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Lands in Shadow
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A Land Divided

A Land Divided


Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing...   [click here for more]
Schwalb Entertainment  $4.99

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A Land of Dreams and Darkness

A Land of Dreams and Darkness


A Land of Dreams and Darkness details one of the most terrifying regions on the continent: Balgrendia. A place made infamous for the horrid things it spawns, for the trackless forests blanketing its lands, and the deep divisions that have at times plunged the country into civil war, Balgrendia offers a land ripe for exploration, with dangers aplenty and secrets to unearth. Like other installments...   [click here for more]
Schwalb Entertainment  $4.99

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Borderlands of Tear

Borderlands of Tear


Lands in Shadow for Shadow of the Demon Lord! The last conquest of a dying empire stands between two arms of the Shield Mountains. A province forged from necessity, its territory drenched in blood spilled across countless battles fought over the long years since mortals first stumbled across this land, the Borderlands of Tear stand as a reminder of the Empire that was, and what could be once...   [click here for more]
Schwalb Entertainment  $3.49

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Caecras

Caecras


For over eight hundred years, the Empire has dominated the lands of Rûl. A vast realm of incredible wealth and military might, it grew by conquest, annexing nation after nation, until it stretched from the Desolation in the north to the edge of the frozen wastes in the south, and from the feet of the Shield Mountains in the west to the shores of the Auroral Ocean in the east. Rising from the...   [click here for more]
Schwalb Entertainment  $5.99

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City of Blood

City of Blood


You hear the roar of the crowd before you can see any but the tallest towers. Closer, you see the city's new outer walls, still half-built and swarming with workers sweating in the swampy humidity. Humans, dwarfs, orcs, and others besides, slaves and free, clamber over scaffolding as the black stone walls rise. Another cacophonous roar splits the air as you pass through the gate, its basalt exterior...   [click here for more]
Schwalb Entertainment  $2.29

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City of Chains

City of Chains


A New Land in Shadow by Darren Pearce On the coast of the Auroral Ocean, almost directly opposite from the Pirate Isles to the east, stands Dis, the City of Chains. One of the member states of the Confederacy of Nine Cities, it sits on the eastern shore of Rûl, perfectly situated at the intersection of several major land and sea trade routes. While nominally a trading city, it is...   [click here for more]
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City of Death

City of Death


Lands in Shadow for Shadow of the Demon Lord! The northernmost city of the Confederacy, Azl, the City of Death stands commands fear and respect for it is a place where doom stalks the streets, where the Black Hand can snuff out a life for any reason and at any time. In this ten page gazetteer, you will find everything you need to explore this grim community, whether you are visiting its streets...   [click here for more]
Schwalb Entertainment  $1.99

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City of Dreams

City of Dreams


City of Dreams reveals Edes, a city once famous throughout Rûl for its fantastic artistic, academic, and aesthetic achievements, now thought to be little more than a den of drug addicts wasting away in sloth and mayhem. The City of Dreams has become instead the Dreaming City, whose foggy streets are an apt metaphor for the addled minds of its innumerable lotus-smoking inhabitants, living...   [click here for more]
Schwalb Entertainment  $3.49

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City of Gods

City of Gods


City of Gods reveals the secrets of Set, one of the Nine Cities of the Confederacy standing along Rûl’s eastern shores. The tolerance Set shows to the faithful might be wondrous, but it also invites trouble: among the devotees of the greater and lesser gods are some who pledge their souls to darker powers. Whether you plan to have your characters visit Set in an adventure or use it as the...   [click here for more]
Schwalb Entertainment  $3.99

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City of Gold

City of Gold


All gold flows from Kem, thus giving it the name "City of Gold." No other city—no province or even kingdom, for that matter—can claim a level of wealth comparable to that possessed by Kem, and the infamous financial power known as the Vault based there. Kem's influence reaches everywhere, from the Crusader States bounding the Desolation in the north to the holdfasts of Blötland in...   [click here for more]
Schwalb Entertainment  $1.89

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City of Thieves

City of Thieves


Lands in Shadow for Shadow of the Demon Lord! Along the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won't heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city's relentless...   [click here for more]
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City of Wonder

City of Wonder


Founded upon its maxim “All things are possible,” Lij offers its citizens great freedom, unlike the flesh-pits of Dis or the bloody arena of Qif. Lij holds out opportunities for endless experimentation, to think up and implement new ideas, and to follow them wherever they lead. This has earned the City of Wonder its name, as occult oddities happen here with the frequency of weather in other...   [click here for more]
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Freeholds of Nar

Freeholds of Nar


Lands in Shadow for Shadow of the Demon Lord! On the Empire’s northeastern edge, perched on the giant rocks that tumbled down into the swirling waters of the Auroral Ocean can be found the Freeholds of Nar. Once a string of fortresses belonging to the doughty dwarfs who mined, prying gold and jewel from the stone’s tight grip. The wealth unearthed and the skill of the artisans...   [click here for more]
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Grand Duchy

Grand Duchy


An ancient land, both prosperous and regressive, nestles against the Shield Mountains to the west and the shattered remains of the Empire to the east. A collection of small fiefdoms, long set in their ways and suspicious of change, the Grand Duchy of the West has long been considered a backwards, rustic, and ignorant place. Serfs toil in the fields and mines, hunt and grow rice in the dangerous, brackish...   [click here for more]
Schwalb Entertainment  $2.19

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Kingdom of God

Kingdom of God


Lands in Shadow for Shadow of the Demon Lord As the Empire crumbles, cultists emerge from the shadows to work their wickedness in plain view, the undead armies in the Desolation gather strength and numbers, and signs of the coming doom become more widespread. In these troubled times, all eyes look to the Holy Kingdom for salvation. This holy land has been the spiritual...   [click here for more]
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Kingdom of Sails

Kingdom of Sails


Lands in Shadow for Shadow of the Demon Lord! Five days sailing east of the Northern Reach’s city of Gateway, if the wind favors you, there rises the first of a series of sixteen islands arrayed over the Auroral Ocean in a massive crescent that stretches southwards over hundreds of miles. The cultures across the islands are diverse, with a few seemingly having little in common, yet...   [click here for more]
Schwalb Entertainment  $1.69

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Kingdom of Skulls

Kingdom of Skulls


A dire realm ruled by the dreaded Dark Lady, the Kingdom of Skulls controls a bleak landscape infested with ghouls, undead, and Gog's vile descendants. Few have ever dared approach this land, let alone venture beyond its borders, but in these desperate times, some believe that escape from the annihilation promised by the Destroyer of Worlds might be found in this most unlikely of places. Kingdom...   [click here for more]
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Low Country

Low Country


An imperial backwater by almost any definition, Low Country earns its importance by being the Empire's breadbasket. Widely regarded as a sleepy place where little happens, Low Country hides its share of secrets and intrigues, especially now as the Empire unravels. Thanks to the tireless efforts of halfling settlers, Low Country has shaken off its origins as an uninhabited wilderness to become an...   [click here for more]
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Nessus: City of Decay

Nessus: City of Decay


City of Decay details the tragedy that befell Nessus, the First City, revealing the wonders and wealth the city held before its catastrophic collapse. In these pages, you’ll find details on the city as it stands now, covering the various locations of import, along with notable peoples, adventure ideas and more to make this strange and haunted place the perfect backdrop for your adventures...   [click here for more]
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Pull of the Stars

Pull of the Stars


The people of Urth are not alone in their universe. Demons rush forth from the Void, devils torment the wicked in Hell, and the faeries plot and dance in hidden kingdoms—yet worlds just as strange drift nakedly visible across the night sky. Power radiates from innumerable stars, while traumatic shockwaves pulse across the cosmos, the final screams of entire civilizations consumed by the Demon...   [click here for more]
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Song of the Woad

Song of the Woad


Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted creatures." But these...   [click here for more]
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Weight of the Underworld

Weight of the Underworld


Lands in Shadow for Shadow of the Demon Lord! Everyone dies. For some death marks the end, but for mortals, death means passage to the Underworld, a realm of glooms and sorrow ruled by Father Death to purge the souls of their memories and loose them into the world once more. In Weight of the Underworld, writer and designer Steve Dee (The Flute of Farewell and Freeholds of...   [click here for more]
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