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 Hottest Fantasy from Art of War Games
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Taverns of the Week 14

Taverns of the Week 14


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 15

Taverns of the Week 15


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 16

Taverns of the Week 16


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 17

Taverns of the Week 17


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 2

Taverns of the Week 2


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 3

Taverns of the Week 3


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 4

Taverns of the Week 4


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group.  The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 5

Taverns of the Week 5


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
Art of War Games  $0.50

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Taverns of the Week 6

Taverns of the Week 6


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 7

Taverns of the Week 7


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 8

Taverns of the Week 8


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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Taverns of the Week 9

Taverns of the Week 9


The Taverns of the Week pdfs provide GMs with interesting NPCs and locations to use with or against your player group. The pdf provides a brief description of each tavern, meals and costs, patrons and some rumors. ...   [click here for more]
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The Book of Weapons: The Bloody Blades of Ares

The Book of Weapons: The Bloody Blades of Ares


A Bloody Blade of Ares is a much sought after weapon of legendary power. Tales tell of the many bearers of the swords over the eons, known as the Sons of Ares, being changed through use of the bloody blades. They are known as paragons of violence and prowess in battle. There are no known records of any Son of Ares being slain while he was in possession of one the swords. The blades are also said...   [click here for more]
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The Book of Weapons: The Twin Blades and Manicae of the Dioscuri

The Book of Weapons: The Twin Blades and Manicae of the Dioscuri


The Twin Swords and the Manicae of the Dioscuri are a legendary combination of weapons and armor. It is not enough to just possess one of the swords or a manicae sleeve. They work best when two swords and two manicae are combined by a warrior who can wield a weapon in both hands. What made these weapons and sleeves truely special is when they are wielded by two such warriors. What made them legendary...   [click here for more]
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The Book of Weapons:The Axe of Kardak

The Book of Weapons:The Axe of Kardak


The bear, distracted by his meal, did not notice Kardak until he had crept within a few dozen feet of the beast. Kardak's elk skin snow boots crunched along the ice and the enormous bear turned to face the half-starved barbarian. Kardak took off his thick gloves and hefted his un-blooded axe. The Great Ice Bear stood up and bellowed out a roar that shook the mountains in the distance. For the first...   [click here for more]
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The Book of Weapons:The Demon's Fang and the Armor of Nyx

The Book of Weapons:The Demon's Fang and the Armor of Nyx


The Demon's Fang of the Hunters of Twilight is a cherished heirloom of that most foul and despicible order. They have used the Fang to assassinate countless individuals who oppose their cause. What cause that is exactly? No one can definitively state since everyone outside of the Hunters who have learned that secret have died with the Fang in their back. The most imfamous and feared of the Hunters...   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Crossed Blades

The Game Master's Notebook: The City of Ravenclaw: The Crossed Blades


The Tavern of the Week pdfs provide GMs with a fully fleshout out tavern with a description, meals, fleshed out patrons and an adventure hook for each patron as well as links from the tavern to various organizations within a generic city. The Crossed Blades tavern sits in the middle of the docks and warehouse districts and has become the hub for the local thieves guild, The Dockworker's Association....   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Golden Fang Inn and Tavern

The Game Master's Notebook: The City of Ravenclaw: The Golden Fang Inn and Tavern


The Tavern of the Week pdfs provide GMs with a fully fleshout out tavern with a description, meals, fleshed out patrons and an adventure hook for each patron as well as links from the tavern to various organizations within a generic city. The Golden Fang is a recent addition to the Civic Quarter and serves a very upscale clientel. There is music and entertainment every night and has become a popular...   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Red Claws Mercenary Company

The Game Master's Notebook: The City of Ravenclaw: The Red Claws Mercenary Company


The Red Claws are a nototrious mercenary outfit based out of Ravenclaw. The Red Claws undertake all kinds of jobs for different members of the Eight. Mostly they provide security for high value cargo caravans and various properties throughout the city. They exclusively use monsterous races like gnolls and hobgoblins as their foot soldiers while members of Thraut's clan of dragonborn provide the officers...   [click here for more]
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The Game Master's Notebook: The City of Ravenclaw: The Sewers of Ravenclaw

The Game Master's Notebook: The City of Ravenclaw: The Sewers of Ravenclaw


Rumors of things lurking in the sewers are running rampant throughout the city. Moaning can be heard in the dark hours before dawn eminating from the sewer drains. An agent of the Eight approach the characters and ask them to investigate. The reward is very large but they wouldn't pay so much if it were safe. What or who is creating the zombies? Can the party find out before the city is overrun with...   [click here for more]
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The Library of Asan: Hundreds of Books, Tomes and Manuscripts

The Library of Asan: Hundreds of Books, Tomes and Manuscripts


The Library of Asan was founded by Areoz, the 6th King of Asan. He sent adventurers out into the world to gather tomes of all types. Kings of Asan today still sen out parties of adventurers to gather tomes and offers substantial rewards to others for tomes that are brought to the library. The Kingdom of Asan now has the largest library in the known world and scholars come from around the globe to...   [click here for more]
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The Market of Asan: 100 Merchants, Shops and Stores

The Market of Asan: 100 Merchants, Shops and Stores


This PDF gives the Information for 100 different Merchants, Shops and Stores so you can drop one right into the action and not have to worry about creating one from scratch. Such dives as : Xera's Staff's and Stones Enchanted items, charms and protective magic items Quality: average Price: above average Variety: very high Owner: Chens, male, apathetic, many scars Haggling: goes much better for males...   [click here for more]
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Villains of the Week 2: Baztia Bsten: Queen of Thieves

Villains of the Week 2: Baztia Bsten: Queen of Thieves


"Baztia Bsten: Queen of Thieves Baztia was once the daughter of a well to do aristocrat though no one, not even her, knows who her parents were. Her parents disappeared one night after attending the games in Radaman's Pleasure Pit and they have never returned. When her parents did not return the servants looted her house and stole everything worth a copper or more. She fled during...   [click here for more]
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Villains of the Week 2: Dolkara, Crusader of Darkness

Villains of the Week 2: Dolkara, Crusader of Darkness


Dolkara Crusader of Darkness "When you first see Dolkara she appears bright, youthful and pleasant. She is anything but those things. Her heart is as black as coal. She is a merciless psychopath bent on causing destruction and inflicting suffering on anyone she meets. She pretends to be a cleric of good and noble gods in order to insinuate herself into towns, temples and...   [click here for more]
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War of the Wolflords: The Defense of the Dancing Blade Inn

War of the Wolflords: The Defense of the Dancing Blade Inn


"The tribes are stirring out in the wilderness. Caravans to Kardak and Shieldforge Hall have been attacked and the goods lost. An old trader moving through here yesterday said he could see tribesmen across the river as close as Riverton Ferry." The unusual barkeep of the Dancing Blade Inn was talking to a group of patrons inside the common room of the Inn. You overhear him as you walk in...   [click here for more]
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