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 Hottest Non-Core Books from Weird Realm Games
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Warriors of the Lost Planet

Warriors of the Lost Planet


Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and pre-Columbian Mesoamerica, the magic of the Arabian Nights, the monsters and demons of the Cthulhu mythos, plus ancient ruins containing the technology of a good space opera thrown in just to keep things interesting. Warriors of The Lost Planet gives Tekumel-specific species and creatures for...   [click here for more]
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A Hack of Class

A Hack of Class


This supplement contains seven lightweight classes for The Black Hack: Assassin, Bard, Druid, Illusionist, Monk, Paladin, and Ranger. The also includes spell lists for druids and illusionists. It has been a pleasure to create these. I hope the reader can have fun with them. ...   [click here for more]
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Enchanter Class for Labyrinth Lord and OSR

Enchanter Class for Labyrinth Lord and OSR


The most powerful spells of Prospero, the great magician of William Shakespeare's The Tempest, were not cast by his hand. He had his faithful air spirit, Ariel, cast them for him. Prospero is an Enchanter, cajoling a local elemental spirit to do his bidding. In this class for Labyrinth Lord and OSR games, Enchanters can perceive and communicate with local nature spirits, such as nymphs, fairies, kami,...   [click here for more]
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Starfaring Exploration for Delving Deeper and OSR

Starfaring Exploration for Delving Deeper and OSR


Updated to not require Delving Deeper. More useful with other games. Since Delving Deeper has such good, simple rules for handling wilderness, seafaring, and aerial exploration, I had to make one for starfaring exploration. DD/OD&D gets star ships....   [click here for more]
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The Arruchegar of  Salarvya, Pechano, and Haida Pakala

The Arruchegar of Salarvya, Pechano, and Haida Pakala


This supplement introduces the optional dueling rules for The Petal Hack, especially for practitioners of the ancient art of Arruché, the Two-Weapon technique. An Arruchegár class for two-weapon fighters is also presented. Arruché is the two-weapon fencing art often called Florentine Style, after the Italian fencing schools of Florence where it was taught in Earth's past. A light sword is wielded...   [click here for more]
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The Druid for Delving Deeper and OSR

The Druid for Delving Deeper and OSR


I like my classes simple, so here's a Druid for Delving Deeper and the OSR. Their special power is Command Animals, similar to the Clerics Turn Undead, only for animals. They can even take animals as retainers. Enjoy....   [click here for more]
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  Alone Against the Static