Horror-suspense roleplaying, with ordinary people facing the Outside
This is a compact corebook for games focused on the atmospheric and unsettling, like the ghost stories of MR James and the strange investigations of the Carnacki stories. You can use it for other horror gaming too.
There are two main parts inside.
* A simple, elegant set of rules for making characters and resolving situations.... [click here for more]
Strangers eye each other across the frosty courtyard of the keep. Outside the blizzard howls - but is it the wind, or the shapes within that have already slaughtered your companions?
This is a Jaws of the Six Serpents adventure of fantasy survival horror by Scott Dorward, designed for convention or one-shot use. The characters provided are a dubious lot with secrets and agendas that will... [click here for more]
This is a short RPG system concept, aiming to be simple to pick up and use. It uses small lists of freeform traits and small pools of d6.
The core is suited for games where characters are basically normal people having exciting exploits, but it should be expandable to other genres.
Note: this is in idea form and has not been tested. It probably won’t blow up... It came from tinkering with system... [click here for more]
This is a quick and easy RPG system designed for use across multiple genres. It defines characters in a very simple, freeform way, and gives a framework for resolving conflicts using playing cards. It would serve well for pick-up games, or if you want to try out some setting ideas with a minimum of rules fiddling.
Status. Here's the deal. This initial version has not been tested. That's why... [click here for more]