Created from the ENnie-nominated Atlas Animalia you can explore all the beast variants and use them in your game. This supplement only contains the statblocks for the creatures, everything else including lore and anatomy are found in the in Atlas Animalia core book. This supplement converts the creatures for use in the popular 5th Edition ruleset.
Check out... [click here for more]
Hidden away in Atlas Animalia we noted a few variants of creatures that could technically be variant races. And so, we made them playable races. Races include:
Amanita Muscaria Mushromfolk
Bearded Tooth Mushromfolk
Treefolk... [click here for more]
Build, Raise & Rear
You've discovered the adorable and now it's time to bring those adorable creatures on your 5e adventures. This supplement will help you create critters to join you on your adventures and are also designed to level up with you as you go! This book does not contain raw stats for every baby beastie imaginable, that would be far too much work. Instead what we did is created a... [click here for more]
Protect, Nurture & Ascend
Perhaps you were a student of magic, or maybe just an explorer. Whatever you once were, your entire life has changed since you have discovered this great creature. Unlike most warlocks who are granted their power by making a pact with a extraplanar entity. You are bestowed your power by your selfless protection and nurturing of a young patron. Gaining power as the patron... [click here for more]
Discover the Forgotten and the Forlorn in your D&D 5th ed Campaign This is a stats supplement to the Embers of the Forgotten Kingdom 'setting' book
Discover the tragedy of King Brennin, the one who failed and broke the land, and cast it into chaos.
In a land beset by the Endless Summer, what will you do? Bring an end to Brennin’s tragedy? Seek an end to the... [click here for more]
Creating NPCs Like Never Before
From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to no prep. Inside, the book is arranged into 8 chapters each with their own art and roll-lists.
Names (no images here, but two... [click here for more]