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Solo Engine for 7th Sea
This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls.
Rules are provided for simple and complex questions, scene objectives, NPC actions, and combat tactics.
Alongside the printed... [click here for more] |
Chaosium |
$1.99
|
The 7TH SEA CORE RULEBOOK ship rules are wonderful for what they’re supposed to do—get the Heroes into a ship with a minimum of fuss. And that works out fantastically if the ship is an adjunct to the larger game, but if the ship is going to be the center of play, then the table might want a little bit more depth to it.
Includes rules for ship creation and customization, tail chase,... [click here for more] |
Chaosium |
$2.99
|
How do you make great combat in 7th Sea?
How do you make things challenging when you're dealing with duelists?
GMs and players of 7th Sea expect a fun, fast-paced, exciting story to unfold when they sit around the table. There’s no reason your combats can’t be as meaningful, interesting, and challenging as the rest of the play experience, but to get the most... [click here for more] |
Chaosium |
$1.00
|
The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world. Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. ... [click here for more] |
Chaosium |
$0.99
|
High-octane chase scenes are a staple of modern swashbuckling cinema. So how do you bring that same excitement to your gaming table? Cut to the Chase presents an Action Sequence variant designed to inject your chase scenes with visceral, high stakes drama. Inside you’ll find:
tools designed to work seamlessly with any Action Sequence
a step-by-step walkthrough... [click here for more] |
Chaosium |
$1.50
|
Have you ever had a tense action scene come to a screeching halt so you could repeat the Consequences facing the Heroes one more time? Have you (or your players) had trouble remembering what Raise that Timed Consequence occurs on? Do you struggle to include Opportunities to your scene, or come up with creative Consequences that leave your Heroes twisting in the wind?
No more! These cards are here... [click here for more] |
Chaosium |
$3.00
|
A Heist Adventure for 7th Sea. A story of luck, luxury, and lies!
Welcome to the Casino Impérial! In this Adventure you will be spies, thieves, burglers, pickpockets, gamblers, high-rollers, con artists - in short, Heroes!
Suitable for 3-6 Heroes - or maybe a crew of 11?
This adventure gives you two tense Dramatic Sequences, and comes complete with everything you need... [click here for more] |
Chaosium |
$1.00
|
The first Brutes Compendium has proven so popular that I'm back at it again with a second volume featuring twenty additional Brute types to help Harry your Heroes and provide additional spice and flavor to your 7th Sea 2nd Edition games. ... [click here for more] |
Chaosium |
$0.99
|
Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index.
This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea, so please send feedback or corrections.... [click here for more] |
Chaosium |
Pay What You Want
|
A story of revenge, madness, and posession, with your Heroes caught in the middle!
A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own souls?... [click here for more] |
Chaosium |
$1.00
|
Have More Fun With 7th Sea Ship Combat!
As a 7th Sea 2E GM or player, you don't have to be an expert in naval history to run an exciting, engaging ship combat! Here you'll find easy-to-use narrative and mechanics options for fast and furious fights at sea. These options give every Hero a role in combat, and are "low crunch" to keep things moving quickly.
This supplement includes tools... [click here for more] |
Chaosium |
$1.50
|
Unleash your inner Patrick O’Brian! Bloody Misadventures gives you the tools to stage cinematic ship-to-ship battles right out of your favorite swashbuckling films. These tools focus on the Heroes and their deeds rather than the tactical minutia of wind velocity and powder charges.
Inside you will find:
tools designed for easy integration with any Action Sequence, including ship maneuvers... [click here for more] |
Chaosium |
$3.00
|
In the Atabean Sea, the fabled sailor's paradise of Fiddler’s Green is real. It is a quiet, sunny isle, full of retired sailors and a prosperous dye-works. But there's dark magic and murder afoot - trouble in Paradise, for any Hero brave or foolish enough to seek it out! This is a 3-step GM Story, suitable for 3 – 6 Heroes. It can be used for convention play (playable in 2 to 4 hours), or integrated... [click here for more] |
Chaosium |
$1.00
|
A Randomized, Anti-Imperialist, Infinitely Replayable Heist Adventure for 7th Sea!
From multiple-best-selling Explorers Society and Miskatonic Repository author Evan Perlman comes a wild new way to create exciting stories in 7th Sea!
In "Put That Thing Back Where it Came From, or So Help Me..." you take the fight to the Imperialists of Theah, stealing back a cultural treasure at great risk to life... [click here for more] |
Chaosium |
$1.00
|
A three-step adventure set in Montaigne.
HIGH PRICE is planned as a two-part story, but can be fit into a single night. Blended with the personal storylines of your players or with Steps in your Campaign Story, it can run over three nights.
In glittering Charouse, courtly lovers carrying rich presents to their beloved are being waylaid, robbed, and badly injured. The robbers have... [click here for more] |
Chaosium |
$3.99
|
Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games.
As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ... [click here for more] |
Chaosium |
$0.99
|
Curses! Acting upon orders of nefarious Cardinal Verdugo, villainous Diego de Silva plans to strike at the heart of the Thean economy: the guilder! Can your group of Heroes stop the evil plot and give the war-weary nations some respite? In a series of adventures, they will chase after de Silva and also:
- Brave a storm!
- Visit Vesten fjords!
- Take part... [click here for more] |
Chaosium |
$7.95
|
Tired of trying to keep track of which ship creation information is located in which sourcebook? Use this handy index for 7th Sea Second Edition Ship Creation to quickly look up and find the details for any official ship Origins, Backgrounds, and Adventures. Click Full-Size preview take a look at the full index.
This index will continue to be updated as the John Wick Presents team releases new sourcebooks... [click here for more] |
Chaosium |
Pay What You Want
|
Proud and Insolent youth, prepare to meet thy doom.”
“Dark and sinister man, have at thee...wait did I use bash or feint last round?”
Avoid this somewhat awkward bit of dialogue with this Duelist sheet. Track your character’s Maneuvers in epic duels by moving your marker through the steps of their dance of death. ... [click here for more] |
Chaosium |
$0.99
|
A dead sailor found adrift in the Widow's Sea is all that remains of an expedition sent to recover a powerful artifact left behind by the enigmatic Syrne. Now a band of courageous Heroes must voyage to a mysterious island, uncover the fate of the lost expedition, and claim the artifact before it falls into malevolent hands.
This adventure is suitable for four new Heroes, and includes statistics for... [click here for more] |
Chaosium |
$2.99
|

"Leave the dead alone, let them live in peace." - From ‘Na Ustach Grzechu’ (Speaking Sin) by Magdalena Samozwaniec, trans. MK
In the Sarmatian Commonwealth, the demons walk among us. They are our shadows, and they enjoy playing with us, manipulating us. But we are fighting back. The Price of the Deal is a supplement for 7th... [click here for more] |
Chaosium |
$2.99
|
Warren Cassaday, Archæologist from Avalon, has been traveling around Théah for the last fifteen years, in search of Syrneth Ruins. This Codex is the first collection of the items and places he has found.
by TOBIE ABAD keywords: Syrneth Artifacts, Explorer’s Society, Invisible College ... [click here for more] |
Chaosium |
$2.99
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Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there needs... [click here for more] |
Chaosium |
$1.00
|
Not every hero kills with a blade.
Words have power and the right ones can topple princes and drive the most confident into despair. Do you dare enter the courts of Théah and face the deadly courtiers who duel with words rather than blades?
This system adapts the dueling rules from the Core Rulebook to allow battles of wits that might do more damage than any duel of steel. It includes several new... [click here for more] |
Chaosium |
$3.00
|

Avalon Forever!
Glamour permeates the United Kingdoms, fueling its rise to prominence on the world stage and empowering its people. The Knights of Avalon are not the only people from the Glamour Isles who harness its power. Queen Elaine’s Knights seek to become a new legend steeped in Glamour to better defend their queen and country. The Sidhe are beings born of raw Glamour. Some turn... [click here for more] |
Chaosium |
$3.99
|
The Swordsman’s Guild (7th Sea: 1st Edition) remains one of the most sought-after books from the original publishing run of 7th Sea. It told the story of the creation of the guild, helped clear up some of the rules of the legality of duels and collected all of the Swordsman Schools that were part of the guild into one book for easy reference and comparison. Fans of the older... [click here for more] |
Chaosium |
$2.99
|
Welcome to Jewels of Avalon, a fully formed adventure which explores all three islands within the Glamour Isles. This will give your players an overview of the cultural differences between these three Nations as well as their feelings toward the enigmatic Sidhe, a powerful race that shares their lands. The adventure will additionally illustrate how the Heroes’ Fate can be manipulated... [click here for more] |
Chaosium |
Pay What You Want
|
This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
 Welcome to a NEW WORLD... of TERROR!
The Plague God stalks the City of the Bone Crocodile. Once sealed away in a lost tomb in a long-forgotten era, greedy treasure hunters and power-seekers now threaten to set him loose on the world once more!
Faced with uncountable enemies, short on time, can your Heroes survive and save the day? Or will they become just another pile of crystallized... [click here for more] |
Chaosium |
$1.00
|
Almost 100 disadvantages for your Heroes and Villains, which, when selected at Hero's Creation, grant extra points for advantages. Organized both alphabetically and according to the points granted.
In 7th Sea, Heroes are larger-than-life characters, performing awesome things one after another. But are they perfect? Some of them, perhaps. But a lot of players like playing imperfect characters, ones... [click here for more] |
Chaosium |
$1.97
|
The climactic Final Duel to the death between the Hero and Villain—sworn enemies with a stormy past—is a swashbuckling staple: Levasseur falls from Captain Blood’s blade, Jack shoots Barbossa with his last shot, Inigo Montoya slays Rugen after spending a lifetime hunting him, and Darth Vader, the once-defeated apprentice, kills Obi-Wan.
These Villains and Heroes were not Helpless when they met... [click here for more] |
Chaosium |
$1.99
|
The fourth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers unexpected story starters or moments that can serve as your first Step in almost any Story you choose to have. Use this table to randomly choose a story starter for your character or GM Stories!
Have fun! ... [click here for more] |
Chaosium |
$0.99
|
A great evil has taken root in Eisen with the rise of the Horrors. The Heroes have been summoned to the keep of Eisenfürst Roswitha von Wirsche to purge one of the monstrous threats that plague the land. Along the way, they get an up-close look at the dangers that stalk this once-great Nation, meet some of the folk most threat- ened by these new monsters and perhaps change the course of the politics... [click here for more] |
Chaosium |
$3.99
|
From bawdy dockside taverns to elegant bordellos in the heart of society, the Jennys of Théah ply their trade.
In this supplement we take a look at the oldest profession and the Guild that protects those who follow it.
Here you will find out what life is like for a Jenny, the different styles and practices of their trade in the various nations, and how the Guild punishes those who hurt its daughters.... [click here for more] |
Chaosium |
$3.00 $1.80
|
The Winter Wedding is a short mystery adventure designed to be played in a single session or divided into three portions. In it, Heroes will race to uncover the murderer of an Ussuran boyar before his widow is forced to marry again. With multiple possible suspects, clues, culprits, and optional sidelines, no two plays will be the same. ... [click here for more] |
Chaosium |
$2.99
|
 Characters may ask around to find out information and this supplement has 100 different rumours that they could uncover. The rumours cover a wide range, from plots to treasures to locations to people. Whether or not any specific rumour is true is up to a GameMaster. The rumours could be used as a source of misinformation, as background colour or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Chaosium |
$1.49
|
 "Life is divided into three terms - that which was, which is, and which will be. Let us learn from the past to profit by the present, and from the present, to live better in the future." ---William Wordsworth
If you are born with the mark, your fate is sealed forever. The daughters of Vodacce with the gift are a sign of good fortune and a very valued property that can bring... [click here for more] |
Chaosium |
$4.99
|
Books can be a useful source of knowledge, power and clues to help solve problems. Not every book found on a bookshelf is going to be that useful; some books will simply be reading matter. This supplement provides 100 books that can be used to flesh out a 7th Sea bookshelf. The information in a book may or may not be accurate, depending on what the GameMaster decides, and they may or may not have some... [click here for more] |
Chaosium |
$1.25
|
The Sorte deck is a variation on the Tarot deck designed to be a core element of Vodacce culture, but there's no reason it can't also serve as an actual divinatory aid in the real world. Presenting an analysis of the symbolism in each of the 78 cards, along with four suggested spreads with which to use them, Strega's Loom provides an essential guide to the meanings and uses of the Sorte... [click here for more] |
Chaosium |
Pay What You Want
|
“One could mention many lovable traits in Smee. For instance, after killing, it was his spectacles he wiped instead of his weapon.”
—J.M. Barrie, Peter Pan
These rules are written to encourage players to know better their comrades on the ship, to make them feel like real people, who can evolve and grow alongside them, and whose death or disappearances might mean... [click here for more] |
Chaosium |
$2.50
|
The one thing I have a bit of trouble with in Seventh Sea is the combat system. Dramatic and action sequences for anything else run great. I just can’t quite manage to make actual combat suit the way I tend to run. This is probably because I’m too entrenched in using First Edition, so I’ve combined the two here to offer a new way to run combat and brute squads.
If you fancy using this system,... [click here for more] |
Chaosium |
$3.00
|
Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew. ... [click here for more] |
Chaosium |
$0.99
|
 Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,... [click here for more] |
Chaosium |
$1.25
|
In Théah, mirrors have power, and a group of hidden magicians have learned to harness that power.
This complete new Montaigne sorcery offers the ability to change and manipulate reflections, steal secrets and even step into the realm beyond the glass. But there is a cost, and as each mirror shatters, a little piece of your soul goes with it.
In this supplement we detail all the powers of a Mirage... [click here for more] |
Chaosium |
$3.00 $1.80
|
Shipwrecked on a remote jungle island, the company of Heroes must deal with savage men and even more savage beasts to locate the legendary treasure left behind by the pirate known as The Eagle. ... [click here for more] |
Chaosium |
$3.99
|
Enter a bold (and tiny!) new region of Théah! Here you will find the history of a small nation surrounded by larger cultures and trying to maintain its unique footing in the world. Inspired by real world micro-states like Luxembourg and Lichtenstein, Lustain is a small neutral state nestled between Eisen and Montaigne. Protected and bound by the powerful oath magic known as Eid, Lustain is a place... [click here for more] |
Chaosium |
$1.99
|
Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder.
These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks of things... [click here for more] |
Chaosium |
$1.99
|
Of all the tropes of swashbuckling adventure, the duel is surely the most iconic: two warriors, unable to reconcile their differences, finding ultimate resolution through heroic bloodshed. Although a sword fight between two Guild Duelists is the classic example, these showdowns can be resolved with fists, guns, or any other weapon each participant agrees upon.
In high intensity moments like these,... [click here for more] |
Chaosium |
$2.99 $1.79
|
The fifth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition.
Sometimes even the best GMs find themselves suddenly having a mental block on what trinkets or baubles the Heroes might find. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p>
Do these items have backstories? Legends? Songs or epic sagas in their history? Absolutely. And frankly,... [click here for more] |
Chaosium |
$0.99
|
The Imperatrice invites you and a few others for a special night. But when the entertainment goes awry, the night's memorable events are the kind even the dead will never forget. A Twisted Mirror is a 7th Sea Adventure.
Keywords: Porte, Violence, Spirit ... [click here for more] |
Chaosium |
$3.99
|