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Expanded Archetypes - The Story Spanner

Expanded Archetypes - The Story Spanner


Version 2.0 of the Story Spanner Expanded Archetypes module. Three new archetypes (The Disciple, The Gymnast, The Rascal) to fill out the options for human only settings and designed together to complement the official archetypes in the Genesys Core Rulebook (Average Human, The Laborer, The Intellectual, The Aristocrat). Four new unique abilities---one for each official archetype---to add variety...   [click here for more]
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Fame Factor- A Genesys Fantasy Setting

Fame Factor- A Genesys Fantasy Setting


What if the world of fantasy was like our world? What if heroes were simply those with the best P.R.? The quest to be rich, powerful and well-known starts here. A genesys setting with rules additions. Not a beautiful book, but one that will give you hours of fun! Genesys Core Rulebook and either Genesys Dice or the Genesys Dice App are required to use this product. ...   [click here for more]
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Genesys Character Sheet (Form Fill, Dice Pools)

Genesys Character Sheet (Form Fill, Dice Pools)


The generic Genesys Character sheet, form fillable with dice pool calculations. Most graphics are vector, meaning it maintains image quality at high resolutions, keeping the quality high and the file size small. Only the Foundry logo and the dice pool images are raster. Notes on use: Due to which events are available in PDF javascript, the dice pools will not update when a characteristic is changed,...   [click here for more]
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Realms of Terrinoth Genesys Character Sheet (Form Fill, Dice Calc)

Realms of Terrinoth Genesys Character Sheet (Form Fill, Dice Calc)


The Genesys Character sheet for the Realsm of Terrinoth setting, form fillable with dice pool calculations. Most graphics are vector, meaning it maintains image quality at high resolutions, keeping the quality high and the file size small. Only the Foundry logo and the dice pool images are raster. Notes on use: Due to which events are available in PDF javascript, the dice pools will not update when...   [click here for more]
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Shadow of the Beanstalk Genesys Character Sheet  (Form Fill, Dice Pools)

Shadow of the Beanstalk Genesys Character Sheet (Form Fill, Dice Pools)


The Genesys Character sheet for the Android setting, Shadow of the Beanstalk, form fillable with dice pool calculations. Most graphics are vector, meaning it maintains image quality at high resolutions, keeping the quality high and the file size small. Only the Foundry logo and the dice pool images are raster. Notes on use: Due to which events are available in PDF javascript, the dice pools will...   [click here for more]
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Something Strange Character Sheet

Something Strange Character Sheet


This character sheet is for the Something Strange modern horror setting for the Genesys RPG. When printing, be sure not to print page 5 unless you really just like legal text. Notes on use of Form Fill Dice Calc version: Due to which events are available in PDF javascript, the dice pools will not update when a characteristic is changed, but rather after clicking off of that number and then clicking...   [click here for more]
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Unofficial Character Sheets - The Story Spanner

Unofficial Character Sheets - The Story Spanner


Version 1.2 of the Story Spanner Unofficial Character Sheets. The sheets include: Page 1 - Core Basic Info: Character Name, Archetype, Career, Age, Height, Hair, and Eye Color. Essential Stats: Characteristics, Soak, Wounds, Strain, Defense, and Encumbrance. Skills: Split into General, Knowledge, Social, Magic, Combat, and Custom. Both Knowledge and Custom skills are blank. All combat skills...   [click here for more]
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Starcana Character Sheet

Starcana Character Sheet


This character sheet helps you make the jump to adventure in the Almacar Galaxy of the Starcana setting. These three pages have space for all the skills, talents, gear, and other details that help bring your character to life. ...   [click here for more]
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Armor and the Vril: A Weird War Armor Mini-Supplement

Armor and the Vril: A Weird War Armor Mini-Supplement


Does your World War 2 or Weird War Genesys game lack armored punch? Fire up the engine and start rolling with Armor and the Vril: A Weird War Armor Mini-Supplement. Designed by Fantasy Flight Games freelancer and d20radio blogger Christopher Hunt, this mini-supplement offers NPCs, vehicles, Weird War upgrades, and suggestions for tank themed encounters. The mini-supplement...   [click here for more]
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Crooks and Contacts 1: Marcus Wyndham, Runner – Deluxe Android Genesys NPC Profile

Crooks and Contacts 1: Marcus Wyndham, Runner – Deluxe Android Genesys NPC Profile


Need a fully developed, ready to run major NPC for your Android Genesys campaign? Make contact with Crooks and Contacts 1: Marcus Wyndham, Runner! Developed by Fantasy Flight Games freelancer and d20radio blogger Christopher Hunt, this deluxe NPC profile offers a fully fleshed out non-player character ready to be dropped in your Shadow of the Beanstalk campaign today! This...   [click here for more]
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Expanded Fear Guidelines: Genesys Rules Supplement

Expanded Fear Guidelines: Genesys Rules Supplement


Expanded rules for any Genesys setting that uses fear. Includes GM advice on how fear can be used in games and a table expanding how dice results can be spent during fear checks. ...   [click here for more]
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Starcana Fillable Character Sheet

Starcana Fillable Character Sheet


This fillable character sheet helps you make the jump to adventure in the Almacar Galaxy of the Starcana setting. These three pages have space for all the skills, talents, gear, and other details that help bring your character to life. ...   [click here for more]
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The Gods of New Braemar

The Gods of New Braemar


This is an original setting for the Genesys Roleplaying Game System, drawing inspiration from steampunk, fantasy, and cosmic horror tropes. Players take on adventures in the maritime culture of New Braemar, within a world teetering upon a new technological epoch, and upon a geopolitical powder keg waiting to break into war. Genesys Core Rulebook and either Genesys Dice or the Genesys Dice...   [click here for more]
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Instant Adversaries

Instant Adversaries


Create basic adversaries right when you need them. Instant Adversaries provides a quick and easy way to generate stats for NPCs and vehicles on the fly. Pick the prime characteristic for the NPC. Choose from a list of stats built around that characteristic, alter the list, or choose your own. Select a list of skills for general character types, or customize as needed. Pick a talent or two from...   [click here for more]
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Anthrochimerics

Anthrochimerics


Animalistic Player Character Species From ancient times, myths have spoken of strange people, who combine the traits of animals with humanity. Some were children of gods, while others were simply beings from distant lands. Such tales mesh with a sweeping range of different genres. They might represent a distinct civilization in a fantasy setting, an alien species in a space opera,...   [click here for more]
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Archetypal Species

Archetypal Species


Have you ever looked at the various species and archetypes in Genesys games and wondered how the author or authors decided on those numbers? Or have you wanted more guidance than the two pages in the Genesys Core Rulebook? 
Look no further than Archetypal Species. This supplement is a deep-dive into the finer points of creating an archetype or species for the Genesys...   [click here for more]
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Starcana Everything New is Old

Starcana Everything New is Old


Starships are disappearing at The Edge of Known Space. The only clue to the disappearances are the mad ravings of a crewman from one of the vessels about how they found a “living starship” in a newly discovered sector. Our heroes must race against time, as well as a rival team from the Vilithic Church, to uncover this mystery in the Starcana Universe. Everything New is Old provides...   [click here for more]
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Zephyr Knights: An Aeromancer Supplement for Genesys

Zephyr Knights: An Aeromancer Supplement for Genesys


Join the noble Order of the Zephyr Knights and travel the world righting wrongs and bringing evildoers to justice! Learn how to ride a flying mount—or harness the power of the winds itself and soar, unaided! This supplement contains all you need to add the exciting Order of the Zephyr Knights to your game, including their history and purpose in the world. Within these pages, you will...   [click here for more]
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Hope Prep School Freshman Character Pack - Genesys Edition

Hope Prep School Freshman Character Pack - Genesys Edition


Hope Preparatory School is a privately funded institution dedicated to preparing tomorrow's metahumans for whatever paths might lie ahead. With a tradition that stretches back over 60 years, a world-renowned faculty, and affiliations with all of the best universities, HPS is the place to send your child to prepare him or her for life. The HPS Freshman Character Pack includes six fully...   [click here for more]
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Haedra's Shard, Part 1

Haedra's Shard, Part 1


In this adventure, the player characters find themselves traveling along the foothills north of the Shadow Peaks, heading to the isolated hamlet of Strangehaven. Nestled among the evergreens along the North-Western edge of the Hanging Woods, Strangehaven is a vital source of lumber and hard apple cider to Dhernas and the surrounding baronies. Mountain tributaries flow from the Shadow Peaks through...   [click here for more]
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Power of the Vril: A Genesys Weird War Adventure

Power of the Vril: A Genesys Weird War Adventure


In this adventure set near the end of World War II, join a daring commando raid that blows open a new, weird front in the war. When a midnight raid on a Luftwaffe base reveals more than advanced aircraft, the player characters discover a strange new threat capable of turning the tide of the war. Players can assume the roles of six premade characters—a multinational team of Allied commandos—or...   [click here for more]
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MegaCity Magic

MegaCity Magic


Add magic to your cyberpunk game! Generations ago, magic returned to the world and the MegaCity was changed forever. MegaCity Magic adds magical fantasy elements to a futuristic cyberpunk setting. Compatable with Shadow of the Beanstalk and the Genesys Roleplaying Game, this supplement includes: 100% Genesys Core Rulebook compatible...   [click here for more]
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Croaking Sirocco: A Genesys Fantasy Adventure

Croaking Sirocco: A Genesys Fantasy Adventure


The first non-FFG content for Genesys on DTRPG is now at home on the Genesys Foundry! Croaking Sirocco is a desert themed survival adventure revolving around breaking up a war between three desert grippli groups that has spiraled out of control. The rituals cast by the shaman leaders of each tribe have caused the desert to grow exponentially and it now threatens the small town of Deepwell. This...   [click here for more]
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Legends & Lairs: Dungeoncraft

Legends & Lairs: Dungeoncraft


The definitive d20 System resource for dungeon design and survival. New rules for characters adventuring in dungeons, including prestige classes, feats, equipment, and dungeon tactics and survival tips. Detailed guidelines on the role of magic in dungeon adventures, along with a host of new spells and magic items. Comprehensive rules for environmental hazards and random encounters. A...   [click here for more]
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Legends & Lairs: School of Evocation

Legends & Lairs: School of Evocation


Beyond fireball. Continuing a new series of books from Fantasy Flight Games, School of Evocation contains everything you need to give evocation magic the diversity it deserves. Featuring more than 60 new spells including the city-leveling power of tempest, School of Evocation gives evokers their own domains to study in the form of “disciplines.”...   [click here for more]
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Legends & Lairs: School of Illusion

Legends & Lairs: School of Illusion


Alter your reality. Kicking off a new series of books from Fantasy Flight Games, School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of...   [click here for more]
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Legends & Lairs: Sorcery & Steam

Legends & Lairs: Sorcery & Steam


The definitive d20 System resource for steampunk fantasy settings and adventures. A comprehensive discussion of what steampunk is, what it looks and feels like, and how to introduce it into your fantasy game. Detailed guidelines on incorporating the existing core classes into a steampunk game, along with three new classes and more than a dozen prestige classes. A handful of...   [click here for more]
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Legends & Lairs: Spells & Spellcraft

Legends & Lairs: Spells & Spellcraft


The definitive d20 System resource for spellcasters. More than 100 new spells for all classes, allowing characters and DMs to add power and variety to their games. Detailed guidelines on construct design that take the mystery out of creating powerful golems and animated objects of all kinds. Rituals and ceremonies that grant divine spellcasters extraordinary abilities. Expanded...   [click here for more]
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Brain Drain: Android Genesys Adventure

Brain Drain: Android Genesys Adventure


In this adventure for Shadow of the Beanstalk, PCs race against time and other criminals to steal the data from an up-and-coming megacorp, NeuroNew, that may have developed technology that would disrupt the business of the major labor providers Jinteki and Haas Bioroid. Can the PCs learn all the secrets before the New Angeles Police Department arrive or will they cut and run before things get too out...   [click here for more]
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Code of Bushido

Code of Bushido


Helping out a friend leads to intrigue, danger, romance & finally murder. A blood feud leads to a dreadful choice - on one hand, personal humiliation, dishonor & death. On the other, a terrible threat to a samurai’s greatest duty. This is a challenge, not to arms & will, but to a samurai’s soul. ...   [click here for more]
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Dying Light: Inquisition Genesys Adventure

Dying Light: Inquisition Genesys Adventure


In this adventure for the Inquisition setting, the PCs investigate the mystery of a mist-shrouded lighthouse on an island near the village of Darkwood Cove. A strange mist crept over the bay, and the beacon itself went dark. Can the PCs cross the mist-filled bay and light the beacon, or will they perish at the hands of a supernatural doom facing the village? This adventure includes four pregenerated...   [click here for more]
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Familiar Setting Sourcebook

Familiar Setting Sourcebook


Welcome to Familiar, the quirky setting for the Genesys Roleplaying Game by Fantasy Flight Games. Familiar is a fantasy setting about being a hero who is also an animal. No, not a powerful bear or dire badger, or anything even remotely threatening. A small, cute, perhaps furry, woodland creature. But these animal heroes have one major distinction from their wild kin: they are familiars, touched by...   [click here for more]
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Game Master's Pack and Screen: Hare Clan

Game Master's Pack and Screen: Hare Clan


The Game Master’s friend, this three-fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format. Also included are rules for Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to Legacy Of The Forge. ...   [click here for more]
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Game Master's Pack and Screen: The Silence Within Sound

Game Master's Pack and Screen: The Silence Within Sound


The Game Master’s friend, this four fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format, featuring ALL NEW exterior art by Clan War Artist, Carl Frank. Also included is an ALL NEW 48 page supplement book including rules for Karma, Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude...   [click here for more]
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Honor's Veil

Honor's Veil


"Truth is not in the eyes that see, but in the tongue that tells ... • - Rokugan proverb Honor's Veil is the first episode in a series of "Story Packs" for the Legend of the Five Rings Roleplaying Game. The "I" series presents Game Masters and players with stories of intrigue, espionage and mystery, where a samurai's wits can be more valuable than his skill with a sword....   [click here for more]
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Hope Prep School 0 Orientation - Genesys Edition

Hope Prep School 0 Orientation - Genesys Edition


As new students to Hope Preparatory School, your characters get to tour the facility, meet your classmates, and save the planet. All that before class even starts! Orientation is the first scenario in the Freshman Year story arc. It may be played as a standalone, or it may be used to introduce players and their starting characters to the Hope Preparatory School setting. Maps of the school,...   [click here for more]
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Hope Prep School Freshman Handbook - Genesys Edition

Hope Prep School Freshman Handbook - Genesys Edition


Hope Preparatory School is a privately funded institution dedicated to preparing tomorrow's metahumans for whatever paths might lie ahead. With a tradition that stretches back over 60 years, a world-renowned faculty, and affiliations with all of the best universities, HPS is the place to send your child to prepare him or her for life. The HPS Freshman Handbook provides the background...   [click here for more]
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Mimura The Village of Promises

Mimura The Village of Promises


Mimura is a small village set in the rural wastes of Rokugan. Or is it a hub village for a large trade city? Perhaps the village is the base of operations for a private Kolat War. Only your GM knows. The Village of Mimura is the first book of its kind for the Legend of the Five rings RPG. A complete village with nearly 200 NPCs and over a hundred adventure hooks, Mimura can be set anywhere in Rokugan...   [click here for more]
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Power Play: An Android Mini-Campaign

Power Play: An Android Mini-Campaign


Mysterious cybernetic malfunctions are attracting unwanted attention to 8CMod, an advanced, thriving lunar black market cybernetics clinic. 8CMod is more than a problematic unlicensed medical practice, however. Investigators soon try to unravel a web of organized crime, corporate corruption, and ambitious individuals out to seize control of one of Heinlein's standout companies. This Android...   [click here for more]
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Merchant's Guide to Rokugan

Merchant's Guide to Rokugan


Legend of the Five Rings: The Merchant's Guide to Rokugan Taka's acquiring lots of koku. Want to help? Merchants. Heimin. Honorless koku-grubbers who prey upon human weakness. The vendors and dealers of the Emerald Empire have always been sneered at by the powerful nobles above them. But times change, and the value of koku has risen more than most would care to believe. While still hampered by...   [click here for more]
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Walking the Way

Walking the Way


From the ancient Phoenix libraries to the darkened vaults of the Kuni, shugenja of every stripe have studied the mystic ways of the spirits. The religious caste of Rokugan seeks clarity and insight into the nature of the universe, leading them to the wondrous abilities that the five elements can produce. They copy what they learn onto magical scrolls, creating spells of such power as to challenge the...   [click here for more]
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Way of Shadow

Way of Shadow


"The blackness on night only conceals a greater Nothing. We hide in you nightmares, abandon by the light. Do not fear the servants of shadow, but the Shadow itself..." -Goju's Celestial Agonies Over a decade ago, an Imperial Magistrate vanished on his way to the Dragon Lands. His eta servant carried his journal back to his Clan, but he has never been heard from again. His records mention...   [click here for more]
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Way of Shinsei

Way of Shinsei


Legend of the Five Rings: Way of Shinsei The Way of the Clans: Book Eleven For centuries, the Brotherhood of Shinsei has sought to understand the secrets of the Tao. Isolated from society by their sacred vows, they have hidden the greatest secret of all: it is time for Shinsei to return to Rokugan and guide the steps of man. The path of wisdom lies within. Eleventh in the Way of the Clans...   [click here for more]
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Way of the Dragon

Way of the Dragon


For a thousand years, the mysterious Dragon Clan has cloistered themselves away in their legendary mountain fortresses. Now, many of their secrets are revealed within the pages of the first book in teh "Way of the Clans" series. The Way of the Dragon New Character Creation Rules for Kitsuki Magistrates, Agasha Shugenja and the Tattooed Men, the Ise zumi New Skills, Techniques,...   [click here for more]
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Way of the Lion

Way of the Lion


The sixth of the Way of the Clans series. For a thousand years they have had a single purpose: Protect the Emperor...at any cost. There are no secrets to discover within these pages. No lies to be deciphered. No hidden agendas to master. There is only truth. This is the path of the warrior. The path of the Lion. The history of the Lion Clan, including their most important battles and the generals...   [click here for more]
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Way of the Minor Clans

Way of the Minor Clans


Legend of the Five Rings: Way of the Minor Clans While the Seven Houses argue, we fight against the darkness. As they struggle for dominance, we take only what has been denied us. And when the Great Clans have fallen, the Alliance will rise like the tide, to claim our destiny. Information and background on nine of Rokugan's most powerful Minor Clans, including the Dragonfly, Falcon, Fox, Mantis...   [click here for more]
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Way of the Phoenix

Way of the Phoenix


Legend of the Five Rings: The Way of the Phoenix The Way of the Clans: Book Seven Guided by prophecy and ruled by an enigmatic Council of Five, the Phoenix Clan wields magic that defies comprehension. In a land of discord, they are a force of peace. Uncover the forbidden knowledge they guard, and pierce the mystic veil of Rokugan's most arcane Clan! The History of the Phoenix, including the...   [click here for more]
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Midnight: Hammer and Shadow

Midnight: Hammer and Shadow


The dwarves of Eredane were once a proud and prosperous race, trading freely among the fey and men of the lowlands and delving ever deeper in their mountain holdfasts for ore, gems, and the most coveted material of all, mithral. They were Aryth’s first and foremost craftsmen. Now their only craft is war. The dwarves have fought more valiantly than any other race against the Shadow, and they...   [click here for more]
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Midnight: Hand of Shadow

Midnight: Hand of Shadow


Embrace the darkness of Midnight with this supplement for the award-winning campaign world. Midnight usually puts the players in the role of desperate freedom fighters waging war against overwhelming forces of evil. Hand of Shadow at last gives them the power to become that which their characters have hated and feared for so long…minions of the dark god! Whether they play devoted legates,...   [click here for more]
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Midnight: Honor and Shadow

Midnight: Honor and Shadow


The Dorns have always born the brunt of the Shadow's wrath, from the tine before the Fortress Wall, to the Last Age. Their lands in the north are now beyond hope - the dark god's forces turn to the other races of Eredane for less troublesome slaves, more easily bought mercenaries, more capable governors. In the black eyes of Izrador, the Dorns are good only as breeding stock for his legates, as food...   [click here for more]
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