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Primeval Thule 5e Campaign Setting

Primeval Thule 5e Campaign Setting


Primeval Thule 5e is a sword-and-sorcery campaign setting redesigned for 5e (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the...   [click here for more]
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Primeval Thule Campaign Setting for Savage Worlds

Primeval Thule Campaign Setting for Savage Worlds


Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games! (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly...   [click here for more]
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Primeval Thule 5e GM Companion

Primeval Thule 5e GM Companion


Welcome to the savage age of Thule! In this fierce land, bold heroes face dangers ranging from sub-human beastmen to saber-tooth cats to elder horrors sleeping in jungle-covered temples. Doom draws near as the eternal snows advance southward with each passing year, but for this one bright moment, Thule still lives - and it is a fierce, intense, and marvelous moment indeed.  This supplement expands...   [click here for more]
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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
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Watchers of Meng - 5e

Watchers of Meng - 5e


Perilous Horrors in a Hidden Jungle Temple! Few dare to brave the dangers posed by the Jungle of Zaal. It is a tangled place crowded with overgrowth, dangerous wildlife, and carnivorous plants. Few that enter are ever seen again and the ones who do survive its many perils emerge with fevers and madness, their unhinged accounts speaking of strange ruins infested with...   [click here for more]
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Red Chains - 5e

Red Chains - 5e


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free the young...   [click here for more]
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Primeval Thule 5e Adventure Anthology

Primeval Thule 5e Adventure Anthology


THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF. Red Chains, by Steve Winter, for 4th to 6th level PCs The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs These adventures are also available individually, and more information on each can be found by following the...   [click here for more]
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Secrets of the Moon-Door - 5e

Secrets of the Moon-Door - 5e


Legendary Treasure of a Forgotten God! Behind the horned altar of ruined temple to a forgotten god stands a great stone door carved in the likeness of the crescent moon and decorated with mysterious sigils. Countless attempts by explorers and treasure-seekers to open the door have failed, until now! Secrets of the Moon-Door is a short PDF adventure for 10th to...   [click here for more]
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Primeval Thule Campaign Setting (for the 13th Age Roleplaying Game)

Primeval Thule Campaign Setting (for the 13th Age Roleplaying Game)


Primeval Thule, a campaign setting compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie...   [click here for more]
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Primeval Thule Campaign Setting (for the Pathfinder Roleplaying Game)

Primeval Thule Campaign Setting (for the Pathfinder Roleplaying Game)


Primeval Thule, a campaign setting compatible with the Pathfinder Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie...   [click here for more]
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The Lost Tower of Viondor - for Pathfinder Roleplaying Game

The Lost Tower of Viondor - for Pathfinder Roleplaying Game


The Lost Tower of Viondor is an adventure for characters of 7th-9th level, set in the Primeval Thule Campaign Setting, and this version of the adventure is compatible with the Pathfinder Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.) A ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and the long-lost...   [click here for more]
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Night of the Yellow Moon - for Pathfinder Roleplaying Game

Night of the Yellow Moon - for Pathfinder Roleplaying Game


The Stars Are Right . . . for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the...   [click here for more]
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Red Chains - for Pathfinder Roleplaying Game

Red Chains - for Pathfinder Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
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The Lost Tower of Viondor - for the 13th Age Roleplaying Game

The Lost Tower of Viondor - for the 13th Age Roleplaying Game


The Lost Tower of Viondor is an adventure for 6th level characters, set in the Primeval Thule Campaign Setting, and this version of the adventure is compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.) A ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and the long-lost legacy...   [click here for more]
Sasquatch Game Studio  $3.19

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Night of the Yellow Moon - for the 13th Age Roleplaying Game

Night of the Yellow Moon - for the 13th Age Roleplaying Game


The Stars Are Right . . . for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the...   [click here for more]
Sasquatch Game Studio  $3.19

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Red Chains - for the 13th Age Roleplaying Game

Red Chains - for the 13th Age Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
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Primeval Thule Campaign Setting (for Dungeons & Dragons 4th Edition)

Primeval Thule Campaign Setting (for Dungeons & Dragons 4th Edition)


Primeval Thule, a campaign setting compatible with DUNGEONS & DRAGONS 4th Edition. (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor...   [click here for more]
Sasquatch Game Studio  $19.95

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The Lost Tower of Viondor - 4e

The Lost Tower of Viondor - 4e


The Lost Tower of Viondor is an adventure for characters of 12th-14th level, using the Primeval Thule Campaign Setting, and this version of the adventure is compatible with DUNGEONS & DRAGONS 4th Edition. (For other game systems, go back to our publisher page and select the version you want.) A ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and...   [click here for more]
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Night of the Yellow Moon - 4e

Night of the Yellow Moon - 4e


The Stars Are Right . . . for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the Yellow Moon...   [click here for more]
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The Lost Tower of Viondor - 5e

The Lost Tower of Viondor - 5e


The Lost Tower of Viondor is a 5e adventure for characters of 7th to 9th level, using the Primeval Thule Campaign Setting. (For other game systems, go back to our publisher page and select the version you want.) A ghostly ship on the Sea of Mists, a frozen wreck in the Thousand Teeth, and the long-lost legacy of an arrogant archmage who stared the doom of Nimoth...   [click here for more]
Sasquatch Game Studio  $3.99

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Night of the Yellow Moon 5e

Night of the Yellow Moon 5e


The Stars Are Right . . . for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the Yellow Moon...   [click here for more]
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Primeval Thule Traveler's Guide

Primeval Thule Traveler's Guide


Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror. The Primeval Thule Traveler's Guide is the introductory chapter of...   [click here for more]
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