An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.
The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves,... [click here for more]
This is a one page supplement for my procedural Carapace adventure.
I thought my Carapace adventure would be more interesting if the 'boss' encounter was made less generic, and had some links back to the NPC goals.
Basically, the Queen tries to communicate with the PCs using pheromones. Each PC only gets part of the message (a single word). This should provide the players with some quandaries ...... [click here for more]