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B/X Essentials: Adventures and Treasures — Plain Text Edition

B/X Essentials: Adventures and Treasures — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Adventures and Treasures, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). ...   [click here for more]
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B/X Essentials: Classes and Equipment — Plain Text Edition

B/X Essentials: Classes and Equipment — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Classes and Equipment, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). ...   [click here for more]
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B/X Essentials: Cleric and Magic-User Spells — Plain Text Edition

B/X Essentials: Cleric and Magic-User Spells — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Cleric and Magic-User Spells, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). ...   [click here for more]
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B/X Essentials: Core Rules — Plain Text Edition

B/X Essentials: Core Rules — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Core Rules, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). ...   [click here for more]
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B/X Essentials: Demihumans of Dolmenwood

B/X Essentials: Demihumans of Dolmenwood


In these moss-encrusted pages ye shall find two brand new, quirky, fairy-tale character classes straight from the hoary glades of Dolmenwood. Slot them into your B/X Essentials games! The elf: Natives of Fairy, who may venture into the mortal world out of curiosity or a sense of adventure. The fairy elves of Dolmenwood are very different from the...   [click here for more]
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B/X Essentials: Monsters — Plain Text Edition

B/X Essentials: Monsters — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Monsters, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). ...   [click here for more]
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Dolmenwood Calendar

Dolmenwood Calendar


A US Letter-formatted 12-month calendar for the Dolmenwood campaign setting, designed for use by the referee in tracking events and the passage of time in a campaign set in or around Dolmenwood. Full details on the calendar used in the region will be given in the sixth issue of Wormskin (coming in May). Click here for more issues of Wormskin and other Dolmenwood-related ephemera. ...   [click here for more]
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Dolmenwood Referee's Map

Dolmenwood Referee's Map


A high-resolution reference map for the Dolmenwood campaign setting explored in the Wormskin zine. Essential for any budding Dolmenwood referee! ...   [click here for more]
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Dolmenwood Rogues Gallery - Part 1

Dolmenwood Rogues Gallery - Part 1


Being a collection of do-gooders, ne’er-do-wells, and hangers-on for use in adventure games in the forest of Dolmenood using the B/X rules. All characters are 3rd level. Brother Guillem, Cleric of the One True God (Lawful) Lynne Caltrope, Magic-User (Neutral) Bertha the Brazen, Cleric of the One True God (Lawful) Shankley Hortleswoop, Woodgrue (Chaotic) Dobrus the Veiled, Magic-User (Chaotic) Gretchen...   [click here for more]
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From the Vats

From the Vats


54 pages of community-created, bio-sorcery weirdness. Contains: One full adventure: The Submerged Spire of Sarpedon the Shaper, by Ben Laurence. Two one-page adventures by Alex Schröder and Anders Hedenbjörk Lager. 25 new monsters. 7 new magic items. 6 new spells. Much of the content can be dropped into any campaign without the need for further material, however reference is...   [click here for more]
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Old-School Essentials Classic Fantasy: Cleric and Magic-User Spells — Plain Text Edition

Old-School Essentials Classic Fantasy: Cleric and Magic-User Spells — Plain Text Edition


This is the plain text (RTF file) version of Old-School Essentials Classic Fantasy: Cleric and Magic-User Spells, provided as an aid to others who wish to create their own house rules documents or retro-clones. Illustrated Edition A beautifully illustrated and laid out PDF edition of this book is available here. Deluxe Print Edition A deluxe, sewn-binding hardcover edition of...   [click here for more]
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Old-School Essentials Classic Fantasy: Genre Rules — Plain Text Edition

Old-School Essentials Classic Fantasy: Genre Rules — Plain Text Edition


This is the plain text (RTF file) version of Old-School Essentials Classic Fantasy: Genre Rules, provided as an aid to others who wish to create their own house rules documents or retro-clones. Illustrated Edition A beautifully illustrated and laid out PDF edition of this book is available here. Deluxe Print Edition A deluxe, sewn-binding hardcover edition of this book is currently...   [click here for more]
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Old-School Essentials Core Rules — Plain Text Edition

Old-School Essentials Core Rules — Plain Text Edition


This is the plain text (RTF file) version of Old-School Essentials Core Rules, provided as an aid to others who wish to create their own house rules documents or retro-clones. Illustrated Edition A beautifully illustrated and laid out PDF edition of this book is available here. Deluxe Print Edition A deluxe, sewn-binding hardcover edition of this book is currently being produced...   [click here for more]
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Old-School Essentials Purist Character Sheet

Old-School Essentials Purist Character Sheet


The official character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Sections for standard exploration skills (e.g. listening at doors) and movement rates. Space for your character portrait or symbol! Hints for common rules (e.g. how to make an ability check). Optional...   [click here for more]
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Old-School Essentials Purist Character Sheet (Ascending AC Version)

Old-School Essentials Purist Character Sheet (Ascending AC Version)


The official character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Sections for standard exploration skills (e.g. listening at doors) and movement rates. Space for your character portrait or symbol! Hints for common rules (e.g. how to make an ability check). Optional...   [click here for more]
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Old-School Essentials Underground Character Sheet

Old-School Essentials Underground Character Sheet


The hand-illustrated Underground character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! US Letter size. This is the default Descending Armour Class...   [click here for more]
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Old-School Essentials Underground Character Sheet (Ascending AC Version)

Old-School Essentials Underground Character Sheet (Ascending AC Version)


The hand-illustrated Underground character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! US Letter size. This is the Ascending Armour Class version...   [click here for more]
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Old-School Essentials Vagabond Character Sheet

Old-School Essentials Vagabond Character Sheet


The gritty Vagabond character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! Can be printed in two forms: A4 size in landscape orientation or double-sided A5. This...   [click here for more]
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Old-School Essentials Vagabond Character Sheet (Ascending AC Version)

Old-School Essentials Vagabond Character Sheet (Ascending AC Version)


The gritty Vagabond character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! Can be printed in two forms: A4 size in landscape orientation or double-sided A5. This...   [click here for more]
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Old-School Essentials: Author's Notes on the Rules

Old-School Essentials: Author's Notes on the Rules


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
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Old-School Essentials: Basic Rules

Old-School Essentials: Basic Rules


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
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Welcome to Dolmenwood

Welcome to Dolmenwood


Dolmenwood is a weird folklore campaign setting — creepy, whimsical, and psychedelic in equal measure — for B/X and other vintage fantasy games. This document, formatted for ease of home-printing, is an introductory guide for players taking their first footsteps under the eaves of this mythic forest and discusses the major locales, the sentient races which inhabit them, and the...   [click here for more]
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