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 Hottest Fantasy from LPJ Design
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Races of NeoExodus: Human (5E)

Races of NeoExodus: Human (5E)


The humans of Exodus are just like those found in the Pathfinder RPG Core Rulebook. All subtypes of humans found here share the same racial traits. In addition to the ethnicities detailed in this section, a number of other, smaller groups exist. These groups are frequently splinter groups of those listed here, or they are migrants who came through the Nexus Gateways. This sourcebook gives you everything...   [click here for more]
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Races of NeoExodus: Kalisan (5E)

Races of NeoExodus: Kalisan (5E)


Calibans are pale-white humanoid creatures native to northern Exodus. Over time, many calibans have migrated to other parts of Exodus and are now found in almost every region. Calibans have a well-deserved reputation for cannibalism and savagery. The kalisans are the most civilized of the calibans, but the two cousins are physically indistinguishable. Even so, calibans can distinguish one another....   [click here for more]
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Races of NeoExodus: P'tan (5E)

Races of NeoExodus: P'tan (5E)


In ancient times, the First Ones enslaved all of Exodus, and their plans were served well by countless thousands of unwilling servants. Once their slaves rose up and overthrew them, however, the First Ones were cast into the depths, bereft not only of their power, but also of nearly all of the slaves they once ruled. The p’tan were created to replace those slaves. The p’tan were fashioned from...   [click here for more]
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Races of NeoExodus: Prymidian (5E)

Races of NeoExodus: Prymidian (5E)


Prymidians are regal, red-skinned humanoids. Their stately demeanor and formidable build impress other races, and their learned nature follows suit. Valuing communication and language, the prymidians are dedicated to scientific reason, research, knowledge, and discovery. Their culture seeks to know all there is to know in Exodus, and to communicate that knowledge to others. None knows better than the...   [click here for more]
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Races of NeoExodus: Sasori (5E)

Races of NeoExodus: Sasori (5E)


Resources wax and wane, weapons and spells become obsolete, the master craftsman of one era is displaced by the industry of the next, and even land becomes worthless with the shifting ages. But information, say the sasori, is the one commodity that is always in demand. These scorpion-like creatures are brokers of knowledge, by turns the greatest secret-keepers and the supreme spies of Exodus. They...   [click here for more]
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Races of NeoExodus: Tiefling (5E)

Races of NeoExodus: Tiefling (5E)


The tieflings hail from deepest reaches of the Burning Lands in the Dominion. The tieflings claim to be the first to have mastered magic and that their descendants ruled the lands as the first khans, a claim rejected by the Dominion authorities. The tieflings are human—or at least partially human—and part fiend. It is believed that in ancient times, creatures from the lower planes were summoned...   [click here for more]
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Races of Obsidian Apocalypse (5E)

Races of Obsidian Apocalypse (5E)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse.  Races of Obsidian Apocalypse: Flesh and Iron adds four new races to the Obsidian Apocalypse campaign...   [click here for more]
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Races of Obsidian Apocalypse: Flesh and Iron (PFRPG)

Races of Obsidian Apocalypse: Flesh and Iron (PFRPG)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse.  Races of Obsidian Apocalypse: Flesh and Iron adds four new races to the Obsidian Apocalypse campaign...   [click here for more]
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Races of Pirates of the Bronze Sky: Kaylethon (PFRPG)

Races of Pirates of the Bronze Sky: Kaylethon (PFRPG)


Solidly built, four-armed giants, the Kaylethon resemble nothing so much as hoary skinned rhinoceroses. Powerful, broad, squat and strong the Kaylethon are built – in temperament as well as physique – for the life of warriors and they have a fearsome reputation as such, tempestuous, strong, and unwavering, bound up in a system of honor that can make them quick to turn in anger to defend their reputations...   [click here for more]
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Races of Pirates of the Bronze Sky: Tocarra (PFRPG)

Races of Pirates of the Bronze Sky: Tocarra (PFRPG)


The Tocarra are a winged race similar in appearanceto gargoyles, though they are not as fearsome,monstrous or primitive as gargoyles proper.The Tocarra have a great degree of sexual dimorphismwith the males trading the power of flightfor greater strength and tenacity as warriorsand protectors and the females trading combatprowess for greater flight and the ability toexplore deeper into the mysterious...   [click here for more]
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Regalia Antiquus: Crowns, Thrones & Scepters

Regalia Antiquus: Crowns, Thrones & Scepters


I cannot say when it was that I first became enamored with the idea of compiling a catalogue of the royal artifacts of the ancient world. As a bard and a traveler, I acquired many bits of lore and legend pertaining to these forgotten implements of power over the years, and finally realized that perhaps I should put this knowledge down in writing for posterity. So it is that I have taken quill in hand...   [click here for more]
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Reign of Arrows (5E)

Reign of Arrows (5E)


Nearly every culture developed the bow and arrow sometime in their history, but each put their own spin on the weapon based on the beliefs, resources, technological achievements, and favored tactics of their people. For some the bow was never more than a tool used to hunt, while others made it their primary tool of war. This book is intended to show different styles of archery through a mixture of...   [click here for more]
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Secret Societies of NeoExodus: Order of Kaga (PFRPG)

Secret Societies of NeoExodus: Order of Kaga (PFRPG)


The Order of Kaga was formed during the dark days of the First Ones’ rule. The Kaga (or simply Kaga) was created when mankind’s brightest minds united into a unique feat of arcane magic.  They created a massive ritual that included more than a thousand arcane spell casters. The secret of combining their energy together is something the brightest minds have since tried to understand and recreate...   [click here for more]
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Secret Societies of NeoExodus: Sanguine Covenant (PFRPG)

Secret Societies of NeoExodus: Sanguine Covenant (PFRPG)


The Sanguine Covenant grew from a simple religion worshiped in small villages to be the official religion of the Arman Protectorate and the Imperial Alliance. While not a truly universal religion, the covenant is the most widespread, and most powerful, single church in the world of NeoExodus. The Sanguine Covenant is a monotheistic religion that worships a single Sanguine Lord, the god named Tarac....   [click here for more]
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Secret Societies of NeoExodus: Section Omega (PFRPG)

Secret Societies of NeoExodus: Section Omega (PFRPG)


The people of modern Exodus fear and distrust psionic powers and those with it.  The psion’s ability to read or even control minds without even the scant visible trappings of wizardry - the wilder’s unpredictable and spontaneous destructive powers - these mind-spawned mysteries are the stuff of nightmares for common folk from the Wyldlands of Bal to the deserts of Cordel.  Even the widely respected,...   [click here for more]
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Sidekick (Archetype) Playtest (PFRPG)

Sidekick (Archetype) Playtest (PFRPG)


If Batman needs Robin, the Vigilante needs a Sidekick!!! Introducing the Sidekick (Archetype) Some vigilantes don't work alone. They fight their battles with a stalwart companion at their side, a person who shares their convictions and studiously trains under the vigilante's tutelage. Perhaps one day this young person will rise up to replace her mentor. Perhaps she will move on to take the fight...   [click here for more]
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Sidetrek Adventure Module #1: Sacrifices of the Demon Queen (PFRPG)

Sidetrek Adventure Module #1: Sacrifices of the Demon Queen (PFRPG)


The peaceful farming village of Vestor is on the verge of hysteria! Hours ago, brigands kidnapped five ladies of the village, alarming the entire community with the news that the young women were to be gifts for a demon queen! These hard working people of the land are in need of heroes, and fast!  Written by Ken Austin, Sacrifices of the Demon Queen (PRGP) is an adventure for four players of 4th level....   [click here for more]
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Sidetrek Adventure Weekly #00: To Slay a Dragon (PFRPG)

Sidetrek Adventure Weekly #00: To Slay a Dragon (PFRPG)


When a formerly peaceful dragon begins ravaging the countryside, heroes must step forward to put the beast in its place. But all is not as it seems in Vellumthrax’s lair. The noble dragon’s den now houses undead horrors, deadly traps, and three murderous sisters who would love nothing more than to add the adventurers to their list of victims. Our brave heroes may find they’ve taken on more than...   [click here for more]
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Sidetrek Adventure Weekly #01: Blood on the Waterfront (PFRPG)

Sidetrek Adventure Weekly #01: Blood on the Waterfront (PFRPG)


When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth: apocalypse threatens, and only they can stop it!  Each Sidetrek Adventure Weekly episode throws characters into an action-packed encounter designed...   [click here for more]
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Sidetrek Adventure Weekly #02: Blood Stained Trail (PFRPG)

Sidetrek Adventure Weekly #02: Blood Stained Trail (PFRPG)


The chase is on as the heroes follow the villains from a hidden dock below a ruined warehouse. Flooded tunnels connecting the sewers to the hideout of one of the city’s violent gangs hide many secrets.  Braving the dark unknown, the heroes begin to follow The Blood Stained Trail.  Each Sidetrek Adventure Weekly episode throws characters into an action-packed encounter designed to electrify your...   [click here for more]
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Sidetrek Adventure Weekly #03: The Bloody Dog’s Den (PFRPG)

Sidetrek Adventure Weekly #03: The Bloody Dog’s Den (PFRPG)


Hot on the heals of Nyaiss, Vav and Marrowgnasher our heroes find themselves facing a determined group of orc demolition “cleaners” tasked with collapsing the Ghost Dog’s Den and sealing off any pursuit. All is not well in the abandoned dog’s den however as the adventurers and the cleaners find the walls riddled with slime covered holes. Something has driven off the Ghost Dogs will our heroes...   [click here for more]
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Sidetrek Adventure Weekly #04: Enlightenment at the Dim Spire (PFRPG)

Sidetrek Adventure Weekly #04: Enlightenment at the Dim Spire (PFRPG)


Trapped behind collapsed ceilings our heroes traverse cramped tunnels hoping to find a way out of the Ghost Dogs den. Emerging through a trap door our intrepid adventurers find themselves in the remains of a crumbling lighthouse, standing on a tall cliff, meekly shining a dim light into the rough sea. Perhaps within the crumbling remains lies Enlightenment at the Dim Spire!  Each Sidetrek Adventure...   [click here for more]
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Sidetrek Adventure Weekly #05: Attack of the Trigga Noir (PFRPG)

Sidetrek Adventure Weekly #05: Attack of the Trigga Noir (PFRPG)


Exhausted from their excursions in the dungeons den of the Ghost Dogs our heroes find themselves enjoying some well-earned rest at the Burnt Ember Inn. A visit from an old “friend” quickly turns into a ambush by a deadly band of ancient assassins, intent on recovering the mythic Key of Troodon… will our heroes survive the Attack of the Trigga Noir?  Each Sidetrek Adventure Weekly episode throws...   [click here for more]
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Sidetrek Adventure Weekly #06: Dangers in the Abyss (PFRPG)

Sidetrek Adventure Weekly #06: Dangers in the Abyss (PFRPG)


In a race against time to prevent a powerful gateway from being unsealed, a descent into the abyss beneath Black Dog Pit turns into a frantic battle against hordes of winged terrors. When our intrepid explorers reach the ancient cavern floor, they still have to face a vastly superior force, in the Dangers in the Abyss!  Each Sidetrek Adventure Weekly episode throws characters into an action-packed...   [click here for more]
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Sidetrek Adventure Weekly #07: Race for the Vault of Time (PFRPG)

Sidetrek Adventure Weekly #07: Race for the Vault of Time (PFRPG)


Vav escaped! He fled through the towering doors and down the Great Stair into the misty darkness below. He has Aniso’s notes pointing the way to the Troodonic Gateway. He has the Key. He knows which dark path to follow, what hazards lie in wait, and what terrible guardians watch that road. Our heroes know nothing of the dangers before them but must pursue nonetheless. They must catch the blackguard...   [click here for more]
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Sidetrek Adventure Weekly #08: The Scales of Time (PFRPG)

Sidetrek Adventure Weekly #08: The Scales of Time (PFRPG)


After racing across the land fighting for the Troodonic Key our heroes find themselves before a giant statue of a saurian humanoid in the sacred sanctum of the Temple of the Troodon. The inner sanctum holds a gilded monument to the first Troodon to cross both space and time without the use of a portal. Before this statue lies the Scales of Time, doors through time and Space to infinite other worlds....   [click here for more]
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Sidetrek Adventure Weekly #09: Death in the Jungle

Sidetrek Adventure Weekly #09: Death in the Jungle


Trapped on the other side of the gate our stalwart heroes emerge from the ruined temple to find themselves staring out over the troodons ancient home world. In the distance a mysterious mountain range rises up to the heavens. Setting off for the mountains the PCs must travel through a humid jungle infested with terrible monsters and other dangers, a trip that will test them to the very limits of their...   [click here for more]
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Sidetrek Adventure Weekly #10: The Mogur and the Monkey (PFRPG)

Sidetrek Adventure Weekly #10: The Mogur and the Monkey (PFRPG)


Still trapped on the strange dinosaur infested world of the mysterious Troodons, our heroes find themselves on the edge of a majestic mountain range. Having survived the depredations of a dinosaur eating spider, and the onslaught of stampeding dinosaurs, the PCs arrive at the base of the eastern peaks, where a small village of primitives worship a massive termite spire. Our heroes must still locate...   [click here for more]
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Sidetrek Adventure Weekly #11: Secrets of Trodoon Mountain (PFRPG)

Sidetrek Adventure Weekly #11: Secrets of Trodoon Mountain (PFRPG)


Trapped on the Trodoon home world, the heroes finally find the key to bring them home…broken in half! Entering an ancient frozen magical station, they discover the power source behind the Trodoon’s artifacts and the secret to their world-spanning empire. Can they repair the artifact and return safely to their home world before the station’s latest inhabitant returns? Welcome to Sidetrek Adventure...   [click here for more]
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Sidetrek Adventure Weekly #12: An Uncertain Jungle Extraction (PFRPG)

Sidetrek Adventure Weekly #12: An Uncertain Jungle Extraction (PFRPG)


On the Trodoon home world, atop a snow covered peak, in the isolated outpost of a fallen civilization, our heroes repaired the portal key that will take them home – only to trigger an avalanche! Can they escape the tsunami of snow and rock, survive the primordial jungle below, traverse the void separating time and space, and reach home?  Welcome to Sidetrek Adventure Weekly -- all the heart-pounding,...   [click here for more]
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Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide (PFRPG)

Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide (PFRPG)


The Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide is the guide which PC can use to understand and create more intersting character for the Sidetrek Adventure Weekly 2: The Undead Chronicles series. The Sidetrek Adventure Weekly 2: The Undead Chronicles Player’s Guide includes: Player Characters Introduction History Of Merzel’s Fall Overview Of Merzel’s Fall New Prestige...   [click here for more]
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Sidetrek Adventure Weekly 2: The Undead Chronicles – #1 The Blood Rush (PFRPG)

Sidetrek Adventure Weekly 2: The Undead Chronicles – #1 The Blood Rush (PFRPG)


When a corpse floats to the heroes feet in a gold panner’s stream, frozen horrors erupt from the waters and ravenous wolves close in. A chaotic chase leads the adventures to the abandoned town of Merzel’s Fall where an apex predator stands between them and a celebratory bonfire with a disturbing omen. Will anyone survive The Blood Rush! Welcome to Sidetrek Adventure Weekly 2: The Undead Chronicles...   [click here for more]
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Sidetrek Adventure Weekly 2: The Undead Chronicles – #2 A Feast of Flesh (PFRPG)

Sidetrek Adventure Weekly 2: The Undead Chronicles – #2 A Feast of Flesh (PFRPG)


As the celebration at Merzel’s Fall reaches its fiery culmination, dozens of zombies come lurching into the firelight towards the townsfolk, their moans rending the air. As panic ensues, it is up to the new heroes in town to protect the terrified locals and survive the feast of flesh until dawn. Welcome to Sidetrek Adventure Weekly 2: The Undead Chronicles tosses our heroes into a zombie hot zone...   [click here for more]
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Sidetrek Adventure Weekly 2: The Undead Chronicles – #3 The Strangulating Rill (PFRPG)

Sidetrek Adventure Weekly 2: The Undead Chronicles – #3 The Strangulating Rill (PFRPG)


Surviving a harrowing night of attacks by waves of zombie’s the people of Merzel’s Fall finally have a chance to catch their breath and assess their situation. The realization that legendary local Caba Dell has not yet arrived in town leads to a mad chase throughout the country side. Confronted by the unexpected, can our heroes survive the Strangulating Rill? Welcome to Sidetrek Adventure Weekly...   [click here for more]
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Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga (PFRPG)

Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga (PFRPG)


Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga throws the characters into an action-packed encounter designed to electrify your game. When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth:...   [click here for more]
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Skyships of Nova Avalon (PFRPG)

Skyships of Nova Avalon (PFRPG)


The skies are filled with Skyships of all kinds and conflict between the powers is most often fought in the skies between their lands. Pirates and privateers swoop down upon merchantmen and warships alike to destroy and plunder all that they can, to build their own fleets and carve out their niche in the world. Power stems from the thunder of your cannons, the skill of your crew and the reputation...   [click here for more]
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Spell Vs. Spell 1: Fireball vs. Lightning Bolt (PFRPG)

Spell Vs. Spell 1: Fireball vs. Lightning Bolt (PFRPG)


  Imagine you are playing an arcane spellcaster and you have just gained the ability to cast 3rd-level spells. You smile as you take a quick glance at the spell list and you decide you want one that deals damage. Lots of damage. You have two obvious choices, each of them classic spells harkening back to the old days of the world’s oldest role-playing game: they are fireball and lightning bolt....   [click here for more]
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Stock Armada: 003 Warbird Deck Plans

Stock Armada: 003 Warbird Deck Plans


Stock Armada is online art resource that publishing companies can use. All the art pieces in this art resource can be used in any of their upcoming tabletop gaming ideas or projects. When a person acquires Stock Armada, any of the art can be used in any of their own products as if they owned it them. This is due to the limited licensing agreement of Stock Armada. Best of all, you can see the stock...   [click here for more]
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Stock Armada: 008 Sailing Ships Deck Plans

Stock Armada: 008 Sailing Ships Deck Plans


Stock Armada is an online art resource that publishing companies can use. All the art pieces in this art resource can be used in any of their upcoming tabletop gaming ideas or projects. When a person acquires Stock Armada, any of the art can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Stock Armada. Best of all, you can see the stock...   [click here for more]
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Stock Armada: Free Sailing Ships Deck Plans

Stock Armada: Free Sailing Ships Deck Plans


Stock Armada is an online art resource that publishing companies can use. All the art pieces in this art resource can be used in any of their upcoming tabletop gaming ideas or projects. When a person acquires Stock Armada, any of the art can be used in any of their own products as if they owned them. This is due to the limited licensing agreement of Stock Armada. Best of all, you can see the stock...   [click here for more]
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Tactics & Strategies: Attacks of Opportunity

Tactics & Strategies: Attacks of Opportunity


Attacks of opportunity are important in many d20 games, as they introduce a strategic element that forces players to consider carefully the consequences of their characters' actions in combat. Unfortunately, this added layer of complexity may prove daunting to some gamers. The mechanic often falls by the wayside as an afterthought, used only with great reluctance, and as a result, many gaming groups...   [click here for more]
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Tactics & Strategies: Trip Attack

Tactics & Strategies: Trip Attack


Like the attack of opportunity, the trip attack is often ignored or underutilized in many d20 games. Many gamers find its value somewhat dubious, choosing instead to focus on other aspects of combat with more immediately obvious benefits. Even among those who do make use of trip attacks, many only bother in dire circumstances, almost as a last resort. This, however, means that many gaming troupes miss...   [click here for more]
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The True Arcane Story: Boots of Striding and Springing (D20 OGL)

The True Arcane Story: Boots of Striding and Springing (D20 OGL)


One of the most common pieces of magic that many adventurers seem to come across in their travels is the boots of striding and springing. These simple and utilitarian magic items allow the wearer speed and maneuverability that are unmatched in other lesser magic items. Though they seem to have become a common thing in the market of magical items, they did not start as such a thing. The first pair of...   [click here for more]
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The True Arcane Story: Cape of the Mountebank (D20 OGL)

The True Arcane Story: Cape of the Mountebank (D20 OGL)


One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combines high fashion and a flair for the dramatic with the powerful magic of teleportation. Such an item allows its wearer to perform daring feats of heroism, or to escape impending justice, and has certainly assisted in a fair share of both in the years since its design. This supplement...   [click here for more]
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The True Arcane Story: Cloak of Arachnida (D20 OGL)

The True Arcane Story: Cloak of Arachnida (D20 OGL)


Steeped in legend and superstition is the cloak of arachnida, a powerful magic item with several uses. People from all walks of life could have use for such an item, though it has a special appeal to those of a more vile persuasion, so linked is it to the spider. This supplement includes: Creator Of the True Arcane Story: Cloak of Arachnida History Of the True Arcane Story: Cloak of Arachnida Avatar...   [click here for more]
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The True Arcane Story: Darkskull (D20 OGL)

The True Arcane Story: Darkskull (D20 OGL)


Harboring greater and greater hatred for the living, waiting as his necromantic army grew, Grife Franke discovered that if he carved a skull out of ebony bathing it with necromantic energies and ceremonial herbs and oils the skull would grant various area effect abilities. This supplement includes: Creator Of the True Arcane Story: Darkskull History Of the True Arcane Story: Darkskull New Fauna: Skeleton...   [click here for more]
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The True Arcane Story: Goggles of Night (D20 OGL)

The True Arcane Story: Goggles of Night (D20 OGL)


Adventurers tend to spend a great deal of time in dark places, from the deepest dungeons and caves to the dark of night hunting, or being hunted by, terrible monsters. For dwarves, half-orcs and other races blessed with darkvision, this is no problem. But for the majority, who aren’t born with such abilities, goggles of night can be a blessing, even a lifesaver. This supplement includes: Creator...   [click here for more]
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The True Arcane Story: Monk's Belt (D20 OGL)

The True Arcane Story: Monk's Belt (D20 OGL)


Often mistaken as a sign of poverty, the monk’s belt, a simple rope tied around its wearer’s waist, is a powerful tool in the hands of any adventurer. It imparts upon anyone that wears it the considerable combat abilities of a trained monk, and when worn by such a practitioner of the martial arts imbues them with an unearthly speed and skill which makes them nearly unstoppable in melee combat. This...   [click here for more]
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The True Psionic Story: Boots of Landing

The True Psionic Story: Boots of Landing


Many adventurers have found the Boots of Landing to be an important accessory in their respective careers. Rogues and swashbucklers have used such devices to make dramatic entrances and exits through windows and from rooftops, while the more acrobatic adventurer finds the boots to be an important safeguard in case his vaunted agility fails him. The actual origin of these boots would surprise the student...   [click here for more]
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Trade Routes: Expanded Caravan Rules Sourcebook (PFRPG)

Trade Routes: Expanded Caravan Rules Sourcebook (PFRPG)


A train of camels, carrying a thousand vials of puum dust - the wealth of nations - strides slowly across the desert, its lookouts alert for the shadow of a dragon, passing high overhead. On a king's road crossing the old growth forests of the North, just ten miles from the sanctuary city of Hillsboro Downs, bandits waylay a twenty-horse team carrying casks of fine Halfling cheese and Dwarven brandy....   [click here for more]
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