Title ▲ |
Publisher |
Price |
YOU CAN SUBSCRIBE TO THE ENTIRE WAR OF THE BURNING SKY CAMPAIGN SAGA BY CLICKING HERE
OR CLICK HERE FOR MORE INFORMATION ABOUT THIS D&D 4E CAMPAIGN SAGA WHICH TAKES CHARACTERS FROM 1ST to 30TH LEVEL
WAR OF THE BURNING SKY It's not a dungeon crawl...
As the war spreads to new nations, the heroes set out for The Monastery of Two Winds, whose leaders -... [click here for more] |
EN Publishing |
$3.50
|
As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress that defends the Scourge.
Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon: a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world. The heroes must assault this fortress... [click here for more] |
EN Publishing |
$3.50
|
War began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday.
But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though victory... [click here for more] |
EN Publishing |
$9.99
|
The acclaimed War of the Burning Sky campaign saga comes to 4E!
War of the Burning Sky campaign saga.
The guide contains a brief history of the Lands, a more detailed look at the starting city of Gate Pass, an overview of the various nations and factions within the campaign saga and new rules material including character races and backgrounds, class variants, feats, powers, rituals, equipment,... [click here for more] |
EN Publishing |
FREE
|
Welcome to the tenth adventure in the ZEITGEIST adventure path!
This is the D&D 4th Edition version of this adventure.
An Age of Reason. An Age of Darkness.
The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder. But even as the Ob form a world government, strange side effects of this... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the tenth adventure in the ZEITGEIST adventure path!
This is the Pathfinder RPG version of this adventure.
An Age of Reason. An Age of Darkness.
The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder. But even as the Ob form a world government, strange side effects of this Great Eclipse... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the eleventh adventure in the ZEITGEIST adventure path!
This is the Dungeons & Dragons 4th Edition version of this adventure.
The World is Falling Apart
After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the eleventh adventure in the ZEITGEIST adventure path!
This is the Pathfinder RPG version of this adventure.
The World is Falling Apart
After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the invaders... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!
This is the Dungeons & Dragons 4th Edition version of this adventure.
The End Has Already Begun
Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path!
This is the Pathfinder (PF) version of this adventure.
The End Has Already Begun
Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic gears of... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!
This is the Dungeons & Dragons 4th edition (4e) version of this adventure.
Finale and Free Will
The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path!
This is the Pathfinder (PF) version of this adventure.
Finale and Free Will
The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance, choice,... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the first adventure in the ZEITGEIST adventure path!
This is the D&D; 4th Edition version of this adventure.
In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue,... [click here for more] |
EN Publishing |
$4.00
|
Welcome to part one of the critically acclaimed ZEITGEIST adventure path!
This is the 5th Edition version of this adventure.
In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue,... [click here for more] |
EN Publishing |
$7.99
|
Welcome to the first adventure in the ZEITGEIST adventure path!
This is the Pathfinder RPG version of this adventure.
In factories throughout the city of Flint, months of ceasless toil by mages, engineers, and shipbuilders have finally concluded. Now well-wishers from across the nation of Risur have come to witness the launch of the world's mightiest vessel of war: the R.N.S. Coaltongue, impervious... [click here for more] |
EN Publishing |
$4.00
|
Welcome to the second adventure in the critically acclaimed ZEITGEIST adventure path!
This is the 5th Edition version of this adventure.
Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited. Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's... [click here for more] |
EN Publishing |
$4.99
|
The next part of the ZEITGEIST adventure path continues the party's investigations into the goings-on in Flint.
This is the 5th Edition version of this adventure.
Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.
Unnatural tremors shake the city. Protesters brawl with police in the factory district.... [click here for more] |
EN Publishing |
$4.99
|
Concluding The Dying Skyseer! In part 3 of this adventure, the party uncovers the fourth investigation thread, the climax, and the conclusion of this complex instalment. Dragonborn arsonist brothers set a factory ablaze, creepy warehouses are investigated, and the PCs try to take down Mayor Reed Macbannin during an earthquake. What will they find in Macbannin Manor? For 4th-level characters.... [click here for more] |
EN Publishing |
$4.99
|
Welcome to the second adventure in the ZEITGEIST adventure path!
This is the D&D 4th Edition version of this adventure.
Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.
Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the second adventure in the ZEITGEIST adventure path!
This is the PATHFINDER RPG version of this adventure.
Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.
Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the third adventure in the critically acclaimed ZEITGEIST adventure path!
This is the 5th Edition version of this adventure.
In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient... [click here for more] |
EN Publishing |
$4.99
|
The third adventure in the ZEITGEIST adventure path continues in this 33-page instalment!
This is the 5th Edition version of this adventure.
In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of... [click here for more] |
EN Publishing |
$4.99
|
The third adventure in the ZEITGEIST adventure path concludes in this 30-page instalment!
This is the 5th Edition version of this adventure.
In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of... [click here for more] |
EN Publishing |
$4.99
|
Welcome to the third adventure in the ZEITGEIST adventure path!
This is the D&D; 4th Edition version of this adventure.
In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the third adventure in the ZEITGEIST adventure path!
This is the PATHFINDER RPG version of this adventure.
In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.
These... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the fourth adventure in the ZEITGEIST adventure path!
This is the D&D; 4th Edition version of this adventure.
The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the fourth adventure in the ZEITGEIST adventure path!
This is the PATHFINDER version of this adventure.
The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the fifth adventure in the ZEITGEIST adventure path!
This is the D&D 4E version of this adventure.
A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the fifth adventure in the ZEITGEIST adventure path!
This is the PATHFINDER version of this adventure.
A conspiracy has woven itself firmly into the dark underbelly of the city of Flint. The Royal Homeland Constabulary (RHC) has learned of its existence and knows it has a base beneath the haunted mountain named Cauldron Hill. Now at the king’s command it is time to rip this threat... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the sixth adventure in the ZEITGEIST adventure path!
This is the D&D 4E version of this adventure.
The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced.
Tinker has fled to Ber, a nation of savages trying to... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the sixth adventure in the ZEITGEIST adventure path!
This is the PATHFINDER version of this adventure.
The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced.
Tinker has fled to Ber, a nation of savages trying to make... [click here for more] |
EN Publishing |
$5.00
|
Welcome to the seventh adventure in the ZEITGEIST adventure path!
This is the D&D 4th Edition version of this adventure.
On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,... [click here for more] |
EN Publishing |
$7.95
|
Welcome to the seventh adventure in the ZEITGEIST adventure path!
This is the PATHFINDER RPG version of this adventure.
On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately, and... [click here for more] |
EN Publishing |
$7.95
|
Welcome to the eighth adventure in the ZEITGEIST adventure path!
This is the D&D 4E version of this adventure.
Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who scattered... [click here for more] |
EN Publishing |
$7.95
|
Welcome to the eighth adventure in the ZEITGEIST adventure path!
This is the PATHFINDER RPG version of this adventure.
Wherein the past may be best left forgotten! The Great Malice. Five centuries ago the death of a goddess triggered widespread upheaval, setting the stage for the modern industrial revolution. But for the eladrin of Elfaivar, the tragedy left behind a crippled people who... [click here for more] |
EN Publishing |
$7.95
|
Welcome to the ninth adventure in the ZEITGEIST adventure path!
This is the D&D 4E version of this adventure.
A Mighty Hand Turns the Stars
The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they are... [click here for more] |
EN Publishing |
$9.99
|
Welcome to the ninth adventure in the ZEITGEIST adventure path!
This is the Pathfinder RPG version of this adventure.
A Mighty Hand Turns the Stars
The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but they... [click here for more] |
EN Publishing |
$9.99
|
Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents... [click here for more] |
EN Publishing |
$0.99
|
Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents... [click here for more] |
EN Publishing |
$0.99
|
WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!
This FREE 17-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.
This is the PATHFINDER RPG version of this guide.
This Player's Guide is completely free. You are welcome to distribute it amongst your friends. ... [click here for more] |
EN Publishing |
FREE
|
WARNING - DMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!
This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path..
This is the 4E version of this guide.
This Campaign Guide is completely free. You are welcome to distribute it amongst your friends.
Subscribe to the ZEITGEIST adventure path HERE. ... [click here for more] |
EN Publishing |
FREE
|
WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS!
This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.
This is the Pathfinder version of this guide.
This Campaign Guide is completely free. You are welcome to distribute it amongst your friends.
Subscribe to the ZEITGEIST adventure path HERE. ... [click here for more] |
EN Publishing |
FREE
|
Extended verison with an additional 35 pages of free content!
The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 75 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information... [click here for more] |
EN Publishing |
FREE
|
Extended verison with an additional 35 pages of free content!
The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 70 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background information... [click here for more] |
EN Publishing |
FREE
|
Download the FREE 60-page Player's Guide and 27-page Campaign Guide for the 5th Edition adventure path, ZEITGEIST: The Gears of Revolution!
These are the 5th Edition versions of these guides.
Player's Guide
The all-new Player's Guide for ZEITGEIST: The Gears of Revolution! This Player's Guide is a whopping 60 pages of FREE material for players planning... [click here for more] |
EN Publishing |
FREE
|
Check out this excerpt from the ZEITGEIST adventure path Player's Guide.
This 2-page preview gives you a a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path.
This is the D&D 4E version of this ZEITGEIST Preview.
ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ... [click here for more] |
EN Publishing |
FREE
|
Check out this excerpt from the ZEITGEIST adventure path Player's Guide.
This 2-page free preview gives you a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path.
This is the PATHFINDER RPG version of this preview.
ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ... [click here for more] |
EN Publishing |
FREE
|
560 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book!
These five adventures are the first act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for Pathfinder RPG, coming later this month).
Steam and soot darken the skies above the city of Flint,... [click here for more] |
EN Publishing |
$29.99
|
557 pages - five adventures! The first act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book!
These five adventures are the first act of a steam & spell campaign for the Pathfinder RPG (also available for Dungeons & Dragons 4th edition).
Steam and soot darken the skies above the city of Flint, and... [click here for more] |
EN Publishing |
$29.99
|
357 pages - a magnum opus! The third act of the critically acclaimed ZEITGEIST: The Gears of Revolution Adventure Path now compiled into a gorgeous hardcover book!
These four adventures are the third act of a steam & spell campaign for Dungeons & Dragons 4th edition (also available for the Pathfinder RPG).
Darkness falls across the world, and... [click here for more] |
EN Publishing |
$34.99
|