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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $19.99

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101 0-Level Spells (PFRPG)

101 0-Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 0-Level Spells gives you – yes, you guessed it – 101 0-level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as swift and immediate actions to a spell that lets you remove a target's pants, or create a guardian mote that protects you form minor daamge,...   [click here for more]
Rite Publishing  $5.99

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101 1st Level Spells (PFRPG)

101 1st Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 1st Level Spells gives you – yes, you guessed it – 101 1st level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a spell that lets you borrow skill ranks, or have your dragon tattoo bite your opponent, 101 1st Level...   [click here for more]
Rite Publishing  $5.99

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101 2nd Level Spells (PFRPG)

101 2nd Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings a host of...   [click here for more]
Rite Publishing  $5.99

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101 2nd Level Spells Free Preview (PFRPG)

101 2nd Level Spells Free Preview (PFRPG)


Free Preview Never Cast the Same Spell Twice!   101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings...   [click here for more]
Rite Publishing   FREE 

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101 3rd Level Spells (5E)

101 3rd Level Spells (5E)


Never Cast the Same Spell Twice! 101 Third Level Spells gives you – yes, you guessed it – 101 3rd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that restrain and squeeze your opponent with bands of force, to a curses that changes the attributes and features of an oppnent every day with curse of chaos,...   [click here for more]
Rite Publishing  $5.99

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101 4th Level Spells (5E)

101 4th Level Spells (5E)


Never Cast the Same Spell Twice! 101 4th Level Spells (5e) gives you – yes, you guessed it – 101 4th level spells for the 5th Edition of the world’s most popular roleplaying game, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as bonus and ritual actions to a spell that lets curse your opponets special ability so...   [click here for more]
Rite Publishing  $5.99

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101 4th Level Spells (PFRPG)

101 4th Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 4th Level Spells gives you – yes, you guessed it – 101 4th level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a spell that lets curse your opponets special ability so he cannot use it, or have your spirit...   [click here for more]
Rite Publishing  $5.99

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101 5th Level Spells (PFRPG)

101 5th Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 5th Level Spells gives you – yes, you guessed it – 101 5th level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a spell that lets curse your and give him a to hit chance, or roll over you opponents with a life...   [click here for more]
Rite Publishing  $5.99

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101 6th Level Spells

101 6th Level Spells


Eleventh Level Player Characters. After a long career of exotic danger, very few things surprise them. No longer. With 101 6th Level Spells, we bring back the magic—offering you more ways to enchant, abjure, conjure, evoke, and just plain sling spells the likes of which have never been seen. Don’t settle for 26 spells. Don’t settle...   [click here for more]
Rite Publishing  $5.99

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101 7th Level Spells (PFRPG)

101 7th Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 7th Level Spells gives you – yes, you guessed it – 101 7th level spells, that will help you realize the vision you’ve had for your spellcaster. Wholly compatible with the Pathfinder RolePlaying Game, 101 7th Level Spells adds new agonizing choices to the creation of your character’s spell list...   [click here for more]
Rite Publishing  $5.99

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101 8th Level Spells (PFRPG)

101 8th Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 8th Level Spells gives you – yes, you guessed it – 101 8th level spells, that will help you realize the vision you’ve had for your spellcaster. Wholly compatible with the Pathfinder RolePlaying Game, 101 8th Level Spells adds new agonizing choices to the creation of your character’s spell list...   [click here for more]
Rite Publishing  $5.99

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101 9th Level Spells (PFRPG)

101 9th Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 9th Level Spells gives you – yes, you guessed it – 101 9th level spells, that will help you realize the vision you’ve had for your spellcaster. Wholly compatible with the Pathfinder RolePlaying Game, 101 9th Level Spells adds new agonizing choices to the creation of your character’s spell list...   [click here for more]
Rite Publishing  $5.99

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101 Alternate Racial Traits (PFRPG)

101 Alternate Racial Traits (PFRPG)


What makes a character unique? Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from? With 101 Racial Traits you'll find more options for all the core races, certain to give any character a distinctive and personal background. Make your dwarves "unshakeable"...   [click here for more]
Rite Publishing  $5.99

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101 Barbarian Feats (PFRPG)

101 Barbarian Feats (PFRPG)


Think you have enough feats for your barbarian to choose from? Think again! 101 Barbarian Feats gives you – yes, you guessed it – 101 feats for your barbarian that will help you realize the vision you’ve had for your character. From new feats designed specificaly for the new archetypes from the Advanced Player's Guide and Ultimate Magic to feats that make use of your...   [click here for more]
Rite Publishing  $5.99

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101 Fantasy Riddles

101 Fantasy Riddles


Nothing says "ADVENTURE" in a Role-Playing game like a good riddle! J.R.R. Tolkien's book "The Hobbit" had riddles. The "Princess Bride," had riddles. Even Monty Python's "Quest for the Holy Grail" spoofed riddles." Many monsters love to ask and answer riddles. (Especially dragons.) NPCs may ask riddles to test an adventurer's worthiness. Magic doors and...   [click here for more]
Stainless Steel Dragon  $4.95 $3.95

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101 Fantasy Riddles Volume 2

101 Fantasy Riddles Volume 2


101 all new riddles! J.R.R. Tolkien's book "The Hobbit" had riddles. The "Princess Bride" had riddles. Even Monty Python's "Quest for the Holy Grail" spoofed riddles. They are an entertaining and educational way to pass the time. They are great for parties, barbecues, family get-togethers, and campouts. As far as role-playing is concerned, this book is designed for Game...   [click here for more]
Stainless Steel Dragon  $4.95 $3.95

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101 Featured Alternate Racial Traits (PFRPG)

101 Featured Alternate Racial Traits (PFRPG)


Support for the Pathfidner Roleplaying Game: Advanced Race Guide! Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from? With 101 Racial Traits for the featuared races presented in the Advanced Race Guide the you'll find more options, certain to...   [click here for more]
Rite Publishing  $5.99

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101 Hill & Mountain Spells (PFRPG)

101 Hill & Mountain Spells (PFRPG)


Climb Every Mountain! 101 Hill and Mountain Spells gives players a mountain range of ways to use spells to go over, under or through these mainstays of every fantasy world. In addition, GMs will find a dwarves’ mine full of new and unexpected spells for NPC friends and foes to aid or challenge players. What goes on in those secluded hills? What’s making those terrible noises...   [click here for more]
Rite Publishing  $5.99

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101 Magical Weapon Properties (PFRPG)

101 Magical Weapon Properties (PFRPG)


Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon. From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new...   [click here for more]
Rite Publishing  $5.99

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101 Monster Feats (PFRPG)

101 Monster Feats (PFRPG)


What is the measure of a Monster? Weather you need new custom crafted options for your monstrous creations or new ways to enhance existing foes, 101 Monstrous Feats is here to serve. Why not make sure your getting the most out of your monsters? With 101 Monster Feats you will find more options for all the universal monster abilities so that no encounter is just another troll or just another dragon....   [click here for more]
Rite Publishing  $5.99

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101 Mystical Site Qualities (13th Age Compatible)

101 Mystical Site Qualities (13th Age Compatible)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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101 Mystical Site Qualities (PFRPG)

101 Mystical Site Qualities (PFRPG)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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101 New Skill Uses (PFRPG)

101 New Skill Uses (PFRPG)


Got skills? 101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things. From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to...   [click here for more]
Rite Publishing  $5.99

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101 Not So Random Encounters: Urban (PFRPG)

101 Not So Random Encounters: Urban (PFRPG)


When 1d6 doppelgangers just won't cut it! It's a big, scary city out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Urban gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the city's criminal underworld. Enjoy the advanced exemplar harridan lamia who believes...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (13th Age Compatible)

101 Not So Simple Monster Templates (13th Age Compatible)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any 13th Age Roleplaying Game monster. Enjoy simple templates like cowardly creature...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (PFRPG)

101 Not So Simple Monster Templates (PFRPG)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any PFRPG monster. Enjoy simple templates like cowardly creature who just wants to run away (even...   [click here for more]
Rite Publishing  $5.99

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101 Renegade Class Feats (PFRPG)

101 Renegade Class Feats (PFRPG)


New Feats for 3rd Party Publisher Classes 101 Renegade Class Feats will give you - yes, you guessed it - 101 New Feats for 14 classes that were created using the Pathfinder Compatiblity Liscence by 3rd Party Publishers so that you can make the most out of the most radical and revolutionary designs available for your PFRPG. Each class is given at least 7 new feats in this product....   [click here for more]
Rite Publishing  $5.99

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101 Subterranean Spells (PFRPG)

101 Subterranean Spells (PFRPG)


Before You Go Underground Again... 101 Subterranean Spells widens the spellcasting choices for players seeking adventure in the deep places of the earth, putting new and unexpected opportunities in the hands of GMs looking for ways to challenge characters eager to explore the world below. Cultures and races from across the globe entomb their dead in the earth; what nefarious...   [click here for more]
Rite Publishing  $5.99

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11x17 Dungeon

11x17 Dungeon


This is a large dungeon I drew on my 11x17 Grid (Graph) Paper sheet. You will recieve a high quality 300dpi .pdf that can be printed out at your local print shop (like Staples). If you fold and hole punch it the page can fit into a regular 8.5x11 binder and makes a fantastic addition to any GM's campaign binder. ...   [click here for more]
mstephenjoy  $1.00

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11x17 Hex Sheet

11x17 Hex Sheet


This is a blank 11x17 hex sheet for making campaign world maps or whatever else. It is designed to be hole punched folded and placed in a regular 8.5x11 binder. The sheet can then be unfolded to reveal your map. ...   [click here for more]
mstephenjoy  Pay What You Want

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12 Castle & Keeps Map Set

12 Castle & Keeps Map Set


12 Castles & Keeps Maps Set What is a King without a Kingdom? What is Kingdom without a Castle? At the end of a lonely road stands a mighty castle silently waiting to be explored by brave adventurers. Are the occupants friendly, hostile or shy? Will they lower the drawbridge as you approach and greet you with open arms? Or will they cry "HAVOC", and let slip the dogs...   [click here for more]
Stainless Steel Dragon  $4.95

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12 Fortresses & Strongholds Map Set

12 Fortresses & Strongholds Map Set


Fortresses & Strongholds Map Set What is a King without a Kingdom? What is a Kingdom without a Castle? And what is Castle without Fortifications, Secret Rooms, and strongly protected Treasure Vault or two? This map Set explores those questions and others with 12 Mighty Fortresses & Strongholds! (A total of 16 printable maps, 8x11 inches in size.)...   [click here for more]
Stainless Steel Dragon  $4.95

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12 Golden Butchers

12 Golden Butchers


Challenge the 12 Golden Butchers! Discover the secret Red Jade Center seems like an innocent enough village, but a dark shadow looms over it. What powers hold sway over the people here? What hidden evil draws the butchers ever closer? Face the Butchers Some of the deadliest Kung Fu killers ever assembled have gathered their forces here. Dare your heroes stand between the Butchers and what they...   [click here for more]
Vigilance Press  $9.99

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12 Temples & Tombs Map Set

12 Temples & Tombs Map Set


12 Temples & Tombs Map Set What will Tomb raiders dare for treasure and gold? What traps lay waiting to guard it? Will the living join the dead? Ancient temples and silent tombs may hold treasure and secrets beyond the imagination, or perhaps just sudden death wrought by timeless guardians. Who knows what rewards await the crafty tomb raider? Is that a fountain of youth or one...   [click here for more]
Stainless Steel Dragon  $4.95

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13th Age: The Strangling Sea

13th Age: The Strangling Sea


Enter the graveyard of doomed ships Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is...   [click here for more]
Pelgrane Press  $6.95

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1483 Medieval Board Game Series [BUNDLE]

1483 Medieval Board Game Series [BUNDLE]


This special bundle product contains the following titles. 1492: The New World Regular price: $4.95 Bundle price: $2.86 Format: PDF 1492: North America is the fourth product in the popular 1483 Medieval board game series by the Guild of Blades Publishing Group. It may be played alone or combined with Europe 1483, Asia 1483 and Africa 1483 to create a massively...   [click here for more]
Guild of Blades  $25.84 $14.95

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18 Mazes & Catacombs Map Set

18 Mazes & Catacombs Map Set


18 Mazes & Catacombs Map Set    The quickest path between two points may be a straight line, but often the most rewarding is through a twisting maze of illusion! They say it is the journey that forges the souls of an adventurers more so then the destination. Shall their paths take them under, over, or around the mountain? Will they take the high...   [click here for more]
Stainless Steel Dragon  $4.95

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1879 Miniatures Corebook

1879 Miniatures Corebook


The Suns Never Set on the British Empire! On the far side of an interdimensional portal from Earth, Victorian-era British troops with steampunk vehicles face off against Babylonian descendants with weird-science technological zombies! In the war of coal and steam against rail guns and undead, who will win? That's for you to decide! FASA Games, Inc., presents the 1879 Miniatures Core Rulebook....   [click here for more]
FASA  $34.95 $20.95

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1879 RPG Game Master's Guide

1879 RPG Game Master's Guide


This isn't your great-great-grandfather's London! 1879 is a roleplaying game set in the late Victorian era of an alternate history, with low-level magic, high-level adventure, and vast possibilities as the Age of Steam gives way to the Age of Electricity. The 1879 Gamemaster's Guide describes the game world in depth, with details of the alternate history of the game world Earth and of colonization...   [click here for more]
FASA  $45.00 $22.75

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1879 RPG Game Master's Screen

1879 RPG Game Master's Screen


Smooth out the sometimes treacherous path of gamemastering! Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. Also included is a 64-page booklet with a gallery of pregenerated GMC character sheets, with the stats set up for four character advancement ranks; an...   [click here for more]
FASA  $4.99

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1879 RPG Players Guide

1879 RPG Players Guide


This isn't your great-great-grandfather's London! Victoria and Albert rule over a steam-powered British Empire that spans two worlds. Thanks to the portal known as the Rabbit Hole, a train ride away from London lies the Grosvenor Land, a new world of fertile plains, towering mountains, giant insects, and Babylonians with weird science zombies. Seems they got there first, three thousand years ago,...   [click here for more]
FASA  $45.00 $22.75

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $8.95

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1948: Drugs

1948: Drugs


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):17 Printer-Friendly Page Count (Including title and OGL):11 This file documents 13 of the most widely available drugs on the battlefields of 1948. Common, life-saving drugs like morphine help soldiers survive grievous wounds while cocaine-laced amphetamines are...   [click here for more]
Bloodstone Press  $2.00 $1.50

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1948: General Patton

1948: General Patton


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 8 Onscreen Page Count (Including cover and OGL):22 Printer-Friendly Page Count (Including title and OGL):15 No Allied leader is more feared than the American general George S. Patton III, commander of the 21st Army. He is a master tactician and has a preternatural sense for combat. Not only is General Patton...   [click here for more]
Bloodstone Press  $2.50 $1.99

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1948: Lost Languages

1948: Lost Languages


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 8 Onscreen Page Count (Including cover and OGL):18 Printer-Friendly Page Count (Including title and OGL):13 This file offers a wealth of information for building adventures that involve ancient cultures and their lost languages. With these 17 languages from Earth's history players can learn about lost and...   [click here for more]
Bloodstone Press  $2.00 $1.50

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1948: Magic of the SS Volume 1

1948: Magic of the SS Volume 1


1948: Magic of the SS, Volume 1: Medals, Ribbons, and Badges Pages: 8 Images: 11 System: OGL Modern Subject: SS Medals, Ribbons, and Badges This file documents 26 magical military awards used by the elite SS soldiers of the Nazi regime. These medals, ribbons and badges range in power from mundane to...   [click here for more]
Bloodstone Press  $2.50 $1.99

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1948: The Super Spy

1948: The Super Spy


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):19 Printer-Friendly Page Count (Including title and OGL):12 There are spies and then there are Super Spies. While a spy may steal secrets, sneak into a sensitive site, or deftly dodge his adversaries, the Super Spy is an international adventurer, always living...   [click here for more]
Bloodstone Press  $2.00 $1.50

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1948: The Waffen SS

1948: The Waffen SS


1948: The Waffen SS Pages: 44 Images: 43 System: OGL Modern Subject: The Waffen SS So you think killing Nazis is easy? Well, sometimes it is. But other times those elite, brainwashed, doped up, magic wielding, super commandoes armed with 1000 ton tanks and ray guns are more than an average band of heroes...   [click here for more]
Bloodstone Press  $3.50 $2.99

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1A The Inheritance

1A The Inheritance


Family friend, and great adventurer Gildas Trahern is dead. The journey to Caer Brennau to attend his funeral was pleasant enough and uneventful, but who could have predicted what would happen next? Raiding goblins, and thieving kobolds are just the beginning, but when the dragon Galversharn attacks it becomes a race against time to return what was stolen before Caer Brennau is razed to its foundations...   [click here for more]
Fire Born Games  $10.99 $5.49

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