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The End of All Things, you see, had diligently been working with no respite the past several millenia. He was becoming weary of His traditional task. He wanted to take a break from ending the lives of mortals. The Grim Reaper wished to relax and, for just a short time, stop Reaping souls.
In short, Death needed a holiday.
And so it was that He made an offer to the mortal family whose souls He was... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
The End of All Things, you see, had diligently been working with no respite the past several millenia. He was becoming weary of His traditional task. He wanted to take a break from ending the lives of mortals. The Grim Reaper wished to relax and, for just a short time, stop Reaping souls.
In short, Death needed a holiday.
And so it was that He made an offer to the mortal family whose souls He was... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
“It was a fairyland case. I hate fairyland cases. Once magic gets involved in a case, you never know what is real and what is illusion. Who is acting on their own free will? Who’s been enchanted? It’s always a mess to sort out. But no matter how much I swear off the faerie cases, I always get drawn back in to another one.”
Fairyland Confidential is a game... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
A group of friends has decided to make a zero budget indie horror movie. But when they gather together to read the script, they instead find themselves trapped in a strange other world known as Carcosa. There, they encounter the untrustworthy inhabitants and the arcane dangers of the place.
Can they discover Carcosa's secrets and escape before the looming apocalypse arrives?
I Pray God Will... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
A ship sets out from port. The crew don’t know it, but the vessel is inevitably doomed by hubris and bad fortune.
The Captain has chosen each of us to be in charge of the crew. The Captain is confident in our ability to safely guide the ship.
The Captain is wrong.
Despite our best efforts, the Alecto will never return to port. The Captain and most of the crew will perish along with... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
You are colonists on a dusty, desert-like planet orbiting Proxima Centauri. It’s mankind’s first colony beyond the solar system. And because no one ever figured out how to go faster than the speed of light it takes years for news to travel from Earth to the colony. Even longer for people and supplies. A ship is supposed to come every six months with supplies, but it’s a month overdue already. ... [click here for more] |
Teapot Dome Games |
Pay What You Want
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Four years of pre-med, four years of medical school, one year of residency, years of professional experience back on Earth and all the memory downloads about extraterrestrial culture have all taught you this: you don’t know anything about what you’re doing. Not here, anyway. On the Sphere, everything is weird and different.
The Sphere is one of the wonders of the galaxy, an enormous construct... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants.
Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world.
Instead, you started a rock band.
Now you’re driving across the... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
On the night of the full moon, the rusałka dance by the edge of their enchanted pool. On these nights, people from the village come to ask their aid. The rusałka possess many strange magical talents, but the gifts they grant rarely turn out the way the petitioners hoped
Rusałka is a storytelling game for 3-6 players... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
A Cold and Distant Shore is a supplement for Rusałka. It adds two new theme decks: Tides and Sorrow, expanding the range of stories you can tell with the game. These additional themes will allow you to play the game with up to 6 players.
In addition, this expansion includes rules to 2 player games of Rusałka... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Shadows on a Still Pond is a supplement for Rusałka. It adds two new theme decks: Ghosts and Mysteries, expanding the range of stories you can tell with the game. These additional themes will allow you to play the game with up to 6 players.
In addition, this expansion includes rules for single player games of Rusałka so... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
The good news is, you don’t need a time machine. The first thing everyone does when they invent a time machine is: go forward in time until somebody has a better time machine and steal that one. And the best time machine is one that can’t be lost or stolen, one that doesn’t use any fuel and that never breaks down. The best time machine is you.
So Now You're a Time... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
This is a roleplaying game about people who live in a superhero universe. Elsewhere in the setting, Solarman is punching out the villainous Dr. Thunder right now. But this is not a game about them. This is about the guys in the background, who have to deal with the everyday hassles that most superheroes don’t worry about. Sure, you have some superpowers, but you still gotta pay the rent, right?... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
The alchemists of Pwang commit soul staining sins in an effort to cleanse their souls. Unfortunately, no one in Pwang can be sure what the gods approve of and what they do not, at least while they live.
A GMless game for 3-6 players. ... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Somewhere out there is your quarry. The one that you’ve been hunting across the vast desert of the American West. The one who showed you how to bind a demon to your soul. John Moulton. Murderer, bank robber, outlaw and demon summoning warlock. The man they call ‘The Devil John’.
You’ve gathered together a posse. Each of your posse is also seeking the same sorcerous bandit that you are. Some... [click here for more] |
Teapot Dome Games |
Pay What You Want
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There are dimensions other than this one. It is said that on Halloween night, the walls between worlds are thin. As October comes to a close, other realities permeate into ours. This is a story about a place that exists between two worlds. Over the course of a year, the two realities bleed into each other, producing preternatural effects. As the residents slowly discovered, the worlds on the other... [click here for more] |
Teapot Dome Games |
Pay What You Want
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 "There were giants in the earth in those days," say the human priests in their churches. The humans tell themselves that the giants have disappeared from the Earth. And this is true of all giants, save for you.
Before the other giants left, you swore an unbreakable oath. So long as the oath is unfulfilled, you can never die, nor leave your vigil-station. No giant has ever abandoned an oath once... [click here for more] |
Teapot Dome Games |
Pay What You Want
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Something strange and ominous has happened. You are the lone investigator trying to find some answers.
This is a journal-writing game for a single player. As you play, you will write entries in the voice of a fictional investigator. Over the course of play, you will learn the truth about three interconnected mysteries that you improvisationally create as you play. The game recreates the narrative... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Unsupervised Apprentices is a simple little game I made where you play sorcerous apprentices who can’t quite control your magic. When your wizardly mentor disappears, you probably should find him or her. Or you could just goof off and do all those things you couldn’t get away with while the archmage was around. Either way, the use of magic tends to be entertaining and... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Two people cared about each other deeply, until one of them died. But somehow, the living and dead characters can still communicate with each other by sending letters. They don't know how their letters can travel to and from the afterlife, but it doesn't matter. They aren’t going to let go of the only connection they still have.
Wish You Were Here... [click here for more] |
Teapot Dome Games |
Pay What You Want
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