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Hero High

Hero High


Fast Times at Freedom High! The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High! Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters by adding super-powers...   [click here for more]
Green Ronin Publishing  $14.95

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Iron Age

Iron Age


The Best at What They Do... ...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. In this book you'll find a history of the Iron Age of comics, an overview...   [click here for more]
Green Ronin Publishing  $14.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons. This setting sourcebook...   [click here for more]
Green Ronin Publishing  $22.95

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City...   [click here for more]
Green Ronin Publishing  $11.95

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