Welcome to the first sourcebook for AMAZING ADVENTURES! Herein you will find tons of material to expand and improve your campaign, unlocking the doors to adventures heretofore undreamed of. Pulp encompasses a number of genres and now you have the ability to play them, from space opera to cosmic horror to modern tales of gangsters and heroes. You will find new character classes, rules for powered heroes... [click here for more]
Amazing Adventures: The RPG of science, sorcery, pugilistic pummeling, gun-toting, sword-wielding, B17-flying, gadget carrying adventure! Whether your game is 1920's, 30's, 40's, 50's or modern, Amazing Adventures will get you there! Complete rules to create and run games, character creation, combat, secret societies, a rogue's gallery and an attribute check system that allows the game master and player... [click here for more]
In the Amazing Adventures Manual of Monsters you will find scores of creatures both fantastic and benign, alien and supernatural, to challenge your adventurers. Included herein are over two dozen creatures from beyond the pale that have never before been seen in a SIEGE engine product, and some never seen anywhere else. Also included is advice on roleplaying monsters, handling combat with monsters,... [click here for more]