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Hottest GMs Day Sale from Necrotic Gnome
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Newest Titles in This Section
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The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more!
In This Issue
New classes: Six new... [click here for more] |
Necrotic Gnome |
$7.50
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Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more!
In This Issue
New classes and races:... [click here for more] |
Necrotic Gnome |
$7.50
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With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
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Thunder and quake have come to the old town. Towers crumble, homes tumble, the quick become the dead. What omen could be more obvious? The Pharaoh Fish under the mountain is displeased. This God must be propitiated. Brave heroes must venture to buy the city's salvation. At the very least, the Town Council needs to appear in control and send some 'expert adventurers' into the depths.
A... [click here for more] |
Necrotic Gnome |
$7.50
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The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells!
Complete Player's Tome
This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,... [click here for more] |
Necrotic Gnome |
$15.00
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The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures!
Referee's Tome of Monsters and Treasures
This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items.
Simple rules let imagination and fast-paced action take the spotlight.
Clear, modern... [click here for more] |
Necrotic Gnome |
$15.00
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Quick reference for Old-School Essentials Advanced Fantasy, compiling the most important tables, rules, and procedures into a convenient 32-page booklet:
Game procedures: Summaries of the core rules of the game, including the procedures for dungeon, wilderness, and waterborne adventuring, and combat.
Monsters: Complete dungeon encounter tables and monsters listed... [click here for more] |
Necrotic Gnome |
$5.00
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The essential old-school game of fantastic adventure, monsters, and magic!
A Complete Game All in One Book
This book contains everything a referee needs: the complete game rules, full guidelines for creating and running adventures, 7 fantastic character classes, full equipment lists, over 100 classic spells, over 200 fearsome monsters, and over 150 wondrous magic items.
Simple rules... [click here for more] |
Necrotic Gnome |
$20.00
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The Ultimate Old-School Essentials Referee's Screen!
This 4-panel screen provides a quick reference to the most common rules and procedures needed to run Old-School Essentials Classic Fantasy or Advanced Fantasy games:
Master attack matrix.
Saving throw tables for monsters and all Classic Fantasy character classes (cleric, dwarf, elf, fighter, halfling, magic-user, thief).
Combat rules summary.
Procedures... [click here for more] |
Necrotic Gnome |
$6.00
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21 illustrated pre-gen characters for use in Basic/Expert and Old-School Essentials games!
7 characters of each alignment (lawful, neutral, chaotic).
3 characters of each Classic Fantasy class (cleric, dwarf, elf, fighter, halfling, magic-user, thief).
One-page layout puts everything players need on a single page.
Perfect for use in one-shots or for introducing new players to the game.
Also great... [click here for more] |
Necrotic Gnome |
$5.00
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Explode the talents of your sneaky characters with this book!
More than simply a thief, the rogue class has access to talents drawn from a wide array of archetypes, all integrated into a single class. Scouts & spies, burglars & tomb robbers, charlatans & con-artists, swashbucklers & explorers, brigands & highwaymen, assassins & thugs. No need... [click here for more] |
Necrotic Gnome |
$4.00
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Explode the talents of your combat-oriented characters with this book!
More than simply a fighter, the warrior class has access to talents drawn from a wide range of archetypes, all integrated into a single class. Berserkers & swashbucklers, thugs & knights, paladins & rangers, gladiators & skalds. No need for all of those specialised sub-classes any more!
Within... [click here for more] |
Necrotic Gnome |
$4.00
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A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
60 keyed areas, rumour table, loot summary, dungeon background info,... [click here for more] |
Necrotic Gnome |
$7.50
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A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
57 keyed areas, rumour table,... [click here for more] |
Necrotic Gnome |
$7.50
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Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater.
The Weird That Befell Drigbolton... [click here for more] |
Necrotic Gnome |
$7.50
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The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.
Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest... [click here for more] |
Necrotic Gnome |
$7.50
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The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart.
Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest... [click here for more] |
Necrotic Gnome |
$7.50
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Wizardzine #1: The Ocean Deeps
Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign.
The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas.
30 new spells, including boiling sphere, conjure land,... [click here for more] |
Necrotic Gnome |
$5.00
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