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2018:  The War for Hell

2018: The War for Hell


The Last Book in the "Hot Chicks" Line! Things got bad for humanity in 2015; Aliens, Demons, and Human Greed threatened to put all of mankind of the dinner plate. Only those brave enough to take up arms and fight for the future and destiny of all mankind have stood between humanity and total horrific exploitation. In 2018, the stakes get higher. Alien spacecraft rain from the sky and...   [click here for more]
Dakkar Unlimited  $9.95

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Beasts of Victory

Beasts of Victory


When Animals Attack! Sometimes, it's not just ninjas and robots you have to worry about. Animals add a lot of options to an RPG campaign, from additional opposition to allies and perhaps even player characters! Explore all of these options and more with Beasts of Victory... the Victory System's comprehensive guide to Animals of all kinds! Dozens of new Animal Abilities! New Merits and Flaws! Over...   [click here for more]
Dakkar Unlimited  $7.50

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Prosthetica

Prosthetica


What Price Immortality? If you could avoid living in a severely diseased, injured, or dying body by having your brain transplanted into a durable, powerful artificial body, would you? Even if you knew you wouldn't have the full range of your human senses and sensibilities? What if you could eschew the organic altogether, and have your consciousness uploaded, without interruption, into a computer that...   [click here for more]
Dakkar Unlimited  $7.50

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The Powers Companion

The Powers Companion


Abilites Above and Beyond Those of Normal Characters! Whether they are the abilties of monsters, demi-humans, aliens or even Super Heroes, it all comes down to Powers. Incredible strength, the gift of flight, super speed, or even frickin' Laser Beams and MORE! This companion for the Victory System includes THREE HUNDRED Powers for your Victory System campaigns. Choose from the abilities of the...   [click here for more]
Dakkar Unlimited  $4.95

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The Special Abilities Compendium

The Special Abilities Compendium


Victory's Special Abilities in ONE Book! Magic, Martial Arts, Mechanica, Powers, and Psionics; the things that set Characters apart and ahead! The Victory System Core Rulebook introduced a big selection of these Special Abilities, and we've added more as time has gone along. Now, we've compiled all of the Special Abilities produced up to this time in one book, the Special Abilities Companion! ...   [click here for more]
Dakkar Unlimited  $14.95

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The Victory System Equipment Manual

The Victory System Equipment Manual


What Do You Want To Build? No matter the Era, no matter the type of Equipment, here are the rules for it. Here are the rules for Fabrication & Construction, for Modifying, and for Repairing & Maintaining all kinds of Equipment in every Era of play. Weapons, Armors, Shields, Miscellaneous Items, Clothing, Vehicles, even Buildings; here are the rules for working with them. Modify existing...   [click here for more]
Dakkar Unlimited  $9.95

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Thralls of Victory

Thralls of Victory


The Thralls are Coming... Sometimes, a villain needs a little help. Whether it's with Magic, Martial Arts, Mechanica, Powers, or Psionics, they can now summon up that help with a little time and a little Risk. It doesn't matter whether they're zombies, robots, minions, demons, or creations of pure will and imagination; they're called Thralls, and they're coming to make life difficult for the heroes...   [click here for more]
Dakkar Unlimited  $7.50

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Victory System Guide to Spaceships

Victory System Guide to Spaceships


Because Making Spaceships is AWESOME! If you're going to playing in the Space Era, you're going to want to be able to get into Space. Here is a set of guidelines for the creation of spaceships of all types in the Victory System! From tiny personal craft to massive Space Opera-style battle cruisers, this guide has what you need. Build your spacecraft from a list of components, modify those components...   [click here for more]
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