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Accidents of Birth: Deformities and Deformity Feats

Accidents of Birth: Deformities and Deformity Feats


Deformities and Deformity Feats offer players the chance to customize their character by imposing physical limitations and physical oddities. In a world where dragons and demons can breed true with other species, deformities are as likely to result from magical curses, divine wrath and mad experiments as they are to result from hereditary illnesses, generations of incest, and exposure to toxins during...   [click here for more]
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Adventure Planner (PFRPG)

Adventure Planner (PFRPG)


The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms: Campaign Overview: Including Published PDFs or Sourcebooks Used & Changes to...   [click here for more]
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Arcane Outbreak

Arcane Outbreak


Diseases are a part of life in every society, in every time period, and in every world. Most of them are pretty terrible - you drink the brown water, throw up a few times, and then die. Not exactly the makings of an adventure. But in a magical world, things are a little bit different - the diseases can be as exotic as the surroundings, and can serve as adventures all their own. The following is a collection...   [click here for more]
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Basic Character Sheet (PFRPG)

Basic Character Sheet (PFRPG)


The Basic Character Sheet for use with The Pathfinder Roleplaying Game is a 2 page PDF Character Sheet resource that players can use to record all the their characters information on. Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. ...   [click here for more]
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Born on the 8th Day

Born on the 8th Day


This is a system for determining under which astrological influences a character is born. Each of the four birth aspects, year, month, week and day, unlocks a different set of abilities for a character. These abilities run the full range from bonus feat and skills bonuses to supernatural and spell-like abilities. ...   [click here for more]
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Character Props: Player Spell Book (OGL)

Character Props: Player Spell Book (OGL)


Tired of having to remember what the DC of you 5 level spell is? Tired of have to remember the amount of 7th level spells you have for the day? Tired of having to remember what spells are in your domain? Now you don't have to. With Character Props: Player Spell Book you can create your own customized spell list of all the magic spells listed in the SRD at your finger tips. And best of all you can print...   [click here for more]
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Dangers of Obsidian Apocalypse (5E)

Dangers of Obsidian Apocalypse (5E)


,A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with malevolent...   [click here for more]
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Exodus Chronicles 001: Phoenix Guard (5E)

Exodus Chronicles 001: Phoenix Guard (5E)


Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions...   [click here for more]
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Expanded Character Sheet (PFRPG)

Expanded Character Sheet (PFRPG)


Expanded Character Sheet for use with The Pathfinder Roleplaying Game is a 19 page PDF resource that players can use to have a more detailed view of the character they are playing. The Expanded Character Sheet for use with The Pathfinder Roleplaying Game consists of: Character Sheet Character Sheet Inventory And Equipment Magic Item Location Spell Listing For A Cleric, Bard, Druid, Paladin,...   [click here for more]
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Gateways of the Planes (D20 OGL)

Gateways of the Planes (D20 OGL)


The experience of passing through a portal can vary greatly from portal to portal. A living creature's senses can frequently detect certain differences from one side of the portal to the other, even if the planes are similar and the traveler himself is not aware of having crossed the boundary between them. Background scents and noises may abruptly change. Visual range might improve or become impaired,...   [click here for more]
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Holier than Thou

Holier than Thou


In many societies, people regard Paladins as formidable heroes, dedicated defenders of the realm, and role models of self-control and righteousness. Most of those who have met Paladins are convinced that they have the strength of character to accomplishing great things, perhaps even fantastic deeds that will be sung for generations to come. Veritable bastions of virtue, the members of this class follow...   [click here for more]
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Libellus Magnus 1: Metamagic & Counterspells Feats

Libellus Magnus 1: Metamagic & Counterspells Feats


This book includes 20 new feats and one new feat type: Counterspell Feats. These and the other new feats found here relate to all spellcasters. Like with all d20 supplements, it is the duty of the DM to determine what material is appropriate in his campaign. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign, but as...   [click here for more]
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Libellus Magnus 2: Spells & Feats

Libellus Magnus 2: Spells & Feats


This PDF includes new spells and feats. Like with all d20 supplements, it is the duty of the DM to determine what material is appropriate in his campaign. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign, but as always, the DM is the final arbiter of the rules used in his games. List of new spells include: Acidic...   [click here for more]
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Mythical Classes: Machinesmith (5E)

Mythical Classes: Machinesmith (5E)


Machinesmiths are masters of two worlds, notable and distinguished as a class for their use of both magic and science to invent new and powerful devices. Their understanding of chemistry, engineering, mathematics, and physics allow them to craft the finest inventions, from simple blades to mechanical men, which aid in their research or protect them from harm. When they find their greatworks wanting,...   [click here for more]
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Mythical Classes: Protean Scribe (5E)

Mythical Classes: Protean Scribe (5E)


To a protean scribe, all the universe is formed of words. Not just words such as the kind in a language spoken by mortals or even by the gods themselves, but words more powerful even than that. Words that drew forth the universe itself from the protean mass of chaos that came before. Protean scribes dedicate their lives to unearthing these primordial words, and to weaving them into common languages...   [click here for more]
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NeoExodus Chronicles: Eldritch Exodus (5E)

NeoExodus Chronicles: Eldritch Exodus (5E)


Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions...   [click here for more]
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NeoExodus Chronicles: Heroic Exodus (5E)

NeoExodus Chronicles: Heroic Exodus (5E)


Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions...   [click here for more]
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NeoExodus Chronicles: Influentials of Exodus (5E)

NeoExodus Chronicles: Influentials of Exodus (5E)


Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions...   [click here for more]
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NeoExodus Chronicles: Monsters of Exodus (5E)

NeoExodus Chronicles: Monsters of Exodus (5E)


Exodus boasts a turbulent history - from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War. From creation of the Imperial Alliance to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated. Theirs were the titanic passions, the burning obsessions...   [click here for more]
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Overcasting: d20 Magic Variant

Overcasting: d20 Magic Variant


To put it simply, Overcasting is the act of spellcasting after a caster's spell slots are expended for the day. These rules are actually quite easy to use as long as the steps are followed in order. It's important to note that DM approval is required before the practice of Overcasting may be used in a game session, and it is possible that the DM will...   [click here for more]
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Power of the Mind

Power of the Mind


Psionics have allowed characters to explore the boundaries of what they could do in creative and exciting ways. Nowhere has this been more apparent than with psionic feats. These allow characters to perform amazing gravity-defying acts and have opened up a multitude of new strategies in combat. And while the SRD provides a variety of options for psionic characters, it is not the nature of the psionically-awakened...   [click here for more]
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Prestige Class Creation Cookbook

Prestige Class Creation Cookbook


Prestige Classes are an essential part of D20, and one of the most exciting features for players to mull over when planning their characters. But the prestige classes you can find in a book aren’t always exactly what a player or a GM thinks fits in with a character concept, or campaign world. Enter the Prestige Class Creation Cookbook - intended as a guideline for creating brand new prestige...   [click here for more]
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Race Creation Cookbook

Race Creation Cookbook


UPDATED AND REVISED! The Only Pointed Based Race Creation System for Fantasy d20 and OGL! GMs with a taste for fantasy world-building can either borrow races for their setting from other sources, or build new fantasy races from scratch. Presented in this sourcebook are guidelines for designing new fantasy character races with access to a wide variety of abilities and balancing drawbacks....   [click here for more]
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Races of NeoExodus: Android (5E)

Races of NeoExodus: Android (5E)


Androids are not native to Exodus. They, along with the representatives of other races, have arrived and often left again via the Nexus Gateways from a multitude of worlds. Some time ago, the Kaga became interested in interacting with these artificial lifeforms, hoping to understand their origins and methods of creation. While the Kaga had been instrumental in the advancement of humankind, it understood...   [click here for more]
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Races of NeoExodus: Cavian (5E)

Races of NeoExodus: Cavian (5E)


Creatures of myth, whispered in legend, lost in the mists of history—and now returned for reasons unknown to any but themselves. Such are the cavians, a race of humanoid rodents noted for their incredible psionic abilities. The cavians were exiled from Exodus for nearly three hundred years, and their unexplained return has made more than a few other races extremely nervous.Fear of cavians comes...   [click here for more]
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Races of NeoExodus: Cynean (5E)

Races of NeoExodus: Cynean (5E)


Crystalline scholars of all things arcane, the cyneans are as mighty in mind as in body. While the psionically inclined might expect the cyneans to share their tendencies, these beings of living crystal are masters of magic, not mentalism. On Exodus, which is both their home and their only known haunt, they can always be found seeking some mystical secret or long-lost spell. The iconic cynean is as...   [click here for more]
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Races of NeoExodus: Dalrean (5E)

Races of NeoExodus: Dalrean (5E)


The dalreans are a race of sentient, mobile plants. If a treant is a thinking tree, a dalrean is a thinking flower—and indeed, the spellcasters of this race are noted for their astonishing floral “spellbuds.” Dalreans, who live exceedingly long lives, are closely tied to the natural cycles of Exodus. Dalreans are extremely social creatures, with a culture rooted in constant communication...   [click here for more]
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Races of NeoExodus: Enuka (5E)

Races of NeoExodus: Enuka (5E)


The most primal and barbaric of the savage humanoids have nothing on the enuka. Enuka are ferocious creatures of the wild lands, animalistic predators blessed with humanoid form and intelligence. This combination has not softened their instincts for battle and the hunt, but it has given them a fatalistic warrior culture well suited to their savage nature. Most enuka are fierce, dour creatures, seeing...   [click here for more]
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Races of NeoExodus: Half-Giant (5E)

Races of NeoExodus: Half-Giant (5E)


The race known as the half-giants emigrated to Exodus by way of the Nexus Gateways, in a mass migration of tribes fleeing their homeworld. Whether on their first stop or the final leg of a long journey, they decided that Exodus would be their new home, seeing something special in the world. Their ability to comprehend reality lends to rumors that they are the descendants of the cyclops, though the...   [click here for more]
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Races of NeoExodus: Human (5E)

Races of NeoExodus: Human (5E)


The humans of Exodus are just like those found in the Pathfinder RPG Core Rulebook. All subtypes of humans found here share the same racial traits. In addition to the ethnicities detailed in this section, a number of other, smaller groups exist. These groups are frequently splinter groups of those listed here, or they are migrants who came through the Nexus Gateways. This sourcebook gives you everything...   [click here for more]
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Races of NeoExodus: Kalisan (5E)

Races of NeoExodus: Kalisan (5E)


Calibans are pale-white humanoid creatures native to northern Exodus. Over time, many calibans have migrated to other parts of Exodus and are now found in almost every region. Calibans have a well-deserved reputation for cannibalism and savagery. The kalisans are the most civilized of the calibans, but the two cousins are physically indistinguishable. Even so, calibans can distinguish one another....   [click here for more]
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Races of NeoExodus: P'tan (5E)

Races of NeoExodus: P'tan (5E)


In ancient times, the First Ones enslaved all of Exodus, and their plans were served well by countless thousands of unwilling servants. Once their slaves rose up and overthrew them, however, the First Ones were cast into the depths, bereft not only of their power, but also of nearly all of the slaves they once ruled. The p’tan were created to replace those slaves. The p’tan were fashioned...   [click here for more]
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Races of NeoExodus: Prymidian (5E)

Races of NeoExodus: Prymidian (5E)


Prymidians are regal, red-skinned humanoids. Their stately demeanor and formidable build impress other races, and their learned nature follows suit. Valuing communication and language, the prymidians are dedicated to scientific reason, research, knowledge, and discovery. Their culture seeks to know all there is to know in Exodus, and to communicate that knowledge to others. None knows better than the...   [click here for more]
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Races of NeoExodus: Sasori (5E)

Races of NeoExodus: Sasori (5E)


Resources wax and wane, weapons and spells become obsolete, the master craftsman of one era is displaced by the industry of the next, and even land becomes worthless with the shifting ages. But information, say the sasori, is the one commodity that is always in demand. These scorpion-like creatures are brokers of knowledge, by turns the greatest secret-keepers and the supreme spies of Exodus. They...   [click here for more]
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Races of NeoExodus: Tiefling (5E)

Races of NeoExodus: Tiefling (5E)


The tieflings hail from deepest reaches of the Burning Lands in the Dominion. The tieflings claim to be the first to have mastered magic and that their descendants ruled the lands as the first khans, a claim rejected by the Dominion authorities. The tieflings are human—or at least partially human—and part fiend. It is believed that in ancient times, creatures from the lower planes were...   [click here for more]
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Regalia Antiquus: Crowns, Thrones & Scepters

Regalia Antiquus: Crowns, Thrones & Scepters


I cannot say when it was that I first became enamored with the idea of compiling a catalogue of the royal artifacts of the ancient world. As a bard and a traveler, I acquired many bits of lore and legend pertaining to these forgotten implements of power over the years, and finally realized that perhaps I should put this knowledge down in writing for posterity. So it is that I have taken quill in hand...   [click here for more]
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Tactics & Strategies: Attacks of Opportunity

Tactics & Strategies: Attacks of Opportunity


Attacks of opportunity are important in many d20 games, as they introduce a strategic element that forces players to consider carefully the consequences of their characters' actions in combat. Unfortunately, this added layer of complexity may prove daunting to some gamers. The mechanic often falls by the wayside as an afterthought, used only with great reluctance, and as a result, many gaming groups...   [click here for more]
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Tactics & Strategies: Trip Attack

Tactics & Strategies: Trip Attack


Like the attack of opportunity, the trip attack is often ignored or underutilized in many d20 games. Many gamers find its value somewhat dubious, choosing instead to focus on other aspects of combat with more immediately obvious benefits. Even among those who do make use of trip attacks, many only bother in dire circumstances, almost as a last resort. This, however, means that many gaming troupes miss...   [click here for more]
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The True Arcane Story: Cape of the Mountebank

The True Arcane Story: Cape of the Mountebank


One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combines high fashion and a flair for the dramatic with the powerful magic of teleportation. Such an item allows its wearer to perform daring feats of heroism, or to escape impending justice, and has certainly assisted in a fair share of both in the years since its design. This supplement...   [click here for more]
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The True Arcane Story: Cloak of Arachnida

The True Arcane Story: Cloak of Arachnida


Steeped in legend and superstition is the cloak of arachnida, a powerful magic item with several uses. People from all walks of life could have use for such an item, though it has a special appeal to those of a more vile persuasion, so linked is it to the spider. This supplement includes: Creator Of the True Arcane Story: Cloak of Arachnida History Of the True Arcane Story: Cloak of Arachnida...   [click here for more]
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The True Arcane Story: Goggles of Night

The True Arcane Story: Goggles of Night


Adventurers tend to spend a great deal of time in dark places, from the deepest dungeons and caves to the dark of night hunting, or being hunted by, terrible monsters. For dwarves, half-orcs and other races blessed with darkvision, this is no problem. But for the majority, who aren’t born with such abilities, goggles of night can be a blessing, even a lifesaver. This supplement includes: Creator...   [click here for more]
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The True Arcane Story: Rod of Wonder

The True Arcane Story: Rod of Wonder


The envy of the mischievous, the destructive, and the deranged, the rod of wonder is one of the most chaotic magic items known to exist. From the fact that it cannot be made to function as the wielder wishes to the distinct probability that it could do something nasty and downright humiliating to anyone around it, it is a wonder that such an item even continues to be created. But, as in many cases,...   [click here for more]
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The True Psionic Story: Amulet of Catapsi

The True Psionic Story: Amulet of Catapsi


Not every tool of an assassin is meant to cut flesh or poison blood, but many are instead often harmless appearing devices meant to subtly aid in the downfall of a foe. The unassuming Amulet of Catapsi is a perfect example of this truism. The amulet is made of simple copper, its purpose often disguised by a lack of intricate decoration while it is still able to send forth a powerful field of telepathic...   [click here for more]
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The True Psionic Story: Boots of Landing

The True Psionic Story: Boots of Landing


Many adventurers have found the Boots of Landing to be an important accessory in their respective careers. Rogues and swashbucklers have used such devices to make dramatic entrances and exits through windows and from rooftops, while the more acrobatic adventurer finds the boots to be an important safeguard in case his vaunted agility fails him. The actual origin of these boots would surprise the student...   [click here for more]
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Ultimate Spell Decks: Druid Spell Cards (PFRPG)

Ultimate Spell Decks: Druid Spell Cards (PFRPG)


Wish you didn't have to flip through books or searching PDFs every time you want to cast a spell? You can't see to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format. Help is coming for you in the form of Ultimate Spell Decks: Druid Spell Cards. For use with the Pathfinder Roleplaying Game players...   [click here for more]
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Ultimate Spell Decks: Magus Spell Cards (PFRPG)

Ultimate Spell Decks: Magus Spell Cards (PFRPG)


Wish you didn't have to flip through books or searching PDFs every time you want to cast a spell? You can't see to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format. Help is coming for you in the form of Ultimate Spell Decks: Magus Spell Cards. For use with the Pathfinder Roleplaying Game players...   [click here for more]
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Ultimate Spell Decks: Paladin Spell Cards (PFRPG)

Ultimate Spell Decks: Paladin Spell Cards (PFRPG)


Wish you didn't have to flip through books or searching PDFs every time you want to cast a spell? You can't see to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format. Help is coming for you in the form of Ultimate Spell Decks: Paladin Spell Cards. For use with the Pathfinder Roleplaying Game...   [click here for more]
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Ultimate Spell Decks: Ranger Spell Cards (PFRPG)

Ultimate Spell Decks: Ranger Spell Cards (PFRPG)


Wish you didn't have to flip through books or searching PDFs every time you want to cast a spell? You can't see to remember the range, duration or Save of a spell off the top of your head? Wish you could introduce unique and new spells to your campaigns in an easy format. Help is coming for you in the form of Ultimate Spell Decks: Ranger Spell Cards. For use with the Pathfinder Roleplaying Game...   [click here for more]
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Undefeatable 1: Wizards & Sorcerers (PFRPG)

Undefeatable 1: Wizards & Sorcerers (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 1 which focuses on Wizards and Sorcerers has over 20 feats including Cryptic Scribing, Eldritch Survival, and Vengeful Death that are perfect to be used in any game setting. This 5 page PDF is just the sort of thing needed...   [click here for more]
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Undefeatable 3: Bards (PFRPG)

Undefeatable 3: Bards (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 3 which focuses on Bards has over 20 feats including Blinding Sound, Dance Of The Dead, Instant Ensemble, Musical Spellfuel, Shocking Delivery that are perfect to be used in any game setting. This 5 page PDF is just the...   [click here for more]
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