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 Hottest D&D-OGL from Hack & Slash Publishing
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Artifices, Deceptions, & Dilemmas

Artifices, Deceptions, & Dilemmas


You are already a great Dungeon Master. You run a game really well. What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside? What's in it?...   [click here for more]
Hack & Slash Publishing  $24.99 $9.99

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Bestial Ecosystems Created by Monstrous Inhabitation

Bestial Ecosystems Created by Monstrous Inhabitation


You are already a great Dungeon Master. You run a game really well. What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again? What's in it? Thousands of unique monster ideas and origins Tools to integrate these into biomes and...   [click here for more]
Hack & Slash Publishing  $24.99 $9.99

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DMP1: Mission Generator

DMP1: Mission Generator


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue? A generator for developing job boards, missions, side quests, along with difficulties and twists. You can quickly create a series of missions and integrate them with world hooks, and allow the players own choices and curiosity,...   [click here for more]
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DMP2: Gold Spending Guide

DMP2: Gold Spending Guide


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue? A complete list of what characters spend gold on, in a gaming system (like Basic/Expert, OSE, or 5th edition) which doesn't expect characters to have wealth by level. Contains a variety of inspirations and a simple format...   [click here for more]
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DMP3: Devotions to Deities

DMP3: Devotions to Deities


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue? A replacement or enhancment for clerics in fantasy style games. Get rid of players feeling like 'someone has to play a cleric' or trying to figure out how fantasy society develops with access to ressurection or cure disease. ...   [click here for more]
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DMP4: Dragon Parts

DMP4: Dragon Parts


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue? What to do with a dragon corpse. Learn how many wands, shields, and even suits of armor you can get. What happens when you eat a dragons eyes or brain?  ...   [click here for more]
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DMP5: Chainmail Style Casting

DMP5: Chainmail Style Casting


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue? The original wargame Chainmail had casters whose magic was about as reliable as a catapult shot. This takes that 'roll-to cast' mechanic and turns it into a more reliable system that allows casters to have access to more...   [click here for more]
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DMP6: Magic Side Effects

DMP6: Magic Side Effects


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games. This issue?  The original magic-user had a very limited spell list with spells that were very focused on utility in a dungeon. The original magic-user only had 8 first level spells, 10 second level spells, and 14 third level spells.They...   [click here for more]
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DMP7: Critical Hits and Wounds

DMP7: Critical Hits and Wounds


Your Resource Source Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run and manage games. This issue?  Hit Points are abstract. Do you feel that your games might like more realistic combat wounds and damage without losing the ease and abstraction of hit points? Would you like critical hits and wounds that create gradations...   [click here for more]
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Hack & Slash Blog Compendium I

Hack & Slash Blog Compendium I


This is the first collected works of the Hack & Slash blog. Containing not only some of the most popular posts from the blog, but also a total of 15 new backgrounds for player characters for modern games! 62+ Pages of content! d30 Table of Backgrounds! (Including the ones from the PHB) Hotlinked .pdf! New illustration of the Quantum Ogre Public domain illustrations for the backgrounds! A Guide...   [click here for more]
Hack & Slash Publishing  $3.99

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Hack & Slash Blog Compendium IV

Hack & Slash Blog Compendium IV


This is the fourth collected works of the Hack & Slash blog. Containing wizards and fungi! 90+ Pages of content! d100 Table of Wizard dicks by Chris Tamm! Hotlinked .pdf! Types of magical and non-magical currency! Public domain illustrations! Pages of magical side effects from spells! Investigations into the magical properties of dragon corpses! Information on crossbreeding your monsters with...   [click here for more]
Hack & Slash Publishing  $3.99

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Level UP: A Book of Fantasy Gaming Lists

Level UP: A Book of Fantasy Gaming Lists


Do you feel a bit intimidated by Dungeons & Dragons?  Would you like to impress your gaming group and feel more confident when playing? Then check out Level UP: the fully illustrated fantasy gaming book of lists, answering all of D&D's most pressing questions.  Why do wizards live in towers?  What are the biggest news stories in the history of Dungeons & Dragons(r)?  What don't you...   [click here for more]
Hack & Slash Publishing  $9.99

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Megadungeon #5

Megadungeon #5


The fifth issue of Megadungeon is upon us! Dungeon adventures, two new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Alchemical Trials, The Lavish Mine of Fur Slime, and the Tuth Tunnels! Meet interesting people and kill them! Articles on making dungeons exciting, upgrading the home base, with examples for arclight, and the...   [click here for more]
Hack & Slash Publishing  $4.99

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Megadungeon #6

Megadungeon #6


The Sixth issue of Megadungeon is upon us! Dungeon adventures, two new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Stone Head of Baldur! Meet interesting people and kill them! Articles on making dungeons exciting, the megadungeon in campaign and weekly play, and the megadungeon as sport, and the party fish-bro's the Dagon!...   [click here for more]
Hack & Slash Publishing  $3.99

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On Downtime and Demesnes (5th Edition)

On Downtime and Demesnes (5th Edition)


Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create? That's why I developed these downtime procedures over decades of play and now I can share it with you! What's in it?  Systems that motivate players Simple usable procedures...   [click here for more]
Hack & Slash Publishing  $9.99 $4.99

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On Downtime and Demesnes (Basic D&D)

On Downtime and Demesnes (Basic D&D)


Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create? That's why I developed these downtime procedures over decades of play and now I can share it with you! What's in it?  Systems that motivate players Simple usable procedures...   [click here for more]
Hack & Slash Publishing  $9.99 $4.99

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OSR Rosetta Stone

OSR Rosetta Stone


OSR Rosetta Stone So many versions of dungeons and dragons! Wouldn't it be easy if there was a one page conversion guide? There is! It's PWYW! check it out.  ...   [click here for more]
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Psionics

Psionics


The original 1e style psionics index and compliation.  ...   [click here for more]
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S1: Henchman

S1: Henchman


Why henchmen? In classic versions of the original fantasy adventure game, heroes led armies. Before the modern trend of best in slot Christmas tree magic items, attuned items, and super-heroic powers, heroes were equal to 10 men, not 1,000. One of the ways codified in the text that players accumulated power was followers. Automagically arriving after achieving lord, but before then...   [click here for more]
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Tricks, Empty Rooms, and Basic Trap Design

Tricks, Empty Rooms, and Basic Trap Design


The original Tricks, Empty Rooms, and Basic Trap Design document. ...   [click here for more]
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  Horror on the Orient Express