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Pick Up & Go Games is the brainchild of Scott Ashcraft, gamer & GM for over 20 years. Every item Pick Up & Go Games creates is based on the idea that “Simpler is better.” Easy rules, fast play and unlimited adventure that challenges the seasoned veteran, yet is basic enough for someone who has never played before. We realized that not everyone grasps the concepts or rules of a game rapidly, while others prefer to keep the rules to a minimum for roleplaying purposes. This is our goal; to provide a simple set of rules that can be learned quickly and easily, so your group can begin gaming right away. No investment in a library full of books or thousands of pages to memorize. With our materials, you and your friends will begin your adventures within an hour or two.
Crypts & Creatures was designed as an easy to-learn trimmed-down version of the most popular fantasy RPG. C&C can be used to introduce absolutely new players to role playing games using easy-to-learn rules that provide a smooth transition into the larger more complicated games. C&C can also be played by experts and experienced players as quick-fun/experimental games.
Have you ever wanted to run an experimental or quick game? Ancient Geek setting with the players as demi-gods? Evil campaign with the forces of Good and the agents (Paladins)of the God of Light everywhere? An all one-class campaign: The Thieves' Guild or Master Everrhas's Wizards College? All of this can be done with Crypts & Creatures! Live the Adventure!
Beyond Shaleria: The Lunar Handbook
Welcome to Azrah
Shaleria's verdant moon; the crystal jewel of the cosmos. A place where psionics reign over magic. Explore a realm with over 5000 years of history. Azrah contains many wonders, some natural, some decidedly not.Can you defeat the ravenous Mukeeru Psionic Constructs? Perhaps you'll uncover the secrets of the long-forgotten... [click here for more]
Shaleria Campaign Setting
Welcome to the greatest land of High adventure!
The role-playing fantasy world of Shaleria is a place where the wildest adventures and the greatest stories meet. Here the most ferocious magical beasts roam and conniving villains plot their most evil schemes; where magic can be your ally, but a good sword is your best friend.Inside is everything that... [click here for more]
Beyond Shaleria: Book TwoThe Planar Handbook
Live the Adventure
Welcome the Outlands, a place where strange magic is common, and poor planar politics can land you in hot water the most powerful of Gods! Each Realm a place in the heavens, and always prepared to defend it from those who threaten.
Have you ever wanted to venture to the most chaotic of realms, travel to Ucurom,... [click here for more]