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(DP 1) Goshahri: The City in a Cave

(DP 1) Goshahri: The City in a Cave


Goshahri: The City in a Cave presents not a dungeon or even an adventure per se, although it includes a brief adventure. Instead, Goshahri is a place to be included as a recurring location in a Referee's campaign world. Adventurers may visit Goshahri, perhaps to seek black market goods, to curry favor from the Bandit King, to deliver ransom payments, to rest and recover from an adventure,...   [click here for more]
Spes Magna Games  $2.00

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10 Oracle Magic Items (PFRPG)

10 Oracle Magic Items (PFRPG)


We Foresaw The Need! Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying Game....   [click here for more]
Rite Publishing  $0.99

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10 Witch Magic Items (PFRPG)

10 Witch Magic Items (PFRPG)


Which Witch item will you need? Sometimes you want to sit down to a full meal of archetypes, base classes, feats, magic items, npcs, prestige classes, traits, classes, or spells, and sometime you just want a cheap, quick, and easy snack for .99 cents. To feed your craving Rite Publishing presents the “10 Series” which will presents 10 pieces for use with the Pathfinder Roleplaying...   [click here for more]
Rite Publishing  $0.99

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100 (And More) British-Inspired Street Names

100 (And More) British-Inspired Street Names


When a GM is designing an urban area, or the players are exploring one, it may be necessary to come up with a name for a previously unnamed street. That is what 100 (And More) British-Inspired Street Names is designed to do. The supplement has two tables; a main table of 100 street names and a supplementary table of 20 street types. This supplement provides 100 base street names that can...   [click here for more]
Azukail Games  $1.47 $0.97

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100 Bushels of Rye

100 Bushels of Rye


100 Bushels of Rye is a HârnWorld adventure module. Although originally written for HârnMaster, it is sufficiently generic to be adapted to most other rule systems. The adventure is set in Kaldor, a feudal kingdom in eastern Hârn. It's a gloomy, overcast, autumn day in Olokand. Sir Maldan Harabor, Sheriff of Meselynshire, has been informed by the local chapter of the Miners'...   [click here for more]
Columbia Games Inc.  $15.99

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100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland (Mutant Future)

100 Potentially Useful Things to Find in the Post-Apocalyptic Wasteland (Mutant Future)


This is a modern list of useful items that could be found by players scavenging for supplies from corpses, vehicles and buildings following an apocalyptic event. Most of these items are useful, although sometimes they may not be specifically useful for characters and in some cases the use is largely as oddly-shaped treasure. The items are less advanced than the high tech equipment from the core rulebook,...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Tokens of Feathery Fascination

100 Tokens of Feathery Fascination


100 Tokens of Feathery Fascination Looking for that one shot magic item that is cost effective but invaluable based on the situation? 100 Tokens of feathery fascination offers a plethora of minor magical items that offer benefits based on the token type. Each token may be used only once, but their relative cost makes them accessible to even low level characters. This supplement also provides charts...   [click here for more]
The Knotty-Works  $4.95

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101 3rd Level Spells (5E)

101 3rd Level Spells (5E)


Never Cast the Same Spell Twice! 101 Third Level Spells gives you – yes, you guessed it – 101 3rd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that restrain and squeeze your opponent with bands of force, to a curses that changes the attributes and features of an oppnent every day with curse of chaos,...   [click here for more]
Rite Publishing  $5.99

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101 4th Level Spells (5E)

101 4th Level Spells (5E)


Never Cast the Same Spell Twice! 101 4th Level Spells (5e) gives you – yes, you guessed it – 101 4th level spells for the 5th Edition of the world’s most popular roleplaying game, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as bonus and ritual actions to a spell that lets curse your opponets special ability so...   [click here for more]
Rite Publishing  $5.99

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101 Hill & Mountain Spells (PFRPG)

101 Hill & Mountain Spells (PFRPG)


Climb Every Mountain! 101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players. What goes on in those secluded hills? What’s making those terrible noises...   [click here for more]
Rite Publishing  $5.99

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101 Mystical Site Qualities (13th Age Compatible)

101 Mystical Site Qualities (13th Age Compatible)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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101 Mystical Site Qualities (PFRPG)

101 Mystical Site Qualities (PFRPG)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (13th Age Compatible)

101 Not So Simple Monster Templates (13th Age Compatible)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any 13th Age Roleplaying Game monster. Enjoy simple templates like cowardly creature...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (PFRPG)

101 Not So Simple Monster Templates (PFRPG)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any PFRPG monster. Enjoy simple templates like cowardly creature who just wants to run away (even...   [click here for more]
Rite Publishing  $5.99

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1483 Medieval Board Game Series [BUNDLE]

1483 Medieval Board Game Series [BUNDLE]


This special bundle product contains the following titles. 1492: The New World Regular price: $4.95 Bundle price: $2.86 Format: PDF 1492: North America is the fourth product in the popular 1483 Medieval board game series by the Guild of Blades Publishing Group. It may be played alone or combined with Europe 1483, Asia 1483 and Africa 1483 to create a massively...   [click here for more]
Guild of Blades  $25.84 $14.95

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1879 Miniatures Corebook

1879 Miniatures Corebook


The Suns Never Set on the British Empire! On the far side of an interdimensional portal from Earth, Victorian-era British troops with steampunk vehicles face off against Babylonian descendants with weird-science technological zombies! In the war of coal and steam against rail guns and undead, who will win? That's for you to decide! FASA Games, Inc., presents the 1879 Miniatures Core Rulebook....   [click here for more]
FASA  $34.95 $20.95

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1879 RPG Game Master's Guide

1879 RPG Game Master's Guide


This isn't your great-great-grandfather's London! 1879 is a roleplaying game set in the late Victorian era of an alternate history, with low-level magic, high-level adventure, and vast possibilities as the Age of Steam gives way to the Age of Electricity. The 1879 Gamemaster's Guide describes the game world in depth, with details of the alternate history of the game world Earth and of colonization...   [click here for more]
FASA  $45.00 $22.75

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1879 RPG Game Master's Screen

1879 RPG Game Master's Screen


Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an...   [click here for more]
FASA  $4.99

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1879 RPG Players Guide

1879 RPG Players Guide


This isn't your great-great-grandfather's London! Victoria and Albert rule over a steam-powered British Empire that spans two worlds. Thanks to the portal known as the Rabbit Hole, a train ride away from London lies the Grosvenor Land, a new world of fertile plains, towering mountains, giant insects, and Babylonians with weird science zombies. Seems they got there first, three thousand years ago,...   [click here for more]
FASA  $45.00 $22.75

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $8.95

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1d6 Degrees of Separation

1d6 Degrees of Separation


1d6 Appeal! Join six characters in search of an authority on life, love, and the perfect set of purple shiny dice! Huzzah! It's the sixth collection of the critically acclaimed Dork Tower comic book, and Matt, Ken, Igor, Kayleigh, Carson the Muskrat and Gilly the Perky Goth prove that fandom is just another word for nothing left to lose! Compiling Dork Tower issues 19-24, this is...   [click here for more]
Dork Storm Press  $9.99

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1pot: rules system & house rules for old school RPGs

1pot: rules system & house rules for old school RPGs


1pot ruleset for low level OSR style play across your game or retroclone of choice 1pot is a collection of optional modular rules, house rules, and ideas that can bring a grittier feel to other, especially old-school style, roleplaying games - but that in itself also describes a complete simple, abbreviated and rules-lite RPG. The goal is to extend the risky, one-roll-away-from-death,...   [click here for more]
Wedge the Halfling Under the Door!  Pay What You Want

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2-4 Cavalry Book 10: Operation Resolute Justice

2-4 Cavalry Book 10: Operation Resolute Justice


The unit is sent to Kobata in order to apprehend Iqbal Hasheed's "War Cabinet". Using the mission template from Black Hawk Down (operation Gothic Serpent) the unit uses its skills in order to pull the mission off in this military science fiction story. Available in PDF and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 12: The Lost Planet

2-4 Cavalry Book 12: The Lost Planet


In this military science fiction short story a squad from the unit is sent to retrieve a research scientist that leaves without permission to look at a world destroyed by nuclear warfare. "Clean and crisp rescue mission. The political talk wasn't bashed over the head and the characters were realistic." -Beta reader Available in PDF, Kindle, Nook (.epub) and Microsoft Reader formats. ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 1: A New Hope

2-4 Cavalry Book 1: A New Hope


Based in the universe created by David Drake (with his permission) A New Hope chronicles, in anthology format the exploits of A Troop, 2/4 Cavalry. Designed to solely test out a new type (though of old ideas) of vehicles and tactics, the troopers are challenged by an insurgency campaign set in the mountainous Pollo Mountains. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $6.00

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2-4 Cavalry Book 7: Rolling Thunder

2-4 Cavalry Book 7: Rolling Thunder


After a mis-calculation on an orbital drop, two Leopards from the Troop fight their way back to friendly lines. Of course it was a mixup but the Freelanders didn't think so when they ambushed the tanks and now they're on the run through the mountains to survive in this military science fiction short story. "A fun read." - DeviantArt user. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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2-4 Cavalry Book 9: Weeds of Gold

2-4 Cavalry Book 9: Weeds of Gold


In this military science fiction short story the unit is sent to the planet Lisbon, which is suffering from a labor dispute. The question is, will the unit have to fight the workers or will they leave peacefully? Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $0.99

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20 Encounters (Oracles)

20 Encounters (Oracles)


20 Encounters (Oracles) In this edition we have all kinds of Oracles. Oracles should be scary so we have some stuff in here to help you freak your characters out. We have a chart that gives you random strange things to happen around where the oracle lives, to get your characters in the spirit. Then we have 20 examples of oracles, from demon oracles to fake oracles, your characters won't know if it's...   [click here for more]
DCS  $0.95

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200 Trinkets

200 Trinkets


Compiled before you is a list of 200 random objects, oddities, curios, and trinkets for use in your fantasy roleplaying games. Add these items to your random loot tables or as items to have in a store of unusual objects. ...   [click here for more]
Nicholas Johnson  Pay What You Want

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2017 Gongfarmer's Almanac, consolidated edition Vols #1-8

2017 Gongfarmer's Almanac, consolidated edition Vols #1-8


The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG(TM) 'zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. The 2017 edition of The Gongfarmer's Almanac was comprised of eight (8) separate 'zines, of varying pagecounts. This is the compiled edition, containing all eight volumes of the 2017 Almanac. This product is based...   [click here for more]
Gongfarmer 's Local #282   FREE 

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2017 Gongfarmer's Almanac, Volume #1

2017 Gongfarmer's Almanac, Volume #1


The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG(TM) 'zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. The 2017 edition of The Gongfarmer's Almanac was comprised of eight (8) separate 'zines, of varying pagecounts. This is Volume #1 of the 2017 Almanac. This product is based on the Dungeon Crawl Classics...   [click here for more]
Gongfarmer 's Local #282   FREE 

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $9.99

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5e Cantrip Spell Cards

5e Cantrip Spell Cards


2.5”w x 3.5”h cards describe D&D 5e Cantrip spells. 27 Cantrip Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $2.00

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5e Level 1 Spell Cards

5e Level 1 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 1 spells. 61 Level 1 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 2 Spell Cards

5e Level 2 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 2 spells. 59 Level 2 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 3 Spell Cards

5e Level 3 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 3 spells. 48 Level 3 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 4 Spell Cards

5e Level 4 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 4 spells. 33 Level 4 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 5 Spell Cards

5e Level 5 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 5 spells. 40 Level 5 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 6 Spell Cards

5e Level 6 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 6 spells. 31 Level 6 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 7 Spell Cards

5e Level 7 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 7 spells. 20 Level 7 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 8 Spell Cards

5e Level 8 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 8 spells. 18 Level 8 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Level 9 Spell Cards

5e Level 9 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 9 spells. 16 Level 9 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Magical Item Cards

5e Magical Item Cards


2.5”w x 3.5”h cards describe D&D 5e Magical Items. 302 Magical Item Cards. Have an actual item to hand out to your players. Keep magical item names and information easy to find for quick reference. Descriptive/mechanical text is written in full. These cards fit in Card Sleeves or 9 Pocket Page Protectors. These cards keep you from having to constantly look up spells...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e Spell Scroll Cards

5e Spell Scroll Cards


2.5”w x 3.5”h cards describe D&D 5e Spell Scrolls, AND the spell that the scroll is for. 353 Spell Scroll Cards. 1 Spell Key Card. Have an actual item to hand out to your players. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along...   [click here for more]
Patrick Mitchell Johnston  $9.99

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5e SRD Beast Block Cards

5e SRD Beast Block Cards


These cards describe D&D 5e Beast Monsters. 94 - 2.5" x 3.5" Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions. These cards fit in Card...   [click here for more]
Patrick Mitchell Johnston  $2.00

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5e SRD Celestial and Fiend Block Cards

5e SRD Celestial and Fiend Block Cards


These cards describe D&D 5e Celestial and Fiend Monsters. 18 - 2.5" x 3.5" Cards. 10 - 2.75 x 4.75" Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary...   [click here for more]
Patrick Mitchell Johnston  $0.75

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5e SRD Dragon Block Cards

5e SRD Dragon Block Cards


These cards describe D&D 5e Dragon Monsters. 23 - 2.5" x 3.5" Cards. 20 - 2.75 x 4.75" Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary actions. The...   [click here for more]
Patrick Mitchell Johnston  $1.00

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5e SRD Elemental and Construct Block Cards

5e SRD Elemental and Construct Block Cards


These cards describe D&D 5e Elemental and Construct Monsters. 19 - 2.5" x 3.5" Cards. 6 - 2.75 x 4.75" Cards. Have monsters prepared and ready for each session. Keep monster name and information easy to find for quick reference. List of classes that can cast the spell on each card. Statistic/mechanical text is written in full, including stats, features, actions, reactions, and legendary...   [click here for more]
Patrick Mitchell Johnston  $0.50

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5e SRD Item Card Kit [PRINTED BUNDLE]

5e SRD Item Card Kit [PRINTED BUNDLE]


This special bundle product contains the following titles. 5e Magical Item Cards Regular price: $28.99 Bundle price: $27.51 Format: Card(s) 2.5”w x 3.5”h cards describe D&D 5e Magical Items. 302 Magical Item Cards. Have an actual item to hand out to your players. Keep magical item names and information easy to...   [click here for more]
Patrick Mitchell Johnston  $76.97 $70.99

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