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Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents... [click here for more] |
EN Publishing |
$0.99
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Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted innocents... [click here for more] |
EN Publishing |
$0.99
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The sequel to the ENnie / GenCon d20 Award-winning* Portable Hole Full of Beer (this product contains no alcohol) is Here! That's right! The product that made Ryan Dancey exclaim "God Help Us All"**
Introducing the FLUMPHONOMICON, page after page of Flumphy goodness, featuring Avatars of the Flumph, the Lord of the Flumph, the dreaded Dark Flumph and mighty Dire Flumph, and more! All Flumph, All the... [click here for more] |
EN Publishing |
$1.00
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A selection of horrific new archetypes for barbarians, fighters, and warlocks! Barbarian lycanthropes can master the Wolfsblood path; The Haunted are fighters with spectral companions; and The Evil Eye is a pact for warlocks. By Brandes Stoddard; illustrated by Dan Nokes. ... [click here for more] |
EN Publishing |
$1.49
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Natulog is a sleepy hamlet, but the thick evening fogs deliver messages through the dreams of those who rest there. Part of the Over the Next Hill series, this plug-in settlement includes significant areas, notes on dream reading, and rumors and plot hooks suitable for all character levels. Illustrated/cartography by Michael Tumey. ... [click here for more] |
EN Publishing |
$1.49
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Four horrific templates which can be applied to any creature! Use the zombie, wight, skeleton, and banshee templates to create horrors such as a Wailing Hermit (a banshee ettin), a Rust Monster Skeleton, a Crypt Stalker (a minotaur wight), or a Basilisk Zombie! By Cedar Collins; illustrated by Jacob Blackmon. ... [click here for more] |
EN Publishing |
$1.49
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A whole host of new magical items to help you combat or embrace the terrors of the night. Nine new items, from the Collar of Cerberus to the Crown of the Devourer; from the Ghost Ward Lantern to Skull Liqueur. Illustrated by ShenFei. ... [click here for more] |
EN Publishing |
$1.49
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The journey between Gate Pass and distant Lyceum is long; along the way lies a forest that has burned for decades, where a dream monster holds sway. Before escaping the raging flames, the heroes become caught in a three-way conflict with a fiend, the fierce spirit of the forest itself, and a clan of pernicious fey who possess a powerful weapon for the coming war. Welcome to the second adventure... [click here for more] |
EN Publishing |
$2.40
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Freed from the flames of Innenotdar, the heroes reach the small seaside village of Seaquen and the magical academy, Lyceum. But Seaquen is no safe haven: there are spies, refugees, and a fleet of hostile ships to contend with, to say nothing of an oncoming hurricane which may not be entirely natural. Can you survive long enough to learn the secrets held at Lyceum, while you struggle to save your... [click here for more] |
EN Publishing |
$2.40
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While Seaquen recovers from an unnatural natural disaster, the heroes undertake a quest to find allies in the nearby nation of Dassen before the Ragesian army arrives. But the heroes discover strange tidings surrounding Dassen's King Steppengard. What afflicts the King, and is Duke Gallo truly conspiring against him? Seaquen's survival depends on unravelling the mystery. What kind of feast can... [click here for more] |
EN Publishing |
$2.40
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As the war spreads to new nations, the heroes set out for The Monastery of Two Winds, whose leaders - two enigmatic brothers - can guide the way to retrieving the lost Torch of the Burning Sky, which will tip the balance of power. But two enemies threaten the order. From without, remnants of the army of Emperor Coaltongue besiege the mountain monastery. From within, one of the order's own is... [click here for more] |
EN Publishing |
$2.40
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The heroes stand poised to seize control of their fate and the ongoing war, but only if they are the first to claim the Torch of the Burning Sky.
Seeking the legendary artifact of Emperor Coaltongue, the heroes explore a haunted forest and must face its dangers while contending with patrols sent by two two armies who are racing to capture the Torch. From there, the heroes must travel to a sentient... [click here for more] |
EN Publishing |
$2.40
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As war rages on multiple fronts, the heroes call upon their allies for a strike against a secret, frozen fortress that defends the Scourge.
Deep in the heart of northern Ragesia, the Scourge is Supreme Inquisitor Leska's greatest weapon: a device powered by the suffering of thousands of prisoners which, if completed, could annihilate a city from across the world.
The heroes must assault... [click here for more] |
EN Publishing |
$2.40
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War began with the New Year as the Ragesian Army assaulted the city of Gate Pass. Now, as the heroes return to where their quest began, the local rebellion rallies to their cause, battling in the streets as they defiantly celebrate a long-delayed holiday.
But Ragesia has far stranger minions than mere soldiers and beasts. Sleeping horrors strain to pass through to the world of flesh, and though victory... [click here for more] |
EN Publishing |
$2.40
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This mini-adventure can be easily included into any city where there are thieves—in particular the trio of Gribbles, Big Sam, and Escraz. These burglars have trespassed onto the manor of a powerful mage and stolen a potent artifact, a deck of enchanted cards that have quickly turned the entire heist into a debacle that's garnered the entire settlement's attention. Several of the watch have... [click here for more] |
EN Publishing |
$2.69
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Usually found deep within a dungeon near the site of a bloody battle, the blade Skrivena Moc seems at first to be a powerful weapon able to sear foes with fire and strike through even the toughest armor. What more it speaks to its wielders, offering advice and admiration in equal parts—but only to gain their trust, convincing them that their unnatural attachment to it is nothing... [click here for more] |
EN Publishing |
$2.69 $1.61
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Legends speak of a solstice festival arranged by a mysterious angelic patron deep in the woods, an event where the angel forgives all sins and no depravity goes unindulged. The adventurers are approached by a grieving mother claiming that her daughter attended last year’s bacchanalia but never returned, and she offers a substantial reward if the missing girl's fate can be found. The PCs... [click here for more] |
EN Publishing |
$2.69 $1.61
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This entry in the Villain Spotlight series is all about the scourge of the seas men know as Dras'A the Wolf, a hobgoblin pirate with incredible ambitions and the cunning to see them through. Originally master of the Drelway Chain of islands, after capturing a learned shipmaker from afar the monstrous buccaneer has been preparing for when his abductee's drafts and designs lead to ocean-worthy... [click here for more] |
EN Publishing |
$2.69
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This mini-adventure for 4-5 characters of 3rd level is a fun twist on an old gaming trope: the barkeep with a rat problem. In this scenario however the tavern owner is the source of his own problems, the unintended consequences of a misguided ploy to attract adventurers to his establishment gone awry, and now things have gotten terribly out of hand!
This is the 292nd article of EN5ider,... [click here for more] |
EN Publishing |
$2.69
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This short sidequest (designed for 4–6 PCs of 5th–9th level) can be placed in any campaign not currently set in an arid location. The adventurers find the climate becoming unusually hot during a journey, to the point that plants are dying around them. As they continue the normal landscape suddenly turns harsh, dry, and hot, and they encounter a few random fire elementals. At the center of this... [click here for more] |
EN Publishing |
$2.69
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This is EN5ider's 300th ARTICLE! Thank you, wonderful patrons, for helping us reach this seminal milestone.
To commemorate the achievement we've got an excellent extra special mini-adventure for today: a module that's meant for 11th-12th level play but with a little modification can be used anywhere from 3rd to 16th level. This has not one or two but THREE different maps... [click here for more] |
EN Publishing |
$2.69
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When the adventurers emerge battered and bruised from a dangerous situation they fortuitously stumble across the traveling healer Sanador. The elven woman introduces herself as an emergency medic who seeks out danger to offer aid, then gives each of the PCs a healing potion absolutely free of charge. What the party don't know is that the alchemist secretly laces her healing potions with a highly... [click here for more] |
EN Publishing |
$2.69
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With decades of adventuring behind him it’s finally time for Talladio Mihrad to rest his blade and settle down. Unfortunately however this charismatic vagabond’s past is coming back to haunt him—he was a glorious monster slayer and hero to many, but he also sired copious children that are all now tracking him down to exact vengeance for their abandonment!
This supplemental mini-adventure for... [click here for more] |
EN Publishing |
$2.69
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The seasons should have passed but spring still hasn't arrived—almost as if winter's chill is stalking the adventurers. Soon they realize the truth of the situation and discover that one of the party members has inadvertently won over the love of a powerful cold elemental, Gelissa the Spirit of Winter, and though her affection for them might be red hot it's too cool to be sustained.
This supplemental... [click here for more] |
EN Publishing |
$2.69
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A mysterious message is brought to the adventurers, promising them that a reward and great boon await in the abandoned clanhold of the Greymail dwarves. When they arrive however they are confronted with a challenge: Voorhan Greymail believes they are the descendants of those responsible for bringing ruin to his clan, and he demands justice. The PCs can simply fight Voorhan and his dwarven champion... [click here for more] |
EN Publishing |
$2.69
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The earth is littered with forgotten ruins of civilizations long gone. Many hide treasures, but one of them contains something else—something of a different world, or perhaps another reality. Long ago the Aberrant (a highly intelligent race from the mad realm) built a laboratory filled with twisted experiments. This was not only a place of twisted pursuits, but a complex imbued with a conscious Psionic... [click here for more] |
EN Publishing |
$2.69
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As Leska's plans near fruition in the depths of Ragesia, an old acquantaince shows his true colors, and the coastal town of Seaquen, home of the Lyceum Academy and a rallying point for thousands of refugees, finds itself the target of a new, more dangerous attack!
Certain of his own invincibility, the wind-powered archmage Pilus seeks to destroy his old rivals, the mages of Lyceum Academy. Another... [click here for more] |
EN Publishing |
$2.80
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In the stunning finale to the War of the Burning Sky Campaign Saga, the heroes lead their armies on a final assault against the might of the Ragesian Empire, and cut out the heart of their foe, the tyrannical Leska.
Companies of fiends, legions of deadly warriors, furious beaats, and titanic arcane creations defend the desolate Opaline Wastes, for in the caverns below, Supreme Inquisitor Leska... [click here for more] |
EN Publishing |
$2.80
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An adventure for 1st-5th level characters.
The adventurers are trapped in a strange land—can they navigate the labyrinthine Hedgegrove, domain of Princess Daneliean Dandelion, and find their way home?
This is the 100th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview) and completely free on... [click here for more] |
EN Publishing |
$2.99
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An adventure for 3rd-5th level characters or 8th-10th level characters.
What if everything the PCs encountered here was a lie? The village in peril, the wizard’s tower, and the promise of an ancient treasure; all of it set up and presented to the PCs like a trail of breadcrumbs. All of it eventually leading to their deaths, orchestrated by a powerful manipulator: a literal master... [click here for more] |
EN Publishing |
$2.99
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The three encounters in this issue of EN5ider (The Summoning at CR 5, The Poisoning at CR 10, and The Immolation at CR 15) are designed to challenge adventurers with climactic rituals described round-by-round.
This is the 105th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!
In addition... [click here for more] |
EN Publishing |
$2.99
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A scaling adventure for 4-5 recently deceased PCs of 3rd-16th level.
In this 5th Edition module the adventurers find themselves dead and at the entrance to Hell itself! The River Styx, a demiplane populated by daemons tasked with shepherding souls to their final destination, is the setting for this adventure which can be run as a one-off, or used when the entire party is killed in the course of adventuring.... [click here for more] |
EN Publishing |
$2.99
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This issue of EN5ider features a selection of unique magical items tailored to martially-inclined 5th Edition characters! The barbarian's greataxe, fighter's longsword, monk's staff, paladin's shield, ranger's longbow, rogue's kukri, warrior's breastplate, warrior's crossbow and warrior's maul are all inspired by the classic cartoon and granted via the... [click here for more] |
EN Publishing |
$2.99
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Following on from the last article (which presented a selection of themed items especially for martial classes) this issue of EN5ider focuses on mages, priests, and other users of magic. The bard's flute, sorcerer's stone, warlock's pendant, wizard's hat, druid's pouch, and cleric's holy symbol round out the list of Signature Regalia which get more powerful as its wielder... [click here for more] |
EN Publishing |
$2.99
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A 5e-compatible holiday adventure for characters of 3rd-5th level.
In this festive adventure the PCs must recover Revelleschafter's seasonal gifts from the goblins who raided the town on the eve of All's Giving Day. Fun as a one-shot or as part of an ongoing camapign, the module includes four new goblin types (a variant nilbog, a yobbo, a goblin concubine, and the goblin... [click here for more] |
EN Publishing |
$2.99
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This issue of EN5ider is a plug-in event for when GMs want to include a magnominous event—in this case a Royal Wedding—without doing too much extra work to prepare for the ceremony!
This is the 209th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!
... [click here for more] |
EN Publishing |
$2.99
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A mighty CR 27 monster! While technically an ancient red dragon, Syndrathrax’s necromantic transformations and attempted apotheoses have forever altered her. Though she shares the massive size of her fellow red wyrms she is gaunt and skeletal, and her scales sapped of their red luster and now bone white. Thanks to the necromantic energy that permeates her body she radiates a faint spectral... [click here for more] |
EN Publishing |
$2.99
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Head Games begins as a halfling runs through the village square with a furious orc hot on her heels. Her pursuer claims she stole something from him but Lellian insists that he gave her a sapphire pendant as a gift. Regardless of how the adventurers deal with the matter however, this orc is only one problem that she's brought onto everyone's heads! As a budding enchantress Lellian has... [click here for more] |
EN Publishing |
$2.99
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For centuries the Tree of Truth has answered vexing questions of genealogy and paternity, but usurpers annoyed by this fail safe mechanism have gradually surrounded the magically protected tree with a vicious garden to prevent access to the truth. Most of those who try to trespass perish among the weeds, leaving their precious cargoes where they fall. Can the players reach the sacred tree and escape... [click here for more] |
EN Publishing |
$2.99
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In the ancient past the exiles of a dwarven kingdom made their own home by hollowing out a mountain and building a fortress atop it, embracing the defensive measure that saw them cast out by their kin—necromancy. Eventually the world saw their civilization undone but someone (perhaps even the party or someone they know) raided the entrance to their seemingly abandoned city. This trespass has... [click here for more] |
EN Publishing |
$2.99
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While traveling through the wilderness the adventurers come across a small hamlet plagued by a recent rash or murders committed by 'The Ghost'. The longer the party stay in Velsburg however, the quicker they realize that the supposedly bloodthirsty spirit preying upon the settlement is not the remote village's only mystery. In this sidequest to save Velsburg the PCs are confronted with a shocking... [click here for more] |
EN Publishing |
$2.99
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MacGruddin’s Engineers are hard-drinking sappers, machinists, cart-drivers, and cooks. Though the group is mostly dwarves (including Captain MacGruddin) all that is required to earn a place in the company are equal parts of loyalty and sweat equity. Specialized work includes construction of siege equipment (catapults, ballistae, towers, and the like), undermining castle walls, and the manufacture... [click here for more] |
EN Publishing |
$2.99
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The life of a commoner is not an easy one and the offer of helping hands is most welcome, particularly when a helper is certain to stick around. It comes as little surprise then that the mysterious Graven Sculptors are always quick to find farmers and serfs eager to make use of their unique services, paying paltry sums to acquire their own hard-working homunculi to help till fields, prepare harvests,... [click here for more] |
EN Publishing |
$2.99
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Many adventuring parties are heading into Hell for a bit and EN5ider has something to offer for these daring heroes, an Intriguing Organization that takes in the truly repentant to try and lead them to find redemption: the House of the Reclaimed Soul. Despite the horrorscape around them these ex-clerics, warlocks, and other fools tricked into serving fiends during... [click here for more] |
EN Publishing |
$2.99 $1.79
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Why do the children of Medvedka Vas not age? Can the answer be found on Bear Plateau? Who is the mysterious "Friend of the Children? And what is the role of Eglantina, the last pixie of Bear Plateau? A dark fantasy adventure for 4th level characters.
This is the 32nd article of EN5ider... [click here for more] |
EN Publishing |
$2.99
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To protect cities from disease this reclusive organization populates the sewers beneath with oozes and other detritus feeders that clean waste and purify water sources. Although they provide a valuable service the seeding of sewers with gelatinous cubes is easily misconstrued by a fearful public so their work is done in secret, cultivating the dangerous creatures in hidden laboratories and releasing... [click here for more] |
EN Publishing |
$2.99
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Croaking Sirocco is an adventure for 5th-level characters that takes the party into the heart of a magically warped, blasted land. Deep in the heart of the expanding desert is a tribe of desert-dwelling bullywugs, whose petty power struggle unwittingly endangers the entire outside world.
This is the 37th article of EN5ider... [click here for more] |
EN Publishing |
$2.99
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You've heard of the Day of the Dead... but what happens when the dead are dinosaurs? When the raptors awaken to find their land overrun by hairless apes, they plot to reclaim their legacy. Can the PCs survive the machinations of Miquiztlicoatl, the velociraptor mummy lord, ancient reptilian priest-king of the feathered throne?
This adventure for parties of 14th level includes full-color... [click here for more] |
EN Publishing |
$2.99
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You can hear them at night when the mist creeps in off the lakeshore, jibber-jabbering like madmen trying to form words. For years they’ve haunted me but still I can’t fathom what it means, as if some half-formed mind yearns for the power to speak for itself…
Complete with character hooks, this 14 page adventure by Aaron Infante-Levy is suitable for 2nd-4th level... [click here for more] |
EN Publishing |
$2.99
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The PCs start their adventuring careers in the sandbox village of Hengistbury, in the county of Holdenshire, before embarking on a quest to travel across the land and slay a dragon! Before the journey begins with the rest of the Holdenshire Chronicles (an adaption of To Slay A Dragon), GMs can familiarize themselves with the gaming to come using this 23-page PDF introducing the county, its... [click here for more] |
EN Publishing |
$2.99
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