Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeLanguagesSpecial CollectionPublisher
Non-Core Books   Remove Search Term
English   Remove Search Term
May D&D Sale   Remove Search Term
EN Publishing   Remove Search Term
Advanced Search

pixel_trans.gif
pixel_trans.gif
pixel_trans.gif
 
 Hottest Non-Core Books, English, May D&D Sale from EN Publishing
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price ▲ 
Necromancer's Legacy - The Dark Art of Visceromancy

Necromancer's Legacy - The Dark Art of Visceromancy


Vile Kurosh held the massive and bloodied bone over his head for a moment, muttering dark invocations to even darker deities, and then began to grow. As his form lurched and shifted into something much larger, the bone snapped, showering his golden hair with viscera and marrow. As the bones fell away from his hands, he looked down upon the field of battle, a being twice his normal height. ...   [click here for more]
EN Publishing  $0.98

Add to DriveThruRPG.com Order  
The Carrion Huntress

The Carrion Huntress


Lus na H'oidhche is the Carrion Huntress This small supplement for Thee Compleat Librum ov Gar'Udok's Necromantic Artes details Lus na H'oidhche, a half-orc scavenger and assassin as well as full stats for vultures and dire vultures (her animal companions). ...   [click here for more]
EN Publishing  $0.98

Add to DriveThruRPG.com Order  
ZEITGEIST Add-on - Crypta Hereticarum (4E)

ZEITGEIST Add-on - Crypta Hereticarum (4E)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents...   [click here for more]
EN Publishing  $0.99

Add to DriveThruRPG.com Order  
ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents...   [click here for more]
EN Publishing  $0.99

Add to DriveThruRPG.com Order  
1PA1: The Business of Emotion

1PA1: The Business of Emotion


The first One Page Adventure! LANIDOR, a village. All the villagers are falling in love. TWO-LIPS, a gnomish flower farmer, is causing a “love plague”. His business was failing, so he made a deal with HERMIA, a witch, to drum up more “emotion” to bolster his lackluster sales. Need a quick, fun one-shot adventure in a pinch? No time to prep? You’ve come to the right...   [click here for more]
EN Publishing  $1.00

Add to DriveThruRPG.com Order  
Son of a Portable Hole

Son of a Portable Hole


The sequel to the ENnie / GenCon d20 Award-winning* Portable Hole Full of Beer (this product contains no alcohol) is Here! That's right! The product that made Ryan Dancey exclaim "God Help Us All"** Introducing the FLUMPHONOMICON, page after page of Flumphy goodness, featuring Avatars of the Flumph, the Lord of the Flumph, the dreaded Dark Flumph and mighty Dire Flumph, and more! All Flumph, All the...   [click here for more]
EN Publishing  $1.00

Add to DriveThruRPG.com Order  
Drinking For Beginners: How to Survive Dwarf Spirits!

Drinking For Beginners: How to Survive Dwarf Spirits!


These rules orginally appeared in Tournaments, Fairs & Taverns. This 6-page supplement deals with alcholic drinks and their effects in-game. Now you can easily run a drinking contest between your PC and that burly half-orc! The rules cover drink strengths and types, increasng effects of drunkeness, hangovers and recovery, along with an appendix listing various exotic fantasy drinks...   [click here for more]
EN Publishing  $1.25

Add to DriveThruRPG.com Order  
Grappling For Beginners: How to Strike, Hold & Throw!

Grappling For Beginners: How to Strike, Hold & Throw!


"How do the grapple rules work, again?" The core grappling rules are somewhat unwieldy. These amended rules aim to make grappling in your game a little more fun! Grappling also includes unarmed strikes - kicks, punches, bites and so on. This short, 7-page supplement is not intended to provide a complete martial arts system with fancy moves; it is intended to replace the grappling rules...   [click here for more]
EN Publishing  $1.25

Add to DriveThruRPG.com Order  
E.N. Classguides: Monks of the 9 Animal Clans

E.N. Classguides: Monks of the 9 Animal Clans


Monks of the 9 Animal Clans Nine Clans. Nine Masters. Nine Animals. Nine Fighting Styles. Nine New Monk Variants. One Monastery. The Flincrest Monastery was founded 500 years ago on a mountaintop somewhat distant from civilization. Its founders were 9 men; the greatest monks of their age, with wildly disparate personalities. Each of these men had established a method of combat, and...   [click here for more]
EN Publishing  $1.48

Add to DriveThruRPG.com Order  
Heroes of the Night [5E]

Heroes of the Night [5E]


A selection of horrific new archetypes for barbarians, fighters, and warlocks! Barbarian lycanthropes can master the Wolfsblood path; The Haunted are fighters with spectral companions; and The Evil Eye is a pact for warlocks. By Brandes Stoddard; illustrated by Dan Nokes. ...   [click here for more]
EN Publishing  $1.49

Add to DriveThruRPG.com Order  
Over the Next Hill: Village of Dreams [5E]

Over the Next Hill: Village of Dreams [5E]


Natulog is a sleepy hamlet, but the thick evening fogs deliver messages through the dreams of those who rest there. Part of the Over the Next Hill series, this plug-in settlement includes significant areas, notes on dream reading, and rumors and plot hooks suitable for all character levels. Illustrated/cartography by Michael Tumey. ...   [click here for more]
EN Publishing  $1.49

Add to DriveThruRPG.com Order  
Template of Horrors [5E]

Template of Horrors [5E]


Four horrific templates which can be applied to any creature! Use the zombie, wight, skeleton, and banshee templates to create horrors such as a Wailing Hermit (a banshee ettin), a Rust Monster Skeleton, a Crypt Stalker (a minotaur wight), or a Basilisk Zombie!  By Cedar Collins; illustrated by Jacob Blackmon. ...   [click here for more]
EN Publishing  $1.49

Add to DriveThruRPG.com Order  
Treasures Dark & Terrible! [5E]

Treasures Dark & Terrible! [5E]


A whole host of new magical items to help you combat or embrace the terrors of the night. Nine new items, from the Collar of Cerberus to the Crown of the Devourer; from the Ghost Ward Lantern to Skull Liqueur. Illustrated by ShenFei. ...   [click here for more]
EN Publishing  $1.49

Add to DriveThruRPG.com Order  
Bride of Portable Hole

Bride of Portable Hole


Bride of Portable Hole Full of Beer The Book of Neurotic Fantasy Written By: M Jason Parent, Denise Robinson et al Page Count: 176 pages Cover Art by: Frank Krug Illustrated by: Tony Monorchio with Matt Cuenca, JL Jones, Juan Navarro, et al Bigger and Better Don't let anyone else tell you different, it's as you always suspected in your deepest fears. Size matters, and there's no denying it. That's...   [click here for more]
EN Publishing  $1.50

Add to DriveThruRPG.com Order  
Grappling For Advanced Students: How to Master Your Chi!

Grappling For Advanced Students: How to Master Your Chi!


So you've mastered the basics of grappling and unarmed combat in GRAPPLING FOR BEGINNERS: HOW TO STRIKE, HOLD & THROW!, and you want to learn how to advance your career as a pugilistic, spin-kicking unarmed combatant? You've come to the right place! This book assumes that you have a copy of GRAPPLING FOR BEGINNERS. If you haven't, you'll need to buy it before you'll make any sense out of these pages,...   [click here for more]
EN Publishing  $1.50

Add to DriveThruRPG.com Order  
Necromancer's Legacy - Bloodlines & Paragons

Necromancer's Legacy - Bloodlines & Paragons


Necromancer's Legacy Bloodlines & Paragons Written by: M Jason Parent Illustrated by: Frank Krug Pages: 14 + cover, credits & OGL The Compleat Librum ov Gar?Udok's Necromantic Artes is the necromantic masterpiece of M. Jason Parent, co-owner of E.N. Publishing. Originally released in PDF in February of 2002, this dark tome was nominated for the Best Rules Supplement...   [click here for more]
EN Publishing  $1.50

Add to DriveThruRPG.com Order  
E.N. Mini-Games - Infinite: Epic Modern

E.N. Mini-Games - Infinite: Epic Modern


Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us. Welcome to Infinite, a minigame of Postmodern Pulp Adventure. Legends Live. In Infinite, the line...   [click here for more]
EN Publishing  $1.88

Add to DriveThruRPG.com Order  
It's Alive! [5E]

It's Alive! [5E]


Does your victim wish to inflict a plague via an obscure ritual at the start of a solar eclipse on the grounds of an accursed cemetary using the blood of an innocent demon? Build rituals to achieve your villain's dark goals. Animate a golem, summon a god, open the Gates of Hell, or banish the sun. Seven tables describe the ritual's purpose, time, location, components, side-effects, price of failure,...   [click here for more]
EN Publishing  $1.99

Add to DriveThruRPG.com Order  
EN5ider #323 - Zlick Willy's Wily Wares

EN5ider #323 - Zlick Willy's Wily Wares


This article is the 11th in the Enchanted Trinkets series!  The Enchanted Trinkets series continues! These are reasonably priced magic items with minor, flavorful impacts that make them fun to have around but not unbalancing for GMs to hand out as rewards, only really making a difference when an adventurer breaks their enchanted trinket for a more profound impact. With so...   [click here for more]
EN Publishing  $2.99 $2.24

Add to DriveThruRPG.com Order  
EN5ider #311 - Magic Items: Hunter Totems

EN5ider #311 - Magic Items: Hunter Totems


Congratulations! With daring, skill, and a touch of luck you've achieved new heights of herodom by slaying a powerful monster! As the party starts canvassing its lair for treasure however, you instead draw your carving knife and get to work taking a trophy for yourself from the creature's cadaver. Unfortunately you don't really get much for your dragon's tooth, the scales of a chitinous aberration,...   [click here for more]
EN Publishing  $2.99 $2.39

Add to DriveThruRPG.com Order  
E.N. Armoury - Chainmail Bikini

E.N. Armoury - Chainmail Bikini


E.N. Armoury Chainmail Bikini Written by: Ryan Nock Art by: J.L. Jones, Matthew C, and Benjamin Richards Now Available In Print! Adventuring Never Looked So Good From the company that brought you Bride of Portable Hole: The Book of Neurotic Fantasy, and the author who really wanted a feat called Bondage Attack...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Armoury - Chainmail Bikinis

E.N. Armoury - Chainmail Bikinis


E.N. Armoury Chainmail Bikinis Written by: Ryan Nock Art by: J.L. Jones, Matthew C, and Benjamin Richards Now Available In Print! Adventuring Never Looked So Good   From the company that brought you Bride of Portable Hole: The Book of Neurotic Fantasy, and the author who really wanted a feat called Bondage Attack in E.N. Arsenal - Whips,...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Armoury - Shields

E.N. Armoury - Shields


E.N. Armoury Shields Written by: Adam Windsor Come back with your shield, or on it! The Armoury continues with a complete book about shields. This 32-page PDF contains everything you need to optimize your shield-bearing warrior. This volume includes a brief history of shields, a collection of new shield variants (including the thrown discus shield, great...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Arsenal - Pistols

E.N. Arsenal - Pistols


E.N. Arsenal Pistols Written by: Peter M Ball Bring blackpowder excitement to your d20 game, with the fifth book in the E.N. Arsenal Line - Pistols! This book explores pistols with 21 pages of material about the weapon itself, variants thereof, and those who wield them. E.N. Arsenal books are "crunch-intensive" - a majority of the PDF...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Guilds - Artisan's Guild

E.N. Guilds - Artisan's Guild


E.N. Guilds Artisan's Guild In medieval Europe, guilds were a common and important part of everyday life. Their influence and operations had farreaching effects on commerce and politics, as well as the social structure of the era. The purpose of this book is not to give an exhaustive history and rule set for simulating every aspect of guild structure in a fantasy campaign; rather it is to provide...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Guilds - Banking Guild

E.N. Guilds - Banking Guild


E.N.Guild Banking Guild Written by: Robert Sullivan Art by: Joe Minns If you thought banks were all about holding your character's wealth, think again. Add to your fantasy world a system of banking little before explored. Here is the glimpse into a complex guild where wealth can influence not only adventurers, but nations. From E.N. Publishing comes a new line of books: E.N....   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Guilds - Merchant Guild

E.N. Guilds - Merchant Guild


Written by: Robert Hunter Art by: Michael Yatskar When it comes to the buying and selling power of a community, no one else wields it like the Merchant Guild. From E.N. Publishing comes the second in the E.N. Guilds series - the Merchant Guild. Explore the intricacies of the merchants that compose this guild, their influence on a community, and what it takes to belong. E.N. Guild...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Guilds - Monster Hunters' Guild

E.N. Guilds - Monster Hunters' Guild


E.N. Guilds Monster Hunters' Guild Written by: Aeryn Rudel Art by: Michael Franchina and Hunter McFalls Available in Print and in PDF! ?Monsters are everywhere, a plague to both peasant and king alike. They battle foes in the forlorn depths of dungeons, the untamed wilderness beyond our fragile bubble of civilization, and, most insidiously, within the very cities that...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N. Guilds - Safe Harbor Guild

E.N. Guilds - Safe Harbor Guild


E.N. Guilds Safe Harbor Guild Communities built along wide rivers, near shores or on them tend to grow by utilizing the nearby water sources, building small boats to transport goods. As the settlements grow the wharfs that cater to the small boats might not be large enough for a town or a city, especially one that wishes to thrive on trade through the river or sea. In such cases the waterfront...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N.Arsenal - Pistols

E.N.Arsenal - Pistols


E.N. Arsenal Pistols Written by: Peter M Ball Bring blackpowder excitement to your d20 game, with the fifth book in the E.N. Arsenal Line - Pistols! This book explores pistols with 21 pages of material about the weapon itself, variants thereof, and those who wield them. E.N. Arsenal books are "crunch-intensive" - a majority of the PDF is devoted to rules-based material...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N.Arsenal - Spiked Chain

E.N.Arsenal - Spiked Chain


E.N. Arsenal Spiked Chain Written by: M Jason Parent Art by: Anthony "Squidhead" Monorchio, Chris Herndon & Danilo Moretti The spiked chain is one of the most versatile weapons in the d20 arsenal. Accordingly, it is the weapon least founded in actual history. This book explores the spiked chain with 18 pages of material about the weapon itself, variants thereof,...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N.Arsenal - Two-Bladed Sword

E.N.Arsenal - Two-Bladed Sword


E.N. Arsenal Two-Bladed Sword Written by: Alex Jacobs Art by: Danilo Moretti & Kevin H Yancey Pages: 20 pages (plus cover & OGL) The E.N.Arsenal strikes again, with volume three, detailing the fictional two-bladed sword, the exotic fighting styles it entails and requires, and those who wield it. E.N. Arsenal books are "crunch-intensive" - a majority...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N.Arsenal - Whip

E.N.Arsenal - Whip


E.N. Arsenal Whips Written by: Ryan Nock Art by: Danilo Moretti, Ryan Nock, Kevin H. Yancey   EN Publishing returns with the second book in the E.N.Arsenal series, this time featuring the sinuous Whip. This book explores the whip with 23 pages of material about the weapon itself, variants thereof, its history, and those who wield...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
E.N.Arsenal - Whip

E.N.Arsenal - Whip


E.N. Arsenal Whip Written by: Ryan Nock Art by: Danilo Moretti, Ryan Nock, Kevin H. Yancey EN Publishing returns with the second book in the E.N.Arsenal series, this time featuring the sinuous Whip. This book explores the whip with 23 pages of material about the weapon itself, variants thereof, its history, and those who wield them. E.N. Arsenal books are...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
Mechamancy II: Living Machines

Mechamancy II: Living Machines


The line between life and machine begins to blur. Mechamancy II: Living Machines, the 33-page sequel to E.N. Publishing's Mechamancy: The Clockwork Magic, presents new clockwork magical prosthetics to let living heroes and villains gain the strengths of machines, and details a new variety of intelligent living constructs, the karakuri, which range from useful clockwork familiars and entertaining...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
Secrets of Theurgy

Secrets of Theurgy


Secrets of Theurgy Written by: M Jason Parent Page Count: 15 pages Mystic theurges use arcane methods to explore their spirituality and faith, and then seek within this faith for secrets and abilities that can be applied to their arcane studies. This blurring of the traditional lines of esoteric and faith grants mystic theurges incredible powers...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
The Elements of Magic (Original)

The Elements of Magic (Original)


The Elements of Magic Written By: Matt Blakeley Page Count: 52 pages Illustrated by: Robin Blakeley, Chris Shepard, Matt Blakeley, Aaron Morgan The Elements of Magic is a rules module designed to replace the "fire and forget" spell system of the d20 Core Rules. The d20 spell system, while balanced and...   [click here for more]
EN Publishing  $2.48

Add to DriveThruRPG.com Order  
A Paladin's Dark Vows [5E]

A Paladin's Dark Vows [5E]


Not all paladins are good; some may stray from the true path, while others are pure evil. Josh Gentry presents new flaws and class features for dark paladins. When a paladin turns from the light, flaws of aggression, blind loyalty, and naïveté provide corruptions of the virtues of bravery, loyalty, and wisdom. Additionally, paladins may take oaths of the Purge or Supremacy, or use the new...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Archery Contests [5E]

Archery Contests [5E]


Running and conducting large archery tournaments can be fun and easy! By Russ Morrissey, based on an original article by Ryan Nock. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Battlefield Events [5E]

Battlefield Events [5E]


Introducing random events to spice up combat encounters, from weather changes to pit traps. Does an innocent wander onto the battlefield, or do you stray into an ancient wild magic surge? ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Carnage For Beginners: How to Fight With Flair!

Carnage For Beginners: How to Fight With Flair!


This short book introduces three simple, elegant options to your d20 combat scenes, all designed to make your battles more interesting and varied without adding complexity. Critical Hits & Fumbles are designed to add colour without turning your combats into a gory mess of severed limbs and spouting veins. A very simple system, these effects will increase the flavour of...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Cherished Trinkets [5E]

Cherished Trinkets [5E]


A rules-light article which discusses the use of trinkets as treasure in your game. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Circles of Power: Three New Druid Circles [5E]

Circles of Power: Three New Druid Circles [5E]


There are many types of druid in fiction and film with widely differing specializations. This article explores three new Druid Circles to help bring variety to your game table. Explore the Circle of Birds and Beasts, the Circle of the Elements, and the Circle of Life. By Mark Kernow, and illustrated by Deanna Roberds. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Creating Enjoyable Puzzles for Role Playing Games [5E]

Creating Enjoyable Puzzles for Role Playing Games [5E]


Carl Heyl shows you how to create enjoyable puzzles for your game. It's all too easy to stop a game in its tracks, or throw off any sense of immersion. The advice in this article gives tips on creating organic, fun puzzles which don't interrupt your game. Illustrated by Sade. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Fantastic Tomes & Librams [5E]

Fantastic Tomes & Librams [5E]


Fantastic Tomes & Librams presents you with 1d100 mundane but exotic books and tomes to furnish a wizard's study, a library, or a treasure hoard. Each entry contains the book’s name, its author, a short description, and an optional notation indicating its rarity, relative value, and number of pages. By Russ Morrissey. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Fire of the Mind [5E]

Fire of the Mind [5E]


Tired of villains simply described as "mad" or "insane"? This article introduces four new illnesses - Multiple Personality Disorder, Aphasia, Schizophrenia, Paranoid Schizophrenia. Each includes rules for the player, and advice for the GM. By James Abendroth; illustrated by Sade. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Five Campaign Lessons from the Hobbit Films [5E]

Five Campaign Lessons from the Hobbit Films [5E]


This system neutral article discusses game mastering and what lessons you can learn from Peter Jackson's Hobbit movies. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Get Sick: Six New Diseases [5E]

Get Sick: Six New Diseases [5E]


Bottle fever, demonic plague, itching insides, ooze decay, aberrant touch, and walking rot. What do these all have in common? They're all new diseases for your game - some mundane, and some supernatural. Not only that, this article contains guidelines for creating your own diseases! By James Introcaso. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Give Chase [5E]

Give Chase [5E]


Adding to the chase rules found in the core rulebooks, this article presents an abstract way of mapping a chase, along with three new complication tables for underground, castle grounds, and mountain chases. By James Introcaso. ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Into the Stars: Science Fiction for Fifth Edition [5E]

Into the Stars: Science Fiction for Fifth Edition [5E]


Spice up your game with a little sci-fi action! Meet the Engineer and the Spacer backgrounds, learn how to move in zero-g, and grab an energy shield, ablative armor, or an energy weapon. By Kiel Chenier; illustrated by Indi Martian. This is also the final article from layout designer Justin Buell; it will be sad to see him go, but exciting to bring on board Eric Life-Putnam to fill his shoes! ...   [click here for more]
EN Publishing  $2.50

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 371 items) Result Pages:  1  2  3  4  5  6  7  8  [Next >>] 
Select Page Number

  Trail of Cthulhu