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 Hottest Non-Core Books, Fantasy, May D&D Sale from EN Publishing
 
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EN5ider #43 - Dia de los Dinosaurios Muertos

EN5ider #43 - Dia de los Dinosaurios Muertos


You've heard of the Day of the Dead... but what happens when the dead are dinosaurs? When the raptors awaken to find their land overrun by hairless apes, they plot to reclaim their legacy. Can the PCs survive the machinations of Miquiztlicoatl, the velociraptor mummy lord, ancient reptilian priest-king of the feathered throne? This adventure for parties of 14th level includes full-color...   [click here for more]
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EN5ider #47 - The Haunting of Calrow Ruins

EN5ider #47 - The Haunting of Calrow Ruins


You can hear them at night when the mist creeps in off the lakeshore, jibber-jabbering like madmen trying to form words. For years they’ve haunted me but still I can’t fathom what it means, as if some half-formed mind yearns for the power to speak for itself… Complete with character hooks, this 14 page adventure by Aaron Infante-Levy is suitable for 2nd-4th level...   [click here for more]
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EN5ider #51 - Explorers of the Multiverse

EN5ider #51 - Explorers of the Multiverse


Meet the Planar Explorer and the Way of Infinite Worlds, two brand new archetypes for adventurers who seek to cross the boundaries between dimensions. Whether your preferred destination is the Inner or Outer Planes, a lesser-known demiplane, or somewhere even more unusual these character options are perfect for those who want just little more than the Prime Material can offer. This...   [click here for more]
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EN5ider #52 - Over the Next Hill: Springs of Hverfell

EN5ider #52 - Over the Next Hill: Springs of Hverfell


The Over The Next Hill series include significant NPCs, locations, plot hooks, and rumors that make it easy to drop a new settlement into any campaign. Hverfell is located in a hidden verdant valley in the midst of unforgiving tundra where adventurers can investigate the Spitz Bathhouse, the Elemental observatory, or the Aviary, or meet the conjurer Leogard Brix or Mistress Ashley Leon of...   [click here for more]
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EN5ider #53 - Allies & Adversaries: Winter's Urchins

EN5ider #53 - Allies & Adversaries: Winter's Urchins


With a Dickensian flourish EN5ider is proud to present these 3 urchins designed to be included in any campaign: Hope the young tiefling orphan (and her baby dragonborn Scales), the adolescent pickpocket and hustler Ketch the Clever, and a grimy bully of the streets known as Bill Thorpe! This is the 53rd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #54 - 4 Random Roleplaying Encounters

EN5ider #54 - 4 Random Roleplaying Encounters


Baby Monsters, The Tag Along, The One That Got Away, and Snake Oil Salesman present adventurers with moral and practical dilemmas so that this quartet of random encounters focuses on roleplaying and problem solving over combat. This is the 54th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $5 a month!...   [click here for more]
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EN5ider #55 - Epic Threats: Goblinoids and Orcs

EN5ider #55 - Epic Threats: Goblinoids and Orcs


In the second in our Epic Threats series, James Introcaso brings a range of goblinoids and orcs designed to challenge high level adventurers. Meet the brutish Bugbear Savage (CR 18), the depraved Goblin Creeper (CR 16), the battle-hardened Hobgoblin Monarch (CR 14), the devoted Orc Godspeaker (CR 14), and the mighty Orog Devastator (CR 20)! This is the 55th article of EN5ider,...   [click here for more]
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EN5ider #57 - Scientific Sorcery

EN5ider #57 - Scientific Sorcery


This article presents a new Alchemist's Apprentice background (and a variant, the unorthodox Self-Made Master), new alchemical items, and three new feats designed especially for alchemists: Alchemical Artillerist, Expeditious Alchemy, and Pernicious Poisoner. This is the 57th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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EN5ider #58 - It's Never Over: Plot Seeds for the End of the World

EN5ider #58 - It's Never Over: Plot Seeds for the End of the World


Dion Fernandez discusses campaigns which continue... after the end of the world! Using the Survivor background, along with discussion of omnipotent tyrants, world destabilization, and unknown powers, this article contains suggestions and plot seeds for a different kind of campaign. This is the 58th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #63 - Fell Grafts: Demons & Devils

EN5ider #63 - Fell Grafts: Demons & Devils


Ever wanted an abyssal hide, balor wings, a devil's arm, a wretch's belch, an imp's eye, infernal horns, or vrock feathers? Of course—or at least your D&D 5E character has, right? This article brings you rules for infernal bodily alterations for those willing to make a deal with a devil! This is the 63rd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #64 - Priests of Misfortune

EN5ider #64 - Priests of Misfortune


Fate and luck are double-edged swords. Deities from ancient cultures—the Aztecs, Egyptians, Greeks, and Welsh—were rightfully wary of the gods of misfortune. This article introduces the god of ill-fortune, Jinx, one of the triumvirate which also includes Fate and Fortuna. Also described is the Misfortunate domain, information on clerics of Jinx, and new magic items such as the no-headed...   [click here for more]
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EN5ider #65 - Priests of Elemental Power

EN5ider #65 - Priests of Elemental Power


Let your clerics embrace the elements and add some new domains to your D&D 5E game—the Flame domain, Stone domain, Water domain, and Winter domain. Experience the Flame cleric's Avatar of Flames, see how Reverent Stones part before your Stone cleric, and be awestruck by the Water cleric's Roar of the Waves! This is the 65th article of EN5ider, a D&D 5E...   [click here for more]
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EN5ider #66 - Rites of Spring: Magical Ceremonies of the Spring Equinox

EN5ider #66 - Rites of Spring: Magical Ceremonies of the Spring Equinox


Spring is upon us and what better way to celebrate it than to bring some seasonal rites into your D&D 5E campaign? The March of the Wild Men, Lunar New Year, Water Fight, Dance of the Flyers, Ritual of Flaying, and the Candelaria are all magical ceremonies which affect the environment—and characters who participate in them. This is the 66th article of EN5ider,...   [click here for more]
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EN5ider #67 - The Armature: Building A Better Dungeon

EN5ider #67 - The Armature: Building A Better Dungeon


Kyle Pointer discusses the Armature Method of dungeon design—how to use a core idea or concept throughout an entire adventure in order to maintain a consistent tone and atmosphere. If you're creating your own adventures for use at the game table, the ideas in this article will prove useful! This is the 67th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #68 - Arachnoelementals

EN5ider #68 - Arachnoelementals


These four elemental spiders are denizens of the Inner Planes that range from CR 2 to 7, stalking and ambushing travelers from the Material Plane and whatever other prey wanders into their domains. This is the 68th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!...   [click here for more]
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EN5ider #70 - Children of the Earth

EN5ider #70 - Children of the Earth


This EN5ider article details three new playable dwarf subraces. The wild Flint Dwarves are strong and volatile; the exalted Jade Dwarves are almost otherworldly guardians of civilization; and the vengeful Obsidian Dwarves have a fiery heritage! This is the 70th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us...   [click here for more]
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EN5ider #71 - Monstrous Menagerie: It's Already Ogre

EN5ider #71 - Monstrous Menagerie: It's Already Ogre


Ogres are a staple part of fantasy fiction, and we all know the old saying "you can never have enough ogres!" This article brings the Thornfist, Blutsauger, Granitehead, and Plaguebelly ogres (Challenge Ratings 3-6) to surprise and intimidate your players! This is the 71st article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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EN5ider #72 - Allies & Adversaries: Orc Life

EN5ider #72 - Allies & Adversaries: Orc Life


Not all orcs are barbarians and bandits! Meet Gurk (an orc painter in the big city), Rathbone (a banished orc war-priestess), Vortch (an orc 'chef'), and Balla (an orc dancer and servant). This article provides full statistics, descriptions, backgrounds, and roleplaying notes for each, along with their traits, bonds, and flaws. This is the 72nd article of EN5ider, a D&D...   [click here for more]
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EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf

EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf


In the next of our Over The Next Hill Series we have the hamlet of Varseldorf, another plug-in village for your 5E game. With the usual significant areas and plot hooks, this initially idyllic-seeming village of doppelgängers has a dark secret! This is the 73rd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider...   [click here for more]
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EN5ider #74 - Celestial Grafts: Angels & Avatars

EN5ider #74 - Celestial Grafts: Angels & Avatars


Celestial Experiment Feats allow your character to exhibit aspects and abilities of angels and avatars, from Deva Wings to a Unicorn Horn to a Solar Gaze. Plus with the new Oath of the Angelic Avatar, paladins can accept the physical blessings of the divine in ways which manifest in glorious physical changes! This is the 74th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #75 - Magical Laws

EN5ider #75 - Magical Laws


This EN5ider article takes a look at the ways a fantasy society would regulate and legislate the use of magic. From registration to mandatory service to guild enforcement, these ideas can help add verisimilitude to your game and create new plot ideas! This is the 75th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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Necromancer's Legacy - The Dark Art of Visceromancy

Necromancer's Legacy - The Dark Art of Visceromancy


Vile Kurosh held the massive and bloodied bone over his head for a moment, muttering dark invocations to even darker deities, and then began to grow. As his form lurched and shifted into something much larger, the bone snapped, showering his golden hair with viscera and marrow. As the bones fell away from his hands, he looked down upon the field of battle, a being twice his normal height. ...   [click here for more]
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The Carrion Huntress

The Carrion Huntress


Lus na H'oidhche is the Carrion Huntress This small supplement for Thee Compleat Librum ov Gar'Udok's Necromantic Artes details Lus na H'oidhche, a half-orc scavenger and assassin as well as full stats for vultures and dire vultures (her animal companions). ...   [click here for more]
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EN5ider #30 - Over the Next Hill: The Village of Drood

EN5ider #30 - Over the Next Hill: The Village of Drood


The Village of Drood is a small village bordering a dark wood, founded by a travelling wizard and ready to be plugged in to your campaign. The first in a series of three settlements, this article contains NPCs and plot hooks. This is the 30th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $5 a month!...   [click here for more]
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EN5ider #31 - Volumes of Forgotten Lore: Divine

EN5ider #31 - Volumes of Forgotten Lore: Divine


In the second of his Forgotten Lore series, veteran author Ari Marmell brings you new divine player options. The Protection, Shadow, and Travel domains, the Urban druidic circle, and the Theologian, a new tradition for the wizard. This is the 31st article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $5 a...   [click here for more]
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EN5ider #33 - Over The Next Hill: The Town of Rivereave

EN5ider #33 - Over The Next Hill: The Town of Rivereave


The second in our "Over the Next Hill" series of small plug-in settlements is a lakeside fishing town on the fringes of civilization—an ideal base camp from which to launch expeditions into the wilderness! With NPCs, locations, and plot hooks, these settlements can be used in any campaign. This is the 33rd article of EN5ider, a D&D 5E Patreon...   [click here for more]
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EN5ider #36 - Hired Hands: Expanded Rules for Hirelings

EN5ider #36 - Hired Hands: Expanded Rules for Hirelings


Meet the apothecary, cook, interpreter, minstrel, porter, scholar, squire, teamster, and torchbearer! These hirelings provide your adventurer with additional benefits—as long as you pay them and keep them safe! Additional traits, quirks, and motives help bring your hirelings to life. This is the 36th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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ZEITGEIST Add-on - Crypta Hereticarum (4E)

ZEITGEIST Add-on - Crypta Hereticarum (4E)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
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ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
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Son of a Portable Hole

Son of a Portable Hole


The sequel to the ENnie / GenCon d20 Award-winning* Portable Hole Full of Beer (this product contains no alcohol) is Here! That's right! The product that made Ryan Dancey exclaim "God Help Us All"** Introducing the FLUMPHONOMICON, page after page of Flumphy goodness, featuring Avatars of the Flumph, the Lord of the Flumph, the dreaded Dark Flumph and mighty Dire Flumph, and more! All Flumph, All...   [click here for more]
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Drinking For Beginners: How to Survive Dwarf Spirits!

Drinking For Beginners: How to Survive Dwarf Spirits!


These rules orginally appeared in Tournaments, Fairs & Taverns. This 6-page supplement deals with alcholic drinks and their effects in-game. Now you can easily run a drinking contest between your PC and that burly half-orc! The rules cover drink strengths and types, increasng effects of drunkeness, hangovers and recovery, along with an appendix listing various exotic fantasy drinks and...   [click here for more]
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Grappling For Beginners: How to Strike, Hold & Throw!

Grappling For Beginners: How to Strike, Hold & Throw!


"How do the grapple rules work, again?" The core grappling rules are somewhat unwieldy. These amended rules aim to make grappling in your game a little more fun! Grappling also includes unarmed strikes - kicks, punches, bites and so on. This short, 7-page supplement is not intended to provide a complete martial arts system with fancy moves; it is intended to replace the grappling rules...   [click here for more]
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E.N. Classguides: Monks of the 9 Animal Clans

E.N. Classguides: Monks of the 9 Animal Clans


Monks of the 9 Animal Clans Nine Clans. Nine Masters. Nine Animals. Nine Fighting Styles. Nine New Monk Variants. One Monastery. The Flincrest Monastery was founded 500 years ago on a mountaintop somewhat distant from civilization. Its founders were 9 men; the greatest monks of their age, with wildly disparate personalities. Each of these men had established a method of combat, and...   [click here for more]
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Heroes of the Night [5E]

Heroes of the Night [5E]


A selection of horrific new archetypes for barbarians, fighters, and warlocks! Barbarian lycanthropes can master the Wolfsblood path; The Haunted are fighters with spectral companions; and The Evil Eye is a pact for warlocks. By Brandes Stoddard; illustrated by Dan Nokes. ...   [click here for more]
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Over the Next Hill: Village of Dreams [5E]

Over the Next Hill: Village of Dreams [5E]


Natulog is a sleepy hamlet, but the thick evening fogs deliver messages through the dreams of those who rest there. Part of the Over the Next Hill series, this plug-in settlement includes significant areas, notes on dream reading, and rumors and plot hooks suitable for all character levels. Illustrated/cartography by Michael Tumey. ...   [click here for more]
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Template of Horrors [5E]

Template of Horrors [5E]


Four horrific templates which can be applied to any creature! Use the zombie, wight, skeleton, and banshee templates to create horrors such as a Wailing Hermit (a banshee ettin), a Rust Monster Skeleton, a Crypt Stalker (a minotaur wight), or a Basilisk Zombie! By Cedar Collins; illustrated by Jacob Blackmon. ...   [click here for more]
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Treasures Dark & Terrible! [5E]

Treasures Dark & Terrible! [5E]


A whole host of new magical items to help you combat or embrace the terrors of the night. Nine new items, from the Collar of Cerberus to the Crown of the Devourer; from the Ghost Ward Lantern to Skull Liqueur. Illustrated by ShenFei. ...   [click here for more]
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Bride of Portable Hole

Bride of Portable Hole


Bride of Portable Hole Full of Beer The Book of Neurotic Fantasy Written By: M Jason Parent, Denise Robinson et al Page Count: 176 pages Cover Art by: Frank Krug Illustrated by: Tony Monorchio with Matt Cuenca, JL Jones, Juan Navarro, et al Bigger and Better Don't let anyone else tell you different, it's as you always suspected in your deepest fears. Size matters, and there's no denying it. That's...   [click here for more]
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Grappling For Advanced Students: How to Master Your Chi!

Grappling For Advanced Students: How to Master Your Chi!


So you've mastered the basics of grappling and unarmed combat in GRAPPLING FOR BEGINNERS: HOW TO STRIKE, HOLD & THROW!, and you want to learn how to advance your career as a pugilistic, spin-kicking unarmed combatant? You've come to the right place! This book assumes that you have a copy of GRAPPLING FOR BEGINNERS. If you haven't, you'll need to buy it before you'll make any sense out of these pages,...   [click here for more]
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Necromancer's Legacy - Bloodlines & Paragons

Necromancer's Legacy - Bloodlines & Paragons


Necromancer's Legacy Bloodlines & Paragons Written by: M Jason Parent Illustrated by: Frank Krug Pages: 14 + cover, credits & OGL The Compleat Librum ov Gar?Udok's Necromantic Artes is the necromantic masterpiece of M. Jason Parent, co-owner of E.N. Publishing. Originally released in PDF in February of 2002, this dark tome was nominated for the Best Rules Supplement ENnie...   [click here for more]
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EN5ider #56 - Holdenshire Chronicles: Primer

EN5ider #56 - Holdenshire Chronicles: Primer


The PCs start their adventuring careers in the sandbox village of Hengistbury, in the county of Holdenshire, before embarking on a quest to travel across the land and slay a dragon! Before the journey begins with the rest of the Holdenshire Chronicles (an adaption of To Slay A Dragon), GMs can familiarize themselves with the gaming to come using this 23-page PDF introducing the county, its...   [click here for more]
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EN5ider #32 - Friend of the Children

EN5ider #32 - Friend of the Children


Why do the children of Medvedka Vas not age? Can the answer be found on Bear Plateau? Who is the mysterious "Friend of the Children? And what is the role of Eglantina, the last pixie of Bear Plateau? A dark fantasy adventure for 4th level characters. This is the 32nd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us...   [click here for more]
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EN5ider #37 - Croaking Sirocco

EN5ider #37 - Croaking Sirocco


Croaking Sirocco is an adventure for 5th-level characters that takes the party into the heart of a magically warped, blasted land. Deep in the heart of the expanding desert is a tribe of desert-dwelling bullywugs, whose petty power struggle unwittingly endangers the entire outside world. This is the 37th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury

EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury


This part of To Slay A Dragon's adaptation to D&D 5E is for 1st level characters and hearkens back to the 1980s, embarking on an adventure which is sure to remind players and GMs of boxed sets and OSR campaigns long past! The trilogy begins with an adventuring party from the town of Hengistbury first proving themselves, then undertaking a journey across the land to challenge a...   [click here for more]
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EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)

EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)


This is the second part of To Slay A Dragon's adaptation to D&D 5E and begins with adventurers at 4th level, ending with the party between 7th-8th level. In Act 1 the PCs deal with a variety of events in their home county of Holdenshire, but now it's time to begin the long wilderness trek to Skull Mountain and the dragon known as Cirothe. Can they slay devils and demons, overcome...   [click here for more]
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It's Alive! [5E]

It's Alive! [5E]


Does your victim wish to inflict a plague via an obscure ritual at the start of a solar eclipse on the grounds of an accursed cemetary using the blood of an innocent demon? Build rituals to achieve your villain's dark goals. Animate a golem, summon a god, open the Gates of Hell, or banish the sun. Seven tables describe the ritual's purpose, time, location, components, side-effects, price of failure,...   [click here for more]
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E.N. Armoury - Chainmail Bikini

E.N. Armoury - Chainmail Bikini


E.N. Armoury Chainmail Bikini Written by: Ryan Nock Art by: J.L. Jones, Matthew C, and Benjamin Richards Now Available In Print! Adventuring Never Looked So Good From the company that brought you Bride of Portable Hole: The Book of Neurotic Fantasy, and the author who really wanted a feat called Bondage Attack...   [click here for more]
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E.N. Armoury - Chainmail Bikinis

E.N. Armoury - Chainmail Bikinis


E.N. Armoury Chainmail Bikinis Written by: Ryan Nock Art by: J.L. Jones, Matthew C, and Benjamin Richards Now Available In Print! Adventuring Never Looked So Good   From the company that brought you Bride of Portable Hole: The Book of Neurotic Fantasy, and the author who really wanted a feat called Bondage Attack in E.N. Arsenal - Whips,...   [click here for more]
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E.N. Armoury - Shields

E.N. Armoury - Shields


E.N. Armoury Shields Written by: Adam Windsor Come back with your shield, or on it! The Armoury continues with a complete book about shields. This 32-page PDF contains everything you need to optimize your shield-bearing warrior. This volume includes a brief history of shields, a collection of new shield variants (including the thrown discus shield, great...   [click here for more]
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E.N. Guilds - Artisan's Guild

E.N. Guilds - Artisan's Guild


E.N. Guilds Artisan's Guild In medieval Europe, guilds were a common and important part of everyday life. Their influence and operations had farreaching effects on commerce and politics, as well as the social structure of the era. The purpose of this book is not to give an exhaustive history and rule set for simulating every aspect of guild structure in a fantasy campaign; rather it is to provide...   [click here for more]
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