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17 New Conditions

17 New Conditions


These new conditions are designed to work alongside the existing conditions in the D&D core rulebooks. In some cases, you as the DM may choose to swap out an existing condition for one of these new ones in order to add more variety to your combats, or to increase or decrease the lethality of a monster's powers (for example, charmed is similar in theme but weaker than dominated). You do not have...   [click here for more]
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1PA1: The Business of Emotion

1PA1: The Business of Emotion


The first One Page Adventure! LANIDOR, a village. All the villagers are falling in love. TWO-LIPS, a gnomish flower farmer, is causing a “love plague”. His business was failing, so he made a deal with HERMIA, a witch, to drum up more “emotion” to bolster his lackluster sales. Need a quick, fun one-shot adventure in a pinch? No time to prep? You’ve come to the right...   [click here for more]
EN Publishing  $1.00

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65 Enchanted Trinkets

65 Enchanted Trinkets


A collection of colorful minor magical treasures to spice up your game without breaking it!  This collection for the 5th edition of the world's oldest roleplaying game presents you with 65 minor magical items suitable for inserting into any campaign. These items are not mighty artifacts, and they won't turn the tide of a war, but they can spice up and add colour to a magical world! Equip your character...   [click here for more]
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A Paladin's Dark Vows [5E]

A Paladin's Dark Vows [5E]


Not all paladins are good; some may stray from the true path, while others are pure evil. Josh Gentry presents new flaws and class features for dark paladins. When a paladin turns from the light, flaws of aggression, blind loyalty, and naïveté provide corruptions of the virtues of bravery, loyalty, and wisdom. Additionally, paladins may take oaths of the Purge or Supremacy, or use the new...   [click here for more]
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A.C.E. #1: The Awfully Cheerful Engine!

A.C.E. #1: The Awfully Cheerful Engine!


ACTION! ADVENTURE! FUN! Welcome to the Awfully Cheerful Engine, a cinematic tabletop roleplaying game of comedic action. Play as a Hero and save the world! Talking animals and aliens, vampires and elves, cowboys and spacemen -- the worlds of action cinema and cartoon mayhem are yours! From fantasy realms to galaxies in the far-flung future, the streets of Manhattan to the depths of Transylvania,...   [click here for more]
EN Publishing  $4.99

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A.C.E. #2: Spirits of Manhattan

A.C.E. #2: Spirits of Manhattan


There’s Something Strange Going On... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology, and parazoology!...   [click here for more]
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A.C.E. #3: Montana Drones and the Raiders of the Cutty Sark

A.C.E. #3: Montana Drones and the Raiders of the Cutty Sark


The Return of the Great Adventure! Settle your fedora, grab your knapsack and snap your bullwhip into action. The allies need your help to protect one of history’s strangest relics! This action-packed adventure will take you around the globe as you battle nefarious relic hunters, otherworldly entities, diabolic witches, and even the Nazi war machine. You can choose one of the four pregenerated...   [click here for more]
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A.C.E. #4: Strange Science

A.C.E. #4: Strange Science


WELCOME TO WILDEN FALLS Your average American town in the heart of the country. Until weird things start happening at the local research facility, people go missing, and there’s a sudden influx of fitness nuts in the town. That’s before we get to the time travel, bodysnatching, and portals to other dimensions. Maybe ‘strange’ isn’t strong enough a word for it! Powered by The Awfully...   [click here for more]
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A.C.E. #5: Beam Me Up

A.C.E. #5: Beam Me Up


WE COME IN PEACE (SHOOT TO KILL!) These are the voyages of the starship FSS Brazen. Its continuing mission: to recklessly go where plenty of people have probably been before… and hope a major interstellar incident isn’t sparked in the process. In this highly illogical adventure for the ACE! roleplaying game, you’ll explore frontiers you never thought you had. Powered by The Awfully Cheerful...   [click here for more]
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A.C.E. #6: Orcs & Oubliettes

A.C.E. #6: Orcs & Oubliettes


DUNGEONS MEET DRAGONS! Don your armour, sharpen your sword and ready your lantern. The residents of the city of Heq Moreveg are in danger and only you have the mettle needed to save them! This action-packed adventure will take you through dungeons, sewers, and city streets as you investigate kidnappings, clash with a nefarious cult, rescue some orcs, and even battle a might dragon! You can choose...   [click here for more]
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A.C.E. #7: Domes of Thunder

A.C.E. #7: Domes of Thunder


WE MAY NEED ANOTHER HERO Strap on your shoulder pads, check your ammo, and rev up your dune buggy, because things are about to get post-apocalyptic! Can the Heroes save Paradise City by stealing a vital medicine from the Saint, the ruthless warlord who is hosting a big tournament called the Lectric Buggalu? Choose from new Roles like the Driver, Gladiator, and Mutant. Crash and bash in dune buggies...   [click here for more]
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A.C.E. #8: Bite Me!

A.C.E. #8: Bite Me!


DARKNESS BITES! Prep your mystery wagon, sharpen your stakes and ready your UV flashlight. Creatures of the night stalk the darkness and only you have the knowledge and bravery to face the danger head on. News of strange occurrences at a rundown amusement park are making news in the press and someone has asked the Heroes to investigate. The sinister haunting soon reveal occult connections and a trail...   [click here for more]
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A.C.E. #9: Accidentally Anthropomorphic Animal Heroes

A.C.E. #9: Accidentally Anthropomorphic Animal Heroes


WHEN EVIL STRIKES AT THE HEART OF THE CITY Dog detectives, boxing kangaroos, and, yes, ninja turtles fight to save the streets from the wiles of the evil Whistler. Create your accidentally anthropomorphic animal hero and foil the plans of evil masterminds and cunning villains. Choose from dozens of wisecracking, crimefighting, vigilante animals. Arm yourself with ninja weapons and...   [click here for more]
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A.C.E: The Awfully Cheerful Engine Omnibus Collector's Edition!

A.C.E: The Awfully Cheerful Engine Omnibus Collector's Edition!


ACTION! ADVENTURE! FUN! A 350-page hardcover compiling ACE Issues 1-9! Welcome to the Awfully Cheerful Engine, a cinematic tabletop roleplaying game of comedic action. Play as a Hero and save the world! Talking animals and aliens, vampires and elves, cowboys and spacemen -- the worlds of action cinema and cartoon mayhem are yours! From fantasy realms to galaxies...   [click here for more]
EN Publishing  $24.99

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games. For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world? Produced with the support of dozens of Kickstarter backers, this books contains rules for conducting...   [click here for more]
EN Publishing  $6.50

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Advanced Rules for Beginners

Advanced Rules for Beginners


A gorgeous, full-color, illustrated compilation of EN Publishing's four bestselling and critically acclaimed For Beginners d20 rulebooks. Grappling for Beginners: How to Strike, Hold & Throw: a set of amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you'll never go back to the core...   [click here for more]
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Advanced Rules Miscellany: Five 5th Edition Rules Modules

Advanced Rules Miscellany: Five 5th Edition Rules Modules


Advanced Rules Miscellany is a 23-page softcover booklet containing five plug-in rules modules designed to enhance your 5th edition games! These new rules include archery contests, random battlefield events, rules for herbalism, exciting new chase rules, and new hirelings to help your on your adventures. Archery Contests. Running and conducting large archery tournaments...   [click here for more]
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Alasia the world of worlds

Alasia the world of worlds


Alasia is both a land of people trapped, and a place of hope. Many different cultures have found a home here, and some actually prefer it here. Alasia is cut off from other planes and the only remnant of the worlds they came from are the floating islands that have been pulled here. As such, Alasia is a land of hope and despair in equal parts, but most of all it is a land of danger. Many of the people...   [click here for more]
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Allies & Adversaries

Allies & Adversaries


Gurk, an orc painter. Prince Velm Ducroix, a corpulent vampire gossip. Missus Silverbeak, a giant talking fey owl. Drenched Wench and her Parasitic Baby. This softover compilation contains over a dozen colorful NPCs to liven up your 5th Edition game! Orc Life. Meet Gurk, an orc painter in the big city; Rathbone, a banished orc war-priestess; Vortch, an orc "chef"; and Balla, an orc...   [click here for more]
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Alopolis City Map

Alopolis City Map


Contained within is the grand city of Alopolis, situated on the west coast of the land mass. Ruled by a king, a trade hub to the sea, and at the center of warring powers, Alopolis is the fulcrum upon which the future rests.  This version of the map is formatted as a hi-res PDF. Great for digital/virtual tabletops, or printing if you have tabloid sized paper (11”x17”) A "print ready" version,...   [click here for more]
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Alopolis City Map_Print Ready

Alopolis City Map_Print Ready


Contained within is the grand city of Alopolis, situated on the west coast of the land mass. Ruled by a king, a trade hub to the sea, and at the center of warring powers, Alopolis is the fulcrum upon which the future rests.  The map is split across two pages will make printing a breeze. There is a 10% overlap where the image crosses over to the second page, this allows you to cut off the margin...   [click here for more]
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Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More

Anatomy of an Adventure: Random Tables For Taverns, Ships, Towns, & More


A collection of random tables which enable you to quickly design a whole variety of places, from taverns to wizard's towers to guilds to sinister cults. Whether you are designing a new location from scratch or just need inspiration, the ideas and details in this book will help bring your world to life. Inside these pages you will find charts to create exotic worlds, NPC backstories, big bad evil guys,...   [click here for more]
EN Publishing  $8.99

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Angel's Bacchanalia: Holiday Feasts & Celebrations for D&D

Angel's Bacchanalia: Holiday Feasts & Celebrations for D&D


Prepare to feast with a delicious solstice adventure, plus a selection of mythical meals, gastronomical spells, and fantasy themed drinks! Bring the celebrations to your D&D games, and create your own traditions and celebrations in your campaigns. This 27-page softcover books contains An adventure that invites your players to a solstice festival where a mysterious angel forgives all sins and...   [click here for more]
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Archery Contests [5E]

Archery Contests [5E]


Running and conducting large archery tournaments can be fun and easy! By Russ Morrissey, based on an original article by Ryan Nock. ...   [click here for more]
EN Publishing  $2.50

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Archetype Anthology

Archetype Anthology


An all-new 28-page softcover booklet of archetypes for your 5th Edition characters! In this compilation you'll find 14 (OK, we said a dozen but we're overly generous!) new archetypes for druids, rangers, warlocks, and more, including the dual-wielding Tempest ranger, warlock patrons like the Sea Lord or the Seducer, planar explorers, and fierce pugilists! And that's not all -- there's also 3 new feats...   [click here for more]
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Artifacts of Lore #1: Excalibur

Artifacts of Lore #1: Excalibur


This is the first of EN World's Artifacts of Lore series. This article introduces the legendary sword of King Arthur, Excalibur. Excalibur, the most famous of all magical swords, was wielded by King Arthur. It was given to Arthur by the Lady of the Lake as a symbol of the sovereignty of the Britons, and is said to be "the finest sword that there was, which sliced through iron as through wood". A...   [click here for more]
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Artifacts of Lore #2: Mjolnir

Artifacts of Lore #2: Mjolnir


Mjolnir is the Hammer of Thor, a mighty artifact wielded by the thunder god himself. Nicknamed "Mountain Crusher", Mjolnir was created (like Odin's spear Gungnir) by dwarves tasked with creating precious items for the gods. It is said that when Thor wields Mjolnir in battle against the giants, it can be heard for many miles as the sound of crashing thunder. ...   [click here for more]
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Artifacts of Lore #3: The Spear of Destiny

Artifacts of Lore #3: The Spear of Destiny


An artifact for 4E D&D. The Spear of Destiny, also known as the Holy Spear or the Lance of Longinus, was used to pierce the side of Jesus while he hung on the cross. When Jesus' side was pierced, he bled blood and water. The relic has phenomenal talismanic power - indeed, legends has it that its owner would gain the power to conquer the world, and so it has been sought after by many despots....   [click here for more]
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Artifacts of Lore #4: Poseidon's Trident

Artifacts of Lore #4: Poseidon's Trident


At the dawn of time, the Olympian Gods waged a terrible war, known as the Titanomachy, against their forefathers the Titans. During the war cyclopses forged mighty weapons for the gods: most notably Zeus's Lightning Bolts, Hades' Helm of Darkness, and Poseidon's Trident. These weapons helped the Olympians triumph over the Titans, and went on to become signature weapons of the gods. After the war,...   [click here for more]
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Artifacts of Lore #5: Zeus's Lightning Bolt

Artifacts of Lore #5: Zeus's Lightning Bolt


A haft of bronze bent to resemble a lightning bolt. When thrown, it reveals its true identity; it is lightning in its purest form. At the dawn of time, the Titan Cronus devoured all his children, save the youngest, Zeus. After Zeus grew he freed his brothers and sisters from Cronus, and together the younger Olympian gods went to war against the Titans. During this war, cyclopses forged weapons...   [click here for more]
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Battlefield Events [5E]

Battlefield Events [5E]


Introducing random events to spice up combat encounters, from weather changes to pit traps. Does an innocent wander onto the battlefield, or do you stray into an ancient wild magic surge? ...   [click here for more]
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Can We Keep It? Pets for your 5E Game

Can We Keep It? Pets for your 5E Game


Do you have a party of players who want to befriend every critter and monster they come across? Then this collection is for you! Including rules to allow player characters of all classes to adopt pets, five tameable pets from the Elemental Planes, new mechanics to help manage pets, motivated encounters to spice up random encounters with creatures, and ending with a mini-adventure featuring the eccentric...   [click here for more]
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Career Ops: Job Fair #1

Career Ops: Job Fair #1


Career Ops: Job Fair #1 a supplement for EN Publishing's N.O.W. The Modern Action Roleplaying Game. It includes new careers, new equipment and vehicles, an add-on to the vehicle combat rules, a militant organization of insurgents, and a detailed adventure hook. Inside Career Ops you'll find: New Careers The Faller (aka, Logger or Lumberjack) Wilderness...   [click here for more]
EN Publishing  $2.99

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Cherished Trinkets [5E]

Cherished Trinkets [5E]


A rules-light article which discusses the use of trinkets as treasure in your game. ...   [click here for more]
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Circles of Power: Three New Druid Circles [5E]

Circles of Power: Three New Druid Circles [5E]


There are many types of druid in fiction and film with widely differing specializations. This article explores three new Druid Circles to help bring variety to your game table. Explore the Circle of Birds and Beasts, the Circle of the Elements, and the Circle of Life. By Mark Kernow, and illustrated by Deanna Roberds. ...   [click here for more]
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Creating Enjoyable Puzzles for Role Playing Games [5E]

Creating Enjoyable Puzzles for Role Playing Games [5E]


Carl Heyl shows you how to create enjoyable puzzles for your game. It's all too easy to stop a game in its tracks, or throw off any sense of immersion. The advice in this article gives tips on creating organic, fun puzzles which don't interrupt your game. Illustrated by Sade. ...   [click here for more]
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Dicing With Weather

Dicing With Weather


Weather is an often overlooked aspect of the D&D environment. Sure, sometimes the DM will remember to mention that it's snowy, or that the rain is coming down hard; but to keep players immersed and cognizant of the weather conditions, attaching a mechanical effect can work wonders. From blistering heat to driving rain; from slogging through snowdrifts to straining against the wind; from peering...   [click here for more]
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Don't Wake Dretchlor [5E]

Don't Wake Dretchlor [5E]


A forgotten mansion. A sadistic demon. A deadly game of cat-and-mouse. Can the heroes outwit the demon and escape the mansion, or will they fall prey to Dretchlor's evil machinations? An adventure for characters of 5th-7th level by Kiel Chienier; illustrated by Rick Hershey and Sexualtyranosarus. ...   [click here for more]
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E.N. Armoury - Shields

E.N. Armoury - Shields


E.N. Armoury Shields Written by: Adam Windsor Come back with your shield, or on it! The Armoury continues with a complete book about shields. This 32-page PDF contains everything you need to optimize your shield-bearing warrior. This volume includes a brief history of shields, a collection of new shield variants (including the thrown discus shield, great...   [click here for more]
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E.N. Arsenal - Pistols

E.N. Arsenal - Pistols


E.N. Arsenal Pistols Written by: Peter M Ball Bring blackpowder excitement to your d20 game, with the fifth book in the E.N. Arsenal Line - Pistols! This book explores pistols with 21 pages of material about the weapon itself, variants thereof, and those who wield them. E.N. Arsenal books are "crunch-intensive" - a majority of the PDF...   [click here for more]
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E.N. Arsenal - Spiked Chain

E.N. Arsenal - Spiked Chain


E.N. Arsenal Spiked Chain Written by: M Jason Parent Art by: Anthony "Squidhead" Monorchio, Chris Herndon & Danilo Moretti The spiked chain is one of the most versatile weapons in the d20 arsenal. Accordingly, it is the weapon least founded in actual history. This book explores the spiked chain with 18 pages of material...   [click here for more]
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E.N. Arsenal - Two-Bladed Sword

E.N. Arsenal - Two-Bladed Sword


E.N. Arsenal Two-Bladed Sword Written by: Alex Jacobs Art by: Danilo Moretti & Kevin H Yancey Pages: 20 pages (plus cover & OGL) The E.N.Arsenal strikes again, with volume three, detailing the fictional two-bladed sword, the exotic fighting styles it entails and requires, and those who wield it. E.N. Arsenal books...   [click here for more]
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E.N. Critters - Along the Banks of the River Vaal

E.N. Critters - Along the Banks of the River Vaal


Welcome to the fourth volume in the E.N. Critters series of Open Gaming Content Sourcebooks – Along the Banks of the River Vaal. The E.N. Critters series as a whole is a set of theme-based creature books with the theme/setting information secondary to the creatures and used mainly as a focus to design them around as well as to provide GMs with additional...   [click here for more]
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E.N. Critters - Berk's Wasteland

E.N. Critters - Berk's Wasteland


The sixth volume in the E.N. Critters series contains 21 creatures suited to desert environments. As usual, the creatures range across a variety of Challenge Ratings and types. This volume contains all the usual features found in an E.N. Critters book: More than twenty all new creatures! Extensive description of the area, Berk's Wasteland. Full color illustrations throughout. Detailed...   [click here for more]
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E.N. Critters - Interlopers from the Blasted Realm

E.N. Critters - Interlopers from the Blasted Realm


Welcome to the fifth volume in the E.N. Critters series of Open Gaming Content Sourcebooks – Interlopers from the Blasted Realm. If you are seeking an inexpensive monster compendium focused on demons and outsiders, this is the book for you. If having a detailed enviroment to tie all of the monsters together would be useful, even better. Need a reason for extraplanar...   [click here for more]
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E.N. Mini-Games - Gun-Fu: Balletic Ballistics

E.N. Mini-Games - Gun-Fu: Balletic Ballistics


Blam! Blam!! BLAM!!! Gun-Fu: Balletic Ballistic is a brand-new d20 mini-game that lets players swagger through the hyper-violent, wildly stylized world of Hong Kong-style shoot-em-ups. Trenchcoats swirl and nickel-plated automatics blaze as bad guys die in truckloads. Heroes never run out of bullets (until the final showdown), bad guys get knocked down only to stagger to...   [click here for more]
EN Publishing  $1.98

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E.N. Mini-Games - Infinite: Epic Modern

E.N. Mini-Games - Infinite: Epic Modern


Every generation tells tales of heroes... men and women with prowess and valor far beyond the norm. But although modern man prefers to think these tales and their protagonists as legends or exaggerations or outright lies, the truth is... giants still walk among us. Welcome to Infinite, a minigame of Postmodern Pulp Adventure. Legends Live. In Infinite, the line...   [click here for more]
EN Publishing  $1.88

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E.N. Mini-Games - Tiny Terrors

E.N. Mini-Games - Tiny Terrors


The Mini-Game of Toys, Nightmares and Monsters Under The Bed Tiny Terrors is a brand-new d20 mini-game that lets players take on the Boogeyman and other fears of childhood, fighting for innocence and childhood spirit as living toys, sworn to defend their owner against the REAL monsters under the bed. The forces of nightmare are on the march, targetting children all over...   [click here for more]
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E.N. Mini-Games - With A Bullet (A Gun-Fu Adventure)

E.N. Mini-Games - With A Bullet (A Gun-Fu Adventure)


This product is a supplementary adventure for EN Publishing's Gun-Fu: Balletic Ballistics mini-game. You will need a copy of Gun-Fu: Balletic Ballistics in order to run this adventure. Boss Tanaka is not a man who minces his words. His deal is offered in simple, direct terms. "My man in Lombok is Tony Ashgar. Once you're through customs, get a cab to his...   [click here for more]
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E.N. Treasure Troves: Figurines of Wondrous Power (Deluxe)

E.N. Treasure Troves: Figurines of Wondrous Power (Deluxe)


The Figurine of Wondrous Power has been a staple of the game since the first edition, with occasional additional figurines added to the basic 9 in the core rules. Bring bring new figurines into your game - featuring 30 new figurines of wondrous power, a few optional rules for these figurines, and the original figurines from the SRD included so you can keep all your figurines in one convenient package....   [click here for more]
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