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Disciples of the Demon LordLegacy of ShadowPaths of Shadow
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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
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Death Spell Cards

Death Spell Cards


A dark tradition of magic, Death exists to end life and speed souls to the Underworld. Certain Death spells protect against death or have nonlethal effects, but most are ways to kill, from infecting creatures with rotting disease to blasts of poisonous mist. This deck of 11 cards includes: Killing Touch Protection from Death Injure Life Drain Stasis Decay Poisonous Breath Feast...   [click here for more]
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Demonology Spell Cards

Demonology Spell Cards


Of all the dark traditions, Demonology spells hasten the end of all things by letting loose the horrors of the Void. With spells designed to apprehend demonic power and release demons to run amok, the tradition appeals only to destructive nihilists and lunatics. Its study invariably leads to annihilation. This deck of 11 cards includes: Claws of Darkness Demonic Guidance Compel Demon Favor...   [click here for more]
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Destruction Spell Cards

Destruction Spell Cards


Wielders of Destruction magic wrest its power through sheer force of will, causing creatures and objects to explode but harming themselves in the process. The cost of this mastery is revealed in the many bruises and injuries afflicting their bodies. This deck of 11 cards includes: Break Ruin Dissolve Rend Sunder Entropic Power Erode Detonate Evaporate Destroy Disintegrate...   [click here for more]
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Divination Spell Cards

Divination Spell Cards


Divination magic reveals possible futures and the distant past. Those who discover the tradition are often born with the talent to see past and future events, or become aware of it through a latent psychic ability. In very rare cases, Divination magic results from a supernatural gift. This deck of 11 spell cards includes: Eavesdrop Epiphany Augur Foretell Psychometry Reading Truth...   [click here for more]
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DLC Path & Incantation Spell Cards

DLC Path & Incantation Spell Cards


Drawn from the pages of Demon Lord’s Companion, the spells include spells from a variety of traditions that are normally recorded on scrolls, tablets, or within ancient tomes. With them, this deck also includes spells unique to the paths revealed in this book. This deck of 13 cards includes: Corpse Sight (Necromancy) Ley Line (Nature) Animal Spy (Primal) Destructive Rune (Rune)...   [click here for more]
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Earth Spell Cards

Earth Spell Cards


This tradition grants power over stone and soil, and those who master it can compel the earth beneath their feet to obey their commands. Earth magic arises from genies dwelling in the bones of the land, high mountains, rolling hills, and shifting deserts. This deck of 11 cards includes: Earth Spike Shape Earth and Stone Stone Armor Stone Blades Tremor Avalanche Mold Earth and Stone...   [click here for more]
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Enchantment Spell Cards

Enchantment Spell Cards


Enchantment magic twists the emotions of other creatures to make them obedient servants. This deck of 11 cards includes: Bewitch Presence Charm Command Question Compel Mind Bondage Cower Implant Suggestion Allure Enslave ...   [click here for more]
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Exquisite Agony Spell Cards

Exquisite Agony Spell Cards


The spells from Hell revealed! This deck of 20 cards includes the spells presented in Exquisite Agony:   Geas (Curse) Tempt (Enchantment) Ecstasy (Enchantment) Hellfire Bolt (Fire) Hellfire Blast (Fire) Familiar (Forbidden) Horrid Hunger (Forbidden) Uncontrolled Rage (Forbidden) Avarice (Forbidden) Unbridled Lust (Forbidden) Summon Gargoyle (Forbidden) Infernal...   [click here for more]
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Fire Spell Cards

Fire Spell Cards


Fire magic creates and controls flame. Discovering this tradition, often from binding a genie, enhances your innate volatility: your skin becomes hot to the touch, your eyes literally blaze in anger, and you are always on the verge of losing your temper. This deck of 11 cards includes: Control Flame Flame Missile Fire Blast Meteor Flame Ward Fiery Volley Flaming Shroud Fireball...   [click here for more]
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Forbidden Spell Cards

Forbidden Spell Cards


The darkest of the dark arts, Forbidden spells produce horrid and unspeakable effects. Most societies outlaw the use of such magic. Inquisitors and witch hunters alike scour the countryside for its wielders, consigning any they capture to the purifying flames along with all their implements and writings. Yet somehow the vile tradition persists, and new users appear all over the world in greater and...   [click here for more]
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Illusion Spell Cards

Illusion Spell Cards


Illusion magic fools the senses and allows casters to create images and sensations that reshape the world around them. This deck of 11 cards includes: Clamor Disguise Figment Thimblerig Vertigo Glamer Invisibility Decoy Phantasm Mirage Illusory Double ...   [click here for more]
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Life Spell Cards

Life Spell Cards


Life magic eases pain, heals wounds, and removes afflictions. Spell from this tradition are crucial for surviving expeditions into the unknown. This deck of 11 cards includes: Life Sense Minor Healing Cure Fount of Life Light Healing Moderate Healing Vitality Burst Greater Cure Major Healing Total Healing Resurrect ...   [click here for more]
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Nature Spell Cards

Nature Spell Cards


An ancient tradition, Nature magic encourages growth and nurtures the land. Nature spells let casters command plants and harness their power in its defense. Misuse of the magic can lead the world to withhold its power. This deck of 11 cards includes: Magic Acorns Oak Hide Healing Berries Overgrowth Shillelagh Ensnaring Vines Fiery Pinecones Brambles Forest Walk Wrath of Nature...   [click here for more]
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Necromancy Spell Cards

Necromancy Spell Cards


Necromancy subverts the cycle of life and death by creating beings that exist between both states. Its mysteries are hidden in profane tomes or etched on the walls of ancient tombs, so seekers must brave shuffling hordes of undead and embrace corruption to master such magic. This deck of 11 cards includes: Hide from Undead Spectral Grasp Animate Corpse Grave Grasp Harvest Soul Bone...   [click here for more]
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Primal Spell Cards

Primal Spell Cards


Spells from the Primal tradition forge bonds with animals and awaken bestial traits in their casters. This deck of 11 cards includes: Beast Within Hide from Animals Beast Tongue Befriend Animal Call Small Animal Call Medium Animal Dire Beast Call Large Animal Pounce Call of the Wild Call Huge Animal ...   [click here for more]
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Protection Spell Cards

Protection Spell Cards


Protection magic secures, defends, and counteracts. Its spells appeal to the cautious—and the paranoid—since it keeps them and their belongings safe. This deck of 11 cards includes: Magic Lock Secure Site Evade Force Field Sanctuary Vigilance Vigor Protection from Spells Protective Field Invulnerability Globe of Negation ...   [click here for more]
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Rune Spell Cards

Rune Spell Cards


Rune spells create writing that produces magical effects. Dwarfs or trolls invented Rune magic. Many of first Rune spells survive carved into ancient monoliths and on cave walls in old mountains. Discovering the tradition might result from stumbling across such writings. This deck of 11 cards includes: Rune of Finding Translate Anything Brand of Doom Glyph of Fire Runic Shield Glyphic...   [click here for more]
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Shadow Spell Cards

Shadow Spell Cards


Shadow magic creates and shapes shadows and darkness. This deck of 11 cards includes: Nightfall Blade Wall of Darkness Darkness Darksight Shadow Dart Shadow Monster Shadow Stride Black Bolts of the Underworld Shadow Magic Dark Portals Enervation ...   [click here for more]
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Song Spell Cards

Song Spell Cards


Song spells weave magic into music to affect the minds of those who hear it performed. This deck of 11 cards includes: Project Voice Song of Friendship Song of Courage Song of Inspiration Song of Valor Song of Captivation Song of Healing Song of Ribaldry Song of Dread Song of Slumber Song of Heroes ...   [click here for more]
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SotDL Affliction Cards

SotDL Affliction Cards


Charmed by a nymph? Frightened by a demon? Grabbed by a giant? With this handy set of Affliction cards it's easier than ever to reference their effects and keep track of them when they apply to you or your enemies! This deck of 21 cards include the 19 afflictions described in Shadow of the Demon Lord plus two cards to track what happens when you become incapacitated. The cards: Asleep...   [click here for more]
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SotDL Path Spell Cards

SotDL Path Spell Cards


Many paths grant knowledge of unique spells. This deck of 9 cards includes: Sense Magic (Magician) Spellbound Weapon (Spellbinder) Witch Fire (Witch) Exorcism (Exorcist) Command Undead (Necromancer) Animate Object (Technomancer) Temple of Faith (Templar) Shadow Form (Tenebrist) Blank to create your own! ...   [click here for more]
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Spiritualism Spell Cards

Spiritualism Spell Cards


Spiritualism magic calls forth spirits from the Underworld to gain their wisdom and power. The tradition can be discovered through training and research, but many use Spiritualism magic through a lifelong connection to the Underworld. Such individuals have seen and communicated with spirits in the past. This deck of 11 cards includes: Spirit Bane Spirit of Vengeance Bear Spirit Control...   [click here for more]
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Storm Spell Cards

Storm Spell Cards


The Storm tradition offers casters the ability to create and control weather in its most violent forms. This deck of 11 cards includes: Fog Shock Forked Lightning Freezing Fog Saint Astrid’s Flame Call Lightning Poisonous Fog Hailstorm Lightning Bolt Acid Rain Leaping Lightning ...   [click here for more]
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Technomancy Spell Cards

Technomancy Spell Cards


The Technomancy tradition merges magic with machinery. When you cast a Technomancy spell, you assemble something from spare parts and rubbish you have harvested during your travels. You can usually recycle these parts, dismantling the devices you create to make something new. Practitioners of this tradition are always on the lookout for materials: cogs, springs, metal sheeting, nuts, bolts, tubing,...   [click here for more]
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Telekinesis Spell Cards

Telekinesis Spell Cards


Discovering the Telekinesis tradition reflects an awakening of psychic abilities that allow one to move and manipulate objects and creatures with the power of the mind. Telekinesis can push a target away, lift it up, or crush it with invisible bands of force. This deck of 11 cards includes: Forceful Push Mind over Matter Crush Dancing Weapon Telekinetic Shield Hold Levitate Force...   [click here for more]
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Telepathy Spell Cards

Telepathy Spell Cards


Magic from the Telepathy tradition is available to those born with some latent psychic ability. Its discovery reflects an awakening of this power within. With it, casters pierce minds to learn secrets or rend psyches to leave enemies reeling and insensate. This deck of 11 cards includes: Sense Thoughts Share Thoughts Mental Static Message Mind Stab Read Minds Repulsion Emotional...   [click here for more]
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Teleportation Spell Cards

Teleportation Spell Cards


Teleportation magic locates gaps in reality and opens them wide enough to let a traveler pass through to a distant destination. This deck of 11 cards includes: Dismiss Fetch Division Hole of Glory Swap Remove Shortcut Boundless Step Fuse Portals Travel ...   [click here for more]
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Terrible Beauty Spell Cards

Terrible Beauty Spell Cards


The spells of the faeries are yours to cast! This deck of 28 cards presents all the spells introduced in Terrible Beauty. You’ll find: Create Flame (Fire) Misdirect (Fey) Shrink Object (Fey) Fade (Fey) Drunkenness (Fey) Will-o’-Wisp (Fey) Slumber (Fey) Faerie Gold (Fey) Bewilder (Fey) Erase Memory (Fey) Hallucinations (Fey) Twisted Crown (Fey) Beget...   [click here for more]
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The God Below (Novice)

The God Below (Novice)


An adventure for novice characters   Strange gods aren’t unusual in the darkness cast by the shadow of the Demon Lord. New faiths appear regularly. Most fade away on their own, or, in the most repugnant cases, their adherents are hunted and murdered by the good folk they offended or endangered. The God Below is an adventure for a group of novice...   [click here for more]
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Theurgy Spell Cards

Theurgy Spell Cards


Theurgy magic relies on faith to work. A student of Theurgy must be pious at all times and display constant devotion to the gods he or she serves. Such acts give the caster the means to produce miracles, proof of the gods’ existence. This deck of 11 cards includes: Create Holy Symbol Denounce Blessing Censure Hallowed Ground God Hammer Revelation Divine Aid Wrath of God...   [click here for more]
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Time Spell Cards

Time Spell Cards


Time magic controls the rate at which time passes. Meddling with Time spells can upset or snarl your time line and cause strange phenomena to affect you. This deck of 11 cards includes: Delay Swiftness Minor Paradox Rewrite Moment Slow Precognition Time Jump Accelerate Decelerate Twain Self Time Travel ...   [click here for more]
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Tombs Spell Cards

Tombs Spell Cards


Drawn from the pages of Tombs of the Desolation, this deck of 16 cards includes spells from the Blood minor tradition as well as new spells for existing tradition. You’ll find: Bleed (Blood) Restore Humors (Blood) Blood to Water (Blood) Transfusion (Blood) Boiling Blood (Blood) Hemorrhage (Blood) Heat Wave (Air) Shimmer Wall (Air) Bind Dust Devil (Air) Sun Hammer...   [click here for more]
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Transformation Spell Cards

Transformation Spell Cards


Transformation magic enables practitioners to assume different forms. This deck of 11 cards includes: Flowing Form Mask Animal Shape Bounding Step Murmuration Improved Animal Shape Object Form Mist Form Speed Healing Metallicus Greater Animal Shape ...   [click here for more]
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Uncertain Faith Spell Cards

Uncertain Faith Spell Cards


All the spells from the supplement, Uncertain Faith, presented on cards for easy play. This deck of 36 cards includes all the following spells: Consecrate (Priest) Suppress Magic (Arcana) Heroic Surge (Battle) Invoke the Ancestors (Battle) Invoke the Dark Gods (Battle) Wall of Light (Celestial) Invoke the Maiden in the Moon (Celestial) Halo (Celestial) Jinx (Curse) Invoke...   [click here for more]
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Water Spell Cards

Water Spell Cards


Spells from the Water tradition control and shape liquids, move them around, produces them, and changes their states. This deck of 11 spell cards for Shadow of the Demon Lord includes: Freeze Produce Water Drown Ice Blast Wellspring of Life Geyser Wave Sphere of Water Tidal Forces Cold Snap Bind Water Genie ...   [click here for more]
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A Measure of Faith (Expert)

A Measure of Faith (Expert)


An adventure for expert characters   The crusader citadel of Martyr’s Point stands upon profane ground—a fathomless subterranean abyss with the godlike power to warp reality to the shape of what people believe and fear. Ordinarily dormant, it awakens when a dark collective belief empowers it, and sustains it with terror and bloodshed. A Measure of Faith...   [click here for more]
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A Year Without Rain (Starting/Novice)

A Year Without Rain (Starting/Novice)


An adventure for starting characters   The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually...   [click here for more]
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Survival of the Fittest (Starting)

Survival of the Fittest (Starting)


An adventure for starting characters   When vicious bandits waylay a caravan bound for an outpost on the edge of civilization, the player characters are the only survivors, trapped and lost in a hostile wilderness. If they would live to see another day, they must learn to work together and discover the people they might one day become. This adventure is designed for a group of starting...   [click here for more]
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The Slaver's Lash (Starting)

The Slaver's Lash (Starting)


An adventure for starting characters   The emperor’s death and the subsequent collapse of the Empire loosed rampaging bands of orcs into the Empire’s provinces. While many of these orcs seek the freedom long denied to them, others see opportunity for vengeance, wealth, and power. In this adventure, a band of orc slavers has moved into the Northern Reach, plundering...   [click here for more]
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Wretched (Expert)

Wretched (Expert)


An adventure for expert characters   Something dwells in the reeking swamp near the village of Fimmoran. The locals say it’s a witch who has cursed their children with an unnatural disease. The people of Fimmoran want the crone’s head and are willing to pay for it. There is a twist in this black-hearted tale, though—a twist the characters will discover when they...   [click here for more]
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Shadow of the Demon Lord Screen (PDF)

Shadow of the Demon Lord Screen (PDF)


Making your own screen? Do you have The World’s Greatest Screen (landscape) from Hammerdog Games? This PDF is just what you need. This download includes eight panels, four color panels featuring the delightfully evil art from Shadow of the Demon Lord and four color panels loaded with game content for easy reference. ...   [click here for more]
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Disciples of the Demon Lord: Creator Resources

Disciples of the Demon Lord: Creator Resources


This zipped file includes the InDesign template file, PDF template file, fonts, and linked graphics you need to create Shadow of the Demon Lord Community Content! You are licensed to use this template in content submitted to the Disciple of the Demon Lord and published under the Community Content Agreement for the Disciple of the Demon Lord program. You are not licensed to use the template for any...   [click here for more]
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Victims of the Demon Lord: Starter Guide

Victims of the Demon Lord: Starter Guide


Fodder for the Demon Lord! The perfect introduction to Shadow of the Demon Lord™, this supplement provides you with everything you need to create a starting character for the game. Gathering up the first two chapters of the highly anticipated horror fantasy roleplaying, this product is aimed at helping new players create characters quickly and to give you a slim reference...   [click here for more]
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100 Less Than Useful Books to Find on an Urth Bookshelf

100 Less Than Useful Books to Find on an Urth Bookshelf


In a setting, books can be an important source of knowledge, clues and background, and they may even have value as treasure. Not every book will be of this type though. Some may be factually wrong, contain misinformation or just not have any particular relevance. This supplement provides 100 different books of this sort of type that can be used to flesh out a bookshelf. They may still be worth a small...   [click here for more]
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100 Rumours to Hear on Urth

100 Rumours to Hear on Urth


This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested...   [click here for more]
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A Baker's Dozen of Invocation Spells

A Baker's Dozen of Invocation Spells


Invocation spells were introduced in the Demon Lord's Companion 2 and grant useful abilities to the caster, who binds a daemon to themselves for the length of the spell. The tradition has a downside, though, as casters are prone to insanity, something that the Invoker path is more capable of avoiding. This supplement provides 13 new invocation spells, and 13 new daemons to bind, to add to...   [click here for more]
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Assault At The Ogre Camp - An Exciting Adventure of One Ogre's Quest To Find True Love

Assault At The Ogre Camp - An Exciting Adventure of One Ogre's Quest To Find True Love


Feast of the Flesh Requires Shadow of the Demon Lord from Schwalb Entertainment. ASSAULT AT THE OGRE CAMP is an exciting and deadly outdoor side adventure for EXPERT level characters using the Shadow of the Demon Lord RPG by Robert J. Schwalb, that can be played in a few hours over the course of one adventure session. Players will investigate an abandoned palisade and...   [click here for more]
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Blood Moon Rising

Blood Moon Rising


The Bliss of Brutal Agony! Requires Shadow of the Demon Lord from Schwalb Entertainment. *** In this adventure, characters take on the role of a monstrous troglodyte *** The night is dark and the wind emits its mournful call as it whines through the rustling of the tall trees that surround the clearing outside the cave. There is no brilliant flash of light...   [click here for more]
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Cold Wind to Valhalla

Cold Wind to Valhalla


The mighty berserker Thrah has been slain, encased in a solid block of ice within the walls of his room at the Beggar's Horse Inn! Who killed Thrah? Why? And... how? Goblin pirates, petty wizards, bold merchants, halfling freebooters, devoted priests and more clash in "Cold Wind to Valhalla," a Shadow of the Demon Lord adventure for novice parties. "Cold Wind to Valhalla" sends the characters all...   [click here for more]
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