Title ▲ |
Publisher |
Price |
It was supposed to be a simple job...
A strange merchant offers you a simple job – pick up and deliver cargo. You have three days to get it a mere fourteen miles through the city. How hard could it be?
A Simple Job is a journey through the city of Anduria, a cascading series of events that takes the heroes to explore strange locales and bargain with even... [click here for more] |
Pyromaniac Press |
$6.99
|
It was supposed to be a simple job...
A strange merchant offers you a simple job – pick up and deliver cargo. You have three days to get it a mere fourteen miles through the city. How hard could it be?
A Simple Job is a journey through the city of Anduria, a cascading series of events that takes the heroes to explore strange locales and bargain with even... [click here for more] |
Pyromaniac Press |
$6.99
|
The Campaign Guide for the What Lies Beyond Reason Adventure Path provides expanded information on the City Setting and additional tools to create a more immersive and complete roleplaying experience.
The Campaign Guide includes; • Advice on managing difficult or confronting themes • Extended history and timeline for the campaign • A deeper examination of campaign personalities •... [click here for more] |
Pyromaniac Press |
$6.99
|
The Campaign Guide for the What Lies Beyond Reason Adventure Path provides expanded information on the City Setting and additional tools to create a more immersive and complete roleplaying experience.
The Campaign Guide includes; • Advice on managing difficult or confronting themes • Extended history and timeline for the campaign • A deeper examination of campaign personalities •... [click here for more] |
Pyromaniac Press |
$6.99
|
Illusive Answers Draw Near...
The Campaign Guide 2 for the What Lies Beyond Reason Adventure Path expands upon the first, to include material for adapting to the developing storyline and managing player choices
The Campaign Guide 2 includes; • Major Campaign Plot points to date • Advice on managing reveals and evolving play • A guide on using the unique campaign magic & abilities... [click here for more] |
Pyromaniac Press |
$4.99
|
Illusive Answers Draw Near...
The Campaign Guide 2 for the What Lies Beyond Reason Adventure Path expands upon the first, to include material for adapting to the developing storyline and managing player choices
The Campaign Guide 2 includes; • Major Campaign Plot points to date • Advice on managing reveals and evolving play • A guide on using the unique campaign magic & abilities revealed... [click here for more] |
Pyromaniac Press |
$4.99
|
Sometimes you can just be in the wrong place at the wrong time...
Sheltering from a savage storm, a group of fledgling adventurers find themselves trapped by circumstances and powerful forces from a bygone age.
Escaping from dark and dismal caverns, the heroes must brave a nightmarish trek through haunted and hostile terrain, pursued by an mysterious assailant to the very walls of Anduria –... [click here for more] |
Pyromaniac Press |
$6.99
|
Sometimes you can just be in the wrong place at the wrong time...
Sheltering from a savage storm, a group of fledgling adventurers find themselves trapped by circumstances and powerful forces from a bygone age.
Escaping from dark and dismal caverns, the heroes must brave a nightmarish trek through haunted and hostile terrain, pursued by an mysterious assailant to the very walls of Anduria – home... [click here for more] |
Pyromaniac Press |
$6.99
|
What Makes Heroes into Villains?
Damien Anthilas has fallen from ally to adversary, but something desperate in him has struck a chord with you. Why would he risk everything to steal the memories of the citizens of Anduria?
Left with only a cryptic clue, the characters seek answers from the burned out remnants of his former home.
Anthilas Manor is a place of dark magic and even darker history,... [click here for more] |
Pyromaniac Press |
$6.99
|
What makes Heroes into Villains?
Damien Anthilas has fallen from ally to adversary, but something desperate in him has struck a chord with you. Why would he risk everything to steal the memories of the citizens of Anduria?
Left with only a cryptic clue, the characters seek answers from the burned out remnants of his former home.
Anthilas Manor is a place of dark magic and even darker history,... [click here for more] |
Pyromaniac Press |
$6.99
|
Sometimes its better not to know...
Citizens are turning up in the city in catatonic states, alive but devoid of personality. Are they the victims of an illness or disease, or is there something more sinister at work?
Encountering one of these poor souls, the characters are drawn into an investigation of politics and treachery, seedy underworld dealings and rooftop chases, culminating in a fiery... [click here for more] |
Pyromaniac Press |
$6.99
|
Sometimes its better not to know...
Citizens are turning up in the city in catatonic states, alive but devoid of personality. Are they the victims of an illness or disease, or is there something more sinister at work?
Encountering one of these poor souls, the characters are drawn into an investigation of politics and treachery, seedy underworld dealings and rooftop chases, culminating in a fiery... [click here for more] |
Pyromaniac Press |
$6.99
|
The road to Hell is paved with good intentions.
The Guild of Peace and Healing have seemingly formed an alliance with the Seekers of Asmodeus, possibly the most unlikely of ties even in these dark times. Is this a union of mutual benefit, or something more sinister?
As the creeping madness continues to claw its way across Anduria, infecting the populous and releasing unfathomable horrors, the heroes... [click here for more] |
Pyromaniac Press |
$6.99
|
The road to Hell is paved with good intentions.
The Guild of Peace and Healing have seemingly formed an alliance with the Seekers of Asmodeus, possibly the most unlikely of ties even in these dark times. Is this a union of mutual benefit, or something more sinister?
As the creeping madness continues to claw its way across Anduria, infecting the populous and releasing unfathomable horrors, the heroes... [click here for more] |
Pyromaniac Press |
$6.99
|
Anduria in Crisis
The Guild of Peace and Healing, one of the most trusted institutions in the Eternal City, has been exposed as a corrupt and spent force. The revelations in the depths below the Sanitarium send shockwaves through the governing City Council.
Amongst the discoveries is a powerful protective enchantment that can halt the growing madness, but it requires vast... [click here for more] |
Pyromaniac Press |
$6.99
|
Anduria in Crisis
The Guild of Peace and Healing, one of the most trusted institutions in the Eternal City, has been exposed as a corrupt and spent force. The revelations in the depths below the Sanitarium send shockwaves through the governing City Council.
Amongst the discoveries is a powerful protective enchantment that can halt the growing madness, but it requires vast... [click here for more] |
Pyromaniac Press |
$6.99
|
Anduria. The Eternal City. Jewel of the Realm. Built on foundations that are thousands of years old, it houses the greatest civilisation known to man.
But something sinister gnaws at its roots, exposing its flaws and failings, and bringing forth its darkest secrets. Secrets that threaten to topple this thriving metropolis, and plunge it into chaos and madness. Powerful forces are moving, and plots... [click here for more] |
Pyromaniac Press |
Pay What You Want
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