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You are already a great Dungeon Master. You run a game really well.
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside?
What's in it?... [click here for more] |
Hack & Slash Publishing |
$24.99 $9.99
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You are already a great Dungeon Master. You run a game really well.
What if monsters were unique and exciting? What if monsters no longer existed in solitary, but part of individual, specialized, ecosystems? What if you had the tools to make these ecosystems quickly and easily, over and over again?
What's in it?
Thousands of unique monster ideas and origins
Tools to integrate these into biomes and... [click here for more] |
Hack & Slash Publishing |
$24.99 $9.99
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This special bundle product contains the following titles.
Artifices, Deceptions, & Dilemmas Regular price: $9.99 Bundle price: $0.00 Format: PDF You are already a great Dungeon Master. You run a game really well.
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be... [click here for more] |
Hack & Slash Publishing |
$124.94 $69.97
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? A generator for developing job boards, missions, side quests, along with difficulties and twists. You can quickly create a series of missions and integrate them with world hooks, and allow the players own choices and curiosity,... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? A complete list of what characters spend gold on, in a gaming system (like Basic/Expert, OSE, or 5th edition) which doesn't expect characters to have wealth by level. Contains a variety of inspirations and a simple format... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? A replacement or enhancment for clerics in fantasy style games. Get rid of players feeling like 'someone has to play a cleric' or trying to figure out how fantasy society develops with access to ressurection or cure disease. ... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? What to do with a dragon corpse. Learn how many wands, shields, and even suits of armor you can get. What happens when you eat a dragons eyes or brain? ... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue? The original wargame Chainmail had casters whose magic was about as reliable as a catapult shot. This takes that 'roll-to cast' mechanic and turns it into a more reliable system that allows casters to have access to more... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run an manage games.
This issue?
The original magic-user had a very limited spell list with spells that were very focused on utility in a dungeon. The original magic-user only had 8 first level spells, 10 second level spells, and 14 third level spells.They... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Your Resource Source
Looking for tools to make your game better? Download and put these pandects into your Dungeon Master tools to help you run and manage games.
This issue?
Hit Points are abstract. Do you feel that your games might like more realistic combat wounds and damage without losing the ease and abstraction of hit points? Would you like critical hits and wounds that create gradations... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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This is the first collected works of the Hack & Slash blog. Containing not only some of the most popular posts from the blog, but also a total of 15 new backgrounds for player characters for modern games!
62+ Pages of content!
d30 Table of Backgrounds! (Including the ones from the PHB)
Hotlinked .pdf!
New illustration of the Quantum Ogre
Public domain illustrations for the backgrounds!
A Guide... [click here for more] |
Hack & Slash Publishing |
$3.99
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This is the second collected works of the Hack & Slash blog. It contains not only a complete revision of the original document "treasure", but also:
99+ Pages of content!
Things players can spend money on!
Hotlinked/Bookmarked .pdf!
Weights and capacities for the transportation of valuable goods!
Public domain illustrations!
Hundreds of unique and interesting items!
The secret to creating... [click here for more] |
Hack & Slash Publishing |
$4.99
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This is the third collected works of the Hack & Slash blog. It contains:
100+ Pages of content!
The Reasoning behind Race As Class!
Hotlinked/Bookmarked .pdf!
Illusionist Adjudication and Creative Illusions!
Public domain illustrations!
Dozen New 5th Edition Classes!
numerous classes suitable for all types of games, including, but not limited to Blue Mages, Bug Collectors, Spherical Wizards and... [click here for more] |
Hack & Slash Publishing |
$2.99
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This is the fourth collected works of the Hack & Slash blog. Containing wizards and fungi!
90+ Pages of content!
d100 Table of Wizard dicks by Chris Tamm!
Hotlinked .pdf!
Types of magical and non-magical currency!
Public domain illustrations!
Pages of magical side effects from spells!
Investigations into the magical properties of dragon corpses!
Information on crossbreeding your monsters with... [click here for more] |
Hack & Slash Publishing |
$3.99
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Discover the hidden wilderness game in Dungeons and Dragons!
It will bring the actual experience of discovery to your players faces. They will be excited to explore a strange fantasy world!
I'm announcing an 18 page tool to assist you with wilderness exploration, making it a breeze. It provides plenty of space for personalization, no matter what campaign you are running, from original dungeons and... [click here for more] |
Hack & Slash Publishing |
$3.99
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Discover the hidden wilderness game in Dungeons and Dragons!
It will bring the actual experience of discovery to your players faces. They will be excited to explore a strange fantasy world!
I'm announcing an 16 page tool to assist you with wilderness exploration, making it a breeze. It provides plenty of space for personalization, no matter what campaign you are running, from original dungeons and... [click here for more] |
Hack & Slash Publishing |
$4.99
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Do you feel a bit intimidated by Dungeons & Dragons? Would you like to impress your gaming group and feel more confident when playing? Then check out Level UP: the fully illustrated fantasy gaming book of lists, answering all of D&D's most pressing questions. Why do wizards live in towers? What are the biggest news stories in the history of Dungeons & Dragons(r)? What don't you... [click here for more] |
Hack & Slash Publishing |
$9.99
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The first issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for B/X and 5e. Come explore Numenhalla, the god halls. Learn about the altars and the logos, see the ettercop lair.
Articles on the pillars of megadungeon play, and using 5e and the megadungeon!
Heavily illustrated by the talented OSR artists, Sam Mameli, Todd McGowan,... [click here for more] |
Hack & Slash Publishing |
$5.99
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The Second issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for B/X and 5e. Come explore the hunting halls of Tethys. See the dark iron horror. Feel the chains of sorrow.
Articles on actual megadungeon play in the osr, as well as disscussing innovative wandering monster tables.
Heavily illustrated by the talented OSR artists, Sam... [click here for more] |
Hack & Slash Publishing |
$5.99
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The third issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the upper and lower crypts of Hierax. Visit the sadlark mine, get lost in non-euclidean space. Meet interesting people and kill them!
Articles on actual play in the gaming renaissance, as well as disscussing dungeon restocking,... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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The fourth issue of Megadungeon is upon us!
Dungeon adventures, three new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Halls of Heimdall and the corrupted Chambers of Immoket. Meet interesting people and kill them!
Articles on using keys in Megadungeons, the secrets of secret doors, and the Nezumi faction in Numenhalla.... [click here for more] |
Hack & Slash Publishing |
$4.99
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The fifth issue of Megadungeon is upon us!
Dungeon adventures, two new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Alchemical Trials, The Lavish Mine of Fur Slime, and the Tuth Tunnels! Meet interesting people and kill them!
Articles on making dungeons exciting, upgrading the home base, with examples for arclight, and the... [click here for more] |
Hack & Slash Publishing |
$4.99
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The Sixth issue of Megadungeon is upon us!
Dungeon adventures, two new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Stone Head of Baldur! Meet interesting people and kill them!
Articles on making dungeons exciting, the megadungeon in campaign and weekly play, and the megadungeon as sport, and the party fish-bro's the Dagon!... [click here for more] |
Hack & Slash Publishing |
$3.99
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Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create?
That's why I developed these downtime procedures over decades of play and now I can share it with you!
What's in it?
Systems that motivate players
Simple usable procedures... [click here for more] |
Hack & Slash Publishing |
$9.99 $4.99
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Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create?
That's why I developed these downtime procedures over decades of play and now I can share it with you!
What's in it?
Systems that motivate players
Simple usable procedures... [click here for more] |
Hack & Slash Publishing |
$9.99 $4.99
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"Problems with your players being frustrated at your non-player characters? Looking for the hidden social combat system that's been part of classic fantasy role-playing for over 30 years? Do you want your social encounters to be navigated by player skill, rather than by what's on the character's sheet or how good the player's personal charisma is? Are you looking for the fast way to generate memorable... [click here for more] |
Hack & Slash Publishing |
$21.99 $19.99
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OSR Rosetta Stone
So many versions of dungeons and dragons! Wouldn't it be easy if there was a one page conversion guide?
There is! It's PWYW! check it out. ... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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The original 1e style psionics index and compliation. ... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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Why henchmen? In classic versions of the original fantasy adventure game, heroes led armies. Before the modern trend of best in slot Christmas tree magic items, attuned items, and super-heroic powers, heroes were equal to 10 men, not 1,000.
One of the ways codified in the text that players accumulated power was followers. Automagically arriving after achieving lord, but before then... [click here for more] |
Hack & Slash Publishing |
$1.99
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The original Tricks, Empty Rooms, and Basic Trap Design document. ... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
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