This is the mantra of many fantasy RPG campaigns. But bards are characters of knowledge, magic, and skill all wrapped into one charismatic package. Clever and cunning heroes who travel the world, the stories bards tell bring hope to the fearful masses and urge them to forsake their insular traditions and seek more than day-to-day existance.
These Renaissance folk are not... [click here for more]
Welcome to the Dragonlands!
Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest.
The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of... [click here for more]
Clerics represent the divine forces on the mortal world. One would think that with such divine purpose, clerics would refrain from the life of adventuring. In truth, clerics see that the world has need of their services beyond the walls of the great cities. Clerics always have a place between the fighters dealing damage and wizards blasting the hordes of evil with their magic.
Super Powered... [click here for more]