This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve... [Klicke hier für weiteres]
An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.
The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves,... [Klicke hier für weiteres]
This is a one page supplement for my procedural Carapace adventure.
I thought my Carapace adventure would be more interesting if the 'boss' encounter was made less generic, and had some links back to the NPC goals.
Basically, the Queen tries to communicate with the PCs using pheromones. Each PC only gets part of the message (a single word). This should provide the players with some quandaries ...... [Klicke hier für weiteres]
An alternative and fun way to generate D&D character stats using a Rubik’s Cube
Like rolling dice this method is intended to be a random method. The idea is to spin the wheel (i.e. the cube) and see what you get. The idea is not to try and “solve” the cube, to obtain the best result.
Probabilty purists and cheats
If you are a probability purist and/or... [Klicke hier für weiteres]
A System Neutral Collection of 22 Magic items
Hopefully most of the items are fairly original and are often accompanied by a quirk or two!
I've recently flipped this from being 'free' to 'pay what you want'. I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. ... [Klicke hier für weiteres]