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Disciples of the Demon LordLegacy of ShadowPaths of Shadow
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FreeportGodlessLands in Shadow
Monstrous PagesShadow of the Demon Lord RulebooksVictims of the Demon Lord
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100 Less Than Useful Books to Find on an Urth Bookshelf

100 Less Than Useful Books to Find on an Urth Bookshelf


In a setting, books can be an important source of knowledge, clues and background, and they may even have value as treasure. Not every book will be of this type though. Some may be factually wrong, contain misinformation or just not have any particular relevance. This supplement provides 100 different books of this sort of type that can be used to flesh out a bookshelf. They may still be worth a small...   [click here for more]
Schwalb Entertainment  $1.25

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100 Rumours to Hear on Urth

100 Rumours to Hear on Urth


This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested...   [click here for more]
Schwalb Entertainment  $1.49

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A Baker's Dozen of Invocation Spells

A Baker's Dozen of Invocation Spells


Invocation spells were introduced in the Demon Lord's Companion 2 and grant useful abilities to the caster, who binds a daemon to themselves for the length of the spell. The tradition has a downside, though, as casters are prone to insanity, something that the Invoker path is more capable of avoiding. This supplement provides 13 new invocation spells, and 13 new daemons to bind, to add to...   [click here for more]
Schwalb Entertainment  $0.99

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A Case of Consumption (Expert)

A Case of Consumption (Expert)


An Adventure for Expert Characters All three heirs to the Garnach family line have gone missing, sending the household into a panic. A Case of Consumption is an adventure for expert characters who have developed a reputation as people who can get things done in the Northern Reach. The Garnach family is influential in the Reach, but they’re at their wits’ end when it comes...   [click here for more]
Schwalb Entertainment  $1.69

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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now...   [click here for more]
Schwalb Entertainment  $8.00

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A Glorious Death Spell Cards

A Glorious Death Spell Cards


A Glorious Death reveals the lands of the frozen wastes and the jotuns who live there. Along with setting details, new creatures, and character options, the sourcebook also introduced 19 new spells for several different traditions. This pack of cards presents these spells for to make them even easier to use in play. The deck includes: Cunning Parry, Awesome Strike, Harness Madness, Combat Momentum,...   [click here for more]
Schwalb Entertainment  $1.50

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A Land Divided

A Land Divided


Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing...   [click here for more]
Schwalb Entertainment  $4.99

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A Land of Dreams and Darkness

A Land of Dreams and Darkness


A Land of Dreams and Darkness details one of the most terrifying regions on the continent: Balgrendia. A place made infamous for the horrid things it spawns, for the trackless forests blanketing its lands, and the deep divisions that have at times plunged the country into civil war, Balgrendia offers a land ripe for exploration, with dangers aplenty and secrets to unearth. Like other installments...   [click here for more]
Schwalb Entertainment  $4.99

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A Measure of Faith (Expert)

A Measure of Faith (Expert)


An adventure for expert characters   The crusader citadel of Martyr’s Point stands upon profane ground—a fathomless subterranean abyss with the godlike power to warp reality to the shape of what people believe and fear. Ordinarily dormant, it awakens when a dark collective belief empowers it, and sustains it with terror and bloodshed. A Measure of Faith...   [click here for more]
Schwalb Entertainment  $1.69

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A Mother's Burden

A Mother's Burden


A Mother’s Burden is a Shadow of the Demon Lord adventure designed for a group of expert characters. In it, the characters find themselves thrust into a dark and macabre situation, where vile forces seek to transform innocent victims into vessels for their sinister designs. The characters complete the adventure when they solve the mystery and expose the hideous creatures working behind the scenes....   [click here for more]
Schwalb Entertainment  $1.99

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A Year Without Rain (Starting/Novice)

A Year Without Rain (Starting/Novice)


An adventure for starting characters   The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually...   [click here for more]
Schwalb Entertainment  $1.69

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Air Spell Cards

Air Spell Cards


Spells from the Air tradition harness the power of wind, allowing you to direct blasts of air where you will and at whatever speed you choose. This deck of 11 spell cards for Shadow of the Demon Lord includes: Stir the Air Wind Blast Evoke Gale Flense Glide Still the Air Thunderclap Bestow Flight Fling Create Cyclone Bind Wind Genie ...   [click here for more]
Schwalb Entertainment  $0.50

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Alchemy Spell Cards

Alchemy Spell Cards


Alchemy was born from a belief that it is possible to transmute one material into another, turning base metals into gold for example. Alchemical methods require an understanding of the fundamental properties of materials so one can employ magic to manipulate those properties. This deck of 11 cards includes: Acidic Glob Identify Substance Brew Potion Brew Remedy Brew Superior Glue Acid...   [click here for more]
Schwalb Entertainment  $0.50

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Alteration Spell Cards

Alteration Spell Cards


Alteration magic changes the fundamental capabilities of creatures and bestows on them new properties, abilities, or traits. Learned magic-users commonly study this tradition; both witches and wizards appreciate the advantages its spells grant to themselves and their allies. This deck of 11 cards includes: Comprehension Distort Appearance Enhance Senses Spider Climb Underwater Adaptation...   [click here for more]
Schwalb Entertainment  $0.50

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Arcana Spell Cards

Arcana Spell Cards


The oldest form of magic known to mortals, Arcana represents the sum of magical research conducted by wizards for thousands of years. Spells from the tradition offer reliability, having been refined and perfected by the masters. Wizards often learn the Arcana tradition first. This deck of 11 cards includes: Arcane Armor Magic Dart Arcane Shield Arcane Sight Unerring Darts Empowered...   [click here for more]
Schwalb Entertainment  $0.50

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Assault At The Ogre Camp - An Exciting Adventure of One Ogre's Quest To Find True Love

Assault At The Ogre Camp - An Exciting Adventure of One Ogre's Quest To Find True Love


Feast of the Flesh Requires Shadow of the Demon Lord from Schwalb Entertainment. ASSAULT AT THE OGRE CAMP is an exciting and deadly outdoor side adventure for EXPERT level characters using the Shadow of the Demon Lord RPG by Robert J. Schwalb, that can be played in a few hours over the course of one adventure session. Players will investigate an abandoned palisade and...   [click here for more]
Schwalb Entertainment  $1.99

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Battle Scars

Battle Scars


Appalling Injuries for Shadow of the Demon Lord! As Unhinge the Mind expanded the rules for insanity and madness, Battle Scars provides a set of optional rules that amplify the existing damage rules to present a grittier game, where injuries sustained in the course of an adventure can have lasting consequences. The rules do not simplify the game or make it any easier...   [click here for more]
Schwalb Entertainment  $1.49

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Battle Spell Cards

Battle Spell Cards


Battle spells awaken and enhance combat capabilities. Armed with these spells, Battle casters can fight with skill rivaling that of the greatest warriors in the land. They move with enhanced speed and dexterity, strike with uncommon precision, and send foes reeling. This deck of 11 cards includes: Augmented Attack Celerity Close Wounds Mighty Attack Resounding Attack Arc of Death Mountain...   [click here for more]
Schwalb Entertainment  $0.50

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Between Life and Death

Between Life and Death


<o:p> </o:p> Death comes for everyone eventually. Nothing else in life is certain but that it ends. In the lands of Rûl, however, circumstances can sometimes extend existence beyond death, allowing something of the person to remain. Liberated from the flesh, the spirit lingers, anchored to the world by strong emotion, a sense of duty, or some crucial task left unfinished. Such spirits...   [click here for more]
Schwalb Entertainment  $1.49

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Between Two Worlds

Between Two Worlds


Victims of the Demon Lord! The faeries surrendered their lands to the mortals when they withdrew to their hidden kingdoms, but they left behind much of themselves. From the graceful white spires found across the northern lands to oddly carved stones, elf hills, and unpredictable crossroads, fingerprints of the immortals can be found all across Rûl and beyond. More...   [click here for more]
Schwalb Entertainment  $2.99

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Beware the Tides of Karshoon (Expert)

Beware the Tides of Karshoon (Expert)


In Gateway, the oldest city in the Northern Reach, a dead pirate’s vengeful curse has seized a poor neighborhood in a fearful grip. The people of Bilgewater have been beset by many ills, including mysterious thefts and unexplained occurrences. The recent destruction of a school by a rogue wave, including the loss of its students and teacher, was a devastating blow to the neighborhood. Worse still,...   [click here for more]
Schwalb Entertainment  $1.69

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Beyond the World's Edge

Beyond the World's Edge


Go Beyond the Edge of the World! What’s beyond the Auroral Ocean? Where did the human conquerors come from? Is there anything north of the Desolation? What awaits those who set sail across the Nyxian? The answers to these questions and more are contained inside this expansion to the world of Shadow of the Demon Lord. Each chapter goes beyond the edge of the map, offering a plethora of...   [click here for more]
Schwalb Entertainment  $8.00

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Black Sun Dawn

Black Sun Dawn


The Cabal of the Black Sun stands as one of the more recent examples of a concerted effort to forestall death. A society made up of deranged wizards and other users of magic, they plunged headlong into darkness after recovering the fabled Black Sun Manuscript, an ancient tome brimming with evil. Using the writings as the basis for their study, they conducted unspeakable experiments, spawning horrors...   [click here for more]
Schwalb Entertainment  $3.99

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Blood Moon Rising

Blood Moon Rising


The Bliss of Brutal Agony! Requires Shadow of the Demon Lord from Schwalb Entertainment. *** In this adventure, characters take on the role of a monstrous troglodyte *** The night is dark and the wind emits its mournful call as it whines through the rustling of the tall trees that surround the clearing outside the cave. There is no brilliant flash of light...   [click here for more]
Schwalb Entertainment  $1.99

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Blood Will Run (Novice)

Blood Will Run (Novice)


A Poisoned Pages Adventure for Novice Characters Darkness has come to Cheqwood, a mere speck of a town on the edges of an enchanted wood, a place steeped in the old magic of the fey folk that now stands on the precipice of annihilation thanks to the attentions of the devils and their cruel machinations. With beastmen stalking the countryside, ghosts loosed from the Underworld to haunt the...   [click here for more]
Schwalb Entertainment  $1.69

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Borderlands of Tear

Borderlands of Tear


Lands in Shadow for Shadow of the Demon Lord! The last conquest of a dying empire stands between two arms of the Shield Mountains. A province forged from necessity, its territory drenched in blood spilled across countless battles fought over the long years since mortals first stumbled across this land, the Borderlands of Tear stand as a reminder of the Empire that was, and what could be once...   [click here for more]
Schwalb Entertainment  $3.49

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Born to Kill

Born to Kill


Victims of the Demon Lord Born to Kill joins the other installments of the Victims of the Demon Lord by presenting orcs in all their blood-soaked glory. In the following pages, you’ll find more information about the orcs’ origins, their place in their world, and how they won their liberation. Furthermore, Born to Kill offers variant...   [click here for more]
Schwalb Entertainment  $2.99

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Bred for Battle

Bred for Battle


Paths of Shadow for Shadow of the Demon Lord Grizzled veterans of countless campaigns, brutish barbarians spilling out from the hinterlands, peerless champions fighting for a noble cause, or hard-bitten mercenaries who have seen it all: these character concepts describe just a few of the possible types of warriors one might find in Shadow of the Demon Lord games. Although...   [click here for more]
Schwalb Entertainment  $2.99

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Cabaret of the Grotesque

Cabaret of the Grotesque


Every city has its secrets, and the one in which Underside sprawls is no different. People make signs against evil and visibly shudder whenever the dark neighborhood is mentioned, for they know it as a lawless warren of the disaffected, misfits, freaks, and outcasts. Rumors concerning the goings-on in Underside run the gamut: from tales of giant rats stealing unattended children; to vicious gangs free...   [click here for more]
Schwalb Entertainment  $2.99

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Caecras

Caecras


For over eight hundred years, the Empire has dominated the lands of Rûl. A vast realm of incredible wealth and military might, it grew by conquest, annexing nation after nation, until it stretched from the Desolation in the north to the edge of the frozen wastes in the south, and from the feet of the Shield Mountains in the west to the shores of the Auroral Ocean in the east. Rising from the...   [click here for more]
Schwalb Entertainment  $5.99

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Call of the Necromancer

Call of the Necromancer


An unexplained series of mishaps and accidents have beset the good people of Bricksburg. Missing children and livestock, spoiled milk swirled with blood, stillborn calves, and other calamities have dogged the community for weeks, and the trouble seems to be getting worse. Some believe the town has been cursed, attracted malevolent spirits, or has somehow angered the small gods of the nearby hills....   [click here for more]
Schwalb Entertainment  $2.49

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Call to Arms: The Warlord

Call to Arms: The Warlord


The time for battle is now! Monsters tumble out of the dark, wicked drow hatch vile plots, demons eager to invade the Material Plane clamor at the edges of reality, and bizarre aberrations pursue mad agendas that will plunge the world and all the planes into chaos. The people need champions to throw back the darkness, to take the fight to the dread enemies, and thwart their evil designs. While adventurers...   [click here for more]
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Called to Serve

Called to Serve


From the devotees of the Old Faith, who guard against despoilers and destroyers, to the zealous followers of the New God, who see evil and corruption wherever they look, religion comes in many forms. Called to Serveexplores the priest path in depth, offering guidance for why one might follow this path and the role one might play serving the gods. As well, this supplement includes a slew of...   [click here for more]
Schwalb Entertainment  $4.19

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Celestial Spell Cards

Celestial Spell Cards


Spells from the Celestial tradition call on the light and energy of the sun and stars to drive back the darkness spreading across the world. This deck of 11 cards includes: Burning Beam Light Flash Persistent Light Rainbow Burst Dawn Sunrays Radiation Starfall Nova Sunbeam ...   [click here for more]
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Chaos Spell Cards

Chaos Spell Cards


Chaos spells draw on destructive magic, making them unpredictable and dangerous. This deck of 11 cards includes: Chaos Boon Erratic Bolt Capricious Devastation Fold Space Iridescent Shield Color of Magic Flicker Chaotic Lance Wild Magic Mirror Field Singularity ...   [click here for more]
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Children of the Earth

Children of the Earth


The spread of the Demon Lord’s shadow has triggered calamities and catastrophes that have upset the natural order of things, such that havens have become tombs, cities awash with blood, and monsters loosed in the countryside. No longer can people huddle in the dark; the time for hiding has come to an end, for the Demon Lord will devour all as it destroys the world. So, as the salamanders have...   [click here for more]
Schwalb Entertainment  $1.69

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Chronicles of the Demon Lord

Chronicles of the Demon Lord


The Demon Lord’s shadow has fallen upon many worlds in many different universes beyond the one containing Urth. Chronicles of the Demon Lord presents a collection of short stories, each describing the kinds of horrors the shadow creates across the span of the multiverse. Penned by Elizabeth Bear, Richard Lee Byers, Erik Scott de Bie, William King, and Erin M. Evans, these writers interpret...   [click here for more]
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City of Blood

City of Blood


You hear the roar of the crowd before you can see any but the tallest towers. Closer, you see the city's new outer walls, still half-built and swarming with workers sweating in the swampy humidity. Humans, dwarfs, orcs, and others besides, slaves and free, clamber over scaffolding as the black stone walls rise. Another cacophonous roar splits the air as you pass through the gate, its basalt exterior...   [click here for more]
Schwalb Entertainment  $2.29

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City of Chains

City of Chains


A New Land in Shadow by Darren Pearce On the coast of the Auroral Ocean, almost directly opposite from the Pirate Isles to the east, stands Dis, the City of Chains. One of the member states of the Confederacy of Nine Cities, it sits on the eastern shore of Rûl, perfectly situated at the intersection of several major land and sea trade routes. While nominally a trading city, it is...   [click here for more]
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City of Death

City of Death


Lands in Shadow for Shadow of the Demon Lord! The northernmost city of the Confederacy, Azl, the City of Death stands commands fear and respect for it is a place where doom stalks the streets, where the Black Hand can snuff out a life for any reason and at any time. In this ten page gazetteer, you will find everything you need to explore this grim community, whether you are visiting its streets...   [click here for more]
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City of Dreams

City of Dreams


City of Dreams reveals Edes, a city once famous throughout Rûl for its fantastic artistic, academic, and aesthetic achievements, now thought to be little more than a den of drug addicts wasting away in sloth and mayhem. The City of Dreams has become instead the Dreaming City, whose foggy streets are an apt metaphor for the addled minds of its innumerable lotus-smoking inhabitants, living...   [click here for more]
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City of Gods

City of Gods


City of Gods reveals the secrets of Set, one of the Nine Cities of the Confederacy standing along Rûl’s eastern shores. The tolerance Set shows to the faithful might be wondrous, but it also invites trouble: among the devotees of the greater and lesser gods are some who pledge their souls to darker powers. Whether you plan to have your characters visit Set in an adventure or use it as the...   [click here for more]
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City of Gold

City of Gold


All gold flows from Kem, thus giving it the name "City of Gold." No other city—no province or even kingdom, for that matter—can claim a level of wealth comparable to that possessed by Kem, and the infamous financial power known as the Vault based there. Kem's influence reaches everywhere, from the Crusader States bounding the Desolation in the north to the holdfasts of Blötland in...   [click here for more]
Schwalb Entertainment  $1.89

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City of Thieves

City of Thieves


Lands in Shadow for Shadow of the Demon Lord! Along the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won't heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city's relentless...   [click here for more]
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City of Wonder

City of Wonder


Founded upon its maxim “All things are possible,” Lij offers its citizens great freedom, unlike the flesh-pits of Dis or the bloody arena of Qif. Lij holds out opportunities for endless experimentation, to think up and implement new ideas, and to follow them wherever they lead. This has earned the City of Wonder its name, as occult oddities happen here with the frequency of weather in other...   [click here for more]
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Cold Wind to Valhalla

Cold Wind to Valhalla


The mighty berserker Thrah has been slain, encased in a solid block of ice within the walls of his room at the Beggar's Horse Inn! Who killed Thrah? Why? And... how? Goblin pirates, petty wizards, bold merchants, halfling freebooters, devoted priests and more clash in "Cold Wind to Valhalla," a Shadow of the Demon Lord adventure for novice parties. "Cold Wind to Valhalla" sends the characters all...   [click here for more]
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Conjuration Spell Cards

Conjuration Spell Cards


Conjuration spells create objects and creatures from threads of magical energy. The tradition requires a keen mind and a deft hand. Much Conjuration magic is recorded in tomes and grimoires, though understanding and discovering its power requires a skilled teacher. This deck of 11 cards includes: Conjure Useful Item Direct Conjuration Conjure Feast Conjure Small Monster Conjure Weapon...   [click here for more]
Schwalb Entertainment  $0.50

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Core Card Set [BUNDLE]

Core Card Set [BUNDLE]


This special bundle product contains the following titles. Air Spell Cards Regular price: $0.50 Bundle price: $0.30 Format: Watermarked PDF Spells from the Air tradition harness the power of wind, allowing you to direct blasts of air where you will and at whatever speed you choose. This deck of 11 spell cards for Shadow of the Demon...   [click here for more]
Schwalb Entertainment  $15.50 $9.30

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Core Spell Cards (Printed) [BUNDLE]

Core Spell Cards (Printed) [BUNDLE]


This special bundle product contains the following titles. Air Spell Cards Spells from the Air tradition harness the power of wind, allowing you to direct blasts of air where you will and at whatever speed you choose. This deck of 11 spell cards for Shadow of the Demon Lo... Air Spell Cards Spells from the Air tradition harness the power of wind, allowing...   [click here for more]
Schwalb Entertainment  $76.49 $51.70

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Curse Spell Cards

Curse Spell Cards


Curse magic, often taught by hags and corrupted witches, spreads misfortune and woe, stripping away a victim’s vitality, courage, and even form. This deck of 11 cards includes: Hex Pox Frighten Hobble Pain Vulnerability Weakness Dread Swine Toad Petrify ...   [click here for more]
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