This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will... [click here for more]
This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to... [click here for more]
The Truth is Out There. Or is it? This is a collection of 100 different conspiracy theories suitable for appropriately-themed modern campaigns. Whether or not any particular theory is true, or simply the ramblings of deranged minds, is up to the GameMaster. They can be used to add conspiracies to a campaign, perhaps even series of interlocking conspiracies, or to confuse the issue. Some of the presented... [click here for more]
This is a collection of 25 news stories. The stories range from tabloid tales to items in respectable broadsheets and those in between, such as local newspapers. These could be found by characters when reading recent newspapers or digging through the archives either in a printed form or, later, in electronic, perhaps whilst looking for something in particular, or perhaps whilst just looking for clues.... [click here for more]