NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival. It kind of plays like Oregon Trail (if it was an RPG set in space.) You have a crew, equipments, specialists, and a mission. The PDF includes... [click here for more]