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ABS12 Fact Generator 2e

ABS12 Fact Generator 2e


musky (odor), sweet (flavor), face (social perception), learning (perceptive force), awe-slows down time (time). This sounds like a good tavern setting. But it isn’t just a plain tavern setting. Something tastes sweet. A musky scent is in the room. Someone has a face that stands out. Something in the room is unfamiliar and requires learning. Something in the room makes time slow...   [click here for more]
Ken Wickham  $3.00

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ABS12 Fact Generator Flexible Dice v 1.0

ABS12 Fact Generator Flexible Dice v 1.0


This is a flexible fact generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing situations. A chart with results for 2D6, 1D12, 1D20, and 3D6 systems is included. It makes it a versatile fact generating engine. A 1D100 can use the 1D20 if they divide and round their 1D100 by five. This system is meant to give keywords,...   [click here for more]
Ken Wickham  $1.00 $0.80

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Adventure Seed Engine [BUNDLE]

Adventure Seed Engine [BUNDLE]


This special bundle product contains the following titles. The six charts, besides Minimalist Adventure Seed Engine, are also found in Story Mechanisms. Foe Generator Regular price: $1.00 Bundle price: $0.70 Format: Watermarked PDF angel or demon, fate, blade weapon, malaria ... It is intended to be a paid upgrade to...   [click here for more]
Ken Wickham  $7.00 $4.90

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Animal Generator

Animal Generator


This is a flexible animal generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing animals. A chart optimized for 1d12 but with results for 2D6, 1D20, 3D6, and 1d100 systems is included. It makes it a versatile description generating engine. This system is meant to give keywords, that when put together help to generate...   [click here for more]
Ken Wickham  $1.00 $0.90

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Body Language Generator

Body Language Generator


eyelids open & wide ... This is a flexible body language generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the clues, information, or describing the gestures, facial expressions, body movement, or voice tones of a character. Body language may vary by culture or region of the world, so this chart uses American body language indicators. A chart optimized for...   [click here for more]
Ken Wickham  $1.00

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Career Generator

Career Generator


herbalist, public health official, MMA fighter, soldier, biologist,archaelogist ... This table shows most career categories with one to twelve or more careers/classes/professions for each category including information, sports, wealth, philosophy, home, health, psychology, paranormal, religion, history, geography, anthropology, business, social science, politics, law, music, fine arts, art, language,...   [click here for more]
Ken Wickham  $1.00

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Character Communicator

Character Communicator


inform: declare, describe: demonstrate, motivate: trash talk, bad mouth ... This is intended to be a paid upgrade to work with Character Generator and Dialogue Engine most directly. This table shows with twelve functions of communications for each category including summarize, persuade, argue, imagine, advise, instruct, inform, direct, describe, motivate, analyze, and explain. It refers to...   [click here for more]
Ken Wickham  $1.00 $0.80

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Character Flaw Generator

Character Flaw Generator


'I’ll take that, have a habit of taking things not yours', 'living through someone else'...   This is intended to be a paid upgrade to work with Character Generator vices most directly. This table shows flaws listed in no particular order. Some are serious and some are more humorous. This is a flexible flaw generator that is meant to aid or take the place of a...   [click here for more]
Ken Wickham  $1.00

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Character Generator w/ bg

Character Generator w/ bg


This is a flexible character generator that is meant to aid or take the place of a Gamemaster (GM) for creating basic character structures. It uses keywords rather than numbers and values. Two chart with results for 1d10, 2D6, 1D12, 3d6, 1D20, and 1d100 systems is included. It makes it a versatile character generating engine. This system is meant to give keywords, that when put together help to generate...   [click here for more]
Ken Wickham  $1.00 $0.90

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Character Mechanisms

Character Mechanisms


All-in-One Character book A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included. This character mechanism book has tools to help create PC and NPC characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers,...   [click here for more]
Ken Wickham  $16.00 $7.99

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Character Mechanisms II

Character Mechanisms II


This is the 2nd volume of character RPG tools, fourth book in the Mechanism Series. Check the Character Tools 2 bundle first to see if you can get this book at a lower price. Prior tool purchases may lower the bundle price, which also contains this Character Mechanism II book. For those new to these RPG tools, mechanisms, and engines, check out the Mechanism Series bundle (4 book core). All-in-One...   [click here for more]
Ken Wickham  $12.50 $7.99

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Character Mechanisms Profile sheets

Character Mechanisms Profile sheets


All-in-One Character Profile Sheet This character mechanisms profile sheet set has a printable PDF, xlsx and ods formats. It may be used with the character mechanisms book or with the individually sold generators, communicator, or engines. The character mechanism book has tools to help create characters, character behavior, dialogue topics, voice qualities, character...   [click here for more]
Ken Wickham   FREE 

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Character Reaction Engine

Character Reaction Engine


What causes different types of characters to experience different emotions for different reasons? This system considers personality types and meaning in for how they may experiencel instinctual and initial emotions following an event or situation.    Something happens in the story that means 'loss' leads to 'withdraw & slow down' because the character needs to 'heal' and...   [click here for more]
Ken Wickham  $1.50

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Character Relationship Engine

Character Relationship Engine


Why do characters in different relationships speak, behave, or react differently? This system considers relationships and meaning for how characters may instinctually react or consciously behave around other characters.    A relationship in the story might mean to a character's evaluation 'Unfamiliar, difference' leads to the social emotion 'Hesitate & distrust' because the...   [click here for more]
Ken Wickham  $1.50 $1.20

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Character Thinking Engine

Character Thinking Engine


Why do different types of characters decide or think differently? This system considers personality types and meaning for how characters may consciously decide analytically and intuitively.    Something happens in the story which basis means something from 'prior belief or intensity fear' leads to the decision 'What is your prior belief(s) that you are trying to confirm?' because...   [click here for more]
Ken Wickham  $1.50 $1.20

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Color Generator & Wheel

Color Generator & Wheel


7 page PDF (see the Quck Preview for 6 of the 7—the seventh being the full table turned sideways) This book helps you to use and even roll randomly for 144 color names to describe more vivid settings. It also has a color wheel to help design 13 types of color combinations. It has color meaning for the 8 main colors. What color is that object over on the table?...   [click here for more]
Ken Wickham  $1.50 $1.20

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Complete Minimalist Descriptive Combat

Complete Minimalist Descriptive Combat


William, using his machine gun like a staff with both hands, pushes the demon back enough away from his body to aim for a shot, hitting the demon. William pissed off even more shoots the demon's abdomen, blowing away the demon’s midsection.   The demon struggles several seconds until it goes limp, unconscious.   This is a minimalist descriptive combat system...   [click here for more]
Ken Wickham  $3.00

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Crushing Critical

Crushing Critical


This is the second critical chart, following the Slicing Critical chart in the Descriptive Combat series. [The words describing these varying violence of blunt injuries may be traumatic to some. Reader discretion advised] Descriptions are not numerical. Looking for a discriptive critical chart?    'smashes bone, muscles, nerves of outer upper right arm', 'blow tears...   [click here for more]
Ken Wickham  $1.00

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Deep Dive Engine

Deep Dive Engine


This is one of the thirteen tools included in the book Story Mechanisms and one of the titles found in the three-in-one Premium Flash RPG Three Conflict Chain RPG, & Deep Dive Engine. This book was created after Flash RPG and the Three Conflict Chain RPG to help fill in background and transition details to three conflict flash fiction story. It is an engine that adds scene types into flash fiction...   [click here for more]
Ken Wickham  $1.50 $1.20

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Description Generator

Description Generator


This product is similar to the Fact Generator. 2 pages: It's first page is the image shown on the cover. the second page is the chart turned longways. It differs in that the results focus on description rather than on sensory and process data which focused on objects and things. There is a small overlap of some terms and concepts. This tool is more specific. For example, in fact generator I have...   [click here for more]
Ken Wickham  $1.00 $0.90

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Description Generator: Objects 2e

Description Generator: Objects 2e


"The", "Large", "Good", "None", "Domestic" What could be new, large, good, none, and domestic? It might be anything depending on the setting. In a room, it might be a table missing a leg, or all legs. It might be a car or wagon missing one or more wheels. It might be a gun on a battlefield missing a trigger, clip, bullets, or stalk. Though they all will be new, good, domestic, have something...   [click here for more]
Ken Wickham  $4.00

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Dream Generator

Dream Generator


The character dreams of an explorer climbing a large mountain covered with scorpions. One interpretation of the dream may be that ‘while seeking for something through a great obstacle, the character may experience a great anxiety and fearful situation leading to pain and hurt. This is a flexible dream generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the dreams...   [click here for more]
Ken Wickham  $1.00

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Elvish Language: [alvan a kashi]

Elvish Language: [alvan a kashi]


Taloya! Salan, faza-ef nasi ying alvan a kashi. Need a way for game or story elves to sound or communicate more mysteriously or magical? This is the newest version of the draft of a created Elvish Language consisting of roughly 700+ words, an elvish alphabet script, 51 second alphabet MP3 (text-to-speech), and basic grammar. This is another Elvish, not Middle Earth's. The Elvish script...   [click here for more]
Ken Wickham  $3.00

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Emotional Reaction Generator

Emotional Reaction Generator


What causes different types of characters to experience different emotions for different reasons? This chart considers personality types and reasons they may experiencel emotions.    'neglected & disrespected' causes anger for caregivers, 'fearful & worry' causes guilt for faithful ...   This is intended to be a paid upgrade to work with Character...   [click here for more]
Ken Wickham  $1.00

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Fairy Language: [emojey-on laaf]

Fairy Language: [emojey-on laaf]


emoj wo esh tsofe ara = What will your certain fate be? = How are you all? Need a way for game or story fairies to sound or communicate more mysteriously or magical? This is the fairy alphabet script, and basic grammar. The Fairy script can be used alone to add a strange fairy dust message that you create for games. Grammar has a section for nouns, names, adjectives, articles,...   [click here for more]
Ken Wickham  $1.50

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Flash RPG

Flash RPG


Flash RPG is a six-sided dice game intended for solo game play used to create flash fiction, adventure seeds, and background stories. These are extremely small stories. All of the details can be randomly generated or chosen intentionally by the player. The details will only hint at something more than is told in the fiction. There is one attribute, one conflict, one character, one...   [click here for more]
Ken Wickham  $1.50

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Foe Generator

Foe Generator


angel or demon, fate, blade weapon, malaria ... It is intended to be a paid upgrade to work with Flash RPG and Plot Generator most directly. This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and...   [click here for more]
Ken Wickham  $1.00

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FRPG6 Character Behavior Engine

FRPG6 Character Behavior Engine


Characters behave and react to stimulus which may be found in the behavior engine. This behavior engine helps create behavior styles for games and stories. This behavior engine takes into account 9 personality types, 3 mindsets, 9 stat archetypes, 9 virtues, and 9 vices. It can use the Dialogue Generator, Motivation Generator, and Character Communicator primarily. It has a small character exploring...   [click here for more]
Ken Wickham  $1.50

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FRPG6 Dialogue Engine

FRPG6 Dialogue Engine


This dialogue engine helps create dialogue topics, voice qualities, and personality-based dialogue styles for games and stories. This dialogue engine takes into account 3 moods, 9 personality types, 3 mindsets, and 7 vocal qualities using six-sided dice. This meant to aid or take the place of a Gamemaster (GM) for creating dialogue. Dialogue may vary by culture or region of the world. This tables...   [click here for more]
Ken Wickham  $1.50

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Human Generator

Human Generator


muscular body shape, honey skin, deep blue eyes, ... This is a flexible human body generator that is meant to aid or take the place of a Gamemaster (GM) for indicating the clues, information, or describing the body, hair, eyes, skin, nose, and mouth of a character. Body descriptions may vary by culture or region of the world, so this chart uses American indicators meaning that races could vary or...   [click here for more]
Ken Wickham  $1.00

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Indoor Setting Generator

Indoor Setting Generator


This is a flexible indoor setting generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing situations. A chart optimized for 1d12 but with results for 2D6, 1D20, 3D6, and 1d100 systems is included. It makes it a versatile description generating engine. This system is meant to give keywords, that when put together...   [click here for more]
Ken Wickham  $1.00 $0.90

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Knowledge Generator

Knowledge Generator


This is a flexible knowledge generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing what a humanoid knows. A chart optimized for 1d12 but with results for 2D6, 1D20, 3D6, and 1d100 systems is included. It makes it a versatile description generating engine. This system is meant to give keywords, that when put together...   [click here for more]
Ken Wickham  $1.00 $0.80

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Mechanism Series: Characters, Story, Setting 4 book set [BUNDLE]

Mechanism Series: Characters, Story, Setting 4 book set [BUNDLE]


This special bundle product contains the following titles. Character Mechanisms Regular price: $7.99 Bundle price: $7.99 Format: Watermarked PDF All-in-One Character book A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included. This character mechanism book has tools to help create PC and NPC characters, character behavior,...   [click here for more]
Ken Wickham  $29.97 $26.77

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Minimalist Adventure Seed Engine

Minimalist Adventure Seed Engine


This is a minimalist adventure seed engine to help randomly roll story seeds for gaming or writing. One-page, easy, standard d6 dice system that may be used with any core system. It is small and compact. It's just this black cover page and one written page. It can, however, be expanded by using the 12x12 plots, foes, themes, motivations, mood-emotions, and twists generator charts. It is uses...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Combat

Minimalist Descriptive Combat


This is a minimalist descriptive combat. One-page, easy, d6 system, no hitpoint, skill-based, and that might be able to be used with several core systems. It uses standard d6 dice. It is small, only this cover page and one page system. It can however be expanded by using the 12x12 descriptive critical charts It is uses a small amount of words to describe if a melee or ranged weapon hits an...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Coniferous Forest

Minimalist Descriptive Coniferous Forest


The adventurers approach a dreamlike rocky fir forest with a cloudy sky. This is a minimalist descriptive coniferous forest generator to help randomly roll a forest setting for gaming or writing. (coniferous = evergreen) One-page, easy, standard d6 dice system that may be used with any core system. It is small and compact. It's just this black cover page and one written page. It can,...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Deciduous Forest

Minimalist Descriptive Deciduous Forest


The adventurers approach an enchanted mossy hickory forest with a cloudy sky. This is a minimalist descriptive deciduous forest generator to help randomly roll a forest setting for gaming or writing. (deciduous = shed leaves in fall) One-page, easy, standard d6 dice system that may be used with any core system. It is small and compact. It's just this black cover page and one written...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Grassland & Shrubland

Minimalist Descriptive Grassland & Shrubland


The adventurers traveling over hilly grassland, under a cloudy sky, approach an war-torn, constrictor snake-filled savannah. This is a minimalist descriptive grassland & shrubland generator to help randomly roll a descriptive setting for gaming or writing. (grassland & shrubland = prairie, steppe, savannah, shrubland, meadow, and serpentine barrens) One-page, easy, standard d6...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Martial Art Strikes

Minimalist Descriptive Martial Art Strikes


Kongor punches his fist into the demon’s rib cage cracking ribs doing major damage. This is a minimalist descriptive martial art striking attack system. It can be used with the Minimalist Descriptive Combat system to help specify the types of unarmed combat strikes. One-page, easy, d6 system, no hitpoint, skill-based, and that might be able to be used with several core systems. It...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Mountains

Minimalist Descriptive Mountains


The adventurers approach a small mountain ridge that is highly eroded, with prominent chasm crack on the side—rocks are tumbling down the mountain into the chasm. This is a minimalist descriptive mountain generator to help randomly roll a mountain setting for gaming or writing. (mountain = above 1,000 feet high) One-page, easy, standard d6 dice system that may be used with any core...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Skills

Minimalist Descriptive Skills


This is a mini skill resolution system for 10 broad skill type. Kongor the barbarian master skilled at intimidating others, tries to intimidate the pit demon. “The target fully reacts as planned and can be influenced more.” The intimidated pit demon also falls to the ground.  ...   [click here for more]
Ken Wickham  $1.00

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Minimalist Descriptive Wetlands

Minimalist Descriptive Wetlands


The adventurers traveling in the floodplains of a river, under a cloudy sky, approach an enchanted, milkweed-filled bog. This is a minimalist descriptive wetland generator to help randomly roll a wetland setting for gaming or writing. (wetland = marsh, swamp, bog, fen, bayou, and lake/pond/beaver dam) One-page, easy, standard d6 dice system that may be used with any core system. Although...   [click here for more]
Ken Wickham  $1.00

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Minimalist Elemental Effects

Minimalist Elemental Effects


This is a mini fire, ice, and electrical damage resolution system for powers, magic, technology, weapons, or natural causes.   Marfos the wizard fighting with fire powers, angerly attacks the orc caster using his fire rage.   ...   He burns deeply into the orc’s ribcage doing major damage.   This is a minimalist...   [click here for more]
Ken Wickham  $1.00

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Minimalist Martial Art Grappling

Minimalist Martial Art Grappling


Kongor grabs the demon from behind around the thorax with his left arm, squeezes until he feels chest muscles severally strain, and with the other forearm wraps around the demons neck squeezing hard.    The demon struggles several seconds until it goes limp, unconscious   This is a minimalist martial art grappling attack system....   [click here for more]
Ken Wickham  $1.00

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Minimalist: Fear, Disgust, & Madness

Minimalist: Fear, Disgust, & Madness


This is a mini fear, insanity, and disgust resolution system.    Kongor hits the demon with maximum damage, cutting the demon in half.   Kongor sits there a minute. He then doubles over vomiting all over the ground.    Kongor’s eyes glaze over and he stares into...   [click here for more]
Ken Wickham  $1.00

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Minimalist: Ghosts, Angels, & Demons

Minimalist: Ghosts, Angels, & Demons


This book will remain at the introductory price until after Halloween. angel, archangel, sweat blood, judgement One adventurer begins to sweat blood. The adventure party is about to encounter an otherworld being. From the sky, an archangel appears wielding a flaming sword swiftly flying down to pronounce judgement. This is a minimalist descriptive...   [click here for more]
Ken Wickham  $1.25 $1.00

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Modifier Generator

Modifier Generator


quickly, first, similarly ... This table shows modifier categories with 12 or more modifiers for each category including degree, time, contrast, unity, manner, cause-and-effect, and place words. This is a flexible modifier generator that is meant to aid or take the place of a Gamemaster (GM) for modifying descriptions or actions of characters, creatures, objects, places, and things. They modify...   [click here for more]
Ken Wickham  $1.00

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Mood-Emotion Generator

Mood-Emotion Generator


This product is similar to the other generator products showing 144 moods or emotions. It is intended to either work with the Character Generator, Motivation Generator, Plot Generator, or Theme Generator. Or it may be used alone to add mood or emotion details to characters for gaming or writing stories. 2 pages: It's first page is the image shown on the cover picture. the second page is the chart...   [click here for more]
Ken Wickham  $1.00

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Motivation Generator

Motivation Generator


This product is similar to the other generator products showing 144 character motivations. It is intended to either work with the Character Generator or be used alone to add motivation details to characters for gaming or writing stories. 2 pages: It's first page is the image shown on the cover picture. the second page is the chart turned longways. The different results focus on character motivations...   [click here for more]
Ken Wickham  $1.00

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Orcish Language: [ulka u kukha]

Orcish Language: [ulka u kukha]


Kukuk-un yuna du naru? Need a way for game or story orcs to sound or communicate more savage or harsh? This is the first version of the draft of a created Orcish Language consisting of 388 words and basic grammar. This is another Orcish, not Middle Earth's. Grammar has a section for nouns, names, adjectives, articles, quantifiers, numbers, prepositions, questions, basic sentence...   [click here for more]
Ken Wickham  $3.00 $2.00

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