perfectly safe. Turrosh Mak is on his way, with hordes of orcs at his command—ridiculous, he would never attempt an invasion at this time. Graf Twembly is being held hostage, and near death—no, he's just under...   [click here for more]
Wizards of the Coast  $4.99

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