Super Genius Games is proud to present our first Genius Guide to feats, Feats of Spellcasting!
New feats for spellcasters should mean more than new metamagic feats. Just as monks, fighters and rogues can use feats to adjust and modify their fighting styles; bards, clerics, druids, sorcerers and wizards should have a range of options that let them adapt their spellcasting ability.... [click here for more]
By Alexander Augunas and Matt Morris
You’ve played the Starfinder RPG, now take your campaign to the next level with Everyman Gaming’s Advanced Skills Guide! Designed to add a plethora of functionality to your Starfinder RPG characters’ skills, the Advanced Skill Guide has everything you need to run encounters and adventures appropriate for Starfinder novices and veterans... [click here for more]
Making Magic Magical
The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite... [click here for more]