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 Hottest Titles from Michael Brown
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2D6 SF AdventuresBundlesMicro Campaigns
Player AidsReferee AidsSystemless Scenarios
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Planet of Storms

Planet of Storms


A team of scientists goes missing while investigating the violent weather patterns of the planet Nimbus, and the PCs are hired to locate and rescue them. But the intrepid adventurers find that storms aren’t the only thing brewing on Nimbus as they encounter mystery upon mystery, and a deadly force that wants to make sure that the planet’s secrets stay that way. Will the heroes effect a successful...   [click here for more]
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Plexus

Plexus


An expedition into a planet’s forests to gather materials for a local artist’s latest project begins as light work in natural surroundings, but ends up leading into the dark depths of human depravity. Must art involve the shedding of blood? And can the PCs keep their latest patron safe from forces that have vowed to let nothing — including art or artists — stand in the way of their goals? Plexus...   [click here for more]
Michael Brown  $1.00

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Polarity

Polarity


Since the ruler of Daxolo died and his heir proved unfit to rule, the political situation has devolved into legions of strongmen fighting one another for the chance to rule, and looking for any edge that can help them. One of them has taken to gathering subjects — willing and otherwise — for an experiment designed to give him that edge. But one of his abductees draws the heroes into the situation,...   [click here for more]
Michael Brown  $1.00

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Port of Call: Asherah

Port of Call: Asherah


Volcanic violence in Asherah’s early life eventually gave way to the peace of a garden world that’s renowned as a breadbasket of the subsector. Initially colonized by farmers and other agricultural experts, the world’s popularity soon led to population pressures that prompted the establishment of vertifarms, colossal cylindrical arcologies combining the best of city and farm. But Asherah’s...   [click here for more]
Michael Brown  $1.00

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Port of Call: Harrigan's Rock

Port of Call: Harrigan's Rock


A devastating space battle led to a lucrative opportunity when a Navy veteran returned to the system after the war and began salvaging the floating hulks of the vessels that took part in the fighting. Basing from an asteroid in a gas giant’s trailing Lagrange point, Steiner “Stony” Harrigan built a business scavenging the derelicts and selling the parts to travelers at a discount. Now employing...   [click here for more]
Michael Brown  $1.00

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Port of Call: Iris

Port of Call: Iris


Iris is a world of breathtaking beauty, thanks to its rainbow ring that was formed from a long-ago collision with an impactor and which gives the planet its name. but it’s also a world of desolation, vacuum, and cold. An industrial and technological powerhouse, Iris presents an image of efficient technical expertise. But underneath, the age-old problems of corruption, revolt, and intrigue continue...   [click here for more]
Michael Brown  $1.00

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Port of Call: Malkadunia

Port of Call: Malkadunia


The inhabitants of Malkadunia are descendants of a matriarchy in one of ancient Earth’s African countries. The harsh environment — high gravity combined with a hot climate — tempered the people into muscular and stoic figures able to conquer anything the planet threw at them. But their sense of traditionalism is in conflict with the interstellar government’s progressiveness. Meanwhile, the...   [click here for more]
Michael Brown  $1.00

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Port of Call: Midgard

Port of Call: Midgard


Midgard was that rarest of treasures: a garden world very much like Earth. It even had a distinctive feature: a supercontinent that wrapped around the planet’s mid-latitudes, reminding the earliest explorers of the Norse legend of the Midgard Serpent, and lending inspiration to the world’s name. Settlers found that the environment was favorable to their colonization efforts, but it was also favorable...   [click here for more]
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Port of Call: Mutandis

Port of Call: Mutandis


During the lowest point in an interstellar war, the interstellar government became desperate to try anything to secure victory. To that end, the order was given to create a cadre of super-soldiers that could be sent on critical missions. The gambit was successful, and the interstellar government won the conflict. But the supermen who has helped make the victory possible were then seen as threats. Hunted...   [click here for more]
Michael Brown  $1.00

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Port of Call: Rock Dread

Port of Call: Rock Dread


Rock Dread was considered so minor that in its initial survey, it wasn’t even given a name, but an alphanumeric designation. By the time the designator had been bastardized into the world’s name, it was on the front lines of an interstellar war, transformed into a strategic flashpoint bristling with weapons emplacements. After the war, the interstellar government reformed the installations as prisons...   [click here for more]
Michael Brown  $1.00

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Port of Call: Shahrazad and Dunyazad

Port of Call: Shahrazad and Dunyazad


A rare arrangement — twin habitable planets in a co-orbit — enticed first early explorers and then colonists. Named Shahrazad and Dunyazad after the sisters of The Thousand and One Nights, the two worlds might share an orbit around their star, but couldn’t be more different, as are their societies. Shahrazad is a lush, pleasant Garden world led by a scholarly class who measure the pursuit...   [click here for more]
Michael Brown  $1.00

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Port of Call: Vanessa

Port of Call: Vanessa


Vanessa is a small world sheathed in thick ice which hides a liquid life-bearing ocean underneath. But the ice can’t hide the heated desire for corporate interests to plunder the moon of its abundant natural resources, never mind the objections of the coldly rational scientists who staff the world’s research station. So far, the cold war between the scientists and the miners has been confined to...   [click here for more]
Michael Brown  $1.00

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Port of Call: Yemoja

Port of Call: Yemoja


Yemoja is a water world whose natives are descended from a third, and finally successful, attempt to settle the planet. Its society was disrupted long ago by a particularly-bad cyclonic storm, one that not only ravaged the landscape, but also the culture. The resulting social schism left the well-to-do citizens trapped aboard an orbital highport, while the downtrodden surface dwellers eke out a meager...   [click here for more]
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Portent

Portent


An easy job delivering a xenoarchaeologist and his aide to a conference several jumps away becomes a battle for possession of his mysterious parcel. Assassins stop at nothing to claim it; the long arm of the law reaches from his past to threaten it; and danger lurks in the team’s very shadow as they try to avoid deceit, prison, and an untimely demise. Portent is a short adventure for 2D6...   [click here for more]
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Posse Comitatus

Posse Comitatus


An act of violence puts the PCs squarely in the middle of conditions in a lawless mining colony and in the crosshairs of the colony’s would-be dictator, a rogue mercenary determined to bend the installation to her iron will. The heroes’ interference allows a distress signal to finally be dispatched, but until help arrives the occupiers must be shown that law and order prevail, and it’s up to...   [click here for more]
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Praecepta Fidei

Praecepta Fidei


The PCs become unwitting accomplices to a relic theft and end up in the sights of agents of an ultra orthodox religious government. Do they side with the thief who steals artifacts for profit, or the group that wants to execute him in the name of belief? Praecepta Fidei is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original 2D6...   [click here for more]
Michael Brown  $1.00

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Primary Attribute

Primary Attribute


A passing storm creates havoc in more ways than one, as a cohort of lab animals escapes from a biolab in the aftermath. The heroes are contracted to quietly recapture the animals, but they quickly meet their match as they learn the little creatures have had their intelligence boosted…and they’re becoming smarter yet. Meanwhile, a group of angry citizens and an unseen foe create more complications....   [click here for more]
Michael Brown  $1.00

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Primum Non Nocere

Primum Non Nocere


When a group of humanitarian medics are kidnapped, the heroes are hired to find and rescue them. A simple enough job…until the adventurers discover that the doctors are in the hands of a brutal rebel outfit. The insurgents want to medics for their own purposes and are quite willing to slaughter anyone who offers any interference. Primum Non Nocere is a short science fiction adventure using...   [click here for more]
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Proximity

Proximity


A mystery greets the heroes when they land on a frontier planet: where did all the people in the starport and Startown go? The only clues are eerie manifestations, mysteriously-addressed cargo, and a sole survivor with secrets of her own. But a larger mystery awaits the crew as they search for answers, and the solution holds deadly stakes for the denizens of an entire planet. Proximity is a...   [click here for more]
Michael Brown  $1.00

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Quick Robots

Quick Robots


Vajra suddenly tensed up; her keen hearing had picked up something in the corridor behind us. With a curse, she spun, submachine gun raising in one fluid motion. Her initial burst caught an arachnobot full on. Berlin followed suit, targeting his auto pistol at the gloom behind the now-smoldering junkpile, where a dozen points of red and a staccato metallic clicking drew close enough for the rest...   [click here for more]
Michael Brown  $1.00

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Repose

Repose


Hendrix Zane and Atticus Sulvan were the best of friends, but fell out of touch when Sulvan moved to the neighboring world of Skorane to take a career in academia. Now Zane has learned of his friend’s passing and he wants to honor him by interring him in a special crypt on his estate. He hires the PCs to retrieve Sulvan’s remains and return them home; a simple enough job, except for events that...   [click here for more]
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Res Judicata

Res Judicata


When a group of Star Travelers out on the Frontier asks the adventurers to return an injured castaway to civilization, little do the PCs know they're inserting themselves into a battle between a cabal of rogue corporate executives and the government prosecutors determined to put them behind bars...because the castaway is the judge scheduled to preside over the trial. Res Judicata is a one-page,...   [click here for more]
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Revels of the Damned

Revels of the Damned


The Pleasure Festival is a time for fun, food, revelry, and no-holds-barred hedonism. Unfortunately for the PCs and the other visitors to the Pleasure Guild, it's also a time for an ancient evil to awaken and continue a mission begun millennia ago. The result is insanity, calamity, and visions of impending doom. Can the adventurers get to the bottom of the chaos and put a stop to it? Or will they also...   [click here for more]
Michael Brown  $2.00

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S.E.V.E.N.

S.E.V.E.N.


NOW SYSTEM-AGNOSTIC! The brutal, warlike Kraa’Lor had cut a swath of subjugation and destruction through a large part of the galaxy for centuries until they encountered what they believed to be a race of primitive weaklings, but were actually super-advanced opponents dedicated to peace. The Kraa’Lor didn’t learn this until their battle fleet disappeared during their initial...   [click here for more]
Michael Brown  $1.00

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Sacred Duty

Sacred Duty


The writings of a sacred text reach across thousands of years to stir the faithful of the present day. The deeply devout Kumrini heed the call to kill all nonbelievers, striking out against offworlders and forcing the PCs -- onworld participating in an archaeological study -- to flee for their lives across harsh terrain one step ahead of fanatics seeking to offer their heads in sacrifice to the dread...   [click here for more]
Michael Brown  $1.00

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Second City Nocturne

Second City Nocturne


After Prohibition was enacted in the United States, the streets of Chicago ran red with blood as organized crime kingpins such as Al Capone, Bugs Moran, and Joe Aiello battled viciously to control the bootleg alcohol trade. But not all the blood was the result of Tommy guns and knives in the back. Some of it was due to the presence of age-old evil that most people simply considered a myth. Count Vlad...   [click here for more]
Michael Brown  $1.00

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Shadow of Vengeance

Shadow of Vengeance


A disgruntled former employee of a mining firm hatches a revenge plot targeting its most profitable product. Going along with him may mean throwing away their principles...but there's a lot of profit in doing so. What will the heroes do? Shadow of Vengeance is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original 2D6 Science...   [click here for more]
Michael Brown  $1.00

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Shaerael

Shaerael


The Citadel of Shaerael was a well-known landmark, administered by a respected lord. Unfortunately, his steward — a wicked man and a secret practitioner of the black arts — secretly betrayed Shaerael to an enemy power. The plan went into motion, resulting in the lord’s death. But the enemy leader, having ambitions of his own, turned on the steward, who in turn tried to defend himself with dark...   [click here for more]
Michael Brown  $1.00

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Shipyard: Harryhausen-class Free Trader

Shipyard: Harryhausen-class Free Trader


The Harryhausen-class Free Trader is a small cargo vessel intended for independent mercantile operations, designed as a “starter” ship; a crew’s first starship purchase. Harryhausens have since proven to be popular also with experienced crews and small merchant companies; especially within sector mains, where the ship’s cargo-to-income ratio makes plying a regular route worthwhile....   [click here for more]
Michael Brown  $1.00

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Shipyard: Percheron-class Heavy Trader

Shipyard: Percheron-class Heavy Trader


The Percheron-Class Heavy Trader is a versatile, older-model cargo vessel intended for independent bulk mercantile operations. Originally designed for use by Belters as an ore carrier and processor, it came into its own as a vehicle for autonomous trading operations. Some ship owners have taken advantage of the ship’s versatility to convert their Percherons to passenger liners, a light...   [click here for more]
Michael Brown  $1.00

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Shots in the Dark

Shots in the Dark


“The job is simple: in two nights, a shipment of arms bound for the local NIEC garrison will be arriving in town. We want you to relieve them of it.” So begins a shadowy job of deception and violence, as the heroes discover to what lengths the brutal minions of the National Interagency Enforcement Command will go to restore order in a tumultuous city. But like any other job, there’s more going...   [click here for more]
Michael Brown  $1.00

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Silver Serpent

Silver Serpent


A thwarted mugging leads to a plot by a corporation to take over a municipal transit system for its own benefit. Can they change things for the better before they become the latest victims of the corporate machine? Silver Serpent is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original 2D6 Science Fiction Game) starring characters...   [click here for more]
Michael Brown  $1.00

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Simulacra

Simulacra


Simulacra (singular simulacrum) — representations of people or objects brought to life by magic or other supernatural means — have featured in stories for millennia. Ancient Greece told of Talos, the bronze giant that menaced the Argonauts; and Galatea, the marble statue brought to life by the goddess of love to marry her sculptor, Pygmalion. Later stories familiarized audiences with Pinocchio,...   [click here for more]
Michael Brown  $1.00

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Soft Ticket

Soft Ticket


The adventurers are hurriedly called upon when a planetary ruler passes away suddenly, leaving his only child as heir to the throne — but the girl is currently off planet attending a gigantic music festival with a group of her friends. The clock is ticking as the PCs scramble to fulfill the planet’s law that states that an heir must ascend to the throne within a specified time or lose all claim...   [click here for more]
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Solstice

Solstice


When the heroes find themselves stuck in a backwater system, they discover a way out by taking jobs aboard a stellar mining station. But the station dredges up more than the plasma from the star it orbits; it also brings up desperation, hostility, and rebellion. Meanwhile, the heroes’ efforts to leave the system become dependent on whether they can unravel a fanatic’s plot to destroy the station...   [click here for more]
Michael Brown  $3.00

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Species V

Species V


Everything changed in an instant. One June morning, huge flying craft suddenly appeared in the skies above several major cities. Three days later, a voice translated into many different tongues requested peaceful contact with the people of Earth. A week after the arrival of the strange craft, the Secretary-General of the United Nations was the first human to directly contact an alien...   [click here for more]
Michael Brown  $1.00

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Spirit of Flowers

Spirit of Flowers


Something’s rotten on the planet of Stennis…and it has nothing to do with a struggle for power. Legal wrangling has resulted in a giant freighter full to the brim with biowaste sitting in port for an extended period, with the expected result as the planetary summer gets underway. The PCs are asked by desperate locals to alleviate the problem; but can they do so while dealing with a stubborn starship...   [click here for more]
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Starfall

Starfall


The daoren are offered a rush mission to locate a crashed satellite and return the data drives to their contact. Easy, right? Not when the satellite landed in the interior of the Baja Peninsula, one of the most isolated, lawless, dangerous places on 2050s Earth. The group quickly discovers that completing their mission means threading the needle between frightened, xenophobic villagers and the...   [click here for more]
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Startown Encounters

Startown Encounters


The heroes have just made planetfall and left the starport grounds (and the protection of interstellar sovereignty) and entered the rough-and-tumble of the community that has grown up next to it. So what’s next? While treating themselves to a night out at a fancy restaurant or nightclub, the team notices the bartender is an old enemy. An alien circus visits town, and everyone marvels at the exotic...   [click here for more]
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Startown Encounters 2

Startown Encounters 2


The heroes have just made planetfall and left the starport grounds (and the protection of interstellar sovereignty) and entered the rough-and-tumble of the community that has grown up next to it. So what’s next? A vehicle explodes, sending shrapnel flying and injuring many bystanders. A temperance society just selected the bar the PCs are in as their latest target for destruction. The leader of...   [click here for more]
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Startown Encounters 3

Startown Encounters 3


The heroes have just made planetfall and left the starport grounds (and the protection of interstellar sovereignty) and entered the rough-and-tumble of the community that has grown up next to it. So what’s next? A pair of law enforcers arrest one or more members of the party. When asked why, one of the officers merely offers, “You fit the description.” A young woman accosts one of the PCs, insisting...   [click here for more]
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Stella Mirandi

Stella Mirandi


Trapped on a scorching tide-locked world, the adventurers find danger erupting from both star and society. A gigantic coronal mass ejection threatens to engulf the planet Vespertina in a storm of radiation, but first, a socialite's selfishness ignites a different kind of chaos. Can the heroes navigate the simmering tensions between a desperate family and a haughty celebrity to find...   [click here for more]
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Subzero

Subzero


The planet Icelis is a larger version of Europa: a world sheathed in thick ice with a liquid ocean teeming with life beneath. A scientific outpost established to study this wondrous environment instead finds something from the watery depths determined to kill everyone involved and destroy everything they’ve done…and the heroes might not be enough to stop it! Subzero is a short adventure...   [click here for more]
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Sunset

Sunset


In the face of an approaching danger and among throngs of crowds hoping to escape, an interstellar journalist goes missing, determined to find a “treasure.” His frantic wife hires the heroes to find him and get him safely offworld. But where do the PCs start looking? What is this enigmatic “treasure” that’s caused the reporter to risk life and limb? And will they live long enough to find...   [click here for more]
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Supertown

Supertown


Since the early part of the 20th century, beings with fantastic abilities have been known to the world at large. Lauded in some quarters, reviled in others, these metahumans were more or less accepted by society and helped shape the modern world. Then in the early 21st century, a near-omnipotent being came to Earth. A series of misunderstandings by the entity sparked a spree of supervillainous plunder...   [click here for more]
Michael Brown  $1.00

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Sword of Zemé

Sword of Zemé


A corporate CEO hires the heroes to stop terrorist activity against his facility and to rescue his kidnapped son from them. Investigating, the PCs discover that the situation isn’t as presented. As they dig deeper into the true relationship between the “terrorist” leader, the industrialist’s son, and the animosity between activists and company, they become aware of a new and unique threat,...   [click here for more]
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Syntithesis

Syntithesis


On the high-population world of Shannath, the PC stumble across a dead body. But this is just the beginning of an adventure that takes them from the kilometers-high towers of the Shannathi elite all the way down into the dark, dangerous underbelly of its society. All in service to a mysterious corporate executive looking for a powerful and long-lost database. But others are also seeking this treasure...   [click here for more]
Michael Brown  $2.00

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SYSTEMLESS SCENARIOS The Concrete Maelstrom: A Cyberpunk Campaign Starter

SYSTEMLESS SCENARIOS The Concrete Maelstrom: A Cyberpunk Campaign Starter


A laboratory building is the target of sabotage and espionage during an extended period of unrest in the city. The PCs, employed by the lab as extra security during the citywide unrest, are tasked with helping with the defense of the building and are central to stopping the plot. The Concrete Maelstrom is a short, system-agnostic adventure designed for a group of beginning cyberpunk characters...   [click here for more]
Michael Brown  $2.00

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SYSTEMLESS SCENARIOS The Imminent Storm: A Generic Campaign Starter

SYSTEMLESS SCENARIOS The Imminent Storm: A Generic Campaign Starter


The Imminent Storm is a one-page generic, system-agnostic adventure intended as a spur to forming a new Player Character (PC) party, avoiding the old cliché of “you all meet in a tavern…” By throwing the new characters together in the face of an oncoming danger (specified by the GM), it avoids the awkwardness of figuring out how a group who just happen to be drinking in the same tavern...   [click here for more]
Michael Brown  $1.00

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Systemless Scenarios, Vol. 1 [BUNDLE]

Systemless Scenarios, Vol. 1 [BUNDLE]


This special bundle product contains the following titles. SYSTEMLESS SCENARIOS The Imminent Storm: A Generic Campaign Starter Regular price: $1.00 Bundle price: $0.67 Format: Watermarked PDF The Imminent Storm is a one-page generic, system-agnostic adventure intended as a spur to forming a new Player Character (PC) party, avoiding the old cliché of...   [click here for more]
Michael Brown  $4.50 $3.99

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