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War of the Burning Sky 5E Campaign Guide

War of the Burning Sky 5E Campaign Guide


This free supplement is designed for GMs running the 5th Edition War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent...   [click here for more]
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War of the Burning Sky 5E Player's Guide

War of the Burning Sky 5E Player's Guide


Download the War of the Burning Sky Player's Guide for 5th Edition now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for...   [click here for more]
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War of the Burning Sky Campaign Saga - Campaign Guide (D&D 3.5)

War of the Burning Sky Campaign Saga - Campaign Guide (D&D 3.5)


This free supplement is designed for GMs running the War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten...   [click here for more]
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War of the Burning Sky Campaign Saga - Player's Guide (D&D 3.5)

War of the Burning Sky Campaign Saga - Player's Guide (D&D 3.5)


Download the FREE War of the Burning Sky Player's Guide now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for war with the mini-gazetteer...   [click here for more]
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WotBS 4E Player's Guide

WotBS 4E Player's Guide


The acclaimed War of the Burning Sky campaign saga comes to 4E! ...   [click here for more]
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ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)

ZEITGEIST Adventure Path Campaign Guide (PATHFINDER)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE 17-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the PATHFINDER RPG version of this guide. This Player's Guide is completely free. You are welcome to distribute it amongst your friends. ...   [click here for more]
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ZEITGEIST Adventure Path Extended Campaign Guide (4E)

ZEITGEIST Adventure Path Extended Campaign Guide (4E)


WARNING - DMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path.. This is the 4E version of this guide. This Campaign Guide is completely free. You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [click here for more]
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ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)

ZEITGEIST Adventure Path Extended Campaign Guide (Pathfinder)


WARNING - GMs ONLY! THIS GUIDE WILL SPOIL THE ADVENTURE PATH FOR PLAYERS! This FREE extended 32-page guide details the plot, antagonists, and power groups of the ZEITGEIST adventure path. This is the Pathfinder version of this guide. This Campaign Guide is completely free. You are welcome to distribute it amongst your friends. Subscribe to the ZEITGEIST adventure path HERE. ...   [click here for more]
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ZEITGEIST Adventure Path Extended Player's Guide (4E)

ZEITGEIST Adventure Path Extended Player's Guide (4E)


Extended verison with an additional 35 pages of free content! The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 75 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background...   [click here for more]
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ZEITGEIST Adventure Path Extended Player's Guide (Pathfinder RPG)

ZEITGEIST Adventure Path Extended Player's Guide (Pathfinder RPG)


Extended verison with an additional 35 pages of free content! The all-new EXTENDED Player's Guide for ZEITGEIST: The Gears of Revolution! Powered by Kicksterter, this Player's Guide is a whopping 70 pages of FREE material for players planning on delving into the ZEITGEIST adventure path. The free Player’s Guide is designed for players of the ZEITGEIST adventure path, and contains background...   [click here for more]
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ZEITGEIST Adventure Path Player's Guide & Campaign Guide (5th Edition)

ZEITGEIST Adventure Path Player's Guide & Campaign Guide (5th Edition)


Download the FREE 60-page Player's Guide and 27-page Campaign Guide for the 5th Edition adventure path, ZEITGEIST: The Gears of Revolution! These are the 5th Edition versions of these guides. Player's Guide The all-new Player's Guide for ZEITGEIST: The Gears of Revolution! This Player's Guide is a whopping 60 pages of FREE material for players planning...   [click here for more]
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ZEITGEIST Preview: The Skyseer (D&D 4E Version)

ZEITGEIST Preview: The Skyseer (D&D 4E Version)


Check out this excerpt from the ZEITGEIST adventure path Player's Guide. This 2-page preview gives you a a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path. This is the D&D 4E version of this ZEITGEIST Preview. ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ...   [click here for more]
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ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)

ZEITGEIST Preview: The Skyseer (PATHFINDER RPG Version)


Check out this excerpt from the ZEITGEIST adventure path Player's Guide. This 2-page free preview gives you a sneak peek at one of the character themes available to players in the ZEITGEIST adventure path. This is the PATHFINDER RPG version of this preview. ZEITGEIST is an adventure path for D&D 4th Edition and PATHFINDER RPG and can be purchased here as a subscription. ...   [click here for more]
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[WOIN] Holdenshire Primer

[WOIN] Holdenshire Primer


In this fantasy WOIN adventure, the PCs will start their adventuring careers in the sandbox village of Hengistbury, in the county of Holdenshire, before embarking on a quest to travel across the land and slay a dragon. But first, before the adventuring can begin, we launch with this free 23-page Holdenshire Primer which introduces you to the county, its peoples, and locations of note. ...   [click here for more]
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[WOIN] The Haunting of Calrow Ruins

[WOIN] The Haunting of Calrow Ruins


"You can hear them at night when the mist creeps in off the lakeshore, jibber-jabbering like madmen trying to form words. For years they’ve haunted me, but still I can’t fathom what it means, as if some half-formed mind yearns for the power to speak for itself…" This free 14-page adventure for the WOIN roleplaying game system is a fantasy/horror adventure suitable for...   [click here for more]
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EN5ider #100 - Into the Feywild

EN5ider #100 - Into the Feywild


An adventure for 1st-5th level characters. The adventurers are trapped in a strange land—can they navigate the labyrinthine Hedgegrove, domain of Princess Daneliean Dandelion, and find their way home? This is the 100th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview) and completely free...   [click here for more]
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EN5ider #105 - Vile Ritual Encounters

EN5ider #105 - Vile Ritual Encounters


The three encounters in this issue of EN5ider (The Summoning at CR 5, The Poisoning at CR 10, and The Immolation at CR 15) are designed to challenge adventurers with climactic rituals described round-by-round. This is the 105th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month! In...   [click here for more]
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EN5ider #117 - A Present for Every Class: Warriors

EN5ider #117 - A Present for Every Class: Warriors


This issue of EN5ider features a selection of unique magical items tailored to martially-inclined 5th Edition characters! The barbarian's greataxe, fighter's longsword, monk's staff, paladin's shield, ranger's longbow, rogue's kukri, warrior's breastplate, warrior's crossbow and warrior's maul are all inspired by the classic cartoon and granted via the...   [click here for more]
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EN5ider #118 - A Present for Every Class: Spellcasters

EN5ider #118 - A Present for Every Class: Spellcasters


Following on from the last article (which presented a selection of themed items especially for martial classes) this issue of EN5ider focuses on mages, priests, and other users of magic. The bard's flute, sorcerer's stone, warlock's pendant, wizard's hat, druid's pouch, and cleric's holy symbol round out the list of Signature Regalia which get more powerful as its wielder...   [click here for more]
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EN5ider #209 - A Royal Wedding

EN5ider #209 - A Royal Wedding


This issue of EN5ider is a plug-in event for when GMs want to include a magnominous event—in this case a Royal Wedding—without doing too much extra work to prepare for the ceremony! This is the 209th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month! ...   [click here for more]
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EN5ider #230 - Villain Spotlight: Syndrathrax

EN5ider #230 - Villain Spotlight: Syndrathrax


A mighty CR 27 monster! While technically an ancient red dragon, Syndrathrax’s necromantic transformations and attempted apotheoses have forever altered her. Though she shares the massive size of her fellow red wyrms she is gaunt and skeletal, and her scales sapped of their red luster and now bone white. Thanks to the necromantic energy that permeates her body she radiates a faint spectral...   [click here for more]
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EN5ider #78 - Creating Gothic Adventures for High-Level Characters

EN5ider #78 - Creating Gothic Adventures for High-Level Characters


Following up on EN5ider #77: How to Play Gothic Horror, we up the stakes (get it?) with a guide for creating gothic 5th Edition adventures for high level characters which looks at the villain, the setting, and the scope of such games. This is the 78th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as...   [click here for more]
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EN5ider #79 - How to Run a Successful Festival

EN5ider #79 - How to Run a Successful Festival


Festivals are staple of the fantasy genre and this article presents over a dozen festival games to spice up your game world. With festival sizes ranging from a village to a worldwide event, and contests including Bop the Rat, Coal Holder, Shot for Shot, and Ring the Bell, your PCs will easily spend an hour or two exploring the show! This is the 79th article of EN5ider, a D&D 5E...   [click here for more]
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EN5ider #80 - Farmsteads and Foes: Your Guide to the High Stakes World of Low-level Gaming

EN5ider #80 - Farmsteads and Foes: Your Guide to the High Stakes World of Low-level Gaming


This article offers a dozen useful edicts which are designed to help you create compelling, gripping experiences right from the start of a party's adventuring career. This is the 80th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!...   [click here for more]
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EN5ider #84 - Blood Moon Ascendant: Plot Seeds for the Red Night

EN5ider #84 - Blood Moon Ascendant: Plot Seeds for the Red Night


What effects does the Blood Moon, a night where the normally silver guardian of the sky turns crimson, have on your 5th Edition campaign world? Often viewed as a night to fear, this article presents the random effects of the Blood Moon. Do statues, dolls, and scarecrows come alive? Or is it the time for a fey court or coven to gather? Additionally, we examine the effects of the Blood Moon on each...   [click here for more]
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EN5ider #43 - Dia de los Dinosaurios Muertos

EN5ider #43 - Dia de los Dinosaurios Muertos


You've heard of the Day of the Dead... but what happens when the dead are dinosaurs? When the raptors awaken to find their land overrun by hairless apes, they plot to reclaim their legacy. Can the PCs survive the machinations of Miquiztlicoatl, the velociraptor mummy lord, ancient reptilian priest-king of the feathered throne? This adventure for parties of 14th level includes full-color...   [click here for more]
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EN5ider #47 - The Haunting of Calrow Ruins

EN5ider #47 - The Haunting of Calrow Ruins


You can hear them at night when the mist creeps in off the lakeshore, jibber-jabbering like madmen trying to form words. For years they’ve haunted me but still I can’t fathom what it means, as if some half-formed mind yearns for the power to speak for itself… Complete with character hooks, this 14 page adventure by Aaron Infante-Levy is suitable for 2nd-4th level...   [click here for more]
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EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf

EN5ider #73 - Over the Next Hill: The Hamlet of Varseldorf


In the next of our Over The Next Hill Series we have the hamlet of Varseldorf, another plug-in village for your 5E game. With the usual significant areas and plot hooks, this initially idyllic-seeming village of doppelgängers has a dark secret! This is the 73rd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider...   [click here for more]
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EN5ider #102 - You're All Doomed

EN5ider #102 - You're All Doomed


An adventure for 3rd-5th level characters or 8th-10th level characters. What if everything the PCs encountered here was a lie? The village in peril, the wizard’s tower, and the promise of an ancient treasure; all of it set up and presented to the PCs like a trail of breadcrumbs. All of it eventually leading to their deaths, orchestrated by a powerful manipulator: a literal master...   [click here for more]
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ZEITGEIST Add-on - Crypta Hereticarum (4E)

ZEITGEIST Add-on - Crypta Hereticarum (4E)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
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ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)

ZEITGEIST Add-on - Crypta Hereticarum (Pathfinder)


Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
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Son of a Portable Hole

Son of a Portable Hole


The sequel to the ENnie / GenCon d20 Award-winning* Portable Hole Full of Beer (this product contains no alcohol) is Here! That's right! The product that made Ryan Dancey exclaim "God Help Us All"** Introducing the FLUMPHONOMICON, page after page of Flumphy goodness, featuring Avatars of the Flumph, the Lord of the Flumph, the dreaded Dark Flumph and mighty Dire Flumph, and more! All Flumph, All...   [click here for more]
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Heroes of the Night [5E]

Heroes of the Night [5E]


A selection of horrific new archetypes for barbarians, fighters, and warlocks! Barbarian lycanthropes can master the Wolfsblood path; The Haunted are fighters with spectral companions; and The Evil Eye is a pact for warlocks. By Brandes Stoddard; illustrated by Dan Nokes. ...   [click here for more]
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I Ain't Afraid Of No Ghost: Subclasses For Hunting Evil [5E]

I Ain't Afraid Of No Ghost: Subclasses For Hunting Evil [5E]


A range of spooky options for player intent on fighting the ghosts and ghouls! Kiel Chenier brings us Spirit, a Clerical Domain; Courage, a Paladin's Oath; and the Witch Hunter, a Roguish Archetype. ...   [click here for more]
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Over the Next Hill: Village of Dreams [5E]

Over the Next Hill: Village of Dreams [5E]


Natulog is a sleepy hamlet, but the thick evening fogs deliver messages through the dreams of those who rest there. Part of the Over the Next Hill series, this plug-in settlement includes significant areas, notes on dream reading, and rumors and plot hooks suitable for all character levels. Illustrated/cartography by Michael Tumey. ...   [click here for more]
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Template of Horrors [5E]

Template of Horrors [5E]


Four horrific templates which can be applied to any creature! Use the zombie, wight, skeleton, and banshee templates to create horrors such as a Wailing Hermit (a banshee ettin), a Rust Monster Skeleton, a Crypt Stalker (a minotaur wight), or a Basilisk Zombie! By Cedar Collins; illustrated by Jacob Blackmon. ...   [click here for more]
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The Mystery of Mordecai's Monster [5E]

The Mystery of Mordecai's Monster [5E]


A 5E adventure for PCs of 3rd level. From Dan Head comes this adventure of mystery and horror! Who is Mordecai, and what has become of his latest creation? Can the PCs solve the mystery of Mordecai's monster before it's too late? An adventure for 3rd level characters. Illustrated by Nick Cramp and Rick Hershey. ...   [click here for more]
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Treasures Dark & Terrible! [5E]

Treasures Dark & Terrible! [5E]


A whole host of new magical items to help you combat or embrace the terrors of the night. Nine new items, from the Collar of Cerberus to the Crown of the Devourer; from the Ghost Ward Lantern to Skull Liqueur. Illustrated by ShenFei. ...   [click here for more]
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[WOIN] Friend of the Children

[WOIN] Friend of the Children


A WOIN dark fantasy adventure for grade 8 PCs. Why do the children of Medvedka Vas not age? Can the answer be found on Bear Plateau? Who is the mysterious "Friend of the Children? And what is the role of Eglantina, the last pixie of Bear Plateau? By Peter Zacchaeus; illustrated by Ellis Goodson. ...   [click here for more]
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[WOIN] The Mystery of Mordecai's Monster

[WOIN] The Mystery of Mordecai's Monster


A WOIN fantasy adventure for grade 10 PCs. From Dan Head comes this adventure of mystery and horror! Who is Mordecai, and what has become of his latest creation? Can the PCs solve the mystery of Mordecai's monster before it's too late? An adventure for 3rd level characters. Illustrated by Nick Cramp and Rick Hershey. ...   [click here for more]
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EN5ider #56 - Holdenshire Chronicles: Primer

EN5ider #56 - Holdenshire Chronicles: Primer


The PCs start their adventuring careers in the sandbox village of Hengistbury, in the county of Holdenshire, before embarking on a quest to travel across the land and slay a dragon! Before the journey begins with the rest of the Holdenshire Chronicles (an adaption of To Slay A Dragon), GMs can familiarize themselves with the gaming to come using this 23-page PDF introducing the county, its...   [click here for more]
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EN5ider #76 - Holdenshire Chronicles: Into the Dragon's Lair (Act 3)

EN5ider #76 - Holdenshire Chronicles: Into the Dragon's Lair (Act 3)


This is the third part of To Slay A Dragon's adaptation to D&D 5E and is intended for 8th level adventurers. In Act 1 the PCs deal with a variety of events in their home county of Holdenshire, and Act 2 bore witness to their quest to reach Skull Mountain. Now they're armed with powerful artifacts to help slay the mighty Cirothe, but if they can penetrate the volcano lair, will...   [click here for more]
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EN5ider #82 - The Fugitive Scholar

EN5ider #82 - The Fugitive Scholar


An adventure for 5th level characters. Can the party help find out who framed Kanral Bodache, save a missing prince, defeat an evil diabolist, and save the walled city of Rettikus? Also includes statistics for a new monster, the Relic Golem! This is the 82nd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining...   [click here for more]
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EN5ider #96 - Ildwych's Crystal Castle

EN5ider #96 - Ildwych's Crystal Castle


An adventure for 3rd-4th level characters. This fey-themed adventure is set in the village of Summerwine Creek (described in EN5ider #88). The tiny castle in the center of the village is filled with puzzles and secrets—can the PCs free the villagers from Fey Prince Ildwych and discover the secret of Summerwine Creek's perpetual festival? Also included is the new mirror...   [click here for more]
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EN5ider #111 - Searching the River Styx

EN5ider #111 - Searching the River Styx


A scaling adventure for 4-5 recently deceased PCs of 3rd-16th level. In this 5th Edition module the adventurers find themselves dead and at the entrance to Hell itself! The River Styx, a demiplane populated by daemons tasked with shepherding souls to their final destination, is the setting for this adventure which can be run as a one-off, or used when the entire party is killed in the course of...   [click here for more]
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EN5ider #119 - Presents for Goblins

EN5ider #119 - Presents for Goblins


A 5e-compatible holiday adventure for characters of 3rd-5th level. In this festive adventure the PCs must recover Revelleschafter's seasonal gifts from the goblins who raided the town on the eve of All's Giving Day. Fun as a one-shot or as part of an ongoing camapign, the module includes four new goblin types (a variant nilbog, a yobbo, a goblin concubine, and the goblin...   [click here for more]
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EN5ider #32 - Friend of the Children

EN5ider #32 - Friend of the Children


Why do the children of Medvedka Vas not age? Can the answer be found on Bear Plateau? Who is the mysterious "Friend of the Children? And what is the role of Eglantina, the last pixie of Bear Plateau? A dark fantasy adventure for 4th level characters. This is the 32nd article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us...   [click here for more]
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EN5ider #37 - Croaking Sirocco

EN5ider #37 - Croaking Sirocco


Croaking Sirocco is an adventure for 5th-level characters that takes the party into the heart of a magically warped, blasted land. Deep in the heart of the expanding desert is a tribe of desert-dwelling bullywugs, whose petty power struggle unwittingly endangers the entire outside world. This is the 37th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview)....   [click here for more]
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EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury

EN5ider #62 - Holdenshire Chronicles: The Ills of Hengistbury


This part of To Slay A Dragon's adaptation to D&D 5E is for 1st level characters and hearkens back to the 1980s, embarking on an adventure which is sure to remind players and GMs of boxed sets and OSR campaigns long past! The trilogy begins with an adventuring party from the town of Hengistbury first proving themselves, then undertaking a journey across the land to challenge a...   [click here for more]
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EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)

EN5ider #69 - Holdenshire Chronicles: Journey to Skull Mountain (Act 2)


This is the second part of To Slay A Dragon's adaptation to D&D 5E and begins with adventurers at 4th level, ending with the party between 7th-8th level. In Act 1 the PCs deal with a variety of events in their home county of Holdenshire, but now it's time to begin the long wilderness trek to Skull Mountain and the dragon known as Cirothe. Can they slay devils and demons, overcome...   [click here for more]
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