Atlantis nears its fall.
An empire founded on a dream tears itself apart. Slaves make one last bid for freedom. The precursors of the human race rail against extinction.
You came from this world. Fated to witness the end of the age of miracles, you have the power to make one final difference. You will love and hate for the fate of a world you will not live to see.
Your... [click here for more]
These long-lost people...
When they grip your arms like true friends, this might be the last time they ever do it, before the world trades their flesh for a dream. When they raise their blades against you, know that to them it’s heroic defiance against the end of everything.
These are the people who inhabit your dreams of other times, of past lives.
Gomyn, the Man-Farmer,... [click here for more]
Does it sometimes seem that nothing is OK? Are you fed up of being made to feel guilty? Do you just want to enjoy games without all the politics?
In these eight essays on social interaction, politics, magic, mental health, conflict and sex in role-playing games, game designer Howard Ingham talks around the politics and ethics of creating fictional... [click here for more]
The classic game of corporate irresponsibility, back and better than ever!
It’s five minutes from now. You live in a perfect world.
You live in the free world.
Every new day brings you new challenges. Every new job brings new opportunities. You’re the master of your destiny, your own boss.
The future is bright. The future is yours.
You just have to keep... [click here for more]
THE SENATE GAME is a short-form LARP in which your group play out the fall of the Roman Republic.
It was originally tested on a Year 12 Classical Civilisation Class, and used as part of the A-Level Classical Civilisation (Imperial Image) Curriculum, but you don't have to be studying an exam in Roman history to enter a world of ambition, betrayal, and war. ... [click here for more]
WE DON'T GO BACK...
An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy; a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet.
Although you don’t belong here... although you don’t understand this place... ... [click here for more]