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 Hottest Adventures & Modules, Fantasy, May D&D Sale from EN Publishing
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Don't Wake Dretchlor [5E]

Don't Wake Dretchlor [5E]


A forgotten mansion. A sadistic demon. A deadly game of cat-and-mouse. Can the heroes outwit the demon and escape the mansion, or will they fall prey to Dretchlor's evil machinations? An adventure for characters of 5th-7th level by Kiel Chienier; illustrated by Rick Hershey and Sexualtyranosarus. ...   [click here for more]
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EN5ider #100 - Into the Feywild

EN5ider #100 - Into the Feywild


An adventure for 1st-5th level characters.   The adventurers are trapped in a strange land—can they navigate the labyrinthine Hedgegrove, domain of Princess Daneliean Dandelion, and find their way home?    This is the 100th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview) and completely free on...   [click here for more]
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EN5ider #102 - You're All Doomed

EN5ider #102 - You're All Doomed


An adventure for 3rd-5th level characters or 8th-10th level characters.   What if everything the PCs encountered here was a lie? The village in peril, the wizard’s tower, and the promise of an ancient treasure; all of it set up and presented to the PCs like a trail of breadcrumbs. All of it eventually leading to their deaths, orchestrated by a powerful manipulator: a literal master...   [click here for more]
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EN5ider #105 - Vile Ritual Encounters

EN5ider #105 - Vile Ritual Encounters


The three encounters in this issue of EN5ider (The Summoning at CR 5, The Poisoning at CR 10, and The Immolation at CR 15) are designed to challenge adventurers with climactic rituals described round-by-round.    This is the 105th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month! In addition...   [click here for more]
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EN5ider #111 - Searching the River Styx

EN5ider #111 - Searching the River Styx


A scaling adventure for 4-5 recently deceased PCs of 3rd-16th level. In this 5th Edition module the adventurers find themselves dead and at the entrance to Hell itself! The River Styx, a demiplane populated by daemons tasked with shepherding souls to their final destination, is the setting for this adventure which can be run as a one-off, or used when the entire party is killed in the course of adventuring....   [click here for more]
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EN5ider #117 - A Present for Every Class: Warriors

EN5ider #117 - A Present for Every Class: Warriors


This issue of EN5ider features a selection of unique magical items tailored to martially-inclined 5th Edition characters! The barbarian's greataxe, fighter's longsword, monk's staff, paladin's shield, ranger's longbow, rogue's kukri, warrior's breastplate, warrior's crossbow and warrior's maul are all inspired by the classic cartoon and granted via the...   [click here for more]
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EN5ider #118 - A Present for Every Class: Spellcasters

EN5ider #118 - A Present for Every Class: Spellcasters


Following on from the last article (which presented a selection of themed items especially for martial classes) this issue of EN5ider focuses on mages, priests, and other users of magic. The bard's flute, sorcerer's stone, warlock's pendant, wizard's hat, druid's pouch, and cleric's holy symbol round out the list of Signature Regalia which get more powerful as its wielder...   [click here for more]
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EN5ider #119 - Presents for Goblins

EN5ider #119 - Presents for Goblins


A 5e-compatible holiday adventure for characters of 3rd-5th level. In this festive adventure the PCs must recover Revelleschafter's seasonal gifts from the goblins who raided the town on the eve of All's Giving Day. Fun as a one-shot or as part of an ongoing camapign, the module includes four new goblin types (a variant nilbog, a yobbo, a goblin concubine, and the goblin...   [click here for more]
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EN5ider #209 - A Royal Wedding

EN5ider #209 - A Royal Wedding


This issue of EN5ider is a plug-in event for when GMs want to include a magnominous event—in this case a Royal Wedding—without doing too much extra work to prepare for the ceremony! This is the 209th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month! ...   [click here for more]
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EN5ider #230 - Villain Spotlight: Syndrathrax

EN5ider #230 - Villain Spotlight: Syndrathrax


A mighty CR 27 monster! While technically an ancient red dragon, Syndrathrax’s necromantic transformations and attempted apotheoses have forever altered her. Though she shares the massive size of her fellow red wyrms she is gaunt and skeletal, and her scales sapped of their red luster and now bone white. Thanks to the necromantic energy that permeates her body she radiates a faint spectral...   [click here for more]
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EN5ider #268 - Mini-Adventure: Head Games

EN5ider #268 - Mini-Adventure: Head Games


Head Games begins as a halfling runs through the village square with a furious orc hot on her heels. Her pursuer claims she stole something from him but Lellian insists that he gave her a sapphire pendant as a gift. Regardless of how the adventurers deal with the matter however, this orc is only one problem that she's brought onto everyone's heads! As a budding enchantress Lellian has...   [click here for more]
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EN5ider #271 - Mini-Adventure: Tree of Truth

EN5ider #271 - Mini-Adventure: Tree of Truth


For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers annoyed by this fail safe mechanism have gradually surrounded the magically protected tree with a vicious garden to prevent access to the truth. Most of those who try to trespass perish among the weeds, leaving their precious cargoes where they fall. Can the players reach the sacred tree and escape...   [click here for more]
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EN5ider #275 - Intriguing Organizations: Osseous Dwarves of the Hollow Mountain

EN5ider #275 - Intriguing Organizations: Osseous Dwarves of the Hollow Mountain


In the ancient past the exiles of a dwarven kingdom made their own home by hollowing out a mountain and building a fortress atop it, embracing the defensive measure that saw them cast out by their kin—necromancy. Eventually the world saw their civilization undone but someone (perhaps even the party or someone they know) raided the entrance to their seemingly abandoned city. This trespass has...   [click here for more]
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EN5ider #276 - Mini-Adventure: Secret Faces of Velsburg

EN5ider #276 - Mini-Adventure: Secret Faces of Velsburg


While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are confronted with a shocking...   [click here for more]
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EN5ider #280 - Mini-Adventure: The Shuggin's Heist

EN5ider #280 - Mini-Adventure: The Shuggin's Heist


This mini-adventure can be easily included into any city where there are thieves—in particular the trio of Gribbles, Big Sam, and Escraz. These burglars have trespassed onto the manor of a powerful mage and stolen a potent artifact, a deck of enchanted cards that have quickly turned the entire heist into a debacle that's garnered the entire settlement's attention. Several of the watch have...   [click here for more]
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EN5ider #282 - Villain Spotlight: Skrivena Moc

EN5ider #282 - Villain Spotlight: Skrivena Moc


Usually found deep within a dungeon near the site of a bloody battle, the blade Skrivena Moc seems at first to be a powerful weapon able to sear foes with fire and strike through even the toughest armor. What more it speaks to its wielders, offering advice and admiration in equal parts—but only to gain their trust, convincing them that their unnatural attachment to it is nothing...   [click here for more]
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EN5ider #285 - Intriguing Organizations: MacGruddin's Engineers

EN5ider #285 - Intriguing Organizations: MacGruddin's Engineers


MacGruddin’s Engineers are hard-drinking sappers, machinists, cart-drivers, and cooks. Though the group is mostly dwarves (including Captain MacGruddin) all that is required to earn a place in the company are equal parts of loyalty and sweat equity. Specialized work includes construction of siege equipment (catapults, ballistae, towers, and the like), undermining castle walls, and the manufacture...   [click here for more]
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EN5ider #287 - Mini-Adventure: Angel's Bacchanalia

EN5ider #287 - Mini-Adventure: Angel's Bacchanalia


Legends speak of a solstice festival arranged by a mysterious angelic patron deep in the woods, an event where the angel forgives all sins and no depravity goes unindulged. The adventurers are approached by a grieving mother claiming that her daughter attended last year’s bacchanalia but never returned, and she offers a substantial reward if the missing girl's fate can be found. The PCs...   [click here for more]
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EN5ider #290 - Villain Spotlight: Dras'a Wolf

EN5ider #290 - Villain Spotlight: Dras'a Wolf


This entry in the Villain Spotlight series is all about the scourge of the seas men know as Dras'A the Wolf, a hobgoblin pirate with incredible ambitions and the cunning to see them through. Originally master of the Drelway Chain of islands, after capturing a learned shipmaker from afar the monstrous buccaneer has been preparing for when his abductee's drafts and designs lead to ocean-worthy...   [click here for more]
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EN5ider #291 - Intriguing Organizations: Graven Sculptors

EN5ider #291 - Intriguing Organizations: Graven Sculptors


The life of a commoner is not an easy one and the offer of helping hands is most welcome⁠, particularly when a helper is certain to stick around. It comes as little surprise then that the mysterious Graven Sculptors are always quick to find farmers and serfs eager to make use of their unique services, paying paltry sums to acquire their own hard-working homunculi to help till fields, prepare harvests,...   [click here for more]
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EN5ider #292 - Mini-Adventure: Cult of the Rat God

EN5ider #292 - Mini-Adventure: Cult of the Rat God


This mini-adventure for 4-5 characters of 3rd level is a fun twist on an old gaming trope: the barkeep with a rat problem. In this scenario however the tavern owner is the source of his own problems, the unintended consequences of a misguided ploy to attract adventurers to his establishment gone awry, and now things have gotten terribly out of hand!  This is the 292nd article of EN5ider,...   [click here for more]
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EN5ider #295 - Mini-Adventure: Desert on the Road

EN5ider #295 - Mini-Adventure: Desert on the Road


This short sidequest (designed for 4–6 PCs of 5th–9th level) can be placed in any campaign not currently set in an arid location. The adventurers find the climate becoming unusually hot during a journey, to the point that plants are dying around them. As they continue the normal landscape suddenly turns harsh, dry, and hot, and they encounter a few random fire elementals. At the center of this...   [click here for more]
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EN5ider #300 - Mini-Adventure: The Titan Gates

EN5ider #300 - Mini-Adventure: The Titan Gates


This is EN5ider's 300th ARTICLE! Thank you, wonderful patrons, for helping us reach this seminal milestone. To commemorate the achievement we've got an excellent extra special mini-adventure for today: a module that's meant for 11th-12th level play but with a little modification can be used anywhere from 3rd to 16th level. This has not one or two but THREE different maps...   [click here for more]
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EN5ider #302 - Intriguing Organizations: House of the Reclaimed Soul

EN5ider #302 - Intriguing Organizations: House of the Reclaimed Soul


Many adventuring parties are heading into Hell for a bit and EN5ider has something to offer for these daring heroes, an Intriguing Organization that takes in the truly repentant to try and lead them to find redemption: the House of the Reclaimed Soul. Despite the horrorscape around them these ex-clerics, warlocks, and other fools tricked into serving fiends during...   [click here for more]
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EN5ider #305 - Mini-Adventure: Tainted Remedies

EN5ider #305 - Mini-Adventure: Tainted Remedies


When the adventurers emerge battered and bruised from a dangerous situation they fortuitously stumble across the traveling healer Sanador. The elven woman introduces herself as an emergency medic who seeks out danger to offer aid, then gives each of the PCs a healing potion absolutely free of charge. What the party don't know is that the alchemist secretly laces her healing potions with a highly...   [click here for more]
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EN5ider #309 - Mini-Adventure: Bastards Revenge

EN5ider #309 - Mini-Adventure: Bastards Revenge


With decades of adventuring behind him it’s finally time for Talladio Mihrad to rest his blade and settle down. Unfortunately however this charismatic vagabond’s past is coming back to haunt him—he was a glorious monster slayer and hero to many, but he also sired copious children that are all now tracking him down to exact vengeance for their abandonment! This supplemental mini-adventure for...   [click here for more]
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EN5ider #314 - Mini-Adventure: Cold Love

EN5ider #314 - Mini-Adventure: Cold Love


The seasons should have passed but spring still hasn't arrived—almost as if winter's chill is stalking the adventurers. Soon they realize the truth of the situation and discover that one of the party members has inadvertently won over the love of a powerful cold elemental, Gelissa the Spirit of Winter, and though her affection for them might be red hot it's too cool to be sustained.  This supplemental...   [click here for more]
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EN5ider #319 - Mini-Adventure: Mistaken Identity

EN5ider #319 - Mini-Adventure: Mistaken Identity


A mysterious message is brought to the adventurers, promising them that a reward and great boon await in the abandoned clanhold of the Greymail dwarves. When they arrive however they are confronted with a challenge: Voorhan Greymail believes they are the descendants of those responsible for bringing ruin to his clan, and he demands justice. The PCs can simply fight Voorhan and his dwarven champion...   [click here for more]
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EN5ider #319 - Mini-Adventure: Mistaken Identity

EN5ider #319 - Mini-Adventure: Mistaken Identity


The earth is littered with forgotten ruins of civilizations long gone. Many hide treasures, but one of them contains something else—something of a different world, or perhaps another reality. Long ago the Aberrant (a highly intelligent race from the mad realm) built a laboratory filled with twisted experiments. This was not only a place of twisted pursuits, but a complex imbued with a conscious Psionic...   [click here for more]
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EN5ider #32 - Friend of the Children

EN5ider #32 - Friend of the Children


Why do the children of Medvedka Vas not age? Can the answer be found on Bear Plateau? Who is the mysterious "Friend of the Children? And what is the role of Eglantina, the last pixie of Bear Plateau? A dark fantasy adventure for 4th level characters. This is the 32nd article of EN5ider...   [click here for more]
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EN5ider #321 - Intriguing Organizations: The Gutter Guild

EN5ider #321 - Intriguing Organizations: The Gutter Guild


To protect cities from disease this reclusive organization populates the sewers beneath with oozes and other detritus feeders that clean waste and purify water sources. Although they provide a valuable service the seeding of sewers with gelatinous cubes is easily misconstrued by a fearful public so their work is done in secret, cultivating the dangerous creatures in hidden laboratories and releasing...   [click here for more]
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EN5ider #37 - Croaking Sirocco

EN5ider #37 - Croaking Sirocco


Croaking Sirocco is an adventure for 5th-level characters that takes the party into the heart of a magically warped, blasted land. Deep in the heart of the expanding desert is a tribe of desert-dwelling bullywugs, whose petty power struggle unwittingly endangers the entire outside world. This is the 37th article of EN5ider...   [click here for more]
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EN5ider #43 - Dia de los Dinosaurios Muertos

EN5ider #43 - Dia de los Dinosaurios Muertos


You've heard of the Day of the Dead... but what happens when the dead are dinosaurs? When the raptors awaken to find their land overrun by hairless apes, they plot to reclaim their legacy. Can the PCs survive the machinations of Miquiztlicoatl, the velociraptor mummy lord, ancient reptilian priest-king of the feathered throne? This adventure for parties of 14th level includes full-color...   [click here for more]
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EN5ider #47 - The Haunting of Calrow Ruins

EN5ider #47 - The Haunting of Calrow Ruins


You can hear them at night when the mist creeps in off the lakeshore, jibber-jabbering like madmen trying to form words. For years they’ve haunted me but still I can’t fathom what it means, as if some half-formed mind yearns for the power to speak for itself… Complete with character hooks, this 14 page adventure by Aaron Infante-Levy is suitable for 2nd-4th level...   [click here for more]
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EN5ider #56 - Holdenshire Chronicles: Primer

EN5ider #56 - Holdenshire Chronicles: Primer


The PCs start their adventuring careers in the sandbox village of Hengistbury, in the county of Holdenshire, before embarking on a quest to travel across the land and slay a dragon! Before the journey begins with the rest of the Holdenshire Chronicles (an adaption of To Slay A Dragon), GMs can familiarize themselves with the gaming to come using this 23-page PDF introducing the county, its...   [click here for more]
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EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury

EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury


This part of To Slay A Dragon's adaptation to D&D 5E is for 1st level characters and hearkens back to the 1980s, embarking on an adventure which is sure to remind players and GMs of boxed sets and OSR campaigns long past! The trilogy begins with an adventuring party from the town of Hengistbury first proving themselves, then undertaking a journey across the land to challenge...   [click here for more]
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EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)

EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)


This is the second part of To Slay A Dragon's adaptation to D&D 5E and begins with adventurers at 4th level, ending with the party between 7th-8th level. In Act 1 the PCs deal with a variety of events in their home county of Holdenshire, but now it's time to begin the long wilderness trek to Skull Mountain and the dragon known as Cirothe. Can they slay devils and demons,...   [click here for more]
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EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf

EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf


In the next of our Over The Next Hill Series we have the hamlet of Varseldorf, another plug-in village for your 5E game. With the usual significant areas and plot hooks, this initially idyllic-seeming village of doppelgängers has a dark secret! This is the 73rd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider...   [click here for more]
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EN5ider #76 - Holdenshire Chronicles: Into the Dragon's Lair (Act 3)

EN5ider #76 - Holdenshire Chronicles: Into the Dragon's Lair (Act 3)


This is the third part of To Slay A Dragon's adaptation to D&D 5E and is intended for 8th level adventurers. In Act 1 the PCs deal with a variety of events in their home county of Holdenshire, and Act 2 bore witness to their quest to reach Skull Mountain. Now they're armed with powerful artifacts to help slay the mighty Cirothe, but if they can penetrate the volcano lair,...   [click here for more]
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EN5ider #78 - Creating Gothic Adventures for High-Level Characters

EN5ider #78 - Creating Gothic Adventures for High-Level Characters


Following up on EN5ider #77: How to Play Gothic Horror, we up the stakes (get it?) with a guide for creating gothic 5th Edition adventures for high level characters which looks at the villain, the setting, and the scope of such games. This is the 78th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as...   [click here for more]
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EN5ider #79 - How to Run a Successful Festival

EN5ider #79 - How to Run a Successful Festival


Festivals are staple of the fantasy genre and this article presents over a dozen festival games to spice up your game world. With festival sizes ranging from a village to a worldwide event, and contests including Bop the Rat, Coal Holder, Shot for Shot, and Ring the Bell, your PCs will easily spend an hour or two exploring the show!   This is the 79th article of EN5ider, a D&D 5E...   [click here for more]
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EN5ider #80 - Farmsteads and Foes: Your Guide to the High Stakes World of Low-level Gaming

EN5ider #80 - Farmsteads and Foes: Your Guide to the High Stakes World of Low-level Gaming


This article offers a dozen useful edicts which are designed to help you create compelling, gripping experiences right from the start of a party's adventuring career. This is the 80th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!...   [click here for more]
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EN5ider #82 - The Fugitive Scholar

EN5ider #82 - The Fugitive Scholar


An adventure for 5th level characters.   Can the party help find out who framed Kanral Bodache, save a missing prince, defeat an evil diabolist, and save the walled city of Rettikus? Also includes statistics for a new monster, the Relic Golem!     This is the 82nd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us...   [click here for more]
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EN5ider #84 - Blood Moon Ascendant: Plot Seeds for the Red Night

EN5ider #84 - Blood Moon Ascendant: Plot Seeds for the Red Night


What effects does the Blood Moon, a night where the normally silver guardian of the sky turns crimson, have on your 5th Edition campaign world? Often viewed as a night to fear, this article presents the random effects of the Blood Moon. Do statues, dolls, and scarecrows come alive? Or is it the time for a fey court or coven to gather? Additionally, we examine the effects of the Blood Moon on each...   [click here for more]
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EN5ider #96 - Ildwych's Crystal Castle

EN5ider #96 - Ildwych's Crystal Castle


An adventure for 3rd-4th level characters.   This fey-themed adventure is set in the village of Summerwine Creek (described in EN5ider #88). The tiny castle in the center of the village is filled with puzzles and secrets—can the PCs free the villagers from Fey Prince Ildwych and discover the secret of Summerwine Creek's perpetual festival? Also included is the new mirror...   [click here for more]
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Faction Folio 1: The Labyrinth

Faction Folio 1: The Labyrinth


A thieves' guild on the threshold of dimensions! Includes "Bring Me The Head of Alfredo Fonnori", a 10th level mini-adventure by John Simcoe. When a minor smuggler miscast a teleportation spell, he found the key to grreater fortune in the Crawlspace, a small pocket dimension full of maze-like tunnels that sprung from a central courtyard. As he explored this strange...   [click here for more]
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Faction Folio 2: The Blackcloak Watch

Faction Folio 2: The Blackcloak Watch


CHOOSE A SIDE Including "Corrosion of Society", a 3rd-level mini-adventure by John Simcoe. The world is a dangerous place, and nowhere is it more dangerous than in the big city. Heroes and villains of all types and powers drop in on unsuspecting towns and turn the place upside down. The average peasant can only dream of the spells, powers and weapons in an adventurer’s...   [click here for more]
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Heroes of the Night [5E]

Heroes of the Night [5E]


A selection of horrific new archetypes for barbarians, fighters, and warlocks! Barbarian lycanthropes can master the Wolfsblood path; The Haunted are fighters with spectral companions; and The Evil Eye is a pact for warlocks. By Brandes Stoddard; illustrated by Dan Nokes. ...   [click here for more]
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Over the Next Hill: Village of Dreams [5E]

Over the Next Hill: Village of Dreams [5E]


Natulog is a sleepy hamlet, but the thick evening fogs deliver messages through the dreams of those who rest there. Part of the Over the Next Hill series, this plug-in settlement includes significant areas, notes on dream reading, and rumors and plot hooks suitable for all character levels. Illustrated/cartography by Michael Tumey. ...   [click here for more]
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Son of a Portable Hole

Son of a Portable Hole


The sequel to the ENnie / GenCon d20 Award-winning* Portable Hole Full of Beer (this product contains no alcohol) is Here! That's right! The product that made Ryan Dancey exclaim "God Help Us All"** Introducing the FLUMPHONOMICON, page after page of Flumphy goodness, featuring Avatars of the Flumph, the Lord of the Flumph, the dreaded Dark Flumph and mighty Dire Flumph, and more! All Flumph, All the...   [click here for more]
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