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 Hottest Non-Core Books, Pulp from Filigree Forge
 
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Blood Sundown

Blood Sundown


It’s way past high noon... The sky turns blood red and a chill wind blows in from the prairie as night falls over the Weird West. It’s a different world out here, far from 'progress' and the churning factories of the East. Something slumbers beneath the sprawling deserts, the black copses of pinewood. Something... ancient. When the sun goes down, people walk who...   [click here for more]
Filigree Forge  $6.00

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Darkness: Supernatural Creatures

Darkness: Supernatural Creatures


Incoming Transmissions: a set of expansions for the Everywhen roleplaying game, each building on the basic rule set with extra player templates, optional rules, NPCs and terrifying creatures. Darkness: Supernatural Creatures explores the shadowy beings inhabiting traditional folklore and iconic literature. Seven new templates are provided for players to use to build their characters: Vampires, Werewolves,...   [click here for more]
Filigree Forge  $3.00

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Dogs of W*A*R

Dogs of W*A*R


They’re fighting a dirty war! The world’s newest and most secret strike force – the Worldwide Armed Response Unit, and its elite operatives, the Dogs – operate beyond the reach of politics and red tape. Their objective: swift retribution against terrorist groups, drug barons, crime lords and other dregs of society. Formed by an elite consortium of international...   [click here for more]
Filigree Forge  $6.00

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Everywhen and Blood Sundown [BUNDLE]

Everywhen and Blood Sundown [BUNDLE]


This special bundle product contains the following titles. Everywhen Regular price: $10.00 Bundle price: $8.00 Format: Watermarked PDF Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and...   [click here for more]
Filigree Forge  $16.00 $14.00

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Everywhen and Dogs of W*A*R [BUNDLE]

Everywhen and Dogs of W*A*R [BUNDLE]


This special bundle product contains the following titles. Everywhen Regular price: $10.00 Bundle price: $8.00 Format: Watermarked PDF Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and...   [click here for more]
Filigree Forge  $16.00 $14.00

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Everywhen and Gloom Town [BUNDLE]

Everywhen and Gloom Town [BUNDLE]


This special bundle product contains the following titles. Everywhen Regular price: $10.00 Bundle price: $8.00 Format: Watermarked PDF Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and...   [click here for more]
Filigree Forge  $15.00 $13.00

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Everywhen and Red Venus [BUNDLE]

Everywhen and Red Venus [BUNDLE]


This special bundle product contains the following titles. Everywhen Regular price: $10.00 Bundle price: $8.00 Format: Watermarked PDF Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and...   [click here for more]
Filigree Forge  $18.00 $16.00

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Everywhen and The Colony [BUNDLE]

Everywhen and The Colony [BUNDLE]


This special bundle product contains the following titles. Everywhen Regular price: $10.00 Bundle price: $8.00 Format: Watermarked PDF Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and...   [click here for more]
Filigree Forge  $15.00 $13.00

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Gloom Town

Gloom Town


It is 1907. London hides from the poisonous and corrupting crimson light of the sun under a blue shield of energy, powered by Victorium crystals harvested from the bodies of the dead. A Wall girds the city, protecting it from the Abominations that roam the countryside. Mutated humans known as the Afflicted walk among us, but nowhere so prevalently as in the dank tunnels of the Under-City. The wealthy...   [click here for more]
Filigree Forge  $5.00

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Manimals: Anthropomorphic Characters

Manimals: Anthropomorphic Characters


Incoming Transmissions: a set of expansions for the Everywhen roleplaying game, each building on the basic rule set with extra player templates, optional rules, NPCs and terrifying creatures. Manimals: Shinobi terrapins in present-day New York. Rabbit ronin in feudal Japan. Irascible laser-wielding raccoons in space. Manimals gives you the means to create humanoid animals for settings past, present,...   [click here for more]
Filigree Forge  $5.00

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Neonpunk Crysis

Neonpunk Crysis


Welcome to the world of 204X! Experience cyberpunk adventure the way it was intended: from the vantage of the 80’s. Influenced by cutting-edge anime classics like Akira and Battle Angel Alita, Neonpunk Crysis takes you back ­– and forward – to the mean streets of Neo Tokyo. Rogue androids prowl through glitzy nightclubs, their algorithms on the verge of self-awareness. Escapees...   [click here for more]
Filigree Forge  $5.00

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Red Venus

Red Venus


At the close of World War II, Russian commandos raid a secret German bunker in advance of American forces: their prize, a prototype V-5 rocket, powered by nuclear fission. The Space Race has begun... ten years earlier than in our own time. Greetings, comrade, and welcome to the world of Red Venus: rocketpunk as seen through Eastern eyes. Play as brave cosmonauts, exploring a more habitable solar...   [click here for more]
Filigree Forge  $8.00

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The Colony

The Colony


The future. After a world-wide, virulent pandemic dubbed The Fourth Horseman wiped out civilisation, survivors at Ares, the international base on Mars, listened helplessly as humanity sickened and died. Communication became erratic before ceasing completely. The colonists were on their own, the last living people... as far as they knew. The people of Ares no longer think of themselves as being from...   [click here for more]
Filigree Forge  $5.00

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Weapons and Armour

Weapons and Armour


Incoming Transmissions: a set of expansions for the Everywhen roleplaying game, each building on the basic rule set with extra player templates, optional rules, NPCs and terrifying creatures. This supplement significantly expands the selection of typical (and not so typical) weapons in the Everywhen rulebook for all eras (the rulebook weapons are included for completeness). It also provides a handy...   [click here for more]
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