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 Hottest Non-Core Books, PDF, Cthulhu Mythos Sale from Azukail Games
 
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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
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100 Creepy Things and Events to Find in a Spooky House

100 Creepy Things and Events to Find in a Spooky House


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to...   [click here for more]
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100 Creepy Things and Events to Find in a Spooky House II

100 Creepy Things and Events to Find in a Spooky House II


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Most of them are suitable for any setting or time period, but a few require settings having a technology equivalent to at least the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players...   [click here for more]
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100 Creepy Things and Events to Find in a Spooky House III

100 Creepy Things and Events to Find in a Spooky House III


This is a collection of creepy items, events and occurrences that could be found by players in a haunted or creepy house. Most of the results are suitable for any setting or time period, but some require a technology level of at least the 19th or 20th centuries depending. Some encounters and items may not be immediately obvious as being disturbing; some will require that players pay close attention...   [click here for more]
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Tomes of Cthulhu

Tomes of Cthulhu


Tomes of Cthulhu is a generic supplement for horror games based on the works of H. P. Lovecraft. It describes in detail 20 different books, plus alternative editions and original sources for some of them, of esoteric and sometimes forbidden knowledge that are a common theme in Lovecraftian horror. Each book has its name, and author, if known, as well as details on its appearance, when and how it was...   [click here for more]
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100 Books on Alchemy to Find on a Bookshelf

100 Books on Alchemy to Find on a Bookshelf


This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,...   [click here for more]
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100 Books on Psychology to Find on a Bookshelf

100 Books on Psychology to Find on a Bookshelf


This is a list of genuine books on psychology, and related disciplines, such as psychiatry, that could be found on a bookshelf. The list has the book's name, author, publication date, original language, if not English, and some notes on the topic. Some of the books are professional in nature; others cater to a wider audience. Publication dates go from the end of the nineteenth century, at the beginnings...   [click here for more]
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100 Books to Find on an Occultist's Bookshelf

100 Books to Find on an Occultist's Bookshelf


This is a list of 100 books that players might find on an occultist's bookshelf. The books are mostly suitable for a modern setting, as many were first published in the 20th century. There are books with older initial publication dates, primarily those in Latin. The books cover a wide range of subjects, from Alchemy to Kabbalah to Tarot to Yoga, and are genuine books, some by famous names. Whether...   [click here for more]
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100 Detailed Items to Find in an Occultist's Chambers

100 Detailed Items to Find in an Occultist's Chambers


This is a list primarily suited for the 19th century or later. There are 100 different items on the list, each of which is a detailed description of an item that could be found in the possession of an occultist or pagan. The items are most suited for hermetic or pagan practitioners, with a strong Celtic influence, although there are some other traditions. An example result: 42. Gemstone - A piece...   [click here for more]
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100 Early Books on Egyptology to Find on a Bookshelf

100 Early Books on Egyptology to Find on a Bookshelf


This is a list of 100 genuine books on Egyptology that could be found on a bookshelf. Each book comes with its name, author and date of publication, and may have additional details, such as original language, translation date and a brief summary of the topics. The books cover a range of topics, from hieroglyphs and language to histories to lists of kings to culture and religious customs, as well as...   [click here for more]
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100 Hiding Places for Valuables

100 Hiding Places for Valuables


This is a list of 100 different hiding spots were valuable and important items can be hidden. Around a third of these hiding spots are suitable for any setting; the rest have a more modern twist. Some of the latter could date back as far as the eighteenth century, but the majority of the modern hiding spots will need the 20th century at the earliest, and especially the later end. The spots range in...   [click here for more]
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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
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100 Items to Find in an Occultist's Chambers

100 Items to Find in an Occultist's Chambers


This is a list of 100 different occult-related that players might find in rooms belonging to an occultist. The items are suitable for most settings where such may be encountered. The items cover various different types. There is a distinct edge towards modern paganism and Wicca practices, as these most commonly use items, but there are some from other traditions too. These are all genuine types of...   [click here for more]
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100 Less Than Useful Books to Find on a Wild West Bookshelf

100 Less Than Useful Books to Find on a Wild West Bookshelf


This is a supplement intended to flesh out the bookshelves of a Wild West setting. It may also be used in a Weird West setting. When searching through bookshelves, characters may come across books that are related to a quest, interesting or valuable. But what about the other books? This supplement has a list of 100 different, not exactly useful, books that can be used if characters ask what books...   [click here for more]
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100 Pamphlets or Seminars on Dealing with the Supernatural

100 Pamphlets or Seminars on Dealing with the Supernatural


If the occult or the supernatural is common enough that organisations arise to deal with it, whether these by private or governmental in nature, then such organisations will probably produce training material, perhaps of variable quality, to help recruits and people deal with supernatural encounters. This is a collection of 100 such items intended for a modern setting, but transferable to others....   [click here for more]
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100 People to Encounter in the Wild West

100 People to Encounter in the Wild West


Player characters will not be the only people around and there will be NPCs as well. Some may be important; others not so much. This is a list of 100 people that could be met in the Wild west, whether this be a historical setting or a Weird West setting, both steampunk and horror. Each individual has been given a period appropriate name, sex (with there being 50 men and 50 women), age and occupation...   [click here for more]
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100 People to Encounter on a Victorian Street

100 People to Encounter on a Victorian Street


Any street that characters are on will most likely have other people on it to encounter. Here are 100 different people who could be encountered on a Victorian street, especially in London, whether this be in a historical setting, steampunk or horror. Each individual has their period-appropriate name, sex (there are 50 men and 50 women), age and occupation given, with period appropriate name and a...   [click here for more]
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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper


Some players will often insist on searching through every piece of paper looking for clues and helpful information. This list, which is primarily aimed at a 20th century or later Earth setting, provides them with 100 different random scribbles for them to find, scribbles that look important, or to hold hidden meaning. None of them have any use (unless the GM decides otherwise). Although many do have...   [click here for more]
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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II


Players may insist on searching through every scrap of paper looking for clues and other information. This is a list, primarily aimed at the 20th century and later but parts can be adapted to other settings, of 100 different scribbles for their characters to find in such a situation. Scribbles that look important, or to have hidden meaning. Unless the GameMaster decides otherwise, none of these scribbles...   [click here for more]
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100 Things to Find in an Ancient Egyptian Tomb

100 Things to Find in an Ancient Egyptian Tomb


This supplement lists 100 different items that could be found in an Egyptian tomb. Many of the items are constructed from valuable materials, and many were believed to possess magical powers. The items are suitable for a wide range of settings. They could be used to flesh out fantasy adventures in an Egyptian-themed location, such as the Desert of Desolation or Paizo's Mummy's Mask Adventure Path....   [click here for more]
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100 Things to Find in an Early Experimental Psychology Laboratory

100 Things to Find in an Early Experimental Psychology Laboratory


This is a list of 100 different items that could be found in an experimental psychology laboratory from the late 19th to early 20th centuries. These could be found in universities and learning institutions, or possibly asylums and sanatoriums. At later dates they might be found in museums. Many of these items are designed to test the various senses in the early years of psychology. Some may be useful;...   [click here for more]
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100 Things to Find in the Wild West

100 Things to Find in the Wild West


This is a 19th century list of 100 different things, as well as some possible variations, that could be found in America's Wild West, including other genres set in the same location and period, such as Weird West and steampunk. They could also be found in the modern day as relics of the period. Some of the items may be useful or valuable, others are simply clutter. Some have been inspired more by...   [click here for more]
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Tomes of Cthulhu II

Tomes of Cthulhu II


Tomes of Cthulhu II is a generic supplement written for horror games based on the works of H.P. Lovecraft. It contains 20 new forbidden tomes of knowledge not meant to be known that can be added to a game. Some of these books have alternative editions and formats, perhaps only one variant but others have more. There are also references to some original sites that could be discovered...   [click here for more]
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