Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more]
To the east of Stirland lies the cursed land of Sylvania, but Vampires are not the only blood-sucking horror that dwells amidst those haunted pines. A Gheimisnacht feast is planned, and the Characters must provision it, lest they find themselves on the menu. Strange alliances must be struck, and stranger threats navigated, if the Characters are to survive the Feast of Blood.
Feast of Blood is a new... [click here for more]
Ubersreik Adventures: The Guilty PartyThe Coachmasters of Ubersreik have a problem - someone is targeting coaches travelling the Altdorf to Ubersreik road. At first it was limited to a few instances of sabotage, the odd scuffle with thugs, or stolen goods and luggage. Now an Imperial Expressways coach has gone missing, and the only thing trying all the events together is that... [click here for more]
A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection.... [click here for more]